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displacementToPoly is undoable, queryable, and editable.Command bakes geometry with displacement mapping into a polygonal object.
|boolean||Success or Failure.|
In query mode, return type is based on queried flag.
|Long name (short name)||Argument types||Properties|
|Flag can appear in Create mode of command||Flag can appear in Edit mode of command|
|Flag can appear in Query mode of command||Flag can have multiple arguments, passed either as a tuple or a list.|
import maya.cmds as cmds # To bake the rendered geometry and create a new meshShape, for the # selected geometry shape use: cmds.displacementToPoly()