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"FurDescription" node defines all the attributes for a particular type of fur, for example, fur color, width, length, baldness, opacity, scraggle, curl, density, and so on.

Node nameParentsMFn typeCompatible function sets
FurDescriptionnodekDependencyNodekBase
kNamedObject
kDependencyNode

Related nodes

FurAttractors, FurCurveAttractors, FurFeedback, FurGlobals, furPointOnMeshInfo, furPointOnSubd

Attributes (219)

Attribute quick index omitted (too many attributes to show them all).

Long name (short name)TypeDefaultFlags
LightModel (lmd) enum2outputinputconnectablestorable
Defines the light model, which is applied to the fur description. Ambient(0): Only the Base Ambient Color and Tip Ambient Color of the fur are used in the final color calculation. Ambient + Diffuse(1): The Base Ambient Color and Tip Ambient Color values are added to the Base Color and Tip Color values respectively. Ambient + Diffuse + Specular(2): The Base Ambient Color and Tip Ambient Color values are added to the Base Color and Tip Color values respectively, and the Specular values are added to the hairs according to the Specular Sharpness. Specular(3): Only the Specular lights (highlights) for the fur are rendered.
dagSetMembers (dsm) Messagen/aconnectable
Defines to connect without data flow between surface and Fur Description.
uvSetName (uvsn) Messagen/aconnectable
Defines to connect without data flow between polygon surface and Fur Description.
furGlobals (fgc) Messagen/aconnectable
Defines to connect without data flow between Fur Description and default fur global.
Density (d) integer1000.0outputinputstorablekeyable
Defines number of hairs that distributed either across all surfaces or on each surface.
GlobalScale (gs) float1.0outputinputstorablekeyable
Define to scale the hairs uniformly. This is used to adjust the Base Width, Tip Width, Length, and Offset values by a common factor (including mapped values).
BaseColor (dbc) float31.0, 1.0, 1.0outputinputconnectablestorablekeyable
Defines the color of the fur base.
BaseColorR (dbcr) float1.0outputinputconnectablestorablekeyable
Defines the Red channel of the fur base.
BaseColorG (dbcg) float1.0outputinputconnectablestorablekeyable
Defines the GREEN channel of the fur base.
BaseColorB (dbcb) float1.0outputinputconnectablestorablekeyable
Defines the Blue channel of the fur base.
BaseColorMap (bcm) compoundn/ainputconnectablestorable
Used to map values for Fur description attribute "BaseColor" by importing file textures.
BaseColorMapUSamples (bcmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseColor" along U direction by importing file textures.
BaseColorMapVSamples (bcmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseColor" along V direction by importing file textures.
BaseColorNoise (bcn) float0.0outputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
BaseColorNoiseFreq (bcnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
TipColor (dtc) float31.0, 1.0, 1.0outputinputconnectablestorablekeyable
Defines the color of the fur tip.
TipColorR (dtcr) float1.0outputinputconnectablestorablekeyable
Defines the red channel of the fur tip.
TipColorG (dtcg) float1.0outputinputconnectablestorablekeyable
Defines the green channel of the fur tip.
TipColorB (dtcb) float1.0outputinputconnectablestorablekeyable
Defines the blue channel of the fur tip.
TipColorMap (tcm) compoundn/ainputconnectablestorable
Used to map values for Fur description attribute "TipColor" by importing file textures.
TipColorMapUSamples (tcmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipColor" along U direction by importing file textures.
TipColorMapVSamples (tcmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipColor" along V direction by importing file textures.
TipColorNoise (tcn) float0.0outputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
TipColorNoiseFreq (tcnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
BaseAmbientColor (dbac) float30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Defines the ambient color of the fur base.
BaseAmbientColorR (dbacr) float0.0outputinputconnectablestorablekeyable
Defines the ambient red channel of the fur base.
BaseAmbientColorG (dbacg) float0.0outputinputconnectablestorablekeyable
Defines the ambient green channel of the fur base.
BaseAmbientColorB (dbacb) float0.0outputinputconnectablestorablekeyable
Defines the ambient blue channel of the fur base.
BaseAmbientColorMap (bacm) compoundn/ainputconnectablestorable
Used to map values for Fur description attribute "BaseAmbientColor" by importing file textures.
