pymel.core.nodetypes.AttachSurface

Inheritance diagram of AttachSurface

class AttachSurface(*args, **kwargs)

class counterpart of mel function attachSurface

This attach command is used to attach surfaces. Once the surfaces are attached, there will be multiple knots at the joined point(s). These can be kept or removed if the user wishes. The end of the first surface is attached to the start of the second surface in the specified direction. Note: if the command is done with Keep Original off there will be an extra surface in the model (the second surface). The command does not delete it. The first surface is replaced by the attached surface.

getBlendBias(**kwargs)

Skew the result toward the first or the second curve depending on the blend factory being smaller or larger than 0.5.Default:0.5

Derived from mel command maya.cmds.attachSurface

getBlendKnotInsertion(**kwargs)

If set to true, insert a knot in one of the original curves (relative position given by the parameter attribute below) in order to produce a slightly different effect.Default:false

Derived from mel command maya.cmds.attachSurface

getCaching(**kwargs)

Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.

Derived from mel command maya.cmds.attachSurface

getDirectionU(**kwargs)

If true attach in U direction of surface and V direction otherwise.Default:true

Derived from mel command maya.cmds.attachSurface

getKeepMultipleKnots(**kwargs)

If true, keep multiple knots at the join parameter. Otherwise remove them.Default:trueAdvanced flags

Derived from mel command maya.cmds.attachSurface

getMethod(**kwargs)

Attach method (connect-0, blend-1)Default:0

Derived from mel command maya.cmds.attachSurface

getNodeState(**kwargs)

Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags

Derived from mel command maya.cmds.attachSurface

getParameter(**kwargs)

The parameter value for the positioning of the newly inserted knot.Default:0.1

Derived from mel command maya.cmds.attachSurface

getReverse1(**kwargs)

If true, reverse the direction (specified by directionU) of the first input surface before doing attach. Otherwise, do nothing to the first input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

getReverse2(**kwargs)

If true, reverse the direction (specified by directionU) of the second input surface before doing attach. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

getSwap1(**kwargs)

If true, swap the UV directions of the first input surface before doing attach. Otherwise, do nothing to the first input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

getSwap2(**kwargs)

If true, swap the UV directions of the second input surface before doing attach. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

getTwist(**kwargs)

If true, reverse the second surface in the opposite direction (specified by directionU) before doing attach. This will avoid twists in the attached surfaces. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

setBlendBias(val=True, **kwargs)

Skew the result toward the first or the second curve depending on the blend factory being smaller or larger than 0.5.Default:0.5

Derived from mel command maya.cmds.attachSurface

setBlendKnotInsertion(val=True, **kwargs)

If set to true, insert a knot in one of the original curves (relative position given by the parameter attribute below) in order to produce a slightly different effect.Default:false

Derived from mel command maya.cmds.attachSurface

setCaching(val=True, **kwargs)

Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.

Derived from mel command maya.cmds.attachSurface

setDirectionU(val=True, **kwargs)

If true attach in U direction of surface and V direction otherwise.Default:true

Derived from mel command maya.cmds.attachSurface

setKeepMultipleKnots(val=True, **kwargs)

If true, keep multiple knots at the join parameter. Otherwise remove them.Default:trueAdvanced flags

Derived from mel command maya.cmds.attachSurface

setMethod(val=True, **kwargs)

Attach method (connect-0, blend-1)Default:0

Derived from mel command maya.cmds.attachSurface

setNodeState(val=True, **kwargs)

Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags

Derived from mel command maya.cmds.attachSurface

setParameter(val=True, **kwargs)

The parameter value for the positioning of the newly inserted knot.Default:0.1

Derived from mel command maya.cmds.attachSurface

setReverse1(val=True, **kwargs)

If true, reverse the direction (specified by directionU) of the first input surface before doing attach. Otherwise, do nothing to the first input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

setReverse2(val=True, **kwargs)

If true, reverse the direction (specified by directionU) of the second input surface before doing attach. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

setSwap1(val=True, **kwargs)

If true, swap the UV directions of the first input surface before doing attach. Otherwise, do nothing to the first input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

setSwap2(val=True, **kwargs)

If true, swap the UV directions of the second input surface before doing attach. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

setTwist(val=True, **kwargs)

If true, reverse the second surface in the opposite direction (specified by directionU) before doing attach. This will avoid twists in the attached surfaces. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false

Derived from mel command maya.cmds.attachSurface

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