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Node nameParentsClassificationMFn typeCompatible function sets
renderQualitynoderenderGlobal/qualitykRenderQualitykBase
kNamedObject
kDependencyNode
kRenderQuality

Related nodes

blendColors, clamp, lightInfo, gammaCorrect, surfaceLuminance, contrast, luminance, rgbToHsv, hsvToRgb, samplerInfo, setRange, resolution, renderGlobals, renderGlobalsList, baseShadingSwitch, singleShadingSwitch, doubleShadingSwitch, tripleShadingSwitch

Attributes (22)

blueThreshold, coverageThreshold, edgeAntiAliasing, enableRaytracing, greenThreshold, maxShadingSamples, maxVisibilitySamples, particleSamples, pixelFilterType, pixelFilterWidthX, pixelFilterWidthY, plugInFilterWeight, rayTraceBias, redThreshold, reflections, refractions, renderSample, shadingSamples, shadows, useMultiPixelFilter, visibilitySamples, volumeSamples

Long name (short name)TypeDefaultFlags
reflections (rfl) integer1outputinputconnectablestorable
The global maximum number of recursion levels of reflections; Ray Tracing; This maximum overrides any maximums that may have been set on a per node level.
refractions (rfr) integer6outputinputconnectablestorable
The global maximum number of recursion levels of refractions; Ray Tracing; This maximum overrides any maximums that may have been set on a per node level.
shadows (sl) integer2outputinputconnectablestorable
The global maximum level of shadowing recursion; Ray Tracing; This maximum overrides any maximums that may have been set on a per node level.
rayTraceBias (rtb) float0.0outputinputconnectablestorable
Ray Trace bias value to escape incorrect self-shadowing. To be used primarily for motion blur with raytracing effects.
edgeAntiAliasing (eaa) enum3outputinputconnectablestorable
The anti-aliasing quality of EAS (Abuffer); 3-low 2-medium 1-high 0-highest.
renderSample (rsdn) boolfalseoutputinputconnectablestorablehidden
If true, over-write the alpha channel with an image representing the shading sample distribution
useMultiPixelFilter (ufil) boolfalseoutputinputconnectablestorable
If true, use the multi-pixel filtering. If false, use single pixel filtering.
pixelFilterType (pft) enum1outputinputconnectablestorable
The type of multipixel filter to use
pixelFilterWidthX (pfwx) float2.2outputinputconnectablestorable
The x filter size for multipixel filtering in the unit of pixel
pixelFilterWidthY (pfwy) float2.2outputinputconnectablestorable
The y filter size for multipixel filtering in the unit of pixel
plugInFilterWeight (pifw) float1.0outputinputconnectablestorable
The filter weight from plug in multipixel filter
shadingSamples (ss) integer1outputinputconnectablestorable
The global number of shading samples per surface in a pixel.
maxShadingSamples (mss) integer8outputinputconnectablestorable
The max number of shading samples per surface in a pixel (for adapative shading)
visibilitySamples (mvs) integer1outputinputconnectablestorable
The number of motion blur visibility samples, since this is a different visibility pass than EAS.
maxVisibilitySamples (mvm) integer4outputinputconnectablestorable
The number of motion blur visibility samples, since this is a different visibility pass than EAS.
volumeSamples (vs) integer1outputinputconnectablestorable
The global number of volume shading samples.
particleSamples (pss) integer1outputinputconnectablestorable
The number of particle visibility samples, since this is a different visibility pass than EAS.
enableRaytracing (ert) boolfalseoutputinputconnectablestorable
How should this scene be rendered (1) - Enable secondary ray Ray Trace or (0) strictly use EAS (Abuffer).
redThreshold (rct) float0.4outputinputconnectablestorable
red channel contrast threshold
greenThreshold (gct) float0.3outputinputconnectablestorable
green channel contrast threshold
blueThreshold (bct) float0.6outputinputconnectablestorable
green channel contrast threshold
coverageThreshold (cct) float0.125outputinputconnectablestorable
pixel coverage contrast threshold (default is 1.0/8.0)