What’s New

Version 1.0.5

Non-Backward Compatible Changes

  • DagNode.isVisible: has a new flag, checkOverride, which is on by default, and considers visibility override settings
  • referenceQuery/FileReference.getReferenceEdits: if only one of successfulEdits/failedEdits is given, and it is false, we now assume that the desire is to return the other type (and set that flag to true); formerly, this would result in NO edits being returned
  • parent no longer raises an error if setting an object’s parent to it’s current parent; this makes it behave similarly to the mel command, and to DagNode.setParent
  • renameFile now automatically sets the ‘type’ if none is supplied (helps avoid renaming a file to ‘foo.ma’, then saving it as ‘mayaBinary’)
  • general: 1D components have index() method: can no longer use string.index()
  • uitypes: make PyUI.parent return None instead of PyUI(‘’)

Changes

  • for maya versions >= 2012, improved reliability with 3rd party plugin nodes
  • general: change to Component to speed up len(PyNode(‘pCube1Shape’).vtx)
  • general: parent and DagNode.setParent now share common codebase
  • general: when unknown component type is found, default to printing a warning and returning generic Component
  • general: added uniqueObjExists function
  • general: speedup for string representation of complete MeshVertexFace
  • general: made listRelatives/listHistory/listConnections have same behavior for None and empty list
  • system: clarified doc not about removeReferenceEdits not erroring
  • system: FileReference.replaceWith - enable kwargs
  • system: renameFile automatically sets type
  • system: changed referenceQuery so when only one of successful/failed passed, other flag is opposite value
  • language: make catch take args/kwargs
  • nodetypes: attrDefaults - use MNodeClass in versions >= 2012, _GhostObjMaker otherwise
  • nodetypes: Transform.setRotation now takes args as EulerRotation, Quaternion, or iterable of 3 or 4 elements
  • nodetypes: isVisible checks overrideVisibility
  • stubs: catch more dict-like-objects
  • stubs: create dummy data objects when safe; better handling of builtins
  • stubs: use static code analysis to decide whether to include a child module in a parent module’s namespace
  • stubs: better representations for builtin data types
  • stubs: get all names in module, better ‘import *‘ detection
  • plogging: added raiseLog func/method
  • plogging: small tweaks to way default ERRORLEVEL is set
  • ipymel: make sure stuff imported into global namespace in userSetup.py is available in IPython

Additions

  • general: disconnectAttr - support for disconnecting only certain directions
  • general: MeshFace - added numVertices as alias for polygonVertexCount
  • general: add DiscreteComponent.totalSize method
  • general: added ParticleComponent class
  • other: added DependNodeName.nodeName (for compatibility with DagNodeName)
  • nodetypes: added DagNode.listComp
  • nodetypes: add stripNamespace option to DependNode.name
  • datatypes: add equivalentSpace
  • utilitytypes: proxyClass - added module kwarg to control __module__
  • system: added FileReference.parent()
  • system: listReferences - added loaded/unloaded kwargs
  • system: added UndoChunk context manager
  • system: Namespace.remove/.clean - add reparentOtherChildren kwarg
  • system: added support for regexps to path.listdir/.files/.dirs
  • system: added successful/failedEdits flags to FileReference.removeReferenceEdits
  • windows: confirmBox - add returnButton kwarg to force return of button label
  • plugins: added an example for creating plugin nodes
  • util.enum: added Enum.__eq__/__ne__
  • py2mel: add include/excludeFlagArgs
  • system: added proper hash function for FileReference