BaseAmbientColorMapUSamples (bacmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseAmbientColor" along U direction by importing file textures.
BaseAmbientColorMapVSamples (bacmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseAmbientColor" along V direction by importing file textures.
BaseAmbientColorNoise (bacn) float0.0outputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
BaseAmbientColorNoiseFreq (bacnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
TipAmbientColor (dtac) float30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Defines the ambient color of the fur tip.
TipAmbientColorR (dtacr) float0.0outputinputconnectablestorablekeyable
Defines the ambient red channel of the fur tip.
TipAmbientColorG (dtacg) float0.0outputinputconnectablestorablekeyable
Defines the ambient green channel of the fur tip.
TipAmbientColorB (dtacb) float0.0outputinputconnectablestorablekeyable
Defines the ambient blue channel of the fur tip.
TipAmbientColorMap (tacm) compoundn/ainputconnectablestorable
Used to map values for Fur description attribute "TipAmbientColor" by importing file textures.
TipAmbientColorMapUSamples (tacmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TpAmbientColor" along U direction by importing file textures.
TipAmbientColorMapVSamples (tacmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TpAmbientColor" along V direction by importing file textures.
TipAmbientColorNoise (tacn) float0.0outputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
TipAmbientColorNoiseFreq (tacnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
SpecularColor (dsc) float30.5, 0.5, 0.5outputinputconnectablestorablekeyable
Defines the color of shiny highlights on the fur
SpecularColorR (dscr) float0.5outputinputconnectablestorablekeyable
Defines the red channel of shiny highlights on the fur
SpecularColorG (dscg) float0.5outputinputconnectablestorablekeyable
Defines the green channel of shiny highlights on the fur
SpecularColorB (dscb) float0.5outputinputconnectablestorablekeyable
Defines the blue channel of shiny highlights on the fur
SpecularColorMap (scm) compoundn/ainputconnectablestorable
Used to map values for Fur description attribute "SpecularColor" by importing file textures.
SpecularColorMapUSamples (scmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "SpecularColor" along U direction by importing file textures.
SpecularColorMapVSamples (scmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "SpecularColor" along V direction by importing file textures.
SpecularColorNoise (scn) float0.0outputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
SpecularColorNoiseFreq (scnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Length (dl) distance (double)1.0cmoutputinputconnectablestorablekeyable
Defines the fur length in world units.
LengthMap (lm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Length" by importing file textures.
LengthMapUSamples (lmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Length" along U direction by importing file textures.
LengthMapVSamples (lmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Length" along V direction by importing file textures.
LengthMapOffset (lmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
LengthMapMult (lmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
LengthNoise (ln) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
LengthNoiseFreq (lnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
SpecularSharpness (dss) distance (double)50.0cmoutputinputconnectablestorable
Defines the sharpness of the fur highlight. A larger number yields a sharper (smaller) specular highlight.
SpecularSharpnessMap (ssm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "SpecularSharpness" by importing file textures.
SpecularSharpnessMapUSamples (ssmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "SpecularSharpness" along U direction by importing file textures.
SpecularSharpnessMapVSamples (ssmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "SpecularSharpness" along V direction by importing file textures.
SpecularSharpnessMapOffset (ssmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
SpecularSharpnessMapMult (ssmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
SpecularSharpnessNoise (ssn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
SpecularSharpnessNoiseFreq (ssnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Baldness (db) distance (double)1.0cmoutputinputconnectablestorablekeyable
Defines how much fur is on the surface. 1.0-Full fur 0.0-Total baldness.
BaldnessMap (bm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Baldness" by importing file textures.
BaldnessMapUSamples (bmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Baldness" along U direction by importing file textures.
BaldnessMapVSamples (bmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Baldness" along V direction by importing file textures.
BaldnessMapOffset (bmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset fur description attribute value by. The initial map is between 0 and 1.
BaldnessMapMult (bmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
BaldnessNoise (bn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
BaldnessNoiseFreq (bnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
BaseOpacity (dbo) distance (double)1.0cmoutputinputconnectablestorablekeyable
Defines the opacity of the fur base. 0.0-Completely transparent base. 1.0-Completely opaque base.
BaseOpacityMap (bom) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "BaseOpacity" by importing file textures.
BaseOpacityMapUSamples (bomus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseOpacity" along U direction by importing file textures.
