pymel.core.uitypes.CheckBox

Inheritance diagram of CheckBox

class CheckBox

class counterpart of mel function checkBox

This command creates a check box. A check box is a simple control containing a text label and a state of either on or off. Commands can be attached to any or all of the following events: when the check box is turned on, turned off, or simply when it’s state is changed.

changeCommand(val=True, **kwargs)

Command executed when the check box’s state is changed. Note that this flag should not be used in conjunction with onCommand and offCommand. That is, one should either use changeCommand and test the state of the check box from inside the callback, or use onCommand and offCommand as separate callbacks.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.checkBox

dragCallback(val=True, **kwargs)

Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL, 3 == CTL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys “dragControl”, “x”, “y”, “modifiers”. The “dragControl” value is a string and the other values are integers (eg the callback string could be “print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’”)

Derived from mel command maya.cmds.checkBox

dropCallback(val=True, **kwargs)

Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys “dragControl”, “dropControl”, “messages”, “x”, “y”, “type”. The “dragControl” value is a string and the other values are integers (eg the callback string could be “print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’”)

Derived from mel command maya.cmds.checkBox

getAlign(**kwargs)

This flag is obsolete and should no longer be used. The check box label will always be left-aligned.

Derived from mel command maya.cmds.checkBox

getAnnotation(**kwargs)

Annotate the control with an extra string value.

Derived from mel command maya.cmds.checkBox

getBackgroundColor(**kwargs)

The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.

Derived from mel command maya.cmds.checkBox

getDocTag(**kwargs)

Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material

Derived from mel command maya.cmds.checkBox

getEditable(**kwargs)

The edit state of the check box. By default, this flag is set to true and the check box value may be changed by clicking on it. If false then the check box is ‘read only’ and can not be clicked on. The value of the check box can always be changed with the -v/valueflag regardless of the state of the -ed/editableflag.

Derived from mel command maya.cmds.checkBox

getEnable(**kwargs)

The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.

Derived from mel command maya.cmds.checkBox

getEnableBackground(**kwargs)

Enables the background color of the control.

Derived from mel command maya.cmds.checkBox

getFullPathName(**kwargs)

Return the full path name of the widget, which includes all the parents

Derived from mel command maya.cmds.checkBox

getHeight(**kwargs)

The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.checkBox

getIsObscured(**kwargs)

Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified.

Derived from mel command maya.cmds.checkBox

getLabel(**kwargs)

The label text. The default label is the name of the control.

Derived from mel command maya.cmds.checkBox

getManage(**kwargs)

Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.

Derived from mel command maya.cmds.checkBox

getNumberOfPopupMenus(**kwargs)

Return the number of popup menus attached to this control.

Derived from mel command maya.cmds.checkBox

getPopupMenuArray(**kwargs)

Return the names of all the popup menus attached to this control.

Derived from mel command maya.cmds.checkBox

getPreventOverride(**kwargs)

If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.

Derived from mel command maya.cmds.checkBox

getRecomputeSize(**kwargs)

If true then the control will recompute it’s size to just fit the size of the label. If false then the control size will remain fixed as you change the size of the label. The default value of this flag is true.

Derived from mel command maya.cmds.checkBox

getValue(**kwargs)

State of the check box.

Derived from mel command maya.cmds.checkBox

getVisible(**kwargs)

The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).

Derived from mel command maya.cmds.checkBox

getVisibleChangeCommand(**kwargs)

Command that gets executed when visible state of the control changes.

Derived from mel command maya.cmds.checkBox

getWidth(**kwargs)

The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.checkBox

offCommand(val=True, **kwargs)

Command executed when the check box is turned off.

Derived from mel command maya.cmds.checkBox

onCommand(val=True, **kwargs)

Command executed when the check box is turned on.

Derived from mel command maya.cmds.checkBox

setAlign(val=True, **kwargs)

This flag is obsolete and should no longer be used. The check box label will always be left-aligned.

Derived from mel command maya.cmds.checkBox

setAnnotation(val=True, **kwargs)

Annotate the control with an extra string value.

Derived from mel command maya.cmds.checkBox

setBackgroundColor(val=True, **kwargs)

The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.

Derived from mel command maya.cmds.checkBox

setDocTag(val=True, **kwargs)

Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material

Derived from mel command maya.cmds.checkBox

setEditable(val=True, **kwargs)

The edit state of the check box. By default, this flag is set to true and the check box value may be changed by clicking on it. If false then the check box is ‘read only’ and can not be clicked on. The value of the check box can always be changed with the -v/valueflag regardless of the state of the -ed/editableflag.

Derived from mel command maya.cmds.checkBox

setEnable(val=True, **kwargs)

The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.

Derived from mel command maya.cmds.checkBox

setEnableBackground(val=True, **kwargs)

Enables the background color of the control.

Derived from mel command maya.cmds.checkBox

setHeight(val=True, **kwargs)

The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.checkBox

setLabel(val=True, **kwargs)

The label text. The default label is the name of the control.

Derived from mel command maya.cmds.checkBox

setManage(val=True, **kwargs)

Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.

Derived from mel command maya.cmds.checkBox

setPreventOverride(val=True, **kwargs)

If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.

Derived from mel command maya.cmds.checkBox

setRecomputeSize(val=True, **kwargs)

If true then the control will recompute it’s size to just fit the size of the label. If false then the control size will remain fixed as you change the size of the label. The default value of this flag is true.

Derived from mel command maya.cmds.checkBox

setValue(val=True, **kwargs)

State of the check box.

Derived from mel command maya.cmds.checkBox

setVisible(val=True, **kwargs)

The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).

Derived from mel command maya.cmds.checkBox

setVisibleChangeCommand(val=True, **kwargs)

Command that gets executed when visible state of the control changes.

Derived from mel command maya.cmds.checkBox

setWidth(val=True, **kwargs)

The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.checkBox

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