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What’s New
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What\'s New in Action
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What\'s New in Flame FX
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What\'s New in Batch
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What\'s New in Media Management
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What\'s New in Documentation
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Other Enhancements
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Feature Differences by Product
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About Flint Feature Differences
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Getting Started
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Starting and Exiting Flame
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Starting Flame
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Exiting Flame
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The Desktop
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About the Desktop
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Desktop Layout
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Desktop Files
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Using the Pen
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Buttons
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Boxes
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Fields
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Colour Pots
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Accessing System Messages
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Cursors
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Selecting Clips to Apply a Desktop Command
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Selecting Clips to Load Them into a Module
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Using the Desktop Module Editor
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Working with Clips on the Desktop
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Setting Display Options for Reels
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Clip Information
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Collapsing and Expanding Clips
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Scrubbing a Clip
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Scrubbing a Reel
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Going to a Frame in a Clip
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Adding Notes to Clips
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Locking and Unlocking Reels
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Locking Clips to Prevent Changes
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Naming Clips, Reels, and Desktops
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Naming Clips
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Naming Reels
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Naming Desktops
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Moving, Copying, and Deleting Clips on the Desktop
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Moving Clips
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Copying Clips
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Deleting Clips
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Deleting Desktops
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Undoing and Redoing Operations
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Calculating Values for Numeric Fields
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Calculating Numbers
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Calculating Timecode
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Colour Picker
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Using the Colour Picker with 16-bit Floating Point Colours
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Picking Colours by Setting Colour Model Channel Values
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Sampling Colours in a Clip
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Selecting a Colour from the Colour Pots
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Mixing Colours Using the Colour Palette
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Searching the Desktop
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Searching for Clips from the Desktop
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Searching the Desktop for Matching Frames
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Navigating the Filesystem
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Browsing Files
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Setting Browser Display Options
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Selecting and Loading Files
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The Player
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About the Player
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Viewing Clips in the Standard Player
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Controlling Playback in the Player
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Monitoring the Current Location
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Changing the Player\'s Zoom and Pan Settings
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Monitoring Clips with Audio
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Setting Player Display Options
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Setting Playback Resolution and Mode
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Setting the Playback Range
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Displaying the Fullscreen Player
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Playing Clips from Memory
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Changing the Playback Framerate
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Changing Playback Scan Mode Options
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Setting Audio and Video Playback Sync
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Comparing Tracks and Layers
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Using 3D LUTs in the Player
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Using the Image Display Viewer in the Player
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Modules
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About Modules
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Accessing Modules
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Using the Desktop Module Editor
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Accessing Modules with Previous Clips
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Viewing Clips in the Image Window
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Controlling Playback in the Image Window
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Zooming and Panning the Image Window
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Displaying Clip Views
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Accessing the Player from Modules
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Scrubbing Audio in Modules
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Setting Image Window Display Options
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Working with Grids and Guides
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Using a Viewport Navigator
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Monitoring RGB Channels Independently
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Displaying the Proper Aspect Ratio
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Monitoring Full Frames and Dominant Fields
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Displaying Multiple Views
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Multiple Viewport Categories
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Displaying Stereo Modes in Multiple Viewports
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Controlling Image Display in Multiple Viewports
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Displaying LUTs
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Displaying the Reference Area
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Working with Viewports and a Broadcast Monitor
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Schematic Basics
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About Schematics
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Flow Graph Schematics
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Scene-Based Schematics
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Displaying the Schematic
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Adding Nodes
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Connecting Nodes
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Selecting Nodes
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Moving Nodes
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Removing Nodes
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Breaking the Link between Nodes
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Naming Nodes
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Copying Nodes
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Hiding Parts of an Image
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Flare
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Setting Up a Flare Workflow
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About Flare
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Flare Workflow
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Considerations for Working in a Collaborative Environment
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Library Permissions
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Project Permissions
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Setup Permissions
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Starting Flare
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Changing Hosts, Projects, and Users
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Working with Libraries
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Identifying Libraries
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Displaying Libraries
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Playing Clips from the Library
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Managing Flare Libraries from Flame
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Loading Flame Setups and Sources
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Adding Clips to a Setup
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Saving Setups and Sources
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Processing Clips
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Stereoscopy
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Stereoscopic Workflow
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Stereoscopy in Flame
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Assembling and Preparing Stereo Tracks on the Desktop
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Editing Stereo Tracks
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Stereo Compositing in Batch
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Stereo Compositing in Action
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Inputting and Outputting Media
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Clip Input/Output Using a VTR
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About Clip Input and Output Using a VTR
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Configuring Hardware For Clip Input and Output Using a VTR
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Configuring Software For Clip Input and Output Using a VTR
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Inputting Clips From a VTR
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Accessing the Input Clip Menu
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Input Clip Menu Options
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Selecting a VTR Device For Input
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Naming Tapes and Clips
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Selecting Tracks and Channels to Capture
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Capturing Single Frames
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Capturing Single Clips
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HDCAM SR Double-Speed and Stereo Tape Capture
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Outputting Clips To a VTR
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Accessing the Output Clip Menu
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Output Clip Menu Controls
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Selecting a VTR Device For Output
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Outputting a Single Clip
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Outputting Multiple Clips
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Outputting Clips With a Letterbox Overlay
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Outputting Clips with a Logo Overlay
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About the Logo Controls
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Inserting Logos for Real-Time Output
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Outputting Clips in Assemble Mode
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HDCAM SR Stereo Tape Output
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Monitoring Video During Clip Input and Output Operations
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Setting Input and Output In and Out Points
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Inputting and Outputting a Live Video Signal
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Working with Multi-Format Input and Output
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About Working with Multi-Format Input and Output
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Detection of Sync and Timing
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Changing Resolutions for Clip Input
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Things to Remember
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Supported HD Formats for Video I/O
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Generating Proxies
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Capturing Proxies Only
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Capturing Material with Variable Frame Rate
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Controlling a VTR
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Verifying the VTR Status
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Using the VTR Transport Controls
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Adjusting Audio Gain on Output Clip
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Setting Video Input and Output Engineering Menu Controls
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Inputting and Outputting with Headroom
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Capturing 60i Material with 2:3 Pulldown Removal
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Configuring Dual-Serial Link I/O on Linux Workstations
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Clip Output Using Real-Time Deliverables
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About Real-Time Deliverables
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What Is a Deliverable?
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Hardware Requirements for Real-Time Deliverables
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Real-Time Deliverables Use Cases
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Film Master 24p, HD, or 2K Logarithmic Timeline, to Video
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PAL Telecinema to Video
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Accessing the Deliverables Menu
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Previewing and Processing Material for Real-Time Output
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Previewing Deliverables
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Processing Source Clips and Deliverables
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Outputting Deliverables
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Managing Deliverables
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Creating and Modifying Deliverables
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Exporting and Loading Deliverables as Templates
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Viewing Deliverables in the Desktop and Library
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Copying Deliverables from the Desktop
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Copying and Loading Deliverables from the Library
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Searching for Clips with Deliverables
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Transferring Deliverables to Other Systems
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Real-Time Deliverables Timing Specifications
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Clip Input/Output Using HSDL Devices
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About HSDL Input and Output
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Setting Up Hardware for HSDL Input and Output
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Configuring Software for HSDL Input and Output
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Inputting Clips From an HSDL Device
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Outputting Clips To an HSDL Device
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Setting Video Input and Output Engineering Menu Options
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VTR Emulation
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About VTR Emulation
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VTR Emulation Workflow
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Configuring Hardware for VTR Emulation
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Configuring Software for VTR Emulation
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Starting a Session with VTR Emulator
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Using VTR Emulation to Output Clips
