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Poke the face(s) a polygonal object.

Poke operation introduces a vertex at the center of the selected face(s) and connects this vertex with each vertex of the selected face(s) by creating new edges. .

Node nameParentsClassificationMFn typeCompatible function sets

Attributes (10)

localTranslate, localTranslateX, localTranslateY, localTranslateZ, matrix, maya70, translate, translateX, translateY, translateZ

Long name (short name)TypeDefaultFlags
translate (t) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Translation vector of the new vertex.
translateX (tx) distance (double)0.0cmoutputinputconnectablestorablekeyable
Translation X coord.
translateY (ty) distance (double)0.0cmoutputinputconnectablestorablekeyable
Translation Y coord.
translateZ (tz) distance (double)0.0cmoutputinputconnectablestorablekeyable
Translation Z coord.
localTranslate (lt) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Local translate.
localTranslateX (ltx) distance (double)0.0cmoutputinputconnectablestorablekeyable
Local translation X coord.
localTranslateY (lty) distance (double)0.0cmoutputinputconnectablestorablekeyable
Local translation Y coord.
localTranslateZ (ltz) distance (double)0.0cmoutputinputconnectablestorablekeyable
Local translation Z coord : Move along the normal.
matrix (cma) matrixidentityoutputconnectablehidden
Object to component matrix (for interaction purposes only).
maya70 (m70) booltrueoutputinputstorablehidden
Enable Maya 7.0 behaviour. This attribute is not meant to be modified through command line.