Bugfixes

  • general: fix for potential crashes due to using cached/invalid MFn
  • general: fix pm.PyNode(‘pCube1.vtx[*]’)[2] to work like like pm.PyNode(‘pCube1’).vtx[2]
  • general: fix for HashableSlice comparison (fixes bug with component indexing)
  • general: Component - fixes for complete-component shortcut don’t use with empty meshes don’t use for subd components (including SubdUV) use ffd1LatticeShape.pt[*], not .pt[*][*][*]
  • general: SubdEdge - hack to avoid a maya bug which causes crash
  • language: MelGlobal.initVar now initializes in mel
  • language: remove annoying callback error spam; instead make info available in a log from Callback.printRecentError()
  • uitypes: fix for 2012 SP2 issue with objectTypeUI not working for windows with menu bars
  • nodetypes: Transform.setRotation - fix for setting with EulerRotation object and non-standard rotation order or unit
  • nodetypes: fix for ObjectSet.__len__
  • nodetypes: AnimLayer.getAttribute - query dagSetMembers.inputs() to get full/unique path
  • nodetypes: fix typo in name of NurbsCurve/Surface.controlVerts (not conrolVerts)
  • core: _pluginLoaded - add fix for addPluginPyNodes triggered on reference load (fix for 2012+ only)
  • core: fix erroneous ‘could not find callback id’ warnings
  • utilitytypes: universalmethod now has doc pulled from original func
  • util.conditions: bugfix for __ror__, added __str__
  • allapi: toApiObject - low-level fix for Nucleus attributes
  • startup: don’t use fixMayapy2011SegFault in >= 2013, seg fault was addressed by Autodesk
  • stubs: fixes for objects with multiple aliases in a module
  • py2mel: bugfixes, bugfix for excludeFlagArgs

Version 1.0.4

Changes

  • core.uitypes: improved AETemplates to work when created from within a scripted plugin
  • tools.mel2py: now output exact same filename as input on Windows
  • core.nodetypes: Transform.getRotation - can get as euler or quaternion
  • extras: improved reliability of stub files (for pydev, wing, etc)
  • core: doing select([], replace=True) should clear selection
  • api.allapi: replace toMObjectName with MObjectName
  • core: namespace - root option is now False (for backward compatibility)
  • core: MeshVertex.setColors - set colors for all verts in MeshVertex
  • core: re-implement noIntermediate flag to listRelatives
  • plogging: PYMEL_LOGLEVEL env var now sets minimum level for all pymel loggers
  • core: use new 2012 pluginInfo flags for getting more command types
  • core.windows: PopupError can now raise another exception type
  • examples: update customClasses.py example

Additions

  • util.path: added boolean normcase keyword arg to path.canonicalpath()
  • api.plugins: added in classes for all MPxNode classes and methods for querying class / MPx to MPx enum mappings
  • api.plugins: added new overridable methods which generate node callbacks: timeChagned, forcedUpdate, nodeAdded, nodeRemoved, preConnectionMade
  • versions: added maya2012 hotfix 1,2,3,4
  • core: Attribute.setDirty / evaluate
  • core: DependNode.rename() now supports pyMel unique flag preserveNamespace
  • core: added check to ensure name passed to DependNode.rename() is shortname
  • core: implemented DependNode.rename() flags: i.e. ignoreShape can now be used
  • core.uitypes: added Layout.findChild() which takes the shortname of a child as a string and returns the PyUI object

Bugfixes

  • mayautils: fix so recurseMayaScriptPath, when given explicit roots, doesn’t wipe out old paths
  • core: fixed bug where __pymelUndoNode was created in non root namespace
  • tools.pymelScrollFieldReporter: use mel2py.melparse (issue 247)
  • core: fixed FileReference.importContents(removeNamespace=True)
  • core: _pluginLoaded callback now correctly triggered by importing
  • core: fix promptForPath doesn’t work for mode 1/100 due to testing for the existance of the path.
  • core.nodetypes: fix for DependNode.rename(preserveNamespace=True) when node in root namespace
  • core.nodetypes: fixed bug with RenderLayer.add/removeAdjustments
  • core.nodetypes: fix for DagNode.getAllParents (and test)
  • core.nodetypes: fix for DependNode.hasAttr(checkShape=False)
  • core.nodetypes: fix for AnimCurve.addKeys (issue 234)
  • internal.startup: fix for error message when fail to import maya.cmds.about
  • core: fixed addAttr(q=1, dataType=1) so it does not error if non-dynamic attr
  • core: pythonToMelCmd - fix bug when flagInfo[‘args’] was not a class
  • core: pythonToMelCmd - fix for flags where numArgs > 1
  • maya.utils: formatGuiException - fix for, ie, IOError / OSError
  • updated 2012 caches to fix issue 243