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Using VTR Emulation to Capture Clips
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Supported Media Files Formats
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Import Formats
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Supported Image File Formats
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Supported Audio File Formats
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Supported QuickTime File Codecs
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Supported P2 MXF File Codecs
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Supported XDCAM File Codecs
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Supported DNxHD MXF File Codecs
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Support for RED Files
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Support for ARRI Files
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Support for Apple ProRes Files
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Export Formats
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Supported Image File Formats
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Supported Audio File Formats
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Supported QuickTime File Codecs
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Importing Media Files and Sequences
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Importing Media Files
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Importing Specific Tracks From Multitrack Files
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Importing AAF & FCP XML Sequences
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Relinking a Sequence to its Media
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Setting Global Import Preferences
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Managing Media Files Import Preferences and Rules
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Media Files Import Preferences and Import History Options
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RED-Only Preferences
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Debayering Menu
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Colour Menu
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Image Menu
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Advanced Colour Menu
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Curve Menu
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ARRI-Only Preferences
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Resolution
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Colour Menu
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Processing Menu
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Image Menu
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Metadata Menu
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Clip Options Menu
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Keycode Menu
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Layer Menu
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Image Menu
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Browsing Menu
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Setting FCP XML & AAF Preferences
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FCP XML & AAF Metadata Options Menu
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FCP XML & AAF Media Options Menu
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Editing the Import History
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About Media Management
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Managing Media Files Import
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Recognizing Types of Clips
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About Proxies
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Exporting Media Files
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About Exporting Media Files
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About the Export Image Menu Options
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File Operations Group
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Export Options Group
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Quality Group
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Resizing Group
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DPX Transfer Characteristics Group
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Proxies Group
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Export Video Options
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Exporting Image Files
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Exporting RGBA Image Files
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Exporting DPX Files
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Exporting Video Files
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Working with Codec Profiles
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Exporting Image Files in the Background
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Exporting Audio Files
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Exporting Media to Cleaner XL for Encoding
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Deleting Media Files From the Filesystem Via Export Image
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Processing and Publishing
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About Processing and Publishing
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Types of Publishing
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Accessing the Publish Menu
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About the Publish Menu Options
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File Operations Group
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Type Group
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Source Media Group
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Output Media Group
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File Naming Group
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Output File Management Group
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Naming Published Files
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Publishing a Clip Using the Publish Tool
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Publishing in the Background
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Managing the Background Import/Export Queue
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Processing Soft Effects and Batch FX
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Processing Clips and Proxies
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Processing in Modules
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Managing Media Using the Store Tool
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Consolidating Clips in the Clip Library
./files/GUID-4625BE7C-B65C-4886-9B01-42FD4B9C94D-314.htm
Committing Soft Clips, History, or Audio in the Clip Library
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Legacy File Import Using Import Media
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About Using Import Media
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About Proxies in Import Media
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About the Import Media Menu Options
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File Operations Group
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Clip Media Group
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Clip Metadata Group
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Processing Group
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File Attributes Group
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Movie Attributes Group
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Library Operations Options
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About the Proxy Import Settings
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Full Resolution Root Path Group
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Proxy Root Path Group
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Proxy Search Criteria Group
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Importing and Soft-Importing Image Files
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Importing DPX File Sequences for Data Conform
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Importing OpenEXR Files
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Importing RGBA Files
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Importing Adobe Photoshop Files
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Importing and Soft-Importing Video Files
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Importing and Soft-Importing in the Background
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Importing and Soft-Importing Audio Files
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Deleting Media Files From the Filesystem Via Import Media
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Managing Projects and Media
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Managing Projects and Users
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About Projects and Users
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Projects
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Users
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Selecting a Project and User on Start-up
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Creating a Project
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Setting a Project\'s Home Directory
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Setting the Default Resolution
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Setting Proxy Management Options
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Setting the Graphics Processing Bit Depth
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Enabling Lustre Interoperability Options
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Selecting the Project Configuration Template
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Modifying a Project
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Deleting a Project
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Managing Proxies
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Proxy Playback
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Proxy Processing
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Regenerating Proxies
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Extracting Proxies
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Auto-Connecting Clip Libraries Belonging to Other Projects
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Creating User Profiles
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Modifying a User
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Deleting a User
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Resetting a User
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Loading Different Projects and Users during a Work Session
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Loading a Different Project
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Loading a Different User
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About Multi-Format Projects
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Working with Remote Framestores
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Clip Libraries
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About Clip Libraries
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Creating Clip Libraries
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Opening Clip Libraries
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Available Libraries
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Order of Available Libraries
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Using the Dual Library View
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Saving to Clip Libraries
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Shortcut for Saving Reels and Desktops
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Viewing Entries in Clip Libraries
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Expanding and Collapsing the Reels Panel
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Viewing the Contents of a Specific Reel
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Scrolling a Clip Library
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Changing the View Mode
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About Information Displayed on Proxies
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Jogging Proxies
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Sorting Entries in Titles and Proxies Mode
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Expanding and Collapsing Entries in Titles and Proxies Mode
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Expanding and Collapsing the Contents of a Clip
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Listing Clip Information
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Selecting Entries
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Selection Order
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Playing Clips from the Library
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Preview Panel Information
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Searching for Clips
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Organizing Clips
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Adding Library Reels and Desktop Entries
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Moving Entries
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Copying Entries
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Renaming Entries
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Deleting Entries from a Clip Library
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Deleting Clip Libraries
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Loading Clips to the Desktop
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Clearing Desktop Reels Before Loading Clips
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Loading and Resizing Clips
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Copying Local and Remote Clip Libraries to Your Current Project
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Network Library Structure
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Network Library Entries
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Selecting Clip Libraries in Local or Remote Projects
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Disabling Auto-Connect from Outside the Application
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Copying Clips from Other Projects
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Wire Options
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Aborting a Wire Transfer
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Accessing Gateway Libraries
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Gateway Library Structure
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Selecting Gateway Libraries in Local or Remote Workstations
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Using Selection Sets
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Troubleshooting Lock Files
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Archiving
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About Archiving
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Choosing a Medium for Archiving
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File Systems
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VTRs
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Tape Drives
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Supplementing Archives with System Drive Backups
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Archiving and Restoring Mixed Resolution Projects
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Archiving Clips Containing Sources with Different Bit Depths
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8- and 10-bit VTR Archiving
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Media Archiving Workflow
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Project Setup Archiving Workflow
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Configuring Hardware
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Configuring a VTR for Archiving
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Configuring Tape Devices for Archiving
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Configuring Software
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Accessing the Archive Menu
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Archive Structure
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Estimating Archive Size
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Creating a VTR Archive
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Before You Begin
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Selecting a Device
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HD Board 1080 Line Video Timings
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Archiving to the HDCAM SR device
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Archiving to a Tape Containing Material
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Header Information Slate
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Tips for Better VTR Archiving
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Creating an HDCAM Archive
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Creating a Tape Archive
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Creating a File Archive
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Archiving Clips With Unmanaged Media
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Archiving to Multiple Volumes
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Opening an Archive
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Opening Multiple Tape Archives
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Saving to an Archive
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Archiving Entries
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Closing an Archive
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Managing Archives
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Browsing an Archive
