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Appends a new face to an existing polygonal object.

Node nameParentsClassificationMFn typeCompatible function sets

Related nodes

polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (8)

desc, subdivision, test2EdgeLoops, texture, vertices, vtxx, vtxy, vtxz

Long name (short name)TypeDefaultFlags
vertices (v) float3arrayoutputinputconnectablestorable
Array of new vertices.
vtxx (vx) distance (float)0.0cmoutputinputconnectablekeyable
New vertex x coord
vtxy (vy) distance (float)0.0cmoutputinputconnectablekeyable
New vertex y coord
vtxz (vz) distance (float)0.0cmoutputinputconnectablekeyable
New vertex z coord
desc (d) integer0arrayoutputinputconnectablestorable
Array of descriptors : either a new point or an edge num.
subdivision (s) integer1outputinputconnectablestorablekeyable
Number of subdivisions on new edges.
texture (tx) enum0outputinputconnectablestorable
What texture mechanism to be applied 0=No textures, 1=Normalized, Undistorted textures 2=Unitized textures
test2EdgeLoops (tel) booltrueoutputinputstorablehidden
Attribute to specify if the append should test for 2 edge loops and fail if any are found. SHOULD NOT BE SET OR MODIFIED BY THE USER!!