Go to:
Attributes.
The keyingGroup node is a special type of set. It is used to gather
together animatable attributes. These attributes can then be animated
and edited in unison.
KeyingGroup sets may only contain animatable attributes and other
keying groups.
Objects within keying groups can be designated activator objects. When a
key is set on an activator object, it triggers keyframing of the other
objects within the keyingGroup.
Maya also maintains a global keyingGroup filter preference which can be used
to globally enable/disable all keyingGroups or to specify particular
keyingGroups to be active. The category attribute may be used to designate
a filter-able keyingGroup type.
Node name | Parents | Classification | MFn type | Compatible function sets |
---|
keyingGroup | objectSet | animation | kKeyingGroup | kBase kNamedObject kDependencyNode kSet kKeyingGroup |
Attributes (3)
activators, category, minimizeRotation
Long name (short name) | Type | Default | Flags |
---|
|
activators
(act )
| Message | n/a | |
|
|
category
(cat )
| string | NULL | |
|
|
minimizeRotation
(mr )
| bool | false | |
|