Version 1.0.3

Changes

  • UI classes that have ‘with’ statement support now set parent back to previous ‘with’ object if there are nested with statements; if not in a nested with statement, resets parent back to UI element’s parent (or more precisely, the first element that is not a rowGroupLayout element)

  • with OptionMenuGrp() will set parent menu properly

  • ‘Unit’ support for Quaternion objects is now removed (as it doesn’t make any sense)

  • can now pass in PyNode class objects to functions / methods that expect a mel node class name - ie:

    listRelatives(allDescendents=True, type=nt.Joint)

    is equivalent to:

    listRelatives(allDescendents=True, type=’joint’)

  • other: NameParser(dagObj) now always gives a DagNodeName even if shortName has no |

Non-Backward Compatible Changes

  • PyNode(‘*’) - or any other non-unique name - now returns an error use ls(‘*’) if you wish to return a list of possible nodes
  • By default, the root pymel logger outputs to sys.__stdout__ now, instead of sys.stderr; can be overriden to another stream in sys (ie, stdout, stderr, __stderr__, __stdout__) by setting the MAYA_SHELL_LOGGER_STREAM environment variable
  • skinCluster, tangentConstraint, poleVectorConstraint, and pointOnPolyConstraint commands now return a PyNode when creating, instead of a list with one item
  • skinCluster command / node’s methods / flags for querying deformerTools, influence, weightedInfluence now return PyNodes, not strings
  • Attribute.elements now returns an empty list instead of None
  • general: Attribute.affects/affected return empty list when affects returns None
  • setParent returns PyUI / None; menu(itemArray) returns [] for None
  • general: make Attribute.elements() return empty list for None
  • shape attribute lookup on all child shapes (like mel does)

Additions

  • Shape.setParent automatically adds –shape flag
  • nodetypes: added isVisible
  • added MGlobal.display* methods to pymel.core.system namespace
  • other: added NameParser.stripGivenNamespace()
  • language: OptionVarList has more helpful error message when __setitem__ attempted
  • nodetypes: getSiblings can now take kwargs
  • Added MainProgressBar context manager
  • Added isUsedAsColor method to Attribute class
  • Added wrapper for listSets function
  • Added method listSets to PyNode class
  • Add a folderButtonGrp
  • core.system: added Namespace.move
  • core.system: added Namespace.listNodes
  • mel2py: python mel command now translated to pymel.python (ie, maya.cmds.python)
  • general: added Attribute.indexMatters
  • language: added animStart/EndTime to Env
  • system: add in a ‘breadth’-first recursive search mode to iterReferences
  • general: added ability to set enum Attributes with string values (issue 35)
  • plogging: set logging level with PYMEL_LOGLEVEL env var
  • Added isRenderable() method to object set.
  • deprecate PyNode.__getitem__
  • mayautils: executeDeferred now takes args, like maya.utils.executeDeferred

