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This class is the abstract class that describes nonAmbient lights.

This node is abstract

This node is MP safe

Node nameParentsClassificationMFn typeCompatible function sets
nonAmbientLightShapeNoderenderLightrendernode

Related nodes

camera, light, dropoffLocator, ambientLight, nonExtendedLightShapeNode, areaLight, directionalLight, spotLight, pointLight

Attributes (3)

decayRate, emitDiffuse, emitSpecular

Long name (short name)TypeDefaultFlags
decayRate (de) enum0inputconnectablestorable
The decay rate with respect to the distance between the light and the surface point being shaded. The decay values range from 0 - 3. The light intensity decays according to (I / d ** v), where I is the light intensity, d is the distance between the light and the surface point being shaded, and v is the decay rate value. A decay rate of 0 means there is no decay in intensity, a value of 1 indicates linear decay. A decay rate of 2 is the most physically accurate behaviour.
emitDiffuse (edi) booltrueoutputinputconnectablestorable
Determine if this light contributes to the diffuse shading.
emitSpecular (esp) booltrueoutputinputconnectablestorable
Determine if this light contributes to the specular shading.