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Synopsis

viewCamera [-move name] [-sideView] [-topView] [camera]

viewCamera is undoable, NOT queryable, and NOT editable.

The viewCamera command is used to position a camera to look directly at the side or top of another camera. This is primarily useful for the user when he or she is setting depth-of-field and clipping planes, if they are being used. The default behaviour: If no other flags are specified, the camera in the active panel is moved and the -t is presumed. If there is a camera selected, it is used as the target camera.

Return value

None

Related

camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, tumble, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet

Flags

move, sideView, topView
Long name (short name) Argument types Properties
-move(-m) name create
Specifies which camera needs to move.
-topView(-t) create
Position camera to look at the top of the target camera (default).
-sideView(-s) create
Position camera to look at the side of the target camera.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

viewCamera -m cameraShape1 cameraShape2;
// Move current view camera to top of camera1
viewCamera camera1;