BaseOpacityMapVSamples (bomvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseOpacity" along V direction by importing file textures.
BaseOpacityMapOffset (bomo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
BaseOpacityMapMult (bomm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
BaseOpacityNoise (bon) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
BaseOpacityNoiseFreq (bonf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
TipOpacity (dto) distance (double)1.0cmoutputinputconnectablestorablekeyable
Defines the opacity of the fur tip. 0.0-Completely transparent tip. 1.0-Completely opaque tip.
TipOpacityMap (tom) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "TipOpacity" by importing file textures.
TipOpacityMapUSamples (tomus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipOpacity" along U direction by importing file textures.
TipOpacityMapVSamples (tomvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipOpacity" along V direction by importing file textures.
TipOpacityMapOffset (tomo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
TipOpacityMapMult (tomm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
TipOpacityNoise (ton) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
TipOpacityNoiseFreq (tonf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
BaseWidth (dbw) distance (double)0.05cmoutputinputconnectablestorablekeyable
Defines the width of each hair at the base, in world units.
BaseWidthMap (bwm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "BaseWidth" by importing file textures.
BaseWidthMapUSamples (bwmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseWidth" along U direction by importing file textures.
BaseWidthMapVSamples (bwmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseWidth" along V direction by importing file textures.
BaseWidthMapOffset (bwmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
BaseWidthMapMult (bwmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
BaseWidthNoise (bwn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
BaseWidthNoiseFreq (bwnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
TipWidth (dtw) distance (double)0.03cmoutputinputconnectablestorablekeyable
Defines the width of each hair at the tip, in world units.
TipWidthMap (twm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "TipWidth" by importing file textures.
TipWidthMapUSamples (twmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipWidth" along U direction by importing file textures.
TipWidthMapVSamples (twmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipWidth" along V direction by importing file textures.
TipWidthMapOffset (twmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
TipWidthMapMult (twmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
TipWidthNoise (twn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
TipWidthNoiseFreq (twnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Segments (dsg) distance (double)10cmoutputinputconnectablestorablekeyable
Defines the number of segments each fur is comprised of. For smoother curves, use more segments
SegmentsMap (sgm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Segments" by importing file textures.
SegmentsMapUSamples (sgmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Segments" along U direction by importing file textures.
SegmentsMapVSamples (sgmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Segments" along V direction by importing file textures.
SegmentsMapOffset (sgmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
SegmentsMapMult (sgmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
SegmentsNoise (sgn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
SegmentsNoiseFreq (sgnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
BaseCurl (dbcl) distance (double)0.50cmoutputinputconnectablestorablekeyable
Defines the amount of curl at the base of the fur. The fur tip is not influenced by this value. 0.0- Half-circle curl to one side. 0.5-No curl. 1.0-Half-circle curl to the other side.
BaseCurlMap (bclm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "BaseCurl" by importing file textures.
BaseCurlMapUSamples (bclmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseCurl" along U direction by importing file textures.
BaseCurlMapVSamples (bclmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "BaseCurl" along V direction by importing file textures.
BaseCurlMapOffset (bclmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
BaseCurlMapMult (bclmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
BaseCurlNoise (bcln) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
BaseCurlNoiseFreq (bclnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
TipCurl (dtcl) distance (double)0.5cmoutputinputconnectablestorablekeyable
Defines the amount of curl at the tip of the fur. The fur base is not influenced by this value. 0.0-Half-circle curl to one side. 0.5-No curl. 1.0- Half-circle curl to the other side
TipCurlMap (tclm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "TipCurl" by importing file textures.
TipCurlMapUSamples (tclmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipCurl" along U direction by importing file textures.
TipCurlMapVSamples (tclmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "TipCurl" along V direction by importing file textures.
TipCurlMapOffset (tclmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
TipCurlMapMult (tclmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
TipCurlNoise (tcln) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
TipCurlNoiseFreq (tclnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Scraggle (ds) distance (double)0.0cmoutputinputconnectablestorablekeyable
Defines how crooked the fur is. 0.0-No scraggle. 1.0-Full scraggle.
ScraggleMap (sm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Scraggle" by importing file textures.
ScraggleMapUSamples (smus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Scraggle" along U direction by importing file textures.
ScraggleMapVSamples (smvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Scraggle" along V direction by importing file textures.