Bugfixes

  • py2mel failing with functions that take *args/**kwargs
  • eliminated / fixed various ‘warning’ messages on pymel startup
  • MayaNodeError / MayaAttributeError not being raised when a node / attribute not found
  • some maya cmds were not handling ‘stubFunc’ correctly
  • renderLayer.listAdjustments() was not functioning
  • MainProgressBar fixed
  • language: OptionVarList __init__ no longer raises deprecation warning
  • listSets() throws away non-existant ‘defaultCreaseDataSet’ that maya.cmds.listSets() returns
  • fix for dealing with maya bug where constraint angle offsets always returned in radians (but set in degrees)
  • fixes for incorrect formatting of error strings in some cases
  • fixes for unloading of commands/nodetypes when plugins unloaded (and pymel.all was imported first)
  • miscellaneous documentation fixes
  • fix for mayautils.executeDeferred when invoked with args
  • fix for Attribute.getAllParents()
  • fix for aliased multi/compound attributes
  • fix for Attribute.isSettable with multi/compound attributes
  • fix for Attribute.exists with multi/compound attributes
  • fix for Attribute.type with multi/compound attributes dynamic attributes
  • fix for published container node attributes / aliases
  • fixes for plugin callback failing when plugin has uncreate-able nodes
  • fixes for multiple iterators of a mutli-attribute not being independent
  • fix for MeshVertex.setColor
  • fix for MeshVertex.isConnectedTo
  • fix for MeshVertex.getColor
  • fix for MeshEdge.isConnectedTo
  • fix for MeshFace.isConnectedTo
  • fix for plogging handling case where various env. variables exist, but are empty
  • Fix for Layout.children() Layout.children() now returns empty list if layout has no kids intead of raising error.
  • listConnections: fix so rotatePivot always Attribute (not component)
  • uitypes: bugfixes to AETemplates. corrected UITemplate to represent an existing uiTemplate if instantiated with the name of an existing template
  • nodetypes: fixed a bug where Transform.setScalePivot was internally using MFnTransform.setScalePivotTranslation
  • fixed a bug in pythonToMel where python booleans were not converted to integer. this caused the Mel class to not work properly with booleans.
  • core.general: fix a bug with sets command where noWarnings was interpreted as a set flag, instead of a boolean flag
  • Namespace: fix for getParent()
  • general: various attr name fixes (stripping of [-1] indices, etc)
  • nameparse: enable parsing of [-1] indices (for attributes)
  • nodetypes: enable parsing of [-1] indices (for attributes)
  • nodetypes: setParent to current parent no longer errors
  • util.enum: fix for repr of EnumDict
  • fixes for referenceQuery
  • attr.exists() should return False if the node no longer exists
  • datatypes: fixed bug to allow Point * FloatMatrix
  • general: bugfix for Attribute.attrName
  • utilitytypes: EquivalencePairs.get now correctly retrieves value=>key
  • nodetypes: fixed setParent(world=1) bug
  • uitypes: Fix issues with the popup and with support.
  • pm.mel.command translation would fail with no-arg bool flags (like -q, -e)
  • language: mel command translation makes no assumptions for unknown commands; None is translated to empty string, not ‘None’
  • bugfix for uiTemplate(exists=1)
  • general: Attribute.elements() now correctly works with array and element plugs
  • fix get/set rotation by using eulerRotation
  • startup: changes to fix issues with maya -prompt and plugins loading pymel
  • fix for TransformationMatrix.get/setRotation, removed Quaternion units
  • datatypes: fixes for EulerRotation
  • fix for ui heights for pymelControlPanel
  • uitypes: bugfix for with statement parent setting on exit
  • mesh: fixes to allow creating component objects for empty meshes (ie, createNode(‘mesh’).vtx)
  • mesh: made more num* functions work with empty meshes
  • core.general: fix for move with no object
  • datatypes: fix for EulerRotation comparison/len
  • fix for menu(‘someOptionMenu’)
  • FileReference: initialize correctly from a path
  • windows: bugfix - informBox wasn’t using ‘ok’ kwarg
  • plogging: bugfix for 182 - crash due to creating loggers as iterating over dict
  • arrays: fix for dot/outer product error messages (issue 158)
  • fix for ‘no useName’ and MfknSkinCluster.setBlendWeights warnings on startup
  • Fixed language import in MainProgressBar
  • fix for Issue 216: renderLayer.listAdjustments()
  • docfix for issue 192
  • fix for constraint angle offset query always being in radians
  • nodetypes: fix for multi/compound alias attrs
  • nodetypes: fixes for published container node attributes / aliases
  • general: made attribute iterator independent
  • general: fix for isSettable with multi/compound attributes
  • general: fix so getAllParents doesn’t return orig object
  • general: fix for Attribute.exists with multi/compound attrs
  • Attribute.type() now works with multi/compound, dynamic attrs
  • fixes for mesh components

