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Paint Node

Batch Paint is a system that provides a scalable matte painting, retouching, or restoration workflow in Batch. Due to its underlying technology, Batch Paint automatically scales strokes when changing the resolution, ratio, or bit depth of input clips, or when switching from Full Resolution to Proxy mode. Batch Paint supports "clipless" setups, which can be applied to any image input while accurately reproducing the sequence of painted strokes.

The Paint node accepts a front and matte clip as input, and creates a result and output matte clip, respectively. You can paint on the result and output matte, with a selection of brushes in different paint modes.

The Paint node also allows you to connect multiple sources and use them to paint the contents of source images onto the result. This paint operation, applied with the Reveal paint tool, can be used with in-context overlay over the result image. A front and matte clip can be connected as a source by connecting the clips to a source node. The content of source front and source matte input can be used to create brush strokes on the result and output matte.

The Paint node processes missing media in clips set to No Media based on the type of input tab to which it is connected. The node output (including missing media frames) has the same resolution as the Paint setup.

Input | Result
--- | ---
Front | No media
Matte | No media
Source | Transparent strokes

See Batch Paint.