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Online Tables of Contents (OTOCs)
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Using an ASCII TOC to View an Archive
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Using an HTML TOC to View an Archive
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Deleting Tables of Contents
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Searching in an Archive
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Appending Entries to an Existing Archive
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Deleting Entries from an Archive
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Restoring Entries from an Archive
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Setting Preferences To Restore Archives from Previous Versions
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Recovering an Archive
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Archiving and Restoring Setups
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Optimizing Archiving Operations
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Organizing Archives
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Tips and Troubleshooting
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Forcing an Archive To a Single Tape
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Managing Your Work Environment
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Saving Setups and Preferences
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About Setups and Preferences
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Setups
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Preferences
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Accessing Directories
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Saving, Loading, and Deleting Items
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Deleting Multiple Items
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Remaining in the File Browser
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Setting the Default Preferences
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Clip History
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About Clip History
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Modifying a Clip in its Last Module
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Viewing Module Information for Clips with History
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Modifying Clip History in Batch
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Managing Clips with Clip History
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Managing Sources and Intermediates
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Searching for Clips with History
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Deleting Sources and Intermediates
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Committing a Clip with History
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Saving and Archiving Clips with Clip History
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Compatibility between Autodesk Products
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Viewing Clip History from Smoke
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Viewing Clip History in Inferno, Flame, and Flint
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Clip History Functionality
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Clip History Features Per Product
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Clip History Accessibility
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Clip History Accessibility in Batch
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Setting Preferences
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About Preferences
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Accessing the Preferences Menu
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Project Management Preferences
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Timing Preferences
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Pointer Preferences
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User Interface Preferences
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Creating Custom Menus
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Documentation Preferences
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Tooltips Preferences
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Miscellaneous Preferences
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General Preferences
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General
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Modules / Nodes
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Default Processing Options
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History
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Batch Editing
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Batch Cache Life Span
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Untitled Clip Name
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Rendered Clip Name
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Streaming Media
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Autosave
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Undo
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Burn Update Interval
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Animation
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Audio Gain Animation
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Auto Key Button Look
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Image Data Type
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Timeline Preferences
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Timeline
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Timewarp
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Transitions
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Blend
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Soft Resize
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Soft Effects
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Batch Mode
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Batch FX
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Desktop Preferences
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Editing
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Clips
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Desktop Proxies
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Reels
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Audio Preferences
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Accessing the Audio Preferences Menu
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Player
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Meters
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Waveforms
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Tone
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General
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Inputs/Outputs
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ADAT Converter
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Broadcast Monitor Preferences
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Broadcast Monitor
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Displaying a Clip in the Broadcast Monitor
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Displaying the User Interface in the Broadcast Monitor
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Broadcast Multiview
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Image Data Type
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Broadcast LUT
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Broadcast Colour Space
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Broadcast Overlay
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Broadcast Stereo
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Storage Preferences
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Space Calculation
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Framestore
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LUT Preferences
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Support Preferences
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Managing Hotkeys
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About the Hotkey Editor
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Map-to-Button and Functional Hotkeys
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Hotkey Domains
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Keystroke Conventions
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Determining a Button\'s Current Hotkey
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Hotkey Errors
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Accessing the Hotkey Editor
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Hotkey Catalogue
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Selecting Your Keyboard Type
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Searching the Hotkey Catalogue
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Editing Hotkeys
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Editing Local Hotkeys
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Editing Global and Shared Hotkeys
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Creating New Local Hotkeys
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Managing Hotkeys
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Installing Fonts
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About Fonts in Flame
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Supported Fonts
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Fonts Requiring Additional Work
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Font Locations
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Installing Adobe Postscript Type 1 Fonts
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Installing Other Supported Fonts
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Conforming
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Conforming Overview
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About EDL Files
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Supported File Interchange Formats
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Telecine Log Formats
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Standard EDL Formats
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Enhanced EDL Formats
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About DLEDL Files
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Working with EDLs
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Importing EDLs
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Editing EDLs
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Capturing and Importing Media Using EDLs
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Exporting EDLs
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Timecode and Keycode
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Importing EDL Files
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About Importing EDL Files
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About the Import EDL Menu
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Operations Group
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Assembly Options Menu
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Preferences Menu
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Search Events Menu
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Renumber Events Menu
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2:3 Pulldown Options Menu
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About the Load EDL Menu
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Importing EDLs
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Importing EDLs at Non-Native Frame Rates
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Importing EDLs with Varicam Information
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Converting EDLs
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Loading File-based EDLs
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Loading ALE Files
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Loading FLX, ATN, and TLC Files
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Loading EDM Files
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Searching EDLs
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Closing EDLs
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Reopening EDLs
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Creating and Editing EDL Files
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About Creating and Editing EDLs
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About EDL Editing Commands
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Events Group
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Transitions Group
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Titles Group
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Comments Group
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Capture Group
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EDL Group
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Editing Group
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Display Group
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EDL View
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Undo List View
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Tape List View
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Creating an EDL
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Editing an EDL
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Editing a Tape Name
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Audio Patching
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Editing Tracks
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Editing Transitions in EDLs
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Editing Timecode
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Editing and Creating Timewarps
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Creating and Editing DLEDLs
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DLEDL Structure
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Using DLEDLs Examples
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Video-only EDL
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Simple Video and Audio (2 Tracks) EDL
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Simple Video and Audio (4 Tracks) EDL
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Simple Video and Audio (2 Tracks - Stereo) EDL
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Simple Video and Audio (4 Tracks - Stereo) EDL
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Saving EDLs and Tape Lists
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Capturing and Importing Media Using EDLs
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About Capturing and Importing Media Using EDL Files
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About the Auto-Capture Menu
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Capturing Clips Using an EDL
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Auto-Capturing an EDL
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Defining Audio Tracks to be Captured
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Audio Track Patching
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Importing Files Using an EDL
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Assembling EDLs
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Assembling a Single EDL
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Assembling Multiple EDLs
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Capturing and Assembling Multiple EDLs into Acts
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Viewing Captured and Assembled Material
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Unlinking and Relinking Media and Clips
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About Unlinking and Relinking Media and Clips
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Unlinking Media from Clips in the Clip Library
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Reformatting Clips
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Handling Clips with Processed Effects
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Reformatting Unlinked Clips for Recapture
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Copying Formats between Clips and Timelines
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Reformatting Examples
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Recapturing Media
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Recapturing Media from a VTR
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Reloading Imported Files
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Loading Image Files into Video-Based Sources
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Relinking Media to Clips
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Exporting EDLs
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About Generating and Outputting EDLs
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About the Export EDL Menu
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Track Table
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EDL Save Options Group
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Output Options Group
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Generating EDLs
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Outputting EDLs
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Timecode and Keycode
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About Timecode and Keycode
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Ways that Timecode and Keycode is Preserved or Destroyed
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Displaying Timecode and Keycode
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Displaying Timecode and Keycode on Clip Proxies
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Displaying Timecode and Keycode in the Player
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Displaying Timecode and Keycode in the Clip Information Overlay
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Displaying Timecode and Keycode in the Timeline
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Displaying Timecode and Keycode in the List View
