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Applying Selective Projections

You can use projections selectively; either inclusively or exclusively. Similarly to the Selective Lighting feature, you can connect a projection to an image, object, or its axis and make the projection affect only that connection (inclusive). Conversely, a projection that affects every object except the one it is connected to is exclusive.

To use selective projections, you must have a scene with a minimum of two objects in order for the selective projection to affect one and not the other.

To create an inclusive selective projection:

1. Select the media to use as a texture for projection.
2. Add a projector using the Node bin.

   The projection is added to the scene.

3. To make the projection selective, access the schematic by using the ~ key or by selecting Schematic from the View box.

   In the schematic, the projector is displayed much like an image. By default, it projects an image across the entire scene.

4. Select Lighting from the Edit Mode box to create lighting connections.
5. Do one of the following:
   - To project only a selected surface, drag a connection from the Projector node to one or several nodes in your scene. A selective projection connection is represented by a blue dotted line.

     Once a selective connection is created, the projector only affects the object to which it is connected.

   (a) Inclusive projection connection

   - To exclude a surface, hold the Alt key as you drag a connection from the Projector node to a surface node. The exclusive connection is represented by a red dotted line.

     Once an exclusive connection is created, the projector ignores the node(s) to which it is connected.

   (a) Exclusive projection link