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Synopsis

constrain([barrier=boolean], [damping=float], [directionalHinge=boolean], [hinge=boolean], [interpenetrate=boolean], [nail=boolean], [name=string], [orientation=[float, float, float]], [pinConstraint=boolean], [position=[float, float, float]], [restLength=float], [spring=boolean], [stiffness=float])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

constrain is undoable, queryable, and editable.

This command constrains rigid bodies to the world or other rigid bodies.

Return value

None

In query mode, return type is based on queried flag.

Related

rigidBody, rigidSolver

Flags

barrier, damping, directionalHinge, hinge, interpenetrate, nail, name, orientation, pinConstraint, position, restLength, spring, stiffness
Long name (short name) Argument types Properties
name(n) string createqueryedit
Names the rigid constraint.
nail(na) boolean createquery
Creates a nail constraint. This command requires one rigid body.
pinConstraint(pin) boolean createquery
Creates a pin constraint. This command requires two rigid bodies.
hinge(hi) boolean createquery
Creates a hinge constraint. This command requires one or two rigid bodies.
directionalHinge(dhi) boolean createquery
Creates a directional hinge constraint. This command requires two rigid bodies. The directional hinge always maintains the initial direction of its axis.
barrier(br) boolean createquery
Creates a barrier constraint. This command requires one rigid bodies.
spring(s) boolean createquery
Creates a spring constraint. This command requires one or two rigidies.
stiffness(st) float createqueryedit
Sets the springs stiffness constant. Default value: 5.0
damping(d) float createqueryedit
Sets the damping constant. Default value: 0.1 Range: -1000.0 to 1000.0
restLength(rl) float createqueryedit
Sets the rest length. Default value: 1.0
position(p) [float, float, float] createqueryedit
Set initial position of the constraint in world space. Default value: 0.0 0.0 0.0 for uni-constraints, midpoint of bodies for deul constraint.
orientation(o) [float, float, float] createqueryedit
Set initial orientation of the constraint in world space. This command is only valid with hinge and barrier constraints Default value: 0.0 0.0 0.0
interpenetrate(i) boolean createqueryedit
Allows (or disallows) the rigid bodies defined in the constrain to ipenetrate.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

# "Nail" a rigid body at position <<0.0, 2.5, 0.0>>
#
cmds.constrain( 'rigidBody1', nail=True, p=(0, 2.5, 0) )

# "Pin" two rigid bodies together at the position <<0.0, 2.5, 0.0>>.
#
cmds.constrain( 'rigidBody1', 'rigidBody2', pin=True, n='pin', p=(0, 2.5, 0) )

# "Hinge" a rigid body at the position <<0.0, 2.5, 0.0>>.
#
cmds.constrain( 'rigidBody1', hinge=True, p=(0, 2.5, 0) )

# Create a barrier for a rigid body which will not allow the rigid body
# to fall below (in y by default) the plane defined by the
# barrier point <<0.0, 2.5, 0.0>>.
#
cmds.constrain( 'rigidBody1', barrier=True, p=(0, 2.5, 0) )

# Add a "Spring" to a rigid body at the position <<0.0, 2.5, 0.0>>
# connected on the rigid body at point <<0, 0, 0>>
#
cmds.constrain( 'rigidBody1', spring=True, name='spring', p=(0, 2.5, 0), rl=1.0 )