Inputting and Outputting Media > Supported Media Files Formats > Import Formats >
Supported Image File Formats

Flame supports import and soft-import of the following still image file formats.

NotePhotoshop files can only be imported. You cannot soft-import them.

File Format | Default Extension | Bit Depth | Notes
--- | --- | --- | ---
Alias® | als | 8 bits |
Cineon® | cin | 10 bits |
DPX | dpx | 8, 10, 12, 16 bits | 16-bit files (GW only) are converted to 12-bit unpacked.
JPEG | jpg | 8 bits |
Gateway | clip | n/a | GW only
HDR | hdr | 32 bits | GW only
OpenEXR | exr | 8, 10, 12u, 12, 16 fp, or 32 fp bits | GW only
Photoshop | psd | 8 bits |
Pict (Macintosh®) | pict | 8 bits |
Pixar | picio | 8 bits |
Precomp (see About note) | precomp | 8, 10, 12u, 12, 16 fp, or 32 fp bits | GW only
SGI® | sgi | 8 or 16 bits |
Softimage® | pic | 8 bits |
TARGA® | tga | 8 bits |
Tdi/Maya® | iff | 8 or 16 bits |
Tiff | tif | 8 or 16 bits |
Wavefront® | rla | 8 or 16 bits |

NoteThe GW only note indicates that this type of file is imported using a Gateway, either through a Gateway library, or through a Gateway Import node in Batch.

About Maya .Precomp Files

Maya Pre-Compositing files include hierarchical information about a scene, as well as paths to all of the rendered media. The Gateway supports reading these files as a type of multi-channel media. Each render layer in a Precomp script is treated as a clip version which can be exposed in Batch using the Version box in a Gateway Import node.