3D Compositing with Action > Action: Lights and Lighting Effects > Relighting: Lens Flares > Lens Flare Menu Settings >
Component Menu Settings

Each flare component has its own menu to control settings particular to the component. Some of these settings are common among the different component types, while some are specific to the component type.

Basics Tab

Intensity Value field
  Displays the brightness of the component.
Scale Value field
  Displays the size of the component.
Spread Value field
  Displays the position of components in relation to each other. Available when the Number field value is greater than 1.
Rotation Value field
  Displays the level of rotation of the component.
Ratio Value field
  Displays the aspect ratio of the component.

NoteThe above Basics settings all have a Variance field and Seed field to add variation and randomness to each. These fields are available when the Number field is greater than 1.

Iris Shape box
  Select the shape of iris component. For other component types, this box is grayed out and displays the type of component.
Number field
  Displays the amount of components.
Position field
  Displays the offset applied to the component in relation to the light (0%) and pivot point (100%).
Spread option box
  Select a behaviour for the spread settings: Centre (equal), Positive (light to pivot direction), or Negative (pivot to light direction).
Lock To Light button
  Enable to lock the orientation of the component to the light.

The Lens Texture component Basics tabs only has the following two settings:

Overall Brightness field
  Displays the brightness level of the Lens Texture component.
Inner Brightness field
  Displays how much of the lens is revealed.

Border FX tab

The component Border FX settings allow you to choose which how the component interacts with the parent lens flare border settings.

Border Intensity button
  Enable to take into account intensity values of the parent Light FX object.
Border Scale button
  Enable to take into account scale values of the parent Light FX object.
Border Rotation button
  Enable to take into account rotation values of the parent Light FX object.
Border Ratio button
  Enable to take into account ratio values of the parent Light FX object.

Pattern Tab(s)

Use the pattern settings to control the texture before it is applied to the lens flare or ray. The settings in the Pattern tabs vary depending on the component type. You can get a quick description of each setting by viewing its tooltip.