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texRotateContext is undoable, queryable, and editable.This command can be used to create, edit, or query a rotate context for the UV Texture Editor. Note that the above flag controls the global behaviour of all texture editor rotate contexts. Changing one context independently is not allowed. Changing a context's behaviour using the above flag, will change all existing texture editor rotate contexts.
|string||: name of the context created|
In query mode, return type is based on queried flag.
|Long name (short name)||Argument types||Properties|
|Flag can appear in Create mode of command||Flag can appear in Edit mode of command|
|Flag can appear in Query mode of command||Flag can be used more than once in a command.|
// To create a new rotate context: texRotateContext; // To query the position of the manipulator texRotateContext -q -position texRotateContext;