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What's New in Flame FX

Flame FX

All of the following tools are available in Batch and on the Desktop in the new Flame FX menu.

| 2D Transform The 2D Transform tool features basic axis transformation controls and camera shake effects which can be applied on a front and matte inputs simultaneously. See 2D Transform.
| Auto Stabilize Previously available only in Batch. Use Auto Stabilize to analyze the movement in a clip and remove camera instability. See Auto Stabilize.
| Blend & Comp The Blend & Comp tool is designed for basic compositing between two inputs (and their mattes) over a background. For example, you can use the Blend & Comp tool to blend CG linear render passes. See Blend & Comp.
| Bump Displace Use the Bump Displace tool to create displacement-like emboss effects using a light and surface bumps. See Bump Displace.
| Damage Damage contains a variety of controls that reproduce artefacts and damage effects in different media, such as film or television. See Damage.
| Deform The Deform tool features a range of GPU accelerated 2D warping effects, including waves, ripples, and magnification. See Deform.
| Denoise Use Denoise to remove or reduce noise and grain from source media. See Denoise.
| Depth of Field Use z-depth information to estimate and create depth-of-field (DOF) effects. See Depth Of Field.
| Edge Detect Edge Detect is an interactive edge extraction tool capable of working in various colour spaces for a range of artistic effects. See Edge Detect.
| Map Convert Map Convert is a technical tool that provides conversion transforms for IBL and environment maps. Supported map types include Cartesian, polar, angular, and cubic. See Map Convert.
| Pixel Spread Use Pixel Spread to create a stretching effect from any image edges delimited by a matte. See Pixel Spread.
| Stereo Use Stereo to process an anaglyph, interlaced or dual image clip containing one video track from two mono clips or an existing stereo track. See Stereo.