pymel.core.context.blendCtx

static context.blendCtx(*args, **kwargs)
Flags:
Long name (short name) Argument Types Properties
activeNodes (anq) bool  
   
autoCreate (ac) bool  
   
autoDirection (ad) bool  
   
caching (cch) bool  
   
constructionHistory (ch) bool  
   
crvsInFirstRail (cfr) int  
   
exists (ex) bool  
   
flipLeft (fl) bool  
   
flipRight (fr) bool  
   
image1 (i1) unicode  
   
image2 (i2) unicode  
   
image3 (i3) unicode  
   
immediate (im) bool  
   
leftParameter (lp) float  
   
multipleKnots (mk) bool  
   
name (n) unicode  
   
nodeState (nds) int  
   
object (o) bool  
   
polygon (po) int  
   
positionTolerance (pt) float  
   
reset (rs) bool  
   
rightParameter (rp) float  
   
tangentTolerance (tt) float  
   
toolNode (tnq) bool  
   
useGlobalTol (ugt) bool  
   

Derived from mel command maya.cmds.blendCtx

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