Creative Effects > Modular Keyer > Modular Keyer Node Bins >
Creating Custom Nodes

Create custom nodes of specific setups that you often use. A custom node can consist of a single node with specific settings or multiple nodes that create a particular effect.

Modular Keyer setups and Batch setups are saved separately. You cannot load a Batch setup into the Modular Keyer. In the same vein, you cannot save a Modular Keyer setup from Batch. If you want to save a Modular Keyer setup, you must save it from the Modular Keyer itself.

You create custom nodes by dragging individual nodes, groups, branches, or entire trees into the User/Project bin.

To create a custom node:

1. In the Selection Mode box, select the part of the process tree that you want to use as a custom node.
2. Alt-click a node that is part of your selection, and then drag the selection on top of the User or Project tab. You can also drag the selection directly into the bin if it is the active bin.

   The selection is copied to the bin. The original selection remains in the schematic.

   NoteNo two custom nodes can share the same name. Attempting to drop a node into a custom bin with a similarly named node is not possible.

To use a custom node:

1. Select a custom node from the User or Project bin. If necessary, scroll through the bin to find the node.
2. Drag the node to the schematic to copy it, or press Ctrl+Alt and drag to move it to the schematic and remove it from the bin.

   A similar configuration of nodes and clips that was used to create the custom node appears in the schematic. Because the Modular Keyer schematic does not support multiple front, back, and matte clips, the front, back and matte clips are converted to MUX nodes. In the same vein, the Result node is converted to a Matte Curves node. All Matte Curves settings from the setup’s Result node are saved with the Matte Curves node.

   (a) MUX nodes converted from front, back, and matte clips(b) Matte Curves node converted from Result node

   You can use custom nodes as often as you like. Each time you drag a custom node to the schematic, a new number is appended to its name.

3. Reconnect the front, back, and matte clips to the MUX nodes. Before outputting your results, reconnect the Result node and copy the settings from the Matte Curves node to the Result node.

To manage the custom node bins:

1. Select any of the following from the dropdown lists.

   (a) Load dropdown list(b) Save dropdown list(c) Clear dropdown list

   Select: | To:
   --- | ---
   Load Project Bin or Load User Bin from the Load dropdown list | Load custom nodes from another project or user. NoteIf you load unsupported nodes, the unsupported nodes appear greyed out when dragged to the schematic.
   Save Project Bin or Save User Bin from the Save dropdown list | Save the current custom nodes so they can be loaded by another project or user.
   Clear Project Bin or Clear User Bin from the Clear dropdown list | Delete all custom nodes in the Project or User bin.

To reorder a node in the User/Project bin:

1. Press Ctrl+Alt and drag the node to a new location. You can move nodes from one row to another as well as reorganize nodes within a row.
2. Release the cursor when it changes to a green crosshair at the location where you want the node moved.

   If you dragged the node on top of an existing node, the existing node shifts to the right and the moved node is inserted in its place.

To delete a custom node from the User/Project bin:

1. Press Ctrl+Alt and drag the node to the bottom of the screen.
2. Release the cursor when it changes to a delete cursor.
   WarningThere is no undo capability when deleting a custom node.