3D Compositing with Action > Particle Presets >
Atmospheric

Use these presets to create weather-like effects, such as clouds, rain, or snow.

Proxy | Name/Description/Comments
--- | ---
| Cloud_Generator A one-frame cloud. Use Number and Size settings. Try with the texture's Axis settings and the geometry's Magnitude and Scaling settings.
| Fog Use Number, Lifetime, Size, and Speed to characterize the fog.
| Heavy_Fog Use Number, Lifetime, Size, and Speed to characterize the fog.
| Rain Use Number and Speed to trigger the amount of rain. Colour correct the white media’s Front, and set rain_generator Transparency to improve blending.
| Rainfall Use Number and Speed to trigger the amount of rain. Colour correct the white media’s Front, and set rain_generator Transparency to improve blending. Use gravity's Rotation_Y to make it windier.
| Snow Use Number, Size, and Speed for characterizing the snow.
| Snow_Graphical Use Number, Size, and Speed for characterizing the snow. Play with lighting.
| Snow_Windy Use Number, Size, and Speed for characterizing the snow. Try with wind’s Magnitude and axis animation to mimic the wind.
| Surfing_Clouds Flying into the clouds. Use gravity's Rotation_X expression to stay above clouds, or dive into them.
| Tornado Use Magnitude in the size manipulator to scale the tornado. Use Magnitude and Power in the twist manipulator to alter the shape of the tornado.
| Tornado_ZatZero Same as Tornado, but with emitter Z=0.