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Node nameParentsClassificationMFn typeCompatible function sets
subdivComponentIdnodegeometrykSubdivCompIdkBase
kNamedObject
kDependencyNode
kCreate
kSubdivCompId

Related nodes

subdivToPoly, subdivCollapse, polyToSubdiv, nurbsToSubdiv, subdBlindData, subdiv, subdHierBlind

Attributes (14)

inBase, inEdge, inFinal, inLeft, inLevel, inPath, inRight, outBase, outEdge, outFinal, outLeft, outLevel, outPath, outRight

Long name (short name)TypeDefaultFlags
inBase (ib) integer0outputinputconnectablestorable
The index of the base mesh face
inEdge (ie) integer0outputinputconnectablestorable
The index of the level 1 face within a given base face
inLevel (il) enum0outputinputconnectablestorable
The level for the face/edge/vertex.
inPath (ip) integer0outputinputconnectablestorable
The path as to how to get to the face/edge/vertex at the specified level. Each level takes two bits which are used to give us one of the four possible choices (all level 1 faces are four sided).
inFinal (if) enum0outputinputconnectablestorable
Once the face is determined, we have to specify one of the four possible choices for the vertex or an edge. This is zero (ignored) for the face.
outLeft (olt) integer0outputconnectable
Left index output (used in the selection items and file I/O)
outRight (or) integer0outputconnectable
Right index output (used in the selection items and file I/O)
inLeft (ilt) integer0outputinputconnectablestorable
Left index output (used in the selection items and file I/O)
inRight (ir) integer0outputinputconnectablestorable
Right index output (used in the selection items and file I/O)
outBase (ob) integer0outputconnectable
The index of the base mesh face
outEdge (oe) integer0outputconnectable
The index of the level 1 face within a given base face
outLevel (ol) enum0outputconnectable
The level for the face/edge/vertex.
outPath (op) integer0outputconnectable
The path as to how to get to the face/edge/vertex at the specified level. Each level takes two bits which are used to give us one of the four possible choices (all level 1 faces are four sided).
outFinal (of) enum0outputconnectable
Once the face is determined, we have to specify one of the four possible choices for the vertex or an edge. This is zero (ignored) for the face.