pymel.core.nodetypes.PolySewEdge

Inheritance diagram of PolySewEdge

class PolySewEdge(*args, **kwargs)

class counterpart of mel function polySewEdge

Merge border edges within a given threshold.Perform pair-wise comparison of selected edges. Pairs whose corresponding vertices meet threshold conditions and whose orientations are aligned (i.e. their respective normals point in the same direction) are merged, as are the vertices (in other words, vertices are shared). Resulting mesh may have extra vertices or edges to ensure geometry is valid.Edges must be on the same object to be merged.Default : share only vertices lying exactly at the same place. (polySewEdge -t 0.0)

caching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.polySewEdge

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

Derived from mel command maya.cmds.polySewEdge

getNodeState(**kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySewEdge

getTexture(**kwargs)

If true : texture is sewn as well as the 3d edge.C: Default is true.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polySewEdge

getTolerance(**kwargs)

The tolerance to sew edges (edge distance)C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polySewEdge

getWorldSpace(**kwargs)

This flag specifies which reference to use. If “on” : tolerance value is taken in world reference. If “off” : tolerance value is considered in object reference.C: Default is “off”.Q: When queried, this flag returns an int.Common flags

Derived from mel command maya.cmds.polySewEdge

setNodeState(val=True, **kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySewEdge

setTexture(val=True, **kwargs)

If true : texture is sewn as well as the 3d edge.C: Default is true.Q: When queried, this flag returns an int.

Derived from mel command maya.cmds.polySewEdge

setTolerance(val=True, **kwargs)

The tolerance to sew edges (edge distance)C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polySewEdge

setWorldSpace(val=True, **kwargs)

This flag specifies which reference to use. If “on” : tolerance value is taken in world reference. If “off” : tolerance value is considered in object reference.C: Default is “off”.Q: When queried, this flag returns an int.Common flags

Derived from mel command maya.cmds.polySewEdge

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