ScraggleMapOffset (smo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
ScraggleMapMult (smm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
ScraggleNoise (sn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
ScraggleNoiseFreq (snf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
ScraggleFrequency (dsf) distance (double)5.0cmoutputinputconnectablestorablekeyable
Defines the amount of change over each length of hair. The higher the value, the more changes there will be along each length of hair (the hair becomes more deformed).
ScraggleFrequencyMap (sfm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "ScraggleFrequency" by importing file textures.
ScraggleFrequencyMapUSamples (sfmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ScraggleFrequency" along U direction by importing file textures.
ScraggleFrequencyMapVSamples (sfmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ScraggleFrequency" along V direction by importing file textures.
ScraggleFrequencyMapOffset (sfmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
ScraggleFrequencyMapMult (sfmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
ScraggleFrequencyNoise (sfn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
ScraggleFrequencyNoiseFreq (sfnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
ScraggleCorrelation (dsco) distance (double)0.0cmoutputinputconnectablestorablekeyable
Defines how the scraggle of each hair relates to each other hair. 0.0-No correlation, so each hair has a unique scraggle. 1.0-Total correlation, so all hair "scraggles" in exactly the same way.
ScraggleCorrelationMap (scom) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "ScraggleCorrelation" by importing file textures.
ScraggleCorrelationMapUSamples (scomus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ScraggleCorrelation" along U direction by importing file textures.
ScraggleCorrelationMapVSamples (scomvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ScraggleCorrelation" along V direction by importing file textures.
ScraggleCorrelationMapOffset (scomo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
ScraggleCorrelationMapMult (scomm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
ScraggleCorrelationNoise (scon) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
ScraggleCorrelationNoiseFreq (sconf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Inclination (di) distance (double)0.0cmoutputinputconnectablestorablekeyable
Sets the amount of inclination. 0.0-No inclination. The fur is fully erect (normal to the surface). This is the default. 0.5-Partial inclination. 1.0- Fully inclined. The fur lies flat (tangent to the surface at the root).
InclinationMap (im) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Inclination" by importing file textures.
InclinationMapUSamples (imus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Inclination" along U direction by importing file textures.
InclinationMapVSamples (imvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Inclination" along V direction by importing file textures.
InclinationMapOffset (imo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
InclinationMapMult (imm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
InclinationNoise (in) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
InclinationNoiseFreq (inf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Roll (dr) distance (double)0.5cmoutputinputconnectablestorablekeyable
Rotates the fur about the surface V axis. You can achieve almost any fur angle using Polar and Inclination, so use this option only when the fur has curl and you want the curls to lie flat. 0.0-90 degree rotation. 0.5-No rotation. This is the default.1.0-90 degree rotation.
RollMap (rm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Roll" by importing file textures.
RollMapUSamples (rmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Roll" along U direction by importing file textures.
RollMapVSamples (rmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Roll" along V direction by importing file textures.
RollMapOffset (rmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
RollMapMult (rmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
RollNoise (rn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
RollNoiseFreq (rnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Polar (dp) distance (double)0.5cmoutputinputconnectablestorablekeyable
Rotates the fur about the surface normal. 0.0-180 degree rotation. 0.5-No rotation. This is the default. 1.0-180 degree rotation.
PolarMap (pm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Polar" by importing file textures.
PolarMapUSamples (pmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Polar" along U direction by importing file textures.
PolarMapVSamples (pmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Polar" along V direction by importing file textures.
PolarMapOffset (pmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
PolarMapMult (pmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
PolarNoise (pn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
PolarNoiseFreq (pnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Attraction (dat) distance (double)1.0cmoutputinputconnectablestorablekeyable
Defines the amount of attraction this fur description has towards attractors. 0.0 No attraction. 1.0 Full attraction.
AttractionMap (atm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Attraction" by importing file textures.
AttractionMapUSamples (atmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Attraction" along U direction by importing file textures.
AttractionMapVSamples (atmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Attraction" along V direction by importing file textures.
AttractionMapOffset (atmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
AttractionMapMult (atmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
AttractionNoise (atn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
AttractionNoiseFreq (atnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Offset (dofs) distance (double)0.0cmoutputinputconnectablestorablekeyable
Defines how much to offset the fur description (in world units) from the surface it is attached to. When the Offset value is 0, the roots of the fur hairs start growing from the surface. When the value is less than zero, the roots start growing from inside the surface. When the value is greater than zero, the roots start growing from outside the surface
OffsetMap (ofsm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Offset" by importing file textures.
