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Projects a map onto an object, using several orthogonal projections simultaneously.

Node nameParentsClassificationMFn typeCompatible function sets
subdAutoProjsubdModifierUVgeometrykSubdAutoProjkBase
kNamedObject
kDependencyNode
kSubdModifier
kSubdAutoProj

Attributes (8)

denseLayout, layout, layoutMethod, optimize, percentageSpace, planes, scale, skipIntersect

Long name (short name)TypeDefaultFlags
planes (p) integer6outputinputconnectablestorablekeyable
How many projections
optimize (o) enum1outputinputconnectablestorablekeyable
Either fewer pieces, or more equaly distributed
skipIntersect (si) boolfalseoutputinputconnectablestorable
Do not check for auto intersections.
layout (l) enum1outputinputconnectablestorablekeyable
how to move the pieces
layoutMethod (lm) enum0outputinputconnectablestorable
How to rotate the pieces, before move.
percentageSpace (ps) float0outputinputconnectablestorablekeyable
Extra space between UV pieces. Only used when moving pieces to a square. This is a percentage of the texture space.
scale (sc) enum1outputinputconnectablestorablekeyable
Scaling mode after UVs have been moved
denseLayout (dl) boolfalseoutputinputconnectablestorablehidden
Optimize packing to reduce unused texture area. Hiden attribute for pre 3.0.1 file format compatibility