pymel.core.nodetypes.RebuildSurface

Inheritance diagram of RebuildSurface

class RebuildSurface(*args, **kwargs)

class counterpart of mel function rebuildSurface

This command rebuilds a surface by modifying its parameterization. In some cases the shape of the surface may also change. The rebuildType (-rt) attribute determines how the surface is rebuilt. The optional second surface can be used to specify a reference parameterization.

getCaching(**kwargs)

Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.

Derived from mel command maya.cmds.rebuildSurface

getDegreeU(**kwargs)

The degree of the resulting surface in the u direction 0 - maintain current, 1 - linear, 2 - quadratic, 3 - cubic, 5 - quintic, 7 - hepticDefault:3

Derived from mel command maya.cmds.rebuildSurface

getDegreeV(**kwargs)

The degree of the resulting surface in the v direction 0 - maintain current, 1 - linear, 2 - quadratic, 3 - cubic, 5 - quintic, 7 - hepticDefault:3

Derived from mel command maya.cmds.rebuildSurface

getDirection(**kwargs)

The direction in which to rebuild: 0 - U, 1 - V, 2 - Both U and VDefault:2

Derived from mel command maya.cmds.rebuildSurface

getEndKnots(**kwargs)

End conditions for the surface 0 - uniform end knots, 1 - multiple end knots,Default:0

Derived from mel command maya.cmds.rebuildSurface

getFitRebuild(**kwargs)

Specify the type of rebuild method to be used: 0 - Convert Classic, the default and original convert method. 1 - Fit using the least squares fit method. 2 - Convert Match, alternate matching convert method. 3 - Convert Grid, uses a grid-based fit algorithm.Default:0Advanced flags

Derived from mel command maya.cmds.rebuildSurface

getKeepControlPoints(**kwargs)

Use the control points of the input surface. This forces uniform parameterization unless rebuildType is 2 (match knots)Default:false

Derived from mel command maya.cmds.rebuildSurface

getKeepCorners(**kwargs)

The corners of the resulting surface will not change from the corners of the input surface.Default:true

Derived from mel command maya.cmds.rebuildSurface

getKeepRange(**kwargs)

Determine the parameterization for the resulting surface. 0 - reparameterize the resulting surface from 0 to 1; 1 - keep the original surface parameterization; 2 - reparameterize the result from 0 to number of spansDefault:1

Derived from mel command maya.cmds.rebuildSurface

getNodeState(**kwargs)

Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags

Derived from mel command maya.cmds.rebuildSurface

getRebuildType(**kwargs)

The rebuild type: 0 - uniform, 1 - reduce spans, 2 - match knots, 3 - remove multiple knots, 4 - force non rational 5 - rebuild ends 6 - trim convert (uniform) 7 - into Bezier meshDefault:0

Derived from mel command maya.cmds.rebuildSurface

getSpansU(**kwargs)

The number of spans in the u direction in resulting surface. Used only when rebuildType is 0 - uniform. If 0, keep the same number of spans as the original surface.Default:4

Derived from mel command maya.cmds.rebuildSurface

getSpansV(**kwargs)

The number of spans in the v direction in resulting surface. Used only when rebuildType is 0 - uniform. If 0, keep the same number of spans as the original surface.Default:4

Derived from mel command maya.cmds.rebuildSurface

getTolerance(**kwargs)

The tolerance with which to rebuildDefault:0.01

Derived from mel command maya.cmds.rebuildSurface

setCaching(val=True, **kwargs)

Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.

Derived from mel command maya.cmds.rebuildSurface

setDegreeU(val=True, **kwargs)

The degree of the resulting surface in the u direction 0 - maintain current, 1 - linear, 2 - quadratic, 3 - cubic, 5 - quintic, 7 - hepticDefault:3

Derived from mel command maya.cmds.rebuildSurface

setDegreeV(val=True, **kwargs)

The degree of the resulting surface in the v direction 0 - maintain current, 1 - linear, 2 - quadratic, 3 - cubic, 5 - quintic, 7 - hepticDefault:3

Derived from mel command maya.cmds.rebuildSurface

setDirection(val=True, **kwargs)

The direction in which to rebuild: 0 - U, 1 - V, 2 - Both U and VDefault:2

Derived from mel command maya.cmds.rebuildSurface

setEndKnots(val=True, **kwargs)

End conditions for the surface 0 - uniform end knots, 1 - multiple end knots,Default:0

Derived from mel command maya.cmds.rebuildSurface

setFitRebuild(val=True, **kwargs)

Specify the type of rebuild method to be used: 0 - Convert Classic, the default and original convert method. 1 - Fit using the least squares fit method. 2 - Convert Match, alternate matching convert method. 3 - Convert Grid, uses a grid-based fit algorithm.Default:0Advanced flags

Derived from mel command maya.cmds.rebuildSurface

setKeepControlPoints(val=True, **kwargs)

Use the control points of the input surface. This forces uniform parameterization unless rebuildType is 2 (match knots)Default:false

Derived from mel command maya.cmds.rebuildSurface

setKeepCorners(val=True, **kwargs)

The corners of the resulting surface will not change from the corners of the input surface.Default:true

Derived from mel command maya.cmds.rebuildSurface

setKeepRange(val=True, **kwargs)

Determine the parameterization for the resulting surface. 0 - reparameterize the resulting surface from 0 to 1; 1 - keep the original surface parameterization; 2 - reparameterize the result from 0 to number of spansDefault:1

Derived from mel command maya.cmds.rebuildSurface

setNodeState(val=True, **kwargs)

Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags

Derived from mel command maya.cmds.rebuildSurface

setRebuildType(val=True, **kwargs)

The rebuild type: 0 - uniform, 1 - reduce spans, 2 - match knots, 3 - remove multiple knots, 4 - force non rational 5 - rebuild ends 6 - trim convert (uniform) 7 - into Bezier meshDefault:0

Derived from mel command maya.cmds.rebuildSurface

setSpansU(val=True, **kwargs)

The number of spans in the u direction in resulting surface. Used only when rebuildType is 0 - uniform. If 0, keep the same number of spans as the original surface.Default:4

Derived from mel command maya.cmds.rebuildSurface

setSpansV(val=True, **kwargs)

The number of spans in the v direction in resulting surface. Used only when rebuildType is 0 - uniform. If 0, keep the same number of spans as the original surface.Default:4

Derived from mel command maya.cmds.rebuildSurface

setTolerance(val=True, **kwargs)

The tolerance with which to rebuildDefault:0.01

Derived from mel command maya.cmds.rebuildSurface

Previous topic

pymel.core.nodetypes.RebuildCurve

Next topic

pymel.core.nodetypes.Record

Core

Core Modules

Other Modules

This Page