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About the Timecode Calculator
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About the Keycode Calculator
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Keycode Syntax
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Supported Film Emulsions
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Supported Film Gauges
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About the Change TC/KC/Rate Tools
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The Change Timecode Tool
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The Change Keycode Tool
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The Change Frame Code Mode Tool
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Changing Timecode
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Changing Keycode
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Copying Keycode
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Changing Frame Code Mode
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Manually Assigning Timecode and Keycode on Import
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About the Burn In Menu
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Burning-in Clip Information
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Importing Final Cut Pro XML
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About Importing XML from Final Cut Pro
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FCP XML Conform Workflow
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Setting One Timecode Track in Final Cut Pro
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Logging and Capturing from Tape in Final Cut Pro
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Exporting Sequences from Final Cut Pro
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Importing Final Cut Pro XML
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Relinking to File-based Media
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Recapturing Media From Tape
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Optimizing the Recapture of Footage Referenced in XML Files
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Consolidating Clips
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Relinking to Already Captured Material
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Supported and Unsupported Effects
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FCP to Flame: Data
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FCP to Flame: Animation
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FCP to Flame: Motion
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FCP to Flame: Video Transitions
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FCP to Flame: Video Filters
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FCP to Flame: Video Generator
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FCP to Flame: Audio
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FCP to Flame: Composite Mode
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Importing Subtitle XML
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About Subtitle XML
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Subtitle XML Workflow
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Importing Subtitle XML Files
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Adding Subtitle XML Files to the Timeline
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Working with Multiple Subtitle XML Files for Clip Versioning
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Editing Subtitle XML Files
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Subtitle XML Syntax
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Basic Elements
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Title Elements
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Sample Code
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Importing AAF Files
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About Importing Advanced Authoring Format Files
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AAF Conform Workflow
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Preparing Sequences Cut in Avid for AAF Import
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Logging and Capturing from Tape in Avid
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Exporting Sequences from Avid
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Importing AAF Files
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Relinking to File-based Media
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Recapturing Media From Tape
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Optimizing the Recapture of Footage Referenced in AAF Files
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Consolidating Clips
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Relinking to Already Captured Material
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Supported and Unsupported Transitions and Effects
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General
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Video and Audio Transitions
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Video and Audio Effects
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Importing and Exporting OMF Files
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About OMF Files
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OMF Project Workflow
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Importing OMF Files
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Exporting OMF Files
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Supported and Unsupported Transitions and Effects
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Supported Decisions and Transitions
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Transitions Translation
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Effects Translation
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Editing
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Editing Essentials
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Introduction
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About Desktop Editing
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About Player Timeline Editing
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About Batch Timeline Editing
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Editing Operations Table
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Basic Editing Concepts
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Soft Edits
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Source Clip
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Target Clip and Record Clip
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Timecode on Soft Clips
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Keycode on Soft Clips
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Using Virtual Sources in the Timeline
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Editing on the Desktop
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About Editing on the Desktop
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Editing Multiple-Resolution Clips
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Navigating Edit Sequences
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Identifying Cuts and Transitions
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Accessing the Editing Menu
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Gestural Editing on the Desktop
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Gestural Editing Cursors
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Editing Video and Audio Simultaneously
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Cutting Clips
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Cutting Dissolves and Timewarps
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Cutting Clips with Audio Tracks
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Cutting Clips Gesturally
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Cutting Audio Gesturally
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Splicing Clips
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Splicing Clips with Audio
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Inserting Frames and Clips
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Inserting Frames
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Inserting Clips
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Inserting Clips with Audio
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Replacing Frames and Clips
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Replacing Frames
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Replacing Clips
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Creating and Splitting Stereo Tracks
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Matching Soft Clips with Their Source Clips
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Repeating Frames in a Clip
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Reversing Frame Order in a Clip
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Swapping Shots
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Swapping Shots with Audio
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Consolidating Clips
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Committing Soft Clips
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Force Rendering Clips
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Force Rendering a Range of Frames
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Force Rendering a Single Dissolve or Timewarp
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Force Rendering Entire Soft Clips
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Navigating the Timeline
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About Timelines
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Accessing Timelines
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Timeline Interface
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Manipulating the Timeline
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Moving the Timeline Display
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Zooming the Timeline
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Displaying a Large Timeline View
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Playing the Timeline
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Scrubbing the Timeline
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Jumping to a Particular Location
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Frame-Stepping the Timeline
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Track Basics
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Adding Tracks
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Activating a Track\'s Output
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Changing the Current Track
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Selecting Tracks
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Locking Tracks
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Resizing Tracks
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Element Basics
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Selecting Elements
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Naming Elements
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Adding Comments to Elements
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Displaying Element Information
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Deleting Elements from the Timeline
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Searching for Timeline Elements
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Maintaining Sync between Elements
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Resetting Edit Sync Groups
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Creating Edit Sync Groups for Multiple Video Tracks
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Using Edit Sync for Insert and Overwrite Edits
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Deleting and Disabling Edit Sync Groups
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Patching on the Timeline
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Setting In Points and Out Points
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Marking In and Out Points
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Deleting In Points and Out Points
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Marking Frames of Interest
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Lifting Cue and Segment Marks
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Adding Comments to Cue and Segment Marks
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Creating a Cut
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Swapping Batch Timeline Elements
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Matching Elements with Their Source Clip
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Editing to the Timeline
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About Editing to the Timeline
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Stereo Tracks
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Converting a Stereo Track to Video Tracks
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Converting a Video Track to a Stereo Track
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Removing Stereo Sync
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Batch Timeline Workflow
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Starting with an Assembled Clip
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Timewarping Clips to Change the Timing
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Editing a Single Clip
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Large Scale Project
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Setting Record and Source Clips
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Setting the Ripple Mode
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Setting Snap Options
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Dragging Clips to the Timeline
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Previewing the Placement of Shots on the Timeline
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Inserting Clips into an Edit Sequence
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Overwriting Clips in an Edit Sequence
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Replacing Shots
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Ripple Replace Edits
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Replace Edits
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Performing a Three-Point Edit
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Performing a Four-Point Edit
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Removing Elements from an Edit Sequence
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Vertical Editing
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About Vertical Editing
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Vertical Editing Interface
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Layer Basics
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Creating Layers
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Collapsing Layers
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Deleting Layers
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Muting Layers
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Naming Layers
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Creating Multilayer Clips
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Controlling the Transparency of Gaps
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Working with Containers
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Trimming Shots
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About Trimming
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Types of Trim Operations
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Gestural and Hotkey Trimming
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Effects of Trim Operations
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Trimming Examples
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Head, Tail, and Offset Information
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Head and Tail Frames
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Offsets
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Using the Trim Cursors
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Locking Segments While Trimming
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Linking Transitions and Cuts
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Keyboard Trimming
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Trim to Mark
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Trimming Segments Gesturally
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Trimming Dissolves
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Trimming Audio Tracks
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Sliding a Segment
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Sliding a Splice or Transition
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Slipping a Segment
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Slipping Audio
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Trim Cursor Review
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Dissolves and Wipes
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About Dissolves and Wipes
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Creating Dissolves on the Desktop
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Accessing the Desktop Dissolve Menu
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Dissolving between Two Clips
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Crossfading between Two Clips
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Creating a Fade-in or Fade-out
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Creating Complex Dissolves with the Dissolve Editor
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Mixing Source Clips
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Creating Dissolves on the Timeline
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Accessing the Dissolve Quick Menu
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Creating a Dissolve on Multiple Timeline Tracks
