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Synopsis

scmh [-absolute] [-ignore uint] [-quiet] [-relative] float [float...]

scmh is undoable, NOT queryable, and NOT editable.

Set the current manipulator handle value(s). In UI units (where applicable), though the syntax is set to handle the unit type of the current manipulator handle (if available).

Return value

None

Flags

absolute, ignore, quiet, relative
Long name (short name) Argument types Properties
-absolute(-a) create
The values are absolute
-relative(-r) create
The values are relative
-ignore(-i) uint createmultiuse
This is a multiuse flag which specifies that the index-th (1-based) entry is to be ignored
-quiet(-q) create
This flag suppresses all error messages

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Create a poly sphere
polySphere -r 1 -n pSphere1;
// Create a new move manip context, set the active handle to X axis handle, then swith to it
manipMoveContext -ah 0 manipMoveContext1;
setToolTo manipMoveContext1;
// Set the active handle value to 10.(Translate the pSphere1 by (10, 0, 0))
scmh -r 10;