pymel.core.nodetypes.PolyMoveFacetUV

Inheritance diagram of PolyMoveFacetUV

class PolyMoveFacetUV(*args, **kwargs)

class counterpart of mel function polyMoveFacetUV

Modifies the map by moving all UV values associated with the selected face(s). The UV coordinates of the model are manipulated without changing the vertices of the 3D object.

caching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.polyMoveFacetUV

getAxisLen(**kwargs)

Axis Length vector, used to draw the manip handles.C: Default is 1.0, 1.0Q: When queried, this flag returns a float[2].

Derived from mel command maya.cmds.polyMoveFacetUV

getAxisLenX(**kwargs)

Axis Length in X, used to draw the manip handles.C: Default is 1.0Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getAxisLenY(**kwargs)

Axis Length in Y, used to draw the manip handles.C: Default is 1.0Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

Derived from mel command maya.cmds.polyMoveFacetUV

getNodeState(**kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyMoveFacetUV

getPivot(**kwargs)

This flag specifies the pivot for scaling and rotation.C: Default is 0.0 0.0.Q: When queried, this flag returns a float[2].

Derived from mel command maya.cmds.polyMoveFacetUV

getPivotU(**kwargs)

This flag specifies U for the pivot for scaling and rotation.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getPivotV(**kwargs)

This flag specifies V for the pivot for scaling and rotation.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getRandom(**kwargs)

This flag specifies the random value for all parameters.C: Default is 0.0. The range is [-10.0, 10.0].Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getRotationAngle(**kwargs)

Angle of rotation.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getScale(**kwargs)

This flag specifies the scaling vector.C: Default is 1.0 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getScaleU(**kwargs)

This flag specifies U for the scaling vector.C: Default is 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getScaleV(**kwargs)

This flag specifies V for the scaling vector.C: Default is 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getTranslate(**kwargs)

This flag specifies the translation vector.C: Default is 0.0 0.0.Q: When queried, this flag returns a float[2].

Derived from mel command maya.cmds.polyMoveFacetUV

getTranslateU(**kwargs)

This flag specifies the U translation vector.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

getTranslateV(**kwargs)

This flag specifies the V translation vector.C: Default is 0.0.Q: When queried, this flag returns a float.Common flags

Derived from mel command maya.cmds.polyMoveFacetUV

setAxisLen(val=True, **kwargs)

Axis Length vector, used to draw the manip handles.C: Default is 1.0, 1.0Q: When queried, this flag returns a float[2].

Derived from mel command maya.cmds.polyMoveFacetUV

setAxisLenX(val=True, **kwargs)

Axis Length in X, used to draw the manip handles.C: Default is 1.0Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setAxisLenY(val=True, **kwargs)

Axis Length in Y, used to draw the manip handles.C: Default is 1.0Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setNodeState(val=True, **kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyMoveFacetUV

setPivot(val=True, **kwargs)

This flag specifies the pivot for scaling and rotation.C: Default is 0.0 0.0.Q: When queried, this flag returns a float[2].

Derived from mel command maya.cmds.polyMoveFacetUV

setPivotU(val=True, **kwargs)

This flag specifies U for the pivot for scaling and rotation.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setPivotV(val=True, **kwargs)

This flag specifies V for the pivot for scaling and rotation.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setRandom(val=True, **kwargs)

This flag specifies the random value for all parameters.C: Default is 0.0. The range is [-10.0, 10.0].Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setRotationAngle(val=True, **kwargs)

Angle of rotation.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setScale(val=True, **kwargs)

This flag specifies the scaling vector.C: Default is 1.0 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setScaleU(val=True, **kwargs)

This flag specifies U for the scaling vector.C: Default is 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setScaleV(val=True, **kwargs)

This flag specifies V for the scaling vector.C: Default is 1.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setTranslate(val=True, **kwargs)

This flag specifies the translation vector.C: Default is 0.0 0.0.Q: When queried, this flag returns a float[2].

Derived from mel command maya.cmds.polyMoveFacetUV

setTranslateU(val=True, **kwargs)

This flag specifies the U translation vector.C: Default is 0.0.Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polyMoveFacetUV

setTranslateV(val=True, **kwargs)

This flag specifies the V translation vector.C: Default is 0.0.Q: When queried, this flag returns a float.Common flags

Derived from mel command maya.cmds.polyMoveFacetUV

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