pymel.core.nodetypes.PolyMergeEdge

Inheritance diagram of PolyMergeEdge

class PolyMergeEdge(*args, **kwargs)

class counterpart of mel function polyMergeEdge

Sews two border edges together.The new edge is located either on the first, last, or between both selected edges, depending on the mode. Both edges must belong to the same object, and orientations must match (i.e. normals on corresponding faces must point in the same direction).Edge flags are mandatory.

caching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.polyMergeEdge

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

Derived from mel command maya.cmds.polyMergeEdge

getFirstEdge(**kwargs)

The number of the first edge to merge.

Derived from mel command maya.cmds.polyMergeEdge

getMergeMode(**kwargs)

This flag specifies how to merge, merge mode : at first edge : 0, in between : 1, at last edge : 2.C: Default is in between.

Derived from mel command maya.cmds.polyMergeEdge

getNodeState(**kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyMergeEdge

getSecondEdge(**kwargs)

The number of the second edge to merge.Common flags

Derived from mel command maya.cmds.polyMergeEdge

setFirstEdge(val=True, **kwargs)

The number of the first edge to merge.

Derived from mel command maya.cmds.polyMergeEdge

setMergeMode(val=True, **kwargs)

This flag specifies how to merge, merge mode : at first edge : 0, in between : 1, at last edge : 2.C: Default is in between.

Derived from mel command maya.cmds.polyMergeEdge

setNodeState(val=True, **kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyMergeEdge

setSecondEdge(val=True, **kwargs)

The number of the second edge to merge.Common flags

Derived from mel command maya.cmds.polyMergeEdge

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