OffsetMapUSamples (ofsmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Offset" along U direction by importing file textures.
OffsetMapVSamples (ofsmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Offset" along V direction by importing file textures.
OffsetMapOffset (ofsmo) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the factor to offset the fur description attribute value by. The initial map is between 0 and 1.
OffsetMapMult (ofsmm) distance (double)1.0cmoutputinputconnectablestorable
Defines to set the factor to multiply the value. The initial map is between 0 and 1.
OffsetNoise (ofsn) distance (double)0.0cmoutputinputconnectablestorable
Defines to set the noise value for the attribute. A value of 0 produces no noise.
OffsetNoiseFreq (ofsnf) float10.0outputinputstorable
Defines to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
Clumping (dc) float0.0outputinputconnectablestorablekeyable
The degree to which the hairs are pulled in towards the centreof the clump. The higher the clumping value, the more the hairs are pulled in. The defaultis 0, which means no clumping.
ClumpingMap (cm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "Clumping" by importing file textures.
ClumpingMapUSamples (cmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Clumping" along U direction by importing file textures.
ClumpingMapVSamples (cmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "Clumping" along V direction by importing file textures.
ClumpingMapOffset (cmo) float0.0outputinputconnectablestorable
Used to set the factor to offset the fur description attribute. The initial map is between 0 and 1.
ClumpingMapMult (cmm) float1.0outputinputconnectablestorable
Used to set the factor to multiply the value. The initial map is between 0 and 1.
ClumpingNoise (cn) float0.0outputinputconnectablestorable
Used to set the noise value for the attribute. A value of 0 produces no noise.
ClumpingNoiseFreq (cnf) float10.0outputinputstorable
Used to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
ClumpingFrequency (dcf) float50outputinputconnectablestorablekeyable
Controls how many clumps occur across the surface. The higher the frequency, the greater the number, and therefore smaller-sized, clumps. The default is 50.As you increase the Clumping Frequency, the rendering time increases.
ClumpingFrequencyMap (cfm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "ClumpingFrequency" by importing file textures.
ClumpingFrequencyMapUSamples (cfmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ClumpingFrequency" along U direction by importing file textures.
ClumpingFrequencyMapVSamples (cfmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ClumpingFrequency" along V direction by importing file textures.
ClumpingFrequencyMapOffset (cfmo) float0.0outputinputconnectablestorable
Used to set the factor to offset the fur description attribute. The initial map is between 0 and 1.
ClumpingFrequencyMapMult (cfmm) float1.0outputinputconnectablestorable
Used to set the factor to multiply the value. The initial map is between 0 and 1.
ClumpingFrequencyNoise (cfn) float0.0outputinputconnectablestorable
Used to set the noise value for the attribute. A value of 0 produces no noise.
ClumpingFrequencyNoiseFreq (cfnf) float10.0outputinputstorable
Used to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.
ClumpShape (dcs) float0.0outputinputconnectablestorablekeyable
Controls the shape of the curve of the hair as it is attracted to the center of the clump. A value of -10 creates a concave shape and a value of 10 creates a convex shape.
ClumpShapeMap (csm) compoundn/ainputconnectablestorable
Used to map values for fur description attribute "ClumpShape" by importing file textures.
ClumpShapeMapUSamples (csmus) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ClumpShape" along U direction by importing file textures.
ClumpShapeMapVSamples (csmvs) compoundn/aoutputinputconnectablestorablehidden
Used to map values for fur description attribute "ClumpShape" along V direction by importing file textures.
ClumpShapeMapOffset (csmo) float0.0outputinputconnectablestorable
Used to set the factor to offset the fur description attribute. The initial map is between 0 and 1.
ClumpShapeMapMult (csmm) float1.0outputinputconnectablestorable
Used to set the factor to multiply the value. The initial map is between 0 and 1.
ClumpShapeNoise (csn) float0.0outputinputconnectablestorable
Used to set the noise value for the attribute. A value of 0 produces no noise.
ClumpShapeNoiseFreq (csnf) float10.0outputinputstorable
Used to set the noise frequency for the attribute. The larger the Noise Frequency, the more variation over a distance or area.