Version 1.0.2

Changes

  • rolled back listConnections() change from 1.0.1

commands wrapped to return PyNodes

  • container()

Additions

  • added functions for converting strings to PyQt objects: toQtObject(), toQtLayout(), toQtControl(), toQtMenuItem(), toQtWindow()
  • added method for converting PyMEL UI objects to PyQt objects: UI.asQtObject()

Bugfixes

  • fixed a bug where nt.Conditions() created a script condition

Version 1.0.1

Changes

  • listConnections: when destination is shape, always returns shape (not transform)
  • select([]) only clears selection if mode is replace
  • deprecated Attribute.firstParent()

Additions

  • mel2py: now does packages/subpackages for recursed mel subdirectories
  • added various dict-like methods to OptionVarDict
  • added new EnumDict support which Attribute.getEnum returns
  • added support to getAttr() / Attribute.get() for getting message attributes, which are returned as DependNodes
  • added core.system.saveFile()
  • added pymel.versions.is64bit()
  • added new directory helpers to mayautils: getMayaAppDir(), getUserPrefsDir(), and getUserScriptsDir()
  • added DependNode.longName(), DependNode.shortName(), and DependNode.nodeName() for easy looping through mixed lists of DependNodes and DagNodes
  • added FileInfo.__delitem__()
  • added DependNode.deleteAttr()

Bugfixes

  • unloading plugins no longer raises an error
  • python AE templates were not being found. fixed.
  • fixed a bug in api wrap, where MScriptUtil was not allocating space
  • fixed a bug with Transform.setMatrix()
  • pymel.versions.installName() is more reliable on 64-bit systems, which were sometimes detecting the installName incorrectly
  • Attribute('mytransform.scalePivot') now returns an the scalePivot attribute
  • getAttr() / Attribute.get() bugfix with multi-attr
  • nodetypes: fixed bug 172 where nested selection sets were raising an error when getting members
  • getPanel now always return panels
  • uitypes: all panel classes now properly inherit from Panel
  • fixed some keywords that had been mistakenly refactored
  • core.general: fixed a bug where dependNodes were not returned when duplicated

Version 1.0.0

Non-Backward Compatible Changes

  • pymel no longer has ‘everything’ in namespace - use pymel.all for this
  • pymel.core.nodetypes now moved to it’s own namespace
  • pymel.mayahook.Version functionality moved to pymel.versions module. to compare versions, instead of Version class, use, for example, pymel.versions.current() >= pymel.versions.v2008
  • pymel.mayahook.mayautils.getMayaVersion() / getMayaVersion(extension=True) replaced with pymel.versions.installName()
  • pymel.mayahook.mayautils.getMayaVersion(extension=True) replaced with pymel.versions.shortName()
  • removed 0_7_compatibility_mode
  • removed deprecated and inapplicable string methods from , base of all PyNodes:
  • removed Smart Layout Creator in favor of ‘with’ statement support
  • DagNode.getParent() no longer accepts keyword arguments
  • Renamed UI base class to PyUI
  • sceneName() now returns a Path class for an empty string when the scene is untitled. this makes it conform more to cmds.file(q=1, sceneName=1)
  • replaced listNamespace with listNamespace_new from 0.9 line

removed deprecated methods

  • Attribute: __setattr__, size
  • Camera: getFov, setFov, getFilmAspect
  • Mesh: vertexCount, edgeCount, faceCount, uvcoordCount, triangleCount
  • SelectSet: issubset, issuperset, update
  • Mesh components: toEdges, toFaces, toVertices
  • ProxiUnicode: __contains__,  __len__, __mod__, __rmod__, __mul__, __rmod__, __rmul__, expandtabs, translate, decode, encode, splitlines, capitalize, swapcase, title, isalnum, isalpha, isdigit, isspace, istitle, zfill