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Fading to Black or Fading from Black on the Timeline
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Accessing the Dissolve Editor
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Creating Wipes
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Adjusting the Global Axis of a SMPTE Wipe
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Editing Wipes
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Creating Customized Wipes with Garbage Masks
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Creating a Mask
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Altering a Mask\'s Shape
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Controlling a Mask\'s Effect
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Changing a Mask\'s Position, Rotation, and Scaling
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Animating Masks
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Using the Wipe Schematic
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Parenting Masks
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Using Templates for SMPTE Wipes
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Adjusting a Preset SMPTE Wipe
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Adjusting a Custom Wipe
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Creating an Axis Transition
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Copying Transitions
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Soft Effects
./files/GUID-CA0579A3-A23A-42B2-B101-87441073C65-949.htm
About Soft Effects
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Processing Order of Soft Effects
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Creating Soft Effects
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Editing with Soft Effect Quick Menus
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Accessing the Soft Effect Editors
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Previewing in Soft Effect Editors
./files/GUID-942303AC-912F-4255-94E1-A7A0E794235-955.htm
Generating Clip Proxies
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Creating Axis Soft Effects
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Creating Matte Containers
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Accessing the Axis Editor
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Modifying Axis Soft Effect Layers
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Hiding Nodes
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Accessing the Axis Keyer
./files/GUID-5DAFDF10-11F0-4985-A1B9-20756A56CCB-962.htm
Setting Axis Rendering Options
./files/GUID-F8A9B576-71C1-4207-948A-3B23CCA6205-963.htm
Creating Wipe Soft Effects
./files/GUID-FB6BDCC2-BA43-4903-B437-E43A5C5C293-964.htm
Creating Sparks Soft Effects
./files/GUID-E05C5459-B691-48A4-8B7D-32FA3B99952-965.htm
Preview FX in the Spark Editor
./files/GUID-8F933B9B-3019-4220-ABE5-93782886AE7-966.htm
Creating Colour Correction Soft Effects
./files/GUID-A6816DE0-437C-4C84-8ADE-9FF12AE64BB-967.htm
Accessing the Colour Correction Editor
./files/GUID-652E459E-3F8C-47DB-8DDF-D0E864A8CA2-968.htm
Creating Colour Warper Soft Effects
./files/GUID-A71AB713-1E38-446C-8B71-5BB7AC6C47D-969.htm
Creating Timewarp Soft Effects
./files/GUID-92BC4717-C616-4A18-B24A-C4172F04B84-970.htm
Creating Blend Soft Effects
./files/GUID-46DE49AA-D73D-4972-9C86-E941D169D72-971.htm
Creating Resize Soft Effects
./files/GUID-B685D6AF-4CED-49B0-994E-12A1BF31D8C-972.htm
Soft Resize Editor
./files/GUID-C5EB64D6-C9DE-41AB-9345-502F32D14E2-973.htm
Creating Text Soft Effects
./files/GUID-F69A730E-1090-425E-9BD3-EC30564CBF3-974.htm
Accessing Soft Text Controls
./files/GUID-1770B371-D20D-4277-B2C8-E0F4030EF05-975.htm
Creating Text Layers
./files/GUID-D33A0FE3-DDFF-465F-BEB2-8DB46F8407F-976.htm
Creating a Text Matte Key
./files/GUID-46B93F90-E913-4FE5-96A7-AFE0D2417D1-977.htm
Trimming Animated Soft Effects
./files/GUID-E420DD7C-A7AC-4BCF-ABFF-892BB3541F8-978.htm
Creating Gap Effects
./files/GUID-AEEA4A78-2B63-4C1E-A3EC-B7712A88B13-979.htm
Creating a Gap Effect over a Transition
./files/GUID-47F060FF-BDC3-4EA9-B100-80EBEAD3633-980.htm
Adding Soft Text to an Empty Layer
./files/GUID-8028D308-6E88-410E-B980-742328435F5-981.htm
Linking Soft Effects
./files/GUID-369EDEC2-A00E-4A85-8D93-1E269F0FDCD-982.htm
Copying Soft Effects
./files/GUID-4DADD7F4-3C43-4CDA-891E-D0F5DC29CA1-983.htm
Muting Soft Effects
./files/GUID-7930F86E-6AE3-4FF9-95C4-7746E64A1BE-984.htm
Deleting Soft Effects
./files/GUID-C84B4CBA-82E0-4444-AF2C-37A59A49525-985.htm
Timewarps
./files/GUID-C00D04BE-2031-4E1C-A760-2C098DF4EE3-986.htm
About Timewarps
./files/GUID-02D5A0D7-43B6-42EA-9D2F-F125A5A38D0-987.htm
Creating Timewarps on the Desktop
./files/GUID-6A66CB96-5088-455A-8F20-192F57680C0-988.htm
Aborting Timewarps and Unrendered Frames
./files/GUID-42DB32CA-4D92-417D-B924-3941383DFFA-989.htm
Modifying Timewarps with the Timewarp Editor
./files/GUID-73ECBE85-7B12-46D2-8D24-C77BB3B9D77-990.htm
Creating and Modifying Timewarps in the Timelines
./files/GUID-20B6D145-C85B-47B1-8B9F-0B6A17A3065-991.htm
Constant and Variable Timewarps
./files/GUID-16531844-405E-483E-B8B5-D572206E549-992.htm
Explicit and Implicit Timewarps
./files/GUID-3D4A74BA-30C3-4E59-A703-10C4E44E26C-993.htm
Editing a Constant Timewarp
./files/GUID-F7413402-EA4A-4470-9CF9-870C447F9CC-994.htm
Converting a Clip to a Standard Frame Rate
./files/GUID-692A3B31-1C14-4A7B-98B2-A2D9B60F5D6-995.htm
Resetting a Timewarp
./files/GUID-DB6A1E1B-E1B1-4773-9367-0492649F80B-996.htm
Removing a Timewarp
./files/GUID-95FB82C6-BC19-4E82-A5E5-6D9BF0C49C0-997.htm
Copying a Timewarp to Another Segment
./files/GUID-27C60D9D-C014-4193-8286-02DFACA423D-998.htm
Editing Timewarps with the Channel Editor
./files/GUID-C6802728-1365-40AE-93D8-63DB9EFD1E6-999.htm
Creating Motion Estimation Timewarps
./files/GUID-8A79C14A-62A9-4438-947E-B4D379CFD83-1000.htm
Strobing a Clip
./files/GUID-F018847B-1873-4EAA-894A-51CC61FC166-1001.htm
Motion Estimation Using Batch Nodes
./files/GUID-D2F4F07A-D4E1-4BBB-8272-748F9B69138-1002.htm
Motion Estimation Workflow
./files/GUID-2DB45516-94FA-48F9-9C0D-BDBFEA4783D-1003.htm
Applying External Motion Data to Batch Nodes
./files/GUID-88982DDC-87D9-4C7B-A9EB-843BA48ABD3-1004.htm
Managing Timeline Media
./files/GUID-3A2628E1-9444-450B-9091-AE34B2047CD-1005.htm
About Managing Media on the Timeline
./files/GUID-D8AD6C67-C805-47C6-AC6A-CD4FF13684C-1006.htm
Identifying the Status of Timeline Elements
./files/GUID-F4A6CEC0-907C-4450-8B54-91BF35730BA-1007.htm
Consolidating Elements on the Timeline
./files/GUID-9A4ADD4A-C37E-495D-9C6E-6D85DF8AD33-1008.htm
Committing Clips on the Timeline
./files/GUID-1D36B95B-755D-4486-9E07-E93755CB9CA-1009.htm
Hard Committing Specific Soft Effects
./files/GUID-39E3F220-C8B8-4BA3-904F-4B455ACCC8B-1010.htm
Committing Batch FX
./files/GUID-B90BFE35-AC1E-4804-BC9C-A9409E4A4EE-1011.htm
Merging Timeline Layers
./files/GUID-8482BB7D-8BAF-4859-A5BD-6956238B160-1012.htm
Unlinking Clips on the Timeline
./files/GUID-49BC661D-6010-4058-918C-73C6E817CB4-1013.htm
Locking Processed Timeline Elements
./files/GUID-7CA5B77E-3EDC-49AE-A20E-6F4A331351C-1014.htm
Partial Processing of the Timeline
./files/GUID-3CA8453F-B07F-4DCC-91E4-51356739AAA-1015.htm
Managing Clips in Batch
./files/GUID-192E8D10-C5AC-44AD-AB99-7945D16BD3B-1016.htm
Saving Setups to the Desktop
./files/GUID-8E4ACFD4-7769-422F-BE44-C8572568220-1017.htm
Saving Setups to the Clip Library
./files/GUID-B20DDFAE-AAFD-40B3-A87E-23EEB3D94B3-1018.htm
Copying Clips to the Desktop
./files/GUID-E55FC59A-249E-4725-A1EC-3AF58ADD62F-1019.htm
Audio
./files/GUID-736BC358-2E32-4BEF-A734-3C23FB7620F-1020.htm
About Working with Audio
./files/GUID-4066FC63-97F2-4463-8ECD-84D5A68F7D9-1021.htm
The Audio Path
./files/GUID-0BCCDEF0-76C8-4E3E-B929-8A5093CEF5B-1022.htm
About Working with Dolby E
./files/GUID-C14479C9-2F74-4783-A97A-E10481E9490-1023.htm
What You Can Do with Dolby E
./files/GUID-7BBF23C3-7409-44D4-8A1B-4D543789F5C-1024.htm
Things to Consider When Working with Dolby E
./files/GUID-667AA528-7EB3-42C6-999D-ADC7002E0DF-1025.htm
Accessing the AudioDesk
./files/GUID-87AAAB9D-4BE6-4E70-943D-48192C11B85-1026.htm
About the AudioDesk Controls
./files/GUID-65D93C13-5444-40E2-8A91-FDC009CBEFA-1027.htm
Scrubbing Audio in the Player
./files/GUID-05C80CD2-A524-4820-BBEA-6433028A821-1028.htm
Working with Audio in the Timeline
./files/GUID-57D0DED2-D374-40ED-B641-E0F0BBC246A-1029.htm
Assigning an Audio Track to an AudioDesk Input Strip
./files/GUID-F9D9C4AF-6681-4AB3-9884-8C0339BBCA1-1030.htm
Scrubbing Audio in the Timeline
./files/GUID-55C80F2B-7B97-411A-A309-E514E906290-1031.htm
Viewing Audio Waveforms in the Timeline
./files/GUID-163561CC-956A-467E-82CB-05E8D7884AC-1032.htm
Applying Audio Soft Effects in the Timeline
./files/GUID-FA09204C-AAE9-4B00-BAA9-ADD658A1E4F-1033.htm
Muting Audio Tracks in the Timeline
./files/GUID-ACB1E96D-8032-4699-89B3-3BCAE2A37D6-1034.htm
Soloing Audio Tracks in the Timeline
./files/GUID-8920918D-4545-498F-9E3F-E86A97F6F41-1035.htm
Creating Audio Fades in the Timeline
./files/GUID-AFEBC801-3110-472C-BC8F-4698A9EAACB-1036.htm
Editing Stereo Audio Tracks
./files/GUID-B8160439-0CB0-42DE-8E56-158A8AE3ABD-1037.htm
Creating and Splitting Stereo Audio Tracks
./files/GUID-744A46D8-4A67-4201-84AF-332AF26DF91-1038.htm
Moving Audio Channels
./files/GUID-57094F66-3922-4D1F-96E3-12852D3F48D-1039.htm
Managing the Synchronization of Stereo Channels
./files/GUID-D2B55587-7012-4B81-9526-E7A8A994969-1040.htm
About Audio Soft Effects
./files/GUID-6DE37C83-05FD-42DD-9D30-7CD22AEC47C-1041.htm
Modulation Send
./files/GUID-F9D29F85-9DAD-4B2D-994D-0426A33C2C0-1042.htm
Delay Send
./files/GUID-B6430B26-89A5-46B6-B3A9-F74F6F48D1B-1043.htm
Reverb Send
./files/GUID-EAB5A566-BC81-43D1-8DE9-DD6EA3E0B33-1044.htm
Gain
./files/GUID-1DDAC776-7E56-4910-A614-C52D999A08F-1045.htm
EQ
./files/GUID-93CF3065-E860-42BA-9790-7F711E0D6B4-1046.htm
Compression
./files/GUID-1F6BC93D-E647-4F88-B1D0-E9693E16546-1047.htm
Noise Gate
./files/GUID-49130C4F-DDA5-48D8-9ADA-603F501A170-1048.htm
Audio Timewarp
./files/GUID-4A0694DD-0336-428B-8C8A-41E85D4C4DF-1049.htm
Using Input Strips
./files/GUID-A1181B3C-CCB4-4224-AB62-78C26947FD9-1050.htm
Adjusting Gain for an Input Strip
./files/GUID-A2F3CCF0-9FCF-4653-AEC4-8F9C2FD0824-1051.htm
Assigning Audio Input Strips to Output Strips
./files/GUID-5BA16C68-20D3-4031-AAE0-2F6EBE69DCE-1052.htm
Adjusting Pan Settings for an Input Strip
./files/GUID-93239043-E238-4344-A0CD-79DA6E3C642-1053.htm
Muting an Input Strip
./files/GUID-92AFD911-41FB-48C1-B79A-7456AED9B8A-1054.htm
Soloing an Input Strip
./files/GUID-470FF79C-4AE5-4E96-9060-B75F4B6995E-1055.htm
Phase-shifting an Input Strip
./files/GUID-4006FC57-8635-4A18-89B7-7D641AFB820-1056.htm
About EQ Filter Effects
./files/GUID-7C1A7507-77AB-42EB-9E81-81979227BC0-1057.htm
High Shelf Filter
./files/GUID-A49B19A8-772C-43D6-99A7-270626E3EF1-1058.htm
High Cut Filter
./files/GUID-009198BB-99E3-450D-9741-22D8115A755-1059.htm
Mid Presence Filter
./files/GUID-841FAFEC-F504-4423-AAB3-457C94D4246-1060.htm
Mid Notch Filter
./files/GUID-F5AC8B6C-F93B-496A-BA13-9FAFD7D1580-1061.htm
Low Shelf Filter
./files/GUID-E2D06C3A-546F-43A7-9BF4-93DF6CD69C4-1062.htm
Low Cut Filter
./files/GUID-D29F9472-5299-4D00-8445-217BFEF51C9-1063.htm
Adjusting EQ Settings on the EQ Desk
./files/GUID-9DA92310-E99C-4A7F-9CB2-9F8EF200B5D-1064.htm
Using Parametric Mid Filters
./files/GUID-CF81C334-1D4F-4CCA-BCB6-526CF6AD920-1065.htm
Resetting EQ Values
./files/GUID-F43FC988-B481-4DC1-80A0-54BDFCCFE18-1066.htm
Bypassing EQ Values
./files/GUID-CE320FD8-BA0E-496C-8B52-2011E0C99F5-1067.htm
Animating AudioDesk Effects
./files/GUID-1C2F66A3-0271-44B3-A2A0-D7BFC36B171-1068.htm
About Auxiliary Effects
./files/GUID-0FB86495-364B-49B7-927B-B8439345AD6-1069.htm
Modulation
./files/GUID-2ED20C3C-EA7C-46E2-82BA-A288A0A51C1-1070.htm
Delay
./files/GUID-026C3A67-76A8-4704-B666-181FDCF3FD8-1071.htm
Reverb
./files/GUID-11CAA537-064A-4AA3-B7C1-F13D36D91E4-1072.htm
Adjusting Settings on the Auxiliary Effects Desk
./files/GUID-F8593689-2290-44CC-A00B-DBEADFB3F33-1073.htm
Using Output Strips
./files/GUID-C425849F-DBAC-497F-87F9-B8C13C75220-1074.htm
Adjusting Output Strip Gain
./files/GUID-EEC0ED12-AD98-4268-9B36-7E1609B18E4-1075.htm
Using the Limiter
./files/GUID-01049211-1A75-4377-86DF-4CBBE5D0F94-1076.htm
Using the Audio Tools
./files/GUID-D04EBD50-78F6-439C-B8C0-1DCF6D760C3-1077.htm
Creating an Audio Tone Clip
./files/GUID-79A59482-A05B-4CF2-AD27-394E48968B1-1078.htm
About the Audio Timewarp Options
./files/GUID-ACC04AE9-ACE8-48E5-B01F-89896331A09-1079.htm
Applying an Audio Timewarp
./files/GUID-DDB76632-1377-4EF3-B33B-4F09A498DA0-1080.htm
Converting Audio between Different Video Standards
./files/GUID-EE787649-BFA9-416F-A7FA-690AAFB268E-1081.htm
Mixing Down Audio
./files/GUID-9E1546A7-4060-4ADB-B4C0-D6B04A2B860-1082.htm
Copying Audio to Another Clip
./files/Animating_with_the_Channel_Editor.htm
Animating with the Channel Editor
./files/GUID-0C9C6DFD-48E1-4B7D-B1CE-4C6FFB062DD-1084.htm
Animation
./files/GUID-7B2F379B-3BE9-4FF2-AEE9-04EB7F252C6-1085.htm
About Animation
./files/GUID-50BA558B-A6F5-49FA-B923-B21D6815E25-1086.htm
Accessing the Channel Editor
./files/GUID-F5F03BE0-0522-4DC0-9356-4835FC0A27C-1087.htm
Accessing Channel Views from Viewports
./files/GUID-D4C7164F-5EEE-4678-8DC7-4CEFD0FD7C7-1088.htm
Creating Animations
./files/GUID-EF6BDD02-3A5F-4F1E-B522-DBBA20C1233-1089.htm
Setting Keyframes Automatically
./files/GUID-A4552F0D-EDD5-4360-A9BD-69F11537AD7-1090.htm
Setting Keyframes Manually
./files/GUID-5BDF7DDA-A18D-4217-B5CF-D97BE8C15E8-1091.htm
Inserting Keyframes
./files/GUID-9600C928-1C05-4C22-B784-DE94AD7502A-1092.htm
Changing the Duration between Keyframes
./files/GUID-9E8DE2C8-AEE9-42B6-A5F3-6CB6760EDA3-1093.htm
Setting Tangents
./files/GUID-E4897B54-86EB-41F8-99F0-2A1B9FBD3D2-1094.htm
Setting Interpolation
./files/GUID-CB8C0D42-7482-4104-BC80-1A0A7547DCB-1095.htm
Setting Extrapolation
./files/GUID-4CCF766B-48C7-45F6-AD04-72FAC01D8FA-1096.htm
Keyframe Indicators
./files/GUID-A7EB45DE-4686-4968-B418-F0A41BD86B5-1097.htm
Generating Keyframes Based on Audio Analysis
./files/GUID-FAF3CC07-2A05-45E4-9D6A-1A8D845945B-1098.htm
Media Settings
./files/GUID-A406AB33-82DE-4E34-B2BF-DCB677CE909-1099.htm
Mapping Settings
./files/GUID-6AB43CB6-EF94-4C02-8642-C052A29B6A5-1100.htm
Filtering Settings
./files/GUID-306D760B-764D-4ACF-921B-87DF93BFFD4-1101.htm
Setup Settings
./files/GUID-2B4771F6-D6A4-461D-B330-9C5E84A12C8-1102.htm
Displaying Channels
./files/GUID-5E153E80-820F-406C-90A9-F3765F0B6A9-1103.htm
Viewing Channels in a Table
./files/GUID-2A3CE665-8019-4FB8-B0D9-796F2CDF692-1104.htm
Expanding and Collapsing Channels
./files/GUID-B8039961-C889-470A-B86B-2033E7B4605-1105.htm
Showing and Hiding Channels
./files/GUID-8EBD8157-17BB-4C30-BC1B-2C61221E1B1-1106.htm
Showing Specific Channel Tangents
./files/GUID-EC27B309-9960-4D48-88D8-6F89B85D171-1107.htm
Selecting Channels Automatically
./files/GUID-5205F301-F3FE-412C-A999-92D522FA435-1108.htm
Saving and Loading Filter Preferences
./files/GUID-86C859D7-F158-4059-990A-391829CBDF9-1109.htm
Framing Channels
./files/GUID-A22DDFC8-2791-44A0-A895-D30B44509BC-1110.htm
Defining a Selection Set
./files/GUID-44DD2E45-C4CC-4D7D-B29B-CC05DDB2DB8-1111.htm
Panning and Zooming Channels
./files/GUID-A567110C-88DC-434E-9C18-355846BE103-1112.htm
Colouring Channels and Folders
./files/GUID-D3DB3CAB-F3DA-49EA-AD16-E1398B7F978-1113.htm
Editing Keyframes
./files/GUID-D8113D0C-B92D-459D-9208-F8AC4ABBB09-1114.htm
Copying and Pasting Channels or Keyframes
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Adding Keyframes
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Deleting Keyframes
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Moving Keyframes
./files/GUID-8D0E2AF6-05D8-43C5-9F4E-ACE821FE65D-1118.htm
Snapping Keyframes between Frames
./files/GUID-9A982FE7-EBB6-4587-AEE5-0F2881383C0-1119.htm
Selecting Multiple Keyframes and Channels
./files/GUID-53D16A13-1AD7-4D1B-B0BF-FD392322889-1120.htm
Changing the Timing of an Animation
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Changing Keyframe Values Proportionally
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Changing the Timing or Values of Keyframes
./files/GUID-97E8787A-5F4A-4336-BA6A-948F4F61C76-1123.htm
Offsetting Channels
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Simplifying the Number of Keyframes
./files/GUID-12E907A1-E0E9-40B4-A3C4-39872CE05A0-1125.htm
Baking Keyframes
./files/GUID-FCE60625-B7BE-4832-AA95-B334DEB5B42-1126.htm
Breaking Keyframe Tangent Handles
./files/GUID-7EF97226-A98D-4322-8F74-0A4F3908C1D-1127.htm
Resetting a Tangent Handle
./files/GUID-12D61387-AC10-4CE7-A0F7-95679CA5E50-1128.htm
Modifying the Shape of an Animation Curve
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Swapping Animation Curves
./files/GUID-01BFF924-4A1A-4C9F-8A78-58CE804F6C6-1130.htm
Flipping Channels and Keyframes
./files/GUID-84090D52-720F-4B58-9F9D-9E041B745DF-1131.htm
Removing Jitter from an Animation Curve
./files/GUID-34BBE2D9-EF20-48D1-8905-0237BDCC101-1132.htm
Applying an Average
./files/GUID-13A06127-8E65-45D4-B82A-278DA71DA16-1133.htm
Controlling the Speed of Objects
./files/GUID-8EA19A77-78DD-4405-8DFB-05D85913F54-1134.htm
Creating a Motion Path
./files/GUID-922B443D-0BA2-4041-84ED-274A6F3886E-1135.htm
Modifying Motion Path Speed
./files/GUID-B88A0F49-75C8-4F9D-8159-F88A96D3256-1136.htm
Moving a Vertex on a Motion Path
./files/GUID-740FB34E-AE3F-488F-A67C-ACE134A5A70-1137.htm
Working with Motion Path Tangent Handles
./files/GUID-10B24426-957E-4D10-B97D-6D6552031AE-1138.htm
Creating Animation Sequences Across Nodes in Batch
./files/GUID-FB86464B-18E3-416E-BDAD-E5A81FB977D-1139.htm
Synchronizing Animations
./files/GUID-953C2DFB-1959-425E-8191-9537928E30E-1140.htm
Linking Animation to Several Branches
./files/GUID-9B88B0D3-B461-412C-ACBF-611C3DCA8B7-1141.htm
Expressions
./files/GUID-B46DECA1-CE8D-4201-8D90-C8A8634097D-1142.htm
About Expressions
./files/GUID-065E1886-3F8C-4A23-ABF8-BD929C9A6C2-1143.htm
Expression Content
./files/GUID-C42A2696-DB0D-4F69-BE47-719E38FCD1C-1144.htm
Vectors
./files/GUID-FBFF3CE9-B743-4DB6-8469-3840D65BD5F-1145.htm
Functions
./files/GUID-2CEFCB50-3B7C-468E-8844-7FF63A52E1C-1146.htm
Keywords and Constants
./files/GUID-11A78667-8E2D-483F-A7D3-D157A52712C-1147.htm
Simplified Expressions
./files/GUID-9C970F55-9808-4DC2-BDFD-0ADB5EF4225-1148.htm
Working with Expressions in the Channel Editor
./files/GUID-D8603DC9-9074-4552-9F21-12056483C7F-1149.htm
Linking Channels
