pymel.core.modeling.revolve

revolve(*args, **kwargs)

This command creates a revolved surface by revolving the given profile curve about an axis. The profile curve can be a curve, curve-on-surface, surface isoparm, or trim edge.

Flags:
Long name (short name) Argument Types Properties
autoCorrectNormal (acn) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

If this is set to true we will attempt to reverse the direction of the axis in case it is necessary to do so for the surface normals to end up pointing to the outside of the object.Default:false

axis (ax) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Revolve axis
axisChoice (aco) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Only used for computed axis/pivot case. As we are computing the axis for a planar curve, we have two choices for the major axis based axis. We will choose the axis corresponding to the longer dimension of the object (0), or explicitly choose one or the other (choices 1 and 2).Default:0

axisX (axx) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
X of the axisDefault:1
axisY (axy) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Y of the axisDefault:0
axisZ (axz) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Z of the axisDefault:0
bridge (br) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

If true, we will close a partial revolve to get a pie shaped surface. The surface will be closed, but not periodic the way it is in the full revolve case.Default:falseAdvanced flags

caching (cch) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.
computePivotAndAxis (cpa) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

If this is set to 2, we will compute the axis, use the curve position and radius to compute the pivot for the revolve internally. The value of the pivot and axis attributes are ignored. If this is set to 1, we will take the supplied axis, but compute the pivot. If this is set to 0, we will take both the supplied axis and pivot.Default:0

constructionHistory (ch) bool ../../../_images/create.gif
 
Turn the construction history on or off
degree (d) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The degree of the resulting surface.Default:3
endSweep (esw) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The value for the end sweep angle, in the current units. This must be no more than the maximum, 360 degrees, or 2 Pi radians.Default:6.2831853
mergeItems (mi) bool  
   
name (n) unicode ../../../_images/create.gif
 
Name the resulting object
nodeState (nds) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags
object (o) bool ../../../_images/create.gif
 
Create the result, or just the dependency node
pivot (p) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Revolve pivot point
pivotX (px) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
X of the pivotDefault:0
pivotY (py) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Y of the pivotDefault:0
pivotZ (pz) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Z of the pivotDefault:0
polygon (po) int ../../../_images/create.gif
 

The value of this argument controls the type of the object created by this operation 0: nurbs surface1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)3: Bezier surface4: subdivision surface solid (use nurbsToSubdivPref to set the parameters for the conversion)

radius (r) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The pivot point will be this distance away from the bounding box of the curve, if computedPivot is set to true. The value of the pivot attribute is ignored.Default:1

radiusAnchor (ra) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The position on the curve for the anchor point so that we can compute the pivot using the radius value. If in 0 - 1 range, its on the curve, normalized parameter range. If 0 or 1, its computed based on the bounding box.Default:-1

range (rn) bool ../../../_images/create.gif
 
Force a curve range on complete input curve
rebuild (rb) bool ../../../_images/create.gif
 
Rebuild the input curve(s) before using them in the operation. Use nurbsCurveRebuildPref to set the parameters for the conversion.
sections (s) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Number of sections of the resulting surface (if tolerance is not used).Default:8
startSweep (ssw) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The value for the start sweep angle, in the current units. This must be no more than the maximum, 360 degrees, or 2 Pi radians.Default:0
tolerance (tol) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Tolerance to build to (if useTolerance attribute is set)Default:0.01
useLocalPivot (ulp) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

If true, then the pivot of the profile curve is used as the start point of the axis of revolution.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

useTolerance (ut) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Use the tolerance, or the number of sections to control the sections.Default:false

Derived from mel command maya.cmds.revolve

Example:

import pymel.core as pm

import maya.cmds as cmds

# To revolve a curve about the X axis at the origin. The profile curve is
# revolved by 360 degrees by default.
pm.revolve( 'curve1', ax=(1, 0, 0), p=(0, 0, 0) )

# To revolve a curve about the Y axis at 1,0,1:
pm.revolve( 'curve1', ax=(0, 1, 0), p=(1, 0, 1) )

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