pymel.core.nodetypes ==================== .. automodule:: pymel.core.nodetypes .. rubric:: Classes .. autosummary:: :toctree: classes/pymel.core.nodetypes :nosignatures: AISEnvFacade AbstractBaseCreate AbstractBaseNurbsConversion AddDoubleLinear AddMatrix AdskMaterial AimConstraint AirField AlembicNode AlignCurve AlignSurface AmbientLight AngleBetween AngleDimension AnimBlend AnimBlendInOut AnimBlendNodeAdditive AnimBlendNodeAdditiveDA AnimBlendNodeAdditiveDL AnimBlendNodeAdditiveF AnimBlendNodeAdditiveFA AnimBlendNodeAdditiveFL AnimBlendNodeAdditiveI16 AnimBlendNodeAdditiveI32 AnimBlendNodeAdditiveRotation AnimBlendNodeAdditiveScale AnimBlendNodeBase AnimBlendNodeBoolean AnimBlendNodeEnum AnimBlendNodeTime AnimClip AnimCurve AnimCurveTA AnimCurveTL AnimCurveTT AnimCurveTU AnimCurveUA AnimCurveUL AnimCurveUT AnimCurveUU AnimLayer Anisotropic AnnotationShape ArcLengthDimension AreaLight ArrayMapper AttachCurve AttachSurface AttrHierarchyTest Audio AvgCurves AvgNurbsSurfacePoints AvgSurfacePoints BakeSet BaseGeometryVarGroup BaseLattice BaseShadingSwitch Bevel BevelPlus BezierCurve BezierCurveToNurbs BirailSrf Blend BlendColorSets BlendColors BlendDevice BlendShape BlendTwoAttr BlendWeighted BlindDataTemplate Blinn BoneLattice Boolean Boundary BoundaryBase Brownian Brush Bulge Bump2d Bump3d CMuscleCreator CMuscleDebug CMuscleDirection CMuscleDisplace CMuscleDisplay CMuscleFalloff CMuscleKeepOut CMuscleMultiCollide CMuscleObject CMuscleRelative CMuscleShader CMuscleSmartCollide CMuscleSmartConstraint CMuscleSpline CMuscleSplineDeformer CMuscleStretch CMuscleSurfAttach CMuscleSystem CacheBase CacheBlend CacheFile Camera CameraSet CameraView Character CharacterMap CharacterOffset Checker Choice Chooser Clamp ClipGhostShape ClipLibrary ClipScheduler ClipToGhostData CloseCurve CloseSurface ClosestPointOnMesh ClosestPointOnSurface Cloth Cloud Cluster ClusterFlexorShape ClusterHandle CollisionModel ColorProfile ComputeLocal Condition Constraint Container ContainerBase Contrast ControlPoint CopyColorSet CopyUVSet Crater CreateColorSet CreateUVSet CurveFromMesh CurveFromMeshCoM CurveFromMeshEdge CurveFromSubdiv CurveFromSubdivEdge CurveFromSubdivFace CurveFromSurface CurveFromSurfaceBnd CurveFromSurfaceCoS CurveFromSurfaceIso CurveInfo CurveIntersect CurveNormalizer CurveNormalizerAngle CurveNormalizerLinear CurveRange CurveShape CurveVarGroup DagContainer DagNode DagPose DataBlockTest DefaultLightList DefaultRenderUtilityList DefaultRenderingList DefaultShaderList DefaultTextureList DeformBend DeformFlare DeformFunc DeformSine DeformSquash DeformTwist DeformWave DeformableShape DeleteColorSet DeleteComponent DeleteUVSet DependNode DetachCurve DetachSurface DimensionShape DirectedDisc DirectionalLight DiskCache DisplacementShader DisplayLayer DisplayLayerManager DistanceBetween DistanceDimShape Dof DoubleShadingSwitch DpBirailSrf DragField DropoffLocator DynBase DynController DynGlobals DynHolder DynamicConstraint Entity EnvBall EnvChrome EnvCube EnvFacade EnvFog EnvSky EnvSphere EnvironmentFog ExplodeNurbsShell Expression ExtendCurve ExtendSurface Extrude Facade FfBlendSrf FfBlendSrfObsolete FfFilletSrf Ffd Field File FilletCurve Filter FilterClosestSample FilterEuler