To prepare for the boolean operation
- Ensure that your object's normals are all pointing in the correct direction.
The boolean operation will check the direction of the normals to determine whether a surface points inward or outward. If
the normals are reversed, the boolean operation will also be reversed.
To combine meshes using a boolean operation
- Select the meshes.
Booleans let you extract multiple meshes from your first selection in one operation. Select the mesh you want to subtract from first, and then
-select other meshes.
- Select Mesh > Booleans, and then select a boolean operation.
The faces of the objects are now connected and the original meshes act as one single object.
Non-planar faces are automatically triangulated before the operation is performed.
- Adjust the attributes in the polyCBoolOp node.
node is created when you perform a boolean operation using the legacy boolean algorithm.
- (Optional) Edit the original objects to tweak your boolean operation.
When construction history is enabled, the original objects can be selected in the , , , or and edited. Any changes you make to the original objects are automatically applied to the boolean result.
For example, you can subtract a sphere from a cube using the operation, and then animate the original sphere to create an interesting effect.
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