3D Compositing with Action > Action: Stereo > Working with the Stereo Scene >
Stereo Object Texture Settings

Use the Texture tab of the Stereo Object menu to position, rotate, scale, shear, and centre the left and right images of a stereo object.

The Texture controls are described as follows.

Position X, Y, and Z fields
  Translate the selected axis.
Rotation X, Y, and Z fields
  Rotate the selected axis.
Scaling X, Y, and Z fields
  Change the size of the axis.
Shear X, Y, and Z fields
  Shear the axis.
Centre X, Y, and Z fields
  Offset an axis relative to its children.
Prop Scale button
  Enable to scale the X, Y, and Z axes proportionally.
Edit Mode settings

Select: | To:
--- | ---
Sync L+R | Link the Left Eye and Right Eye values. A change to one value affects the other value.
Absolute/Relative | Absolute: Make the values of the Left Eye and Right Eye the same when adjusting the value. Relative: Make the value of one eye relative to the change in the value of the other eye.
Left Eye/Right Eye | Apply changes to the left or right eye and display the values of the left or right texture.