pymel.core.nodetypes.PolyAverageVertex

Inheritance diagram of PolyAverageVertex

class PolyAverageVertex(*args, **kwargs)

class counterpart of mel function polyAverageVertex

Moves the selected vertices of a polygonal object to round its shape. Translate, move, rotate or scale vertices.

caching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.polyAverageVertex

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

Derived from mel command maya.cmds.polyAverageVertex

getIterations(**kwargs)

Number of rounding steps.

Derived from mel command maya.cmds.polyAverageVertex

getNodeState(**kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyAverageVertex

getWorldSpace(**kwargs)

This flag specifies which reference to use. If “true” : all geometrical values are taken in world reference. If “false” : all geometrical values are taken in object reference.C: Default is “false”.Common flags

Derived from mel command maya.cmds.polyAverageVertex

setIterations(val=True, **kwargs)

Number of rounding steps.

Derived from mel command maya.cmds.polyAverageVertex

setNodeState(val=True, **kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyAverageVertex

setWorldSpace(val=True, **kwargs)

This flag specifies which reference to use. If “true” : all geometrical values are taken in world reference. If “false” : all geometrical values are taken in object reference.C: Default is “false”.Common flags

Derived from mel command maya.cmds.polyAverageVertex

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