./files/GUID-4CD1C496-4470-4427-9C1D-AF13C24B276-1150.htm
Copying Nodes with Expressions
./files/GUID-FF040482-765B-412F-BDC6-CF861F492BF-1151.htm
Cascading Expressions
./files/GUID-DEB94610-A28A-4207-B547-662CE100F61-1152.htm
Operator Reference
./files/GUID-B91BB2AA-FF42-4F7F-88A8-7C2382FCB35-1153.htm
Arithmetic Operators
./files/GUID-9BBD13C6-110D-47D3-9119-96051F4C16E-1154.htm
Comparison Operators
./files/GUID-268AE28C-16F4-40C7-BCCF-21F2CF30644-1155.htm
Operator Precedence
./files/GUID-32B3872F-8E30-4CAA-BA12-298322E0DF4-1156.htm
Function Reference
./files/GUID-501CE8FF-12F2-457B-B2FE-858E8EBBDCA-1157.htm
Animation Functions
./files/GUID-7FC50424-528C-49CB-BA9F-53B73C87445-1158.htm
Slip Functions
./files/GUID-27DAB51F-1876-4C8E-939C-5F743F5F9A5-1159.htm
Simple Mathematical Functions
./files/GUID-98200360-E359-428A-92DA-4F778769692-1160.htm
Random Number Functions
./files/GUID-515AD1E0-ECE2-4F7A-85BB-A026C032B68-1161.htm
Rounding Functions
./files/GUID-957852E1-3B31-4160-B597-10F519480A9-1162.htm
Trigonometric Functions
./files/GUID-CE5533DD-4AAD-4450-8E47-4AFA331832E-1163.htm
Vector Functions
./files/GUID-0C1756F6-D205-4315-98CC-A660C574A78-1164.htm
Logarithmic Functions
./files/GUID-D561F773-7F26-4A4A-A4C9-321C5255A3D-1165.htm
Defining Your Own Functions
./files/GUID-87238146-6795-4021-A4A6-5E39DE868F1-1166.htm
The Functions File
./files/GUID-A8392681-4229-443D-8AB3-FE91423D58D-1167.htm
Defining a Function
./files/GUID-A1C2AF4F-7796-42A4-BBB0-34138D11FE9-1168.htm
Comments
./files/GUID-C440F18E-B42D-4516-8F1C-B3710C523B6-1169.htm
Sample Function Definitions
./files/GUID-323E581A-A400-4B8B-A683-FBD1B338E01-1170.htm
Sample Expression Setups
./files/GUID-04623CDD-A069-40B8-BAC8-BB4719585FC-1171.htm
Animated Text
./files/GUID-80773DF1-F559-470F-A8F3-E5FDB1CC2E6-1172.htm
Spinning Dagger
./files/GUID-3941A167-706D-4446-ACAF-F2E8BD92C50-1173.htm
Dagger, Apple, and Cherry
./files/GUID-4115EBC3-95F6-4F7D-BD2C-FB1DB69C66C-1174.htm
Dampened Pendulum
./files/Procedural_Compositing_with_Batch.htm
Procedural Compositing with Batch
./files/GUID-292A1DE1-B766-47E8-8E20-1CB90C15A08-1176.htm
Batch Overview
./files/GUID-887B72CE-EE3C-464C-9F25-2B4C68CBB75-1177.htm
About Batch
./files/GUID-74D624FC-10A1-4D09-BD66-A023EB3C0EF-1178.htm
Batch Concepts: Clips
./files/GUID-A6FC0570-9C8F-4469-A59F-8227302289D-1179.htm
Batch Concepts: Nodes
./files/GUID-0F97AEA4-0681-414F-957B-A8CC1CBF947-1180.htm
Batch Concepts: Process Tree
./files/GUID-A5866887-BC5A-4FF5-B0E8-EBF1F3145F2-1181.htm
Batch Concepts: Group Nodes
./files/GUID-3EA5EB6B-EDEB-4E7D-A160-5A8CA409CC5-1182.htm
Batch Concepts: Rendering
./files/GUID-B41B973D-C178-4F51-8763-5918F984002-1183.htm
Batch Workflow
./files/GUID-576489C7-EDA8-4E09-8789-B91DCEA290F-1184.htm
Accessing Batch
./files/GUID-8E863F21-1A13-4257-97F9-A9E472B3F68-1185.htm
Batch Node Bins
./files/GUID-3CE6CC47-58E4-49AE-933C-A5FDE7D08BD-1186.htm
I/O Bin
./files/GUID-5F619A19-26E4-409B-89AB-95846E70A19-1187.htm
Tools Bin
./files/GUID-352B80CC-2221-4936-B250-4ACA3BFF02D-1188.htm
User/Project Bin
./files/GUID-3971E21F-40F1-4888-B4AC-71FBDC4EE14-1189.htm
Customizing the Tools Bin
./files/GUID-39DA0FCB-2DF5-4DC6-98ED-3850267500E-1190.htm
Batch Controls
./files/GUID-0987FD7C-A53D-412D-85DE-2A52527FCD6-1191.htm
Clip Edit Controls
./files/GUID-FF6C7B8A-168B-4738-9C21-847E18A1DDE-1192.htm
Process Tree Controls
./files/GUID-17D77776-7DE4-4946-924A-3F23E7C3027-1193.htm
Displaying Clip Information
./files/GUID-B0159350-44FD-4EB7-9E4B-B23F57C6A26-1194.htm
Adding Notes to the Schematic
./files/GUID-1A0FD868-B1C9-4D4F-867F-9683BF3B4E8-1195.htm
Navigating in the Schematic
./files/GUID-9DFDD9DA-ADF3-457A-9370-8E9EB3A7368-1196.htm
Multiple Viewports
./files/GUID-A8F1A514-D92F-4AB1-9159-D5894F6951D-1197.htm
Accessing Modules from Batch
./files/GUID-EABE07A1-7BC4-412E-A559-3A0877B2854-1198.htm
Working in Action
./files/GUID-78C030B2-547A-4CC0-8D53-8323AB07675-1199.htm
Creating Animations with the Batch Universal Editor
./files/GUID-34E43952-A2AB-4026-8009-19392DA8491-1200.htm
Timing View
./files/GUID-C7F8CC59-D6A6-4BA8-A083-B659CAC224C-1201.htm
Selecting Clips and Segments
./files/GUID-186B29D5-0405-46E6-9953-D2D09C9C152-1202.htm
Offsetting Clips
./files/GUID-8A2706D5-F4F9-4EAC-AC12-BE3316A0EAE-1203.htm
Setting Batch Preferences
./files/GUID-61C6B973-C7BE-4B65-BEF4-7AC0AC91E06-1204.htm
Batch Processing
./files/GUID-35DFA95C-3CD0-4561-999B-8E1DBBBADB3-1205.htm
Assembling a Process Tree
./files/GUID-8309E5F0-4B33-4610-A23F-81C9ECBCD3E-1206.htm
Adding Clips to the Schematic
./files/GUID-6FC10041-611E-4D0A-A01D-1F208756F5C-1207.htm
Modifying Clips in Batch
./files/GUID-F5AAFFDB-7014-4FC5-B358-A694DB5551B-1208.htm
Adding Nodes to the Schematic
./files/GUID-CB17212B-D508-4886-B24F-F9DDDBE1D67-1209.htm
Connecting Nodes
./files/GUID-3B5C7434-9EC4-41D7-AFEC-8355E11A265-1210.htm
Working with Multiple Connections
./files/GUID-89887A1D-AAA2-49E3-B316-F19DB4A3B06-1211.htm
Duplicating Batch Nodes
./files/GUID-A2A0F5AA-BB72-4DF1-A8FF-09490FB5D55-1212.htm
Bypassing Node Inputs
./files/GUID-A85F30C5-236D-4A55-8406-298C9BE86A3-1213.htm
Grouping Nodes
./files/GUID-F3035470-C395-41E1-B9A1-62EED5DF1AC-1214.htm
Loading a Node\'s Setup
./files/GUID-CCDD2D77-46F2-4702-BF9C-A5AAC7D1D4D-1215.htm
Undoing and Redoing Operations
./files/GUID-60A8560B-5B06-461C-8ABB-FA315ED1FCA-1216.htm
Creating Custom Nodes
./files/GUID-0DFCFB7C-AF29-4966-A536-ADB68D244E0-1217.htm
Previewing Results
./files/GUID-8CA19854-8ACD-45F9-A891-84DEFFDD696-1218.htm
Viewing Nodes in Context
./files/GUID-140EC7E4-39FB-40FB-A8ED-7694C40BEA9-1219.htm
Working with Audio Contexts
./files/GUID-0A37966F-337A-4B44-8C40-60D658712BB-1220.htm
Caching Frames
./files/GUID-2EBEA6B1-36A4-47FF-A2D5-79A6A2CF685-1221.htm
Sampling LUTs
./files/GUID-3E9A681F-6C8C-4855-B8E9-90897C3CE73-1222.htm
Using the Scan Format as a Rendering Parameter
./files/GUID-F48AE1E2-6C8D-4BC6-89E7-70AC15EF38C-1223.htm
Saving Sources and Setups
./files/GUID-3C2DE82B-9A6F-439B-9D02-D9ADF915987-1224.htm
Processing Batch Results
./files/GUID-9B4DD7B9-1EB0-4BC2-ABFD-F69F5D10F4D-1225.htm
Defining Processing Settings For Output Nodes
./files/GUID-168C242E-36C8-4075-A0E7-D5958E17F1D-1226.htm
Defining Processing Settings For Export Nodes
./files/GUID-BB4A4D51-52DE-4625-8005-F9C09781390-1227.htm
Export Node Settings
./files/GUID-30AF7A19-ADDC-48F9-B3AD-2780631433C-1228.htm
Setting Up Processing Jobs
./files/GUID-4486758D-8D07-4DB9-98EE-72FE8A60CAE-1229.htm
Playing Processed Clips
./files/GUID-88F303E0-F7AE-41F7-A245-C3213EA3DA4-1230.htm
Working with Audio
./files/GUID-CAC1BF58-1838-4E88-95FE-2C880F3FADD-1231.htm
Outputting Media to Cleaner XL
./files/GUID-6AB2D7C0-C20F-4E87-8350-77FE8CC6058-1232.htm
Importing and Exporting LUTs
./files/GUID-E7BE3711-8B96-49C4-A151-55B0AD038F0-1233.htm
Using Scripts
./files/GUID-96B57995-75B4-42F8-9088-6120473566A-1234.htm
Executing Batch from the Command Prompt
./files/GUID-9C4DA3DD-8EF1-4E0F-B2DF-56D02762363-1235.htm
Batch: Node Reference
./files/GUID-3C01F933-DB24-46A4-B1DB-B4D3C22C560-1236.htm
2D Histogram Node
./files/GUID-797BF8CE-9408-423A-9E6F-2A5617F2713-1237.htm
3D Blur Node
./files/GUID-4959EAE0-D846-4A17-A61B-E5A1E87A05C-1238.htm
Creating a Lens Blur
./files/GUID-89E5A32B-CB1A-41D1-B0EF-28B9A6735B3-1239.htm
Changing the Blur Pattern
./files/GUID-628A9CDD-58A0-4E31-A705-2EF93764F3D-1240.htm
Simulating a Depth of Field Effect
./files/GUID-5E1DC20E-CF35-40AD-B2BF-2FB3CAC2A5F-1241.htm
Modifying Depth of Field Gesturally
./files/GUID-1B7FE5D3-1192-4F5A-BB4F-4F124B1C278-1242.htm
Simulating a Motion Blur Effect
./files/GUID-148600F1-B352-425E-8295-3D41BE129BF-1243.htm
Action Node
./files/GUID-F3D3B7D0-3E42-40E5-B1EA-9DE278D7A41-1244.htm
Adding Indirect Media to an Action Node
./files/GUID-A7A0D1A4-6EA7-48AB-8E86-75464E56DC9-1245.htm
Adding Direct Media to an Action Node
./files/GUID-BEA80F0A-89C6-4C9D-BE57-198D6A904A1-1246.htm
Missing Media
./files/GUID-2E87851D-78DD-4624-80A7-D1F61D29D28-1247.htm
Output Tabs
./files/GUID-3C674008-E607-4AEB-86EB-66DC0885CE0-1248.htm
Expanding an Action Node
./files/GUID-5D464D8B-F0EF-4030-8F9F-4AEEDB90A00-1249.htm
Setting Stereo Startup Mode
./files/GUID-9099EBA2-0925-4B0E-ADCC-D3AA139B23C-1250.htm
Auto Matte Node
./files/GUID-BA8506A7-FE5B-4B4D-A84E-3D042792E86-1251.htm
Average Node
./files/GUID-D19ABC57-6275-42D9-AA99-7957035D588-1252.htm
BFX Output Node
./files/GUID-A9ED8C56-BCEC-47D8-AC36-12B610F13FC-1253.htm
Burn-In Letterbox Node
./files/GUID-BE399E87-E260-478C-BF13-4CAD74B27D7-1254.htm
Burn-in Timecode Node
./files/GUID-4C92AD03-40CB-4DBD-871A-0B4E213EDC9-1255.htm
Colour Correct Node
./files/GUID-59EBAD65-FEE6-4C9E-AC73-810C3575D77-1256.htm
Colour Curves Node
./files/GUID-1EEB5C56-010F-465A-8899-81A4CE8D0D0-1257.htm
Coloured Frame Node
./files/GUID-8CD48992-768F-43A1-8E33-79BDCD0A434-1258.htm
Colour Warper Node
./files/GUID-AFC38034-0B45-4FB4-981D-3850E57F088-1259.htm
Combine Node
./files/GUID-ED8D5A9C-D466-40C5-BD2A-B8ABDFBEC7C-1260.htm
Compound Node
./files/GUID-9E7C230E-F27C-4F6D-BD01-331D4BCB192-1261.htm
Deal Node
./files/GUID-DD69F429-CF72-4E61-BDF0-C8EDFFBC50A-1262.htm
Degrain and Regrain Nodes
./files/GUID-28335C49-C866-457E-A000-CB4562277BE-1263.htm
DeInterlace and Interlace Nodes
./files/GUID-016390EC-5DBD-4D43-8A6B-12AE0296806-1264.htm
Desk Node
./files/GUID-E7F32EA6-26B3-4069-96BF-00B854E0A78-1265.htm
Difference Matte Node
./files/GUID-9B1E73D7-8FCB-419D-A9E1-13B1B814857-1266.htm
Distort Node
./files/GUID-269BB468-D519-45B4-87A2-A4D608FE347-1267.htm
Export Node
./files/GUID-6DEA5554-2862-4450-A879-26E5B7064D3-1268.htm
Exposure Node
./files/GUID-5A209D1D-DC6B-4F49-B24C-2CAEC81424D-1269.htm
Field Merge Node
./files/GUID-F70CD2AA-E0B1-4A1E-BDCB-8C952FB12B4-1270.htm
Filter Node
./files/GUID-DF5DE34C-A92D-48FA-9124-75E25E7F34A-1271.htm
Flip Node
./files/GUID-4772704A-30F3-46FE-9EDD-2183D3F35F7-1272.htm
Gateway Import Node
./files/GUID-924DFF84-C4B3-4CFE-B3D5-A4282316B9B-1273.htm
Gateway Import Node Settings
./files/GUID-6E8978B0-741D-4CBE-9BD4-11C68B589A2-1274.htm
Using the Gateway Import Node
./files/GUID-9F9AB8E4-387B-4EE7-A80B-12C5FB3AD4C-1275.htm
About Gateway Clip Files
./files/GUID-AEC46F88-5A58-49FE-8B63-281092862A0-1276.htm
Gateway Clip Example
./files/GUID-508CD1DC-EE20-4DFD-AA1D-8587B5B08F7-1277.htm
GMask Node
./files/GUID-8670B7E3-89D8-46CC-9B72-5F62B24010A-1278.htm
Import Node
./files/GUID-3BAF0D99-6E97-4B1E-B751-17C7F8DC339-1279.htm
Keyer Node
./files/GUID-A24982BA-1561-4DF0-A8AF-A5CFFFE9CF3-1280.htm
Keyer-3D Node
./files/GUID-EB27D3BC-48C3-4A34-ACC0-9D2F86F9279-1281.htm
Keyer-Channel Node
./files/GUID-05A3C92A-D4D2-4407-B95B-EFCDB218F6D-1282.htm
Keyer-HLS Node
./files/GUID-1C8A7832-1946-4D0F-AA2B-3B80D6E8F17-1283.htm
Keyer-Luma Node
./files/GUID-7FDA81C1-B1FA-4D8D-B931-F9405A6CB54-1284.htm
Keyer-RGB Node
./files/GUID-BA111A65-D85E-4D2C-AD07-A004E8B8E10-1285.htm
Keyer-RGBCMYL Node
./files/GUID-5F5A42DC-2ECA-493C-B677-BCD04590A03-1286.htm
Keyer-YUV Node
./files/GUID-69254091-F066-4C5C-82A0-9C09AE39AFC-1287.htm
Lens Distort Node
./files/GUID-66BFED72-E96C-4625-8462-2A02F640A32-1288.htm
Performing a Perspective Rectification
./files/GUID-36C623FD-7689-487B-B16B-118C9209178-1289.htm
Rectifying an Image with Spline Analysis
./files/GUID-BEE8FF6D-2B98-4906-BF4B-3A6AC14AA27-1290.htm
Library Node
./files/GUID-F3ABC864-59E0-496C-8A62-C704E2F0836-1291.htm
Logic Op Node
./files/GUID-C8C75C33-0B0A-4FA5-9DD3-C8821A56B54-1292.htm
LUT Editor Node
./files/GUID-DFC5E114-9C62-4390-A7EB-6B29B0BAB97-1293.htm
Applying a Conversion to an OpenEXR Image
./files/GUID-08524BB3-5069-4455-A18B-259E539E435-1294.htm
Master Keyer Node
./files/GUID-55275F20-6D61-4FFB-A6CC-F0F1C6F339B-1295.htm
Matte Curves Node
./files/GUID-A182476D-F57E-41DD-80AD-AD77C3BF81E-1296.htm
Modular Keyer Node
./files/GUID-C0CC8C41-A739-4311-ABD6-0DAC16E09CB-1297.htm
Mono Node
./files/GUID-7621E29C-EC00-47A0-9AAF-9F1D74127A8-1298.htm
Motif Node
./files/GUID-F8B29AD5-749C-41D6-97CC-791E04C2BF7-1299.htm
Motion Analysis Node
./files/GUID-5425103D-F07B-4D3A-8E3C-4FB198AFB4F-1300.htm
Motion Blur Node
./files/GUID-25FE0BBA-F515-4A8A-8420-1E247399790-1301.htm
Using the Speed and Timing Curves
./files/GUID-5B8EAF98-921E-47FE-A2B7-F08AF31048E-1302.htm
Motion Convert Node
./files/GUID-C1C5590D-0B16-49D2-85B0-F98F5712F57-1303.htm
MUX Node
./files/GUID-1FD5B73E-B4F4-47F1-A4CD-DFF7F89B9CE-1304.htm
Negative Node
./files/GUID-258093AA-30B1-4FB7-B54D-65398214C3E-1305.htm
Notes Node
./files/GUID-6D627625-5B64-45CE-9D08-B0BA7C7DA9F-1306.htm
Optics Node
./files/GUID-9FB679CB-5A0F-400A-A987-01116D48D02-1307.htm
Output Node
./files/GUID-B9F936F8-9A75-4731-9E18-DFFCC42AC62-1308.htm
Paint Node
./files/GUID-ABB81F73-4668-4775-9B44-2CA02CE8BDB-1309.htm
Posterise Node
./files/GUID-01C01156-F215-49B1-8AC3-3F570D16CE4-1310.htm
Pulldown Node
./files/GUID-5D69844C-3C46-409A-A84F-62001062E14-1311.htm
Quick Composite Node
./files/GUID-1E579814-159B-4ABB-82E2-E3B3416AC70-1312.htm
Resize Node
./files/GUID-312186E1-A86A-43FF-ABE5-6D1CBADFD0A-1313.htm
Sparks Node
./files/GUID-3AE0D572-DBCC-4B84-802D-6767DF21360-1314.htm
Sparks Load Node
./files/GUID-B0BB4D09-94C4-48D3-A543-98CB67C9EA7-1315.htm
Stereo Node
./files/GUID-997D2F49-EE3B-4F2D-A1EB-F4FD45B8B02-1316.htm
Substance Nodes
./files/GUID-7652655A-CAC8-40FF-9432-A639E4E08CC-1317.htm
Resizing a Substance Splatter Pattern
./files/GUID-ECD3C197-90CC-4D15-8C54-BB2C1BB472A-1318.htm
Setting Substance Parameters and Behaviours
./files/GUID-8B8C424F-866B-4339-A13B-34709B79C47-1319.htm
Storing Substance Preset Memories
./files/GUID-899E2A9F-7773-4CDD-B1BF-2F2E01AB003-1320.htm
Setting Substance Output Options
./files/GUID-AA4C48E6-A079-4316-82FA-516ABE527B1-1321.htm
Text Node
./files/GUID-3AF87441-3A81-4FDA-80A8-952180AD20F-1322.htm
Batch FX
./files/GUID-5B9987E4-E687-4171-9FF8-B2D36D556FC-1323.htm
About Batch FX
./files/GUID-7B89D489-FFBA-4F68-80D7-0874E5A175E-1324.htm
Creating Batch FX
./files/GUID-84C25BDC-BBCB-4CD9-8905-4C7572E07D9-1325.htm
Entering a BFX Level with Stereo Segments
./files/GUID-CAA5F5C0-F6D5-41F7-BBFB-7AD7E79C649-1326.htm
Creating One Clip Per Timeline Layer
./files/GUID-B12C8A29-A31F-49AB-8466-8BFCE2C67FC-1327.htm
Creating One Clip Per Video Track Layer
./files/GUID-008D7FFF-FE28-4467-B76A-65A6BDF7FA2-1328.htm
Creating One Clip Per Stereo Track Layer
./files/GUID-0F3B1C0E-9FEF-4812-9AB4-8217490EFD1-1329.htm
Converting Soft Effects to Batch Nodes
./files/GUID-8F150AFF-3174-4FFD-BFCB-4E7F37F1D64-1330.htm
Examples of Soft Effects Converted to Nodes
./files/GUID-68D433EC-F7AE-4261-BB1E-B9D32A07729-1331.htm
Copying Soft Effects to a BFX Setup
./files/GUID-0D10D0BE-1F8E-4913-885D-323F498D59E-1332.htm
Viewing Batch FX in Context
./files/GUID-9CF821E3-57C0-4A9A-97D8-F868107EC29-1333.htm
BFX Timecode and Clip Frame Length
./files/GUID-CE47E31B-88C4-4054-A7BB-1E2B26358A9-1334.htm
Outputting from a BFX Output Node to the Timeline
./files/GUID-F712F2D9-19C3-476A-B400-C004D896321-1335.htm
Outputting an Alpha to the Timeline
./files/GUID-2B06B672-36A7-44BA-A941-224CF55D469-1336.htm
Example: Outputting an RGBA Clip to the Timeline
./files/GUID-7070028C-E3D0-465C-9970-F559C7178DD-1337.htm
Generating an Alpha from a Clip Node
./files/GUID-D8841122-4C19-42E6-AD9E-77E5F172961-1338.htm
Editing Batch FX
./files/GUID-82A994DC-621E-4074-9AD6-83E139794BB-1339.htm
Navigating Batch Setups
./files/GUID-03FA37A4-E082-40BA-90A7-0AB9359E9D7-1340.htm
Matching and Copying Sources from BFX View
./files/GUID-DF46B238-CC3F-4A9F-B26F-1C6ACF085D2-1341.htm
Expanding Batch FX
./files/GUID-3A1A2998-9227-4F8E-89E1-ADFFCCCBC0C-1342.htm
Copying Batch FX
./files/GUID-E91B67C7-B762-4768-81A0-6A6A02D0925-1343.htm
Deleting Batch FX
./files/GUID-52BEE2B3-CEF6-44D4-A553-E515EE936F5-1344.htm
Previewing Batch FX
./files/GUID-101D2748-DD4B-43CF-BA05-AD241F2FAFD-1345.htm
Processing and Formatting Effects
./files/GUID-6AB02856-CB76-4E19-A4A3-399CBCA0282-1346.htm
Resize
./files/GUID-C6ED4CF3-5114-44B6-A18D-8208433A30E-1347.htm
Accessing Resize and Resize Settings
./files/GUID-AD3BA7A1-0A0D-4865-9BE9-B3C935F5262-1348.htm
Resizing Clips on Import, Export, or in a Clip Library
./files/GUID-AD8A7BC3-8888-4357-BBB7-CE398899464-1349.htm
Resizing Clips in the Desktop Resize Module
./files/GUID-8BCEF766-64B6-4ACD-844D-249D2042146-1350.htm
Resizing Clips in the Player
./files/GUID-2D4B90C6-B248-4371-A183-B0B728AD279-1351.htm
Resizing in Batch
./files/GUID-CE7800C1-D152-427B-92EE-576911518E8-1352.htm
Resizing a Clip in Batch
./files/GUID-C3D6BFA7-6E90-4986-ABFA-DE8515E60FF-1353.htm
Resizing from a Resize Node
./files/GUID-B76526A8-F9E3-43F2-93C3-995FADE867D-1354.htm
Resizing from an Output Node
./files/GUID-7B23739C-2B04-4402-80DE-9E5B58E4E30-1355.htm
Resizing from a Batch FX Output Node
./files/GUID-DBD7F607-ECA6-4209-A5D4-0B9F15B1952-1356.htm
Resizing from an Export Node
./files/GUID-FBF9E196-0483-4597-9EA5-2AD7E4F04F4-1357.htm
Resizing Clips on the Timeline
./files/GUID-2822D819-4B02-471B-99C2-ACD20673974-1358.htm
Applying a Soft Resize
./files/GUID-CE60D60B-4FA7-435E-8197-FC39E7DAE11-1359.htm
Resize Settings
./files/GUID-C4700D8D-EACF-4FA9-A580-13807BB4E1F-1360.htm
Source Settings
./files/GUID-1C9B0E59-7477-470A-BA89-80DA9C6E293-1361.htm
Source Pre-Processing
./files/GUID-3127719C-6738-4130-8E71-E858177CF93-1362.htm
Resizing Settings
./files/GUID-F3B022BA-3485-42E4-9C3F-025D6ED4960-1363.htm
Destination Settings
./files/GUID-B6A32378-4BAA-4174-8159-B12F13F1AD6-1364.htm
Changing Views in Resize
./files/GUID-44BD8CEC-D889-40C8-A212-55288F9D0AB-1365.htm
Getting Dynamic Feedback in Result View
./files/GUID-28A07864-F522-4C3A-9312-4334AF32E59-1366.htm
Resizing from Source Using the Crop Box
./files/GUID-478E04EC-18B1-40F9-9F7D-C9B20508617-1367.htm
Resizing to Destination Using the Crop Box
./files/GUID-95B7B0F7-7876-4AC0-A82A-6A0EEF9FE16-1368.htm
Animating Resize Settings
./files/GUID-879E9025-1BA5-43F4-9940-4ED24150C23-1369.htm
Saving and Loading Resize Setups
./files/GUID-C70461B5-93C9-41D1-8AD1-B515B20884A-1370.htm
Processing Clip Handles When Working with Soft Clips
./files/GUID-B0C77502-6DC3-44B7-A285-39273326DB7-1371.htm
Resetting All Resize Settings to Default Values
./files/GUID-CC30D1BA-EFF7-41B3-B755-1109118A833-1372.htm
Changing the Appearance of the Crop Box
./files/GUID-90645E7A-6383-4C98-B7A7-5AB39867D60-1373.htm
Changing the Padding Colour
./files/GUID-EAFDBD24-6EB0-49C5-873C-110EE4DF551-1374.htm
Setting Default Image Resolution Characteristics on Import
./files/GUID-E83F081B-45E1-4380-9164-11DA3A861A1-1375.htm
Default Resolutions List
./files/GUID-EEA0C0AD-2A30-48D5-B970-22157311A19-1376.htm
Pulldown
./files/GUID-77CF8B64-7A3B-426D-B449-E7A74AA77B4-1377.htm
About Pulldown