Features

  • added support for creation of class-based python Attribute Editor templates, using ui.AETemplate
  • added ‘with statement’ compatibility to UI Layout and Menu classes
  • added the ability to generate completion files for IDEs like Wing, Eclipse, and Komodo

Tools

  • ipymel: added colorization to dag command
  • py2mel: now works with lambdas and methods. new option to provide a list or dictionary of mel types.
  • re-added missing scriptEditor files
  • added upgradeScripts, a tool for converting 0.9 scripts to be 1.0 compatible

Changes

  • moved functions for working with the shell into util.shell
  • split out ui classes from core.windows into core.uitypes for lazy loading
  • for versions >= 2009, use open/close undo chunks instead of mel hack to ensure that an entire callback can be undone in one go
  • improved lsUI()
  • moved component types out of nodetypes and into general
  • __repr__ for nodetypes, uitypes, and datatypes reflect their location so as not to cause confusion. using short module names nt, ui, and dt.
  • caches are now compressed for speed
  • allow setting pymel.conf location via environment variable PYMEL_CONF
  • DagNode.getBoundingBox() now allows you to specify space
  • ensured that the ‘name’ flag for surface and curve operates on shape as well
  • changes to allow myCube.vtx[1,3,5]
  • commands wrapped by pmcmds that raise a standard TypeError for a non-existent object will now raise a MayaObjectError
  • simplified getParent code on Attribute and DagNode to improve function signatures.
  • fixed a bug with ls(editable=1)
  • fixed a bug with ObjectSets containing DagNodes
  • callbacks: extra debug information is printed in tracebacks

commands wrapped to return PyNodes

  • skinCluster(q=1, geometry=1)
  • addAttr(q=1, geometry=1)
  • addDynamic()
  • addPP()
  • constraint()
  • animLayer()
  • annnotate()
  • arclen()
  • art3dPaintCtx()
  • artAttrCtx()
  • modelEditor(q=1,camera=1)
  • dimensionShape()

Additions

  • added TwoWayDict/EquivalencePair to utilitytypes
  • added preorder(), postorder(), and``breadth()`` functions in util.arguments, which have more intuitive arguments
  • added new Layout class that all layouts inherit from
  • added UITemplate class
  • added usable __iter__ to workspace dict / file dict objects
  • added two tier setup scripts for maya (user/site) just like with python. This new siteSetup.py is intended for studio setup of maya and reserved userSetup.py for user level scripts.
  • added a partial replacement maya package with a logger with a shell and gui handler qne changed plogging to use the new default maya logger
  • added setAttr/getAttr support for all numeric datatypes, along with tests
  • added Transform.getShapes() for returning a list of shapes
  • added FileReference comparison operators
  • added DependNode.longName(stripNamespace=False,level=0)
  • added SkinCluster.setWeights()
  • added AnimCurve.addKeys()
  • added regex flag to ls command
  • added FileInfo.get()
  • added util.common.subpackages() function for walking package modules
  • added util.conditions.Condition class for creating object-oriented condition testing
  • pymel.conf: added a fileLogger
  • added Path.canonicalpath() and Path.samepath()
  • mel2py: added command-line flags, ability to recurse

added support for attribute aliases

  • DependNode.attr() now casts aliases to Attributes properly (PyNode already does)
  • added DependNode.listAliases()
  • added ‘alias’ keyword to DependNode.listAttr()
  • added Attribute.setAlias(), Attribute.getAlias()

Bugfixes

  • fixed instantiation of PyNode from MPlug instance
  • fixed a bug where Maya version was incorrectly detected when Maya was installed to a custom location
  • fixed bug where wrap of function which took multiple refs all pointed to same MScriptUtil
  • fixed wrapping of unsigned ptr api types
  • fixed negative comp indices
  • mel2py: bugfix with mel2pyStr()