pymel.core.system.exportSelectedAnim

static system.exportSelectedAnim(exportPath, **kwargs)

Export all animation nodes and animation helper nodes from the selected objects in the scene. See -ean/exportAnim flag description for details on usage of animation files.

Flags:
  • force:

    Force an action to take place. (new, open, save)

  • type:

    Set the type of this file. By default this can be any one of: mayaAscii, mayaBinary, mel, OBJ, directory, plug-in, audio, move, EPS, Adobe(R) Illustrator(R), imageplug-ins may define their own types as well.Return a string array of file types that match this file.

Derived from mel command maya.cmds.file