pymel.core.rendering.renderLayerPostProcess

static rendering.renderLayerPostProcess(*args, **kwargs)

Post process the results when rendering is done with. Presently this generates a layered PSD file using individual iff files. In query mode, return type is based on queried flag.

Flags:
Long name (short name) Argument Types Properties
keepImages (ki) bool ../../../_images/create.gif ../../../_images/query.gif
 
When set to on, the original iff images are kept after the conversion to PSD. Default is to remove them.
sceneName (sn) unicode ../../../_images/create.gif ../../../_images/query.gif
 

Specifies the scene name for interactive batch rendering. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.renderLayerPostProcess

Example:

import pymel.core as pm

pm.renderLayerPostProcess()

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