./files/GUID-5B418500-C47F-4219-9E34-84A195EC3F2-1378.htm
Pulldown Tools
./files/GUID-433DB495-A5D2-4E55-A564-87FA02EAD4A-1379.htm
Capturing Film-Based Media with 2:3 Pulldown Removal
./files/GUID-5CC01167-A4EA-4CBA-9EEC-B906F4C3D79-1380.htm
Capturing Material from Tapes with Inconsistent 2:3 Pulldown
./files/GUID-12F511D1-2CF2-48EC-860C-2324B7AFBD8-1381.htm
Capturing Film-Based Media with 2:3 Pulldown Using EDLs
./files/GUID-B612A608-CC83-45EE-8B2C-249E822B1B9-1382.htm
Importing EDLs With 2:3 Pulldown
./files/GUID-C75084C9-6BF2-47E9-ABF0-0C975B9495D-1383.htm
Setting Default 2:3 Pulldown Configuration Options
./files/GUID-0D68D1FA-8EC7-41AF-A067-E5D0E25B1BC-1384.htm
Overriding Default 2:3 Pulldown Configuration Tape-to-Tape
./files/GUID-1B9D1A20-B46A-4A7E-B25D-4884765515F-1385.htm
Saving and Loading the Tape List
./files/GUID-31F66B40-4D0A-4473-8310-8FB86F9BCCF-1386.htm
Removing and Inserting Pulldown on the Desktop
./files/GUID-136B612B-450E-4AD0-B53A-1EF7923F99F-1387.htm
Monitoring Dual Timecodes and Pulldown
./files/GUID-C1516B69-5242-42C3-A96F-577AF9E4D63-1388.htm
Outputting a Clip to Tape with 2:3 or PAL Pulldown
./files/GUID-1EB71F5A-F5BF-4E5E-B670-51EFEEFA81F-1389.htm
Exporting EDLs with 2:3 Pulldown Insertion
./files/GUID-022D5701-7D6B-4B02-8181-05838C95172-1390.htm
Video Field Management
./files/GUID-F43AB096-03D3-47A9-8E22-FF0B7693CA8-1391.htm
About Interlaced Video
./files/GUID-3C7D651E-358D-469F-B05D-F13EFBA3CB7-1392.htm
Accessing the Video Menu
./files/GUID-8488FAA7-2AD0-4BDC-8BC2-DD94FE42319-1393.htm
Managing Field Dominance
./files/GUID-7E68A33E-E7AA-4E71-A4F5-CF1E4EFF49E-1394.htm
Changing the Scan Mode of a Project
./files/GUID-0E86990D-F60E-4B59-A22D-472F6C0FEC4-1395.htm
Reversing Field Dominance
./files/GUID-DCBFD8AA-37F7-4776-B96F-2CB53E4BF52-1396.htm
Changing the Scan Mode Metadata Tag of a Clip
./files/GUID-E529BA9E-3A12-483C-B2A7-FF6AA60942E-1397.htm
Deinterlacing and Interlacing Clips
./files/GUID-C2EFBF2A-94C5-4BC4-AF2C-1D4BA262B3A-1398.htm
Deinterlacing Clips
./files/GUID-EB43DC24-194F-450E-A501-C4A9227A19F-1399.htm
Interlacing Clips
./files/GUID-5D3A9963-190C-42CA-B445-EB71AED1FC5-1400.htm
Merging Fields
./files/GUID-8888BDF2-EA48-422C-A09E-9BD497EC0B3-1401.htm
Colour Management
./files/GUID-33D07C28-EE7A-407B-B8BD-4F1924C8D27-1402.htm
About Colour Management
./files/GUID-A5A129AE-700A-464C-AD24-DC74DC4C9DB-1403.htm
1D LUTs
./files/GUID-3381CB77-7173-40D8-B642-0D992C1E57F-1404.htm
3D LUTs
./files/GUID-2693E508-C7B2-4D40-A545-460E5E21209-1405.htm
General Workflow for LUTs
./files/GUID-A730D8C4-90A5-475E-A072-8994D5D8F09-1406.htm
Workflow for Custom 1D LUTs
./files/GUID-C8DA5B03-7C96-47F3-876A-46E8AB84C42-1407.htm
Configuring Flame to Use LUTs
./files/GUID-478EC5BC-5BD3-4CD0-9083-390B534CAC3-1408.htm
Formatting 1D LUTs
./files/GUID-D3C989CC-E438-4822-801C-6C542A3169C-1409.htm
Formatting 3D LUTs
./files/GUID-239DC87C-C130-4D3C-9A48-6919B7705FC-1410.htm
Applying 1D LUTs to the Monitor
./files/GUID-51EE6ADF-D251-4424-981F-C21E55F8919-1411.htm
Viewing Clips with 3D LUTs
./files/GUID-0A3D3D98-70B6-4959-A810-B101B34F368-1412.htm
Applying 3D LUTs to the Player
./files/GUID-E6327664-69BD-4ACC-83DA-77380115B20-1413.htm
Applying 3D LUTs to the Image Window
./files/GUID-AFA59A65-D7EF-49F4-9BB3-863146D997C-1414.htm
Applying 3D LUTs During Real-Time Operations
./files/GUID-869EB486-229D-461D-B4D1-3A971A8A1BF-1415.htm
Applying 3D LUTs to the Broadcast Monitor
./files/GUID-4BF0A92C-C4A6-49E3-840F-7957F85D0DF-1416.htm
Processing Clips with 3D LUTs
./files/GUID-14FEDDA2-99DD-400B-A8D0-8740760A961-1417.htm
Applying a LUT on Import or Export
./files/GUID-2B955586-33C1-43A9-8398-CCAFCA89752-1418.htm
Accessing the LUT Editor
./files/GUID-7BFBD1B7-AFC7-4AD1-B071-33F8CF330B9-1419.htm
Accessing the LUT Editor from the Import Image Menu
./files/GUID-880E8A0C-0E2E-47D3-8522-F547C0FA732-1420.htm
Accessing the LUT Editor in Batch
./files/GUID-698A2A62-E83F-4AE7-9B67-B34F213EF57-1421.htm
Accessing the LUT Editor in the Deliverables Menu
./files/GUID-BDD84CC7-783F-4F67-A652-042D1E2D9CD-1422.htm
Creating Custom 1D LUTs
./files/GUID-F851EB59-5B52-427E-B375-C7204E6BBC5-1423.htm
Viewing Clips in the LUT Editor
./files/GUID-882EC84C-9D2E-4918-93D5-0DEE92AD530-1424.htm
Defining a Basic LUT Type
./files/GUID-693C7FD7-6765-4DFC-8237-A5846CFACCD-1425.htm
Modifying Basic Conversion LUT Curves
./files/GUID-62FF228B-E4D6-4197-976B-93178B80B7E-1426.htm
Advanced Editing of the Conversion LUT Curve
./files/GUID-0CC2CF9B-7B64-41F4-A720-15AF28A1A4A-1427.htm
Comparing Colour Values Using Colour Patches
./files/GUID-1C59F84E-4965-4145-BEFF-F349C789012-1428.htm
Saving LUT Editor Setups
./files/GUID-DE37365C-D30D-4126-AEA8-D7943CEF1ED-1429.htm
Loading LUT Editor Setups
./files/GUID-E41575DE-F226-47F9-8209-F7E470C4D83-1430.htm
Exporting LUTs
./files/GUID-56514B0A-BC92-41EC-99A8-A71DA5F2961-1431.htm
Tone Mapping in the LUT Editor
./files/GUID-8E0B6E61-9C71-4C7C-9D07-8A2302841BB-1432.htm
Converting an OpenEXR Image in the LUT Editor
./files/GUID-0DEBAD2F-B3D0-4031-93F5-AD8A879C4C2-1433.htm
Adjusting Algorithms Based on Image Data Type
./files/GUID-D15F86C7-D690-42A2-B297-F47483F6BB9-1434.htm
Controlling Image Display using Exposure and Image Data Type
./files/GUID-6B093714-A36F-4BD5-9F49-99C2EBD3886-1435.htm
Controlling Image Display Gesturally
./files/GUID-457B75D2-0B2F-48F7-9309-AA968634DD4-1436.htm
Adding and Removing Film Grain
./files/GUID-8CE25DAD-5895-4F04-BA85-5A843D0F30C-1437.htm
About Film Grain
./files/GUID-D7B09F64-67B2-40BE-A942-6DAF604173E-1438.htm
Removing Grain from a Clip
./files/GUID-89E2F1DA-15FD-4BB8-A92E-5D80FE37328-1439.htm
Adding Grain to a Clip
./files/GUID-584CB7F6-E774-45C6-B25E-9C8811B4390-1440.htm
Adding Grain Using a Preset Grain Signature
./files/GUID-BA59CB88-6ECA-4A5D-ADB9-77F7B66A4EB-1441.htm
Adding Monochrome Grain
./files/GUID-50715C56-DB79-48DD-82B1-14D5D87FA40-1442.htm
Adding Grain Using a Custom or Monochrome Grain Signature
./files/GUID-E5B8C779-96CB-43AC-8232-4F63571D6E7-1443.htm
Matching Grain between Clips
./files/GUID-1F832F6F-8159-4FD7-AA2A-42D9CEAD3E7-1444.htm
Analysing the Grain in the Back Clip
./files/GUID-2F6FA996-42DD-4B9D-9C60-69903D0A2A3-1445.htm
Modifying the Results of the Analysis
./files/GUID-EAC06D85-318A-45C3-AB28-861D0B00CF6-1446.htm
Adjusting the Grain Size
./files/GUID-2E471E66-3254-41B7-A9ED-0FE9CAC21FF-1447.htm
Adding Grain with a Matte
./files/GUID-74BF6C88-0791-4EDA-87EF-11279294BC2-1448.htm
Defining the DeGrain and ReGrain Area
./files/GUID-D906963D-5469-4001-81AE-D821624AFC3-1449.htm
Saving and Loading Grain Management Setups
./files/GUID-757A1A8B-EE0F-48E2-A285-C61369D4CEF-1450.htm
Processing and Formatting Commands
./files/GUID-A23F1C96-03AD-4F60-AD3F-2B50782BBE9-1451.htm
Accessing the Processing Menu
./files/GUID-667D6BCB-1F7E-4F2D-82F1-C985B1425C7-1452.htm
Previewing Results for Processing Commands
./files/GUID-F2EF4ECF-EE66-40C9-9325-0FE7FDC9E89-1453.htm
Simulating the Motion Blur of a Moving Object
./files/GUID-24BA6974-356E-4CA5-BA8A-1B857B3093A-1454.htm
Examples of Averaging Source Clips
./files/GUID-361FD4BB-D89F-41BA-BE2C-A5C73551F1E-1455.htm
Creating Compound Images
./files/GUID-EFD8954B-5067-42F8-99B6-371B0AD447B-1456.htm
Flipping Images
./files/GUID-2D24B7AC-3567-42BE-BC45-0182403237F-1457.htm
Using Logical Operations
./files/GUID-414BDDD9-2C1D-49B0-906E-31092109C51-1458.htm
Generating a Difference Matte
./files/GUID-2B70DF7A-6974-454F-9B91-BC86C4F06F1-1459.htm
Using the Auto Matte Command
./files/GUID-23DB76D6-14DE-4F19-B1F0-9248BEF2391-1460.htm
Creating a Monochrome Clip
./files/GUID-8718126A-38BD-45FB-ABFD-B2FD498BE91-1461.htm
Creating a Negative Clip
./files/GUID-CF073D0E-6EDD-4C33-8D82-63B178B2E33-1462.htm
Modifying the Luma and Chroma of a Clip
./files/GUID-28A57C9D-D18A-4789-9994-6DF5A2A6087-1463.htm
Creating Coloured Frames
./files/GUID-BCA4E408-0918-4FDD-A154-8BB757FD4F9-1464.htm
Accessing the Format Menu
./files/GUID-6B07068E-F036-4F92-B89E-2A2DF3E0C94-1465.htm
Previewing Results for Format Commands
./files/GUID-2434681B-424E-47F4-B2BF-AB244C2A0F3-1466.htm
Using Separate and Combine
./files/GUID-223A7BA6-B2D7-48E1-B396-45CCF703227-1467.htm
Combining Colour Space Channels in a Clip
./files/GUID-0E1EA7E3-3740-42CB-AEDA-F1704957CF4-1468.htm
Separating RGB Channels in a Clip
./files/GUID-97EBB5E6-9500-4E93-8DDB-CE33373108B-1469.htm
Dealing and Interleaving Clips
./files/GUID-A8F02913-1B6B-4311-80A5-B7E8F086B08-1470.htm
Dealing Clips
./files/GUID-7145FF96-0903-4D31-9A8C-38DB9701846-1471.htm
Interleaving Clips
./files/GUID-2BAD145F-B32A-4A98-BC3F-7B53A0ED4BD-1472.htm
Flame FX
./files/GUID-04067C1A-F137-4F1F-8B56-2F8F3E007F0-1473.htm
2D Transform
./files/GUID-3F39D925-B7CF-454E-90E0-6B07C8C9414-1474.htm
General Settings
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Axis Settings
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Camera Shake Settings
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Perspective and Random Seed Settings
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Texture Settings
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Anti-Aliasing Settings
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Motion Blur Settings
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Result Output Settings
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Canvas Resolution Settings
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Auto Stabilize
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Analysis Settings
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Stabilization Settings
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Reference and Tracker Settings
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Offsets Settings
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Rendering Settings
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Blend & Comp
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General Settings
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Input Settings
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Matte Blending Settings
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Result Output Settings
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Blur
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General Settings
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Setup Settings
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Blur Type Settings
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Colour Space Settings
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Centre Settings (Radial only)
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Front Settings
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Matte Settings
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Channels Settings
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Blending Settings
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Kernel Settings (Defocus only)
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Bump Displace
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Bumps Settings
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Light Settings
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Texture Settings
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RGB Distortion Settings
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Repeat Mode Settings
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Damage
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Film Damage Effects
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Blotches Settings
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Colour Settings
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Dust Settings
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Grain Settings
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Scratches Settings
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Splices Settings
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Defocus Settings
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Flicker Settings
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Hairs Settings
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Jitter Settings
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Vignette Settings
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Analog Video Damage Effects
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Analog Drops Settings
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Distortion Settings
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Interference Settings
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Lines Settings
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Play Effects Settings
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Vertical Offset Settings
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Blur Settings
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Colour Settings
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Ghosting Settings
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Scanlines Settings
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Snow Settings
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TV Distort Settings
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Digital Video Damage Effects
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Chroma Errors Settings
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Colour Artifacts Settings
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Compression Settings
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Digital Drops Settings
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Play Effects Settings
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Pixelation Settings
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Deform
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General Settings
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Effect Parameters
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Transform Settings
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Anti-Aliasing Settings
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Denoise
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Setup Settings
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Grain Analysis Settings
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Denoise Settings
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Histogram Settings
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Median Filtering Settings
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Depth Of Field
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Blur and Blooming Settings
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Bokeh Settings
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Slices and Edge Artifacts Settings
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Z-Depth Settings
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Depth-O-Gram Settings
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Modifying Depth of Field Gesturally
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Bokeh Profile Settings
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Edge Detect
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General Settings
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Edge Detection Settings
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Edge Effects Settings
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Colour Correction Settings
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Blending Settings
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Glow
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Using Glow Presets
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General Settings
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Setup Settings
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Glow Type Settings
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Centre Settings (Radial only)
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Input Settings
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Front Settings
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Matte Settings
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Colour Settings
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Channels Settings
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Blending Settings
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Result Settings
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Gradient
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Setup Settings
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Type Settings
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Orientation Settings
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Gradient Controls Settings
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Ramps Settings
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Radial Shape Settings
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Spline Shape Settings
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Points Settings
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Blending Settings
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Result Output Settings
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Alpha Output Settings
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Map Convert
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Input and Output Format Settings
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Transform Settings
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Output Size Settings
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Matte Edge
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General Settings
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Edges Settings
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Basic Settings
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Advanced Settings
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Shrink Settings
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Erode Settings
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Blur Settings
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Matte Luminance Curve Settings
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Noise Settings
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Pixel Spread
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Type Settings
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Spread Settings
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Output Settings
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Stereo