FilterResample FilterSimplify FitBspline FlexorShape Flow FluidEmitter FluidShape FluidTexture2D FluidTexture3D Follicle FourByFourMatrix Fractal FrameCache GammaCorrect GeoConnectable GeoConnector GeometryConstraint GeometryFilter GeometryShape GeometryVarGroup GlobalCacheControl GlobalStitch Granite GravityField Grid GroupId GroupParts Guide HIKControlSetNode HIKEffectorFromCharacter HIKSkeletonGeneratorNode HairConstraint HairSystem HairTubeShader HardenPoint HardwareRenderGlobals HardwareRenderingGlobals HeightField HierarchyTestNode1 HierarchyTestNode2 HierarchyTestNode3 HikEffector HikFKJoint HikFloorContactMarker HikGroundPlane HikHandle HikIKEffector HikSolver HistorySwitch HoldMatrix HsvToRgb HwReflectionMap HwRenderGlobals HyperGraphInfo HyperLayout HyperView IkEffector IkHandle IkMCsolver IkPASolver IkRPsolver IkSCsolver IkSolver IkSplineSolver IkSystem ImagePlane ImageSource ImplicitBox ImplicitCone ImplicitSphere InsertKnotCurve InsertKnotSurface Instancer IntersectSurface Jiggle Joint JointCluster JointFfd JointLattice KeyingGroup Lambert Lattice LayeredShader LayeredTexture LeastSquaresModifier Leather Light LightFog LightInfo LightLinker LightList LineModifier Locator LodGroup LodThresholds Loft LookAt Luminance MakeCircularArc MakeGroup MakeIllustratorCurves MakeNurbCircle MakeNurbCone MakeNurbCube MakeNurbCylinder MakeNurbPlane MakeNurbSphere MakeNurbTorus MakeNurbsSquare MakeTextCurves MakeThreePointCircularArc MakeTwoPointCircularArc Marble MaterialFacade MaterialInfo Membrane MentalrayTexture Mesh MeshVarGroup MotionPath MotionTrail MotionTrailShape Mountain Movie MpBirailSrf MultDoubleLinear MultMatrix MultilisterLight MultiplyDivide Mute NBase NCloth NComponent NParticle NRigid NearestPointOnCurve Network NewtonField Noise NonAmbientLightShapeNode NonExtendedLightShapeNode NonLinear NormalConstraint Nucleus NurbsCurve NurbsCurveToBezier NurbsDimShape NurbsSurface NurbsTessellate NurbsToSubdiv NurbsToSubdivProc ObjectAttrFilter ObjectBinFilter ObjectFilter ObjectMultiFilter ObjectNameFilter ObjectRenderFilter ObjectScriptFilter ObjectSet ObjectTypeFilter Ocean OceanShader OffsetCos OffsetCurve OffsetSurface OldBlindDataBase OldGeometryConstraint OldNormalConstraint OldTangentConstraint OpticalFX OrientConstraint OrientationMarker PairBlend ParamDimension ParentConstraint ParentTessellate Particle ParticleAgeMapper ParticleCloud ParticleColorMapper ParticleIncandMapper ParticleSamplerInfo ParticleTranspMapper Partition PassContributionMap PassMatrix PfxGeometry PfxHair PfxToon Phong PhongE Place2dTexture Place3dTexture PlanarTrimSurface Plane PlusMinusAverage PointConstraint PointEmitter PointLight PointMatrixMult PointOnCurveInfo PointOnPolyConstraint PointOnSurfaceInfo PoleVectorConstraint PolyAppend PolyAppendVertex PolyAutoProj PolyAverageVertex PolyBase PolyBevel PolyBlindData PolyBoolOp PolyBridgeEdge PolyChipOff PolyCloseBorder PolyCollapseEdge PolyCollapseF PolyColorDel PolyColorMod PolyColorPerVertex PolyCone PolyConnectComponents PolyCopyUV PolyCrease PolyCreaseEdge PolyCreateFace PolyCreator PolyCube PolyCut PolyCylProj PolyCylinder PolyDelEdge PolyDelFacet PolyDelVertex PolyDuplicateEdge PolyEdgeToCurve PolyExtrudeEdge PolyExtrudeFace