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, [horizontalAngle=angle], [pivotPoint=[linear, linear, linear]], [rotationAngles=[angle, angle]], [verticalAngle=angle])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
orbit is undoable, NOT queryable, and NOT editable.
The orbit command revolves the camera(s) horizontally and/or
vertically in the perspective window. The rotation axis is with
respect to the camera.
To revolve horizontally: the rotation axis is the camera up
direction vector. To revolve vertically: the rotation axis is the
camera left direction vector.
When both the horizontal and the vertical angles are supplied on
the command line, the camera is firstly revolved horizontally,
then revolved vertically.
This command may be applied to more than one camera; objects that
are not cameras are ignored. When no camera name supplied, this command
is applied to all currently active cameras.
camera, cameraView, dolly, listCameras, lookThru, roll, track, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet
horizontalAngle, pivotPoint, rotationAngles, verticalAngle
Flag can appear in Create mode of command
Flag can appear in Edit mode of command
Flag can appear in Query mode of command
Flag can have multiple arguments, passed either as a tuple or a list.
import maya.cmds as cmds
cmds.orbit( 'cameraShape1', ha=-30 )# Change the horizontal angle by -30 degrees
cmds.orbit( 'cameraShape1', va=15 )# Change the vertical angle by 15 degrees
cmds.orbit( 'cameraShape1', ra=(-30, 15) )# Change the horizontal angle by -30 degrees and the vertical angle by 15 degrees