PolyExtrudeVertex PolyFlipEdge PolyFlipUV PolyHelix PolyHoleFace PolyLayoutUV PolyMapCut PolyMapDel PolyMapSew PolyMapSewMove PolyMergeEdge PolyMergeFace PolyMergeUV PolyMergeVert PolyMirror PolyModifier PolyModifierUV PolyModifierWorld PolyMoveEdge PolyMoveFace PolyMoveFacetUV PolyMoveUV PolyMoveVertex PolyNormal PolyNormalPerVertex PolyNormalizeUV PolyOptUvs PolyPipe PolyPlanarProj PolyPlane PolyPlatonicSolid PolyPoke PolyPrimitive PolyPrimitiveMisc PolyPrism PolyProj PolyProjectCurve PolyPyramid PolyQuad PolyReduce PolySeparate PolySewEdge PolySmooth PolySmoothFace PolySmoothProxy PolySoftEdge PolySphProj PolySphere PolySpinEdge PolySplit PolySplitEdge PolySplitRing PolySplitVert PolyStraightenUVBorder PolySubdEdge PolySubdFace PolyToSubdiv PolyTorus PolyTransfer PolyTriangulate PolyTweak PolyTweakUV PolyUVRectangle PolyUnite PolyWedgeFace PositionMarker PostProcessList PrecompExport Primitive ProjectCurve ProjectTangent Projection ProxyManager PsdFileTex QuadShadingSwitch RadialField Ramp RampShader RbfSrf RebuildCurve RebuildSurface Record Reference Reflect RemapColor RemapHsv RemapValue RenderBox RenderCone RenderGlobals RenderGlobalsList RenderLayer RenderLayerManager RenderLight RenderPass RenderPassSet RenderQuality RenderRect RenderSphere RenderTarget RenderedImageSource Resolution ResultCurve ResultCurveTimeToAngular ResultCurveTimeToLinear ResultCurveTimeToTime ResultCurveTimeToUnitless Reverse ReverseCurve ReverseSurface Revolve RevolvedPrimitive RgbToHsv RigidBody RigidConstraint RigidSolver Rock RoundConstantRadius Sampler SamplerInfo ScaleConstraint Script Sculpt SelectionListOperator SelectionSet SequenceManager Sequencer SetRange ShaderGlow ShadingDependNode ShadingEffect ShadingEngine ShadingMap Shape ShellTessellate Shot SimpleTestNode SimpleVolumeShader SingleShadingSwitch SketchPlane SkinBinding SkinCluster SmoothCurve SmoothTangentSrf Snapshot SnapshotShape Snow SoftMod SoftModHandle SolidFractal SpBirailSrf SpotLight Spring SquareSrf Stencil StereoRigCamera StitchAsNurbsShell StitchSrf Stroke StrokeGlobals Stucco StyleCurve SubCurve SubSurface SubdAddTopology SubdAutoProj SubdBase SubdBlindData SubdCleanTopology SubdHierBlind SubdLayoutUV SubdMapCut SubdMapSewMove SubdModifier SubdModifierUV SubdModifierWorld SubdPlanarProj SubdTweak SubdTweakUV Subdiv SubdivCollapse SubdivComponentId SubdivReverseFaces SubdivSurfaceVarGroup SubdivToNurbs SubdivToPoly SurfaceInfo SurfaceLuminance SurfaceShader SurfaceShape SurfaceVarGroup THdeformer THdependNode THlocatorShape TadskAssetInstanceNode_TdependNode TangentConstraint TexLattice Texture2d Texture3d TextureBakeSet TextureEnv TextureToGeom Time TimeFunction TimeToUnitConversion TimeWarp ToonLineAttributes TransferAttributes Transform TransformGeometry Trim TrimWithBoundaries TripleShadingSwitch TurbulenceField Tweak UniformField UnitConversion UnitToTimeConversion Unknown UnknownDag UnknownTransform Untrim UseBackground UvChooser VectorProduct VertexBakeSet ViewColorManager VolumeAxisField VolumeFog VolumeLight VolumeNoise VolumeShader VortexField Water WeightGeometryFilter Wire Wood Wrap WriteToColorBuffer WriteToDepthBuffer WriteToFrameBuffer WriteToLabelBuffer WriteToVectorBuffer WtAddMatrix