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General Settings
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Creative Effects
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Colour Corrector
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About Colour Correcting
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Accessing the Colour Corrector
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Accessing the Colour Corrector from Other Modules
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Hiding the Colour Corrector Menu
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Overlay User Interface
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Viewing Clips
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Colour Corrector Settings
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Inverting the Matte
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Changing the Background Brightness
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Creating a Crop Box
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Dynamic Updating
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Viewing Reference Clips
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Resetting Colour Corrections
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Saving Colour Correction Setups and Preferences
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Colour Sampling
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Colour Sampling and Processing Order
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Matching Colours
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Colour Correcting
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Colour Correcting Shadows, Midtones, and Highlights
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Adjusting the Hue
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Adjusting the Saturation
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Adjusting the Pivot
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Rewiring the RGB Channels
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Adjusting the Gamma
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Adjusting the Gain and Offset
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Adjusting the Contrast
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Suppressing Colours
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Adjusting the Colour Balance
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Adjusting the Colour Range
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Increasing Image Contrast
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Reducing Image Contrast
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Defining Luma Ranges
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Remapping Colour Values
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Animating a Colour Correction
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Processing Colour Changes
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Colour Warper
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About the Colour Warper
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Accessing the Colour Warper
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Setting Up Your Work Environment
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Multiple Viewports
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Reference Clips
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Viewing Colour Information with a Vectorscope
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Viewing Luma Information with the 2D Luma Histogram
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Colour Correcting All or Part of an Image
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Cropping the Colour Correction Area
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Inverting the Matte
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Resetting Colour Corrections
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Resetting and Clearing Values
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Saving Colour Correction Setups and Preferences
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Using Undo and Redo
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Sampling Clips in the Image Window
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Selecting Colour Ranges for Colour Correction
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Generating Mattes
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Clearing and Deleting Mattes and Colour Corrections
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Correcting Colour Imbalances
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Setting Black and White Levels
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Removing Unwanted Colour
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Improving Contrast
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Adjusting Shadows and Highlights to Improve Contrast
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Increasing Saturation
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Improving Contrast Using Gamma
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Matching Colours in Clips
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Matching Specific Colours
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Matching Shadows, Highlights, or Overall Saturation
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Performing Hue Shifts
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Creating Colour Casts
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Readjusting Colour After a Colour Correction
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Removing Colour Spill
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Creating Subsetups
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Storing and Retrieving Subsetups
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Naming Subsetups
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Replacing Subsetups
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Comparing Subsetups
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Saving and Loading Subsetups
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Image Filters
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About Filters
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Accessing the Filter Menu
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Applying a Filter to a Clip
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Filter Library
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Customizing Filters
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Using Matrix Filter Elements
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Using Procedural Filters
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Saving Custom Filters
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Keyer
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About the Keyer
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Accessing the Keyer
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Storing Colours in Reference Colour Pots
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Creating and Refining a Key
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Generating Mattes
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Removing Colour Spill
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Blending Front and Back Clips
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Removing Grain
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Removing Unwanted Greys
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Creating a Key by Extracting a Single Colour
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Extracting a Primary Colour
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Extracting a Custom Colour
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Creating a Key by Extracting a Range of Colours
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Selecting a Colour Model
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Trying Out Different Colour Models
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Setting the Softness Range
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Setting the Tolerance Range
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Plotting Colour Values When Adjusting Tolerance or Softness
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Creating a Key by Setting the Luminance
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Adjusting the Luminance of the Key
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Setting the Range of Luminance Values
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Remapping Black and White
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Boosting the Key\'s Luminance Using Gain and Lift
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Using the Luminance Curves
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Refining the Key
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Modifying the Edges of the Key
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Blurring Grainy Clips
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Inverting the Matte
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Suppressing Colour Spill
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Blending the Front and Back Clip
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Colour Correcting the Key
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Colour Correcting the Result Clip
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Colour Correcting the Front Clip
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Animating Your Key
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Motion Update
./files/GUID-1EF506FE-196A-43A5-A03B-22928B8EEAF-1735.htm
Additional Keying Techniques
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Viewing a Key with a Solid Colour Background
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Cropping the Key Area
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Resetting Keys
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Processing Clips
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Processing Options
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Modular Keyer
./files/GUID-D1D36D89-20BB-4405-AEE6-75AB6A5F1C3-1742.htm
About the Modular Keyer
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Accessing the Modular Keyer
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Modular Keyer Node Bins
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Customizing the Modular Keyer Bin
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Creating Custom Nodes
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Viewing Clips in the Image Window
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Setting Up the Processing Pipeline
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Selecting a Default Processing Pipeline
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Types of Processing Nodes
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Adding Nodes to the Pipeline
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Moving Nodes to the Pipeline
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Updating Nodes
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Displaying Node Menus
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Adding Clips to the Pipeline
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Offsetting a Clip
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Setting a Context Point
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Comparing Colours on Different Images
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Cropping the Key Area
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Key Setups
./files/GUID-267B00B7-1BE7-4439-9049-511B217A4C4-1761.htm
Backing Up the Key Setup
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Saving the Key Setup
./files/GUID-E98EB038-A21C-46C8-AB49-020B1FF4CB0-1763.htm
Saving Individual Nodes
./files/GUID-32F5E476-62D5-41B0-B9CB-B0A1EA226E0-1764.htm
Modular Keyer Node Reference
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2D Histogram Node
./files/GUID-53B7A079-B6A9-47F8-9CEA-DB8BAC99007-1766.htm
Colour Correct Node
./files/GUID-35151E47-F4B4-47B9-8AE5-7335DD90866-1767.htm
Colour Curves Node
./files/GUID-032CDD73-C679-4460-B866-6BABF944433-1768.htm
Colour Warper Node
./files/GUID-A8928C22-736C-435A-9927-5D6EC34468E-1769.htm
Difference Matte Node
./files/GUID-C5C71F12-FC02-48D6-9885-6987C520B85-1770.htm
Degrain and Regrain Nodes
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Logic Op Node
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LUT Editor Node
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Master Keyer Node
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Matte Curves Node
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Monochrome Node
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MUX Node
./files/GUID-376B3AAF-6076-4AC9-8886-9F99A9A88A0-1777.htm
Negative Node
./files/GUID-5D4DADBC-B9CC-4DB6-BDB6-8800ED02A5B-1778.htm
Resize Node
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Result Node
./files/GUID-DED5AD93-9419-4B42-99C7-334BE4027F7-1780.htm
Using Blend Nodes
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Colour Blend Node
./files/GUID-DEA8DC99-2CCD-4403-BA19-0184EDCC005-1782.htm
Matte Blend Node
./files/GUID-EEBD43FA-C286-428A-9225-76BC0752BF6-1783.htm
Adding a Matte to a Blend Node
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Blending the Front and Back Images of a Layer
./files/GUID-FC005ED6-343A-4ADC-B12A-5C58C2C5DA3-1785.htm
Using Several Layers in a Blend Node
./files/GUID-73269430-5A61-4CC9-9B14-A0BDF45EA35-1786.htm
Bypassing Pipes
./files/GUID-14CCBCDB-7C7B-42EC-9FD3-838F8BBEC81-1787.htm
Animation in the Modular Keyer
./files/GUID-A7DC333F-812C-4CAA-8BD7-9E274D00AFC-1788.htm
Nodes Placement Table
./files/GUID-8A6A7AB9-2BB1-46E4-B1F8-FE9520ED3DD-1789.htm
3D Keyer
./files/GUID-160749EB-4936-48D3-826F-D85B0AF11B1-1790.htm
About the 3D Keyer
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3D Keying Workflow
./files/GUID-34276E49-4FDE-40CB-9AA1-181C7EEB4A5-1792.htm
Accessing the 3D Keyer
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Creating a Precise Key
./files/GUID-468C6F06-AFC3-48A1-BEAF-DA21C83BCAD-1794.htm
Using the RGB Viewer
./files/GUID-250F08BD-9CEA-48BF-AC83-238ECAD256F-1795.htm
Setting the Tolerance
./files/GUID-3E4C0DA5-9326-40C3-9C3F-4D800DA4B8A-1796.htm
Setting the Softness
./files/GUID-18089524-1411-4FCD-8CC9-491BCBD4EED-1797.htm
Removing Noise from Softened Areas
./files/GUID-C0E2FFD6-03A7-4193-950C-3F7B17E9A27-1798.htm
Using YUV Softness
./files/GUID-D27A684A-2B95-4415-BABA-5C68BD68D98-1799.htm
Removing Grey Areas in the Key
./files/GUID-39246801-0C3E-4ADD-B5A7-8FD53E37FA8-1800.htm
Mastering the RGB Viewer
./files/GUID-72817AAE-EF5B-4C3C-9FD9-D1FAE1EF3FC-1801.htm
Moving, Rotating, and Zooming in on the RGB Viewer
./files/GUID-DF53DF05-62CB-4EF3-8F49-FAD78E52F3E-1802.htm
Setting the Display of the RGB Viewer
./files/GUID-3A776674-0171-4EF4-8763-018901CFD32-1803.htm
Changing the Display of Key Elements
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Displaying Plotted Points and Regions
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Selecting Key Elements in the RGB Viewer
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Controlling Elements with the Directional Arrow
./files/GUID-BE716726-0F62-42D2-BFDC-C928F62DE47-1807.htm
Plotting Colour Values
./files/GUID-35AE31A5-320E-44A7-B816-AA9ED487731-1808.htm
Translating, Scaling, and Rotating Key Elements
./files/GUID-D5A186DB-DD71-4011-9801-2D5A9B2E82B-1809.htm
Reshaping the Convex Hull
./files/GUID-A9AD1C77-2602-493A-9F54-72E0784F7D4-1810.htm
Animating Key Elements
./files/GUID-0A867B82-9625-4FCA-889D-4C1B8E03997-1811.htm
Animating the Range of Key Elements
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Animating the Patch Parameters
./files/GUID-311207F7-C4FB-4B3B-A469-F102D0F8BC2-1813.htm
Resetting a Channel
./files/GUID-80A6FEF6-BC8A-4A22-91BE-A571A0109AE-1814.htm
More Keying Techniques
./files/GUID-8F872065-E2DD-4178-B2C7-F857E03512B-1815.htm
Techniques for Adjusting Softness
./files/GUID-7CA1C1EE-3C98-473F-B44D-C5E6BED736B-1816.htm
Adjusting Transparencies with Patches
./files/GUID-7AA693F6-7EE1-4496-998E-F0CE4B9281E-1817.htm
Setting 3D Keyer Preferences
./files/GUID-E60A2373-18A6-491E-B0BB-B8EBA25F968-1818.htm
Auto Key
./files/GUID-AF16AADE-30C0-405E-B11A-E0AE2F30E53-1819.htm
Regen
./files/GUID-0567A54E-7F98-4939-94A0-8C55DA74C6F-1820.htm
Garbage Masks
./files/GUID-C1C503F2-99C7-4AC7-B4E1-55EDB5116B1-1821.htm
About Garbage Masks
./files/GUID-B4A37513-7CF4-417E-B1E8-4185F2ADA35-1822.htm
Using Garbage Masks in Batch and the Modular Keyer
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Accessing the Garbage Mask Menu
./files/GUID-F55B2BCC-E8B2-43DB-8245-51EFD5EF876-1824.htm
About Garbage Mask Options
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Setting Mask Options
./files/GUID-2CF14887-C3D6-44B5-B0FD-C62DC3A38CF-1826.htm
About Drawing Options
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Drawing a Mask
./files/GUID-42760527-0BA6-49BE-A5B2-5E0A454B9AC-1828.htm
Adjusting the Number of Points in Freehand Segments
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Garbage Mask Nodes
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Changing the Priority Order of Masks
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Transforming the Mask
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Manipulating Vertices and Tangents
./files/GUID-8E203A0F-8A34-438F-B8C7-B19E043E368-1833.htm
Selecting Vertices and Tangents
./files/GUID-53F8A9EE-07CD-4FCD-9E43-1AC38FB3EEF-1834.htm
Selecting Pickers and Softness Vertices
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Moving Vertices and Tangents
./files/GUID-995E185E-79D5-491E-BF60-A4BBBC8982D-1836.htm
Breaking Tangents
./files/GUID-93C47812-1485-4697-B5B2-68EF1B96558-1837.htm
Removing and Adding Tangents
./files/GUID-D3E47E31-25A3-459D-B904-DD200900AF3-1838.htm
Automatically Adjusting Tangent Handles of Adjacent Vertices
./files/GUID-63B102E9-8E9E-4E05-903C-DE456EBF607-1839.htm
Creating Right-Angled Vertices
./files/GUID-12AF78D4-EEE8-471F-8DF5-776C7EFF3B2-1840.htm
Animating Garbage Masks
./files/GUID-EAA5620C-A4E8-47FE-82E0-B3C8B24AA6D-1841.htm
Animating Masks Using the Shape Channel
./files/GUID-0186FB38-E8CA-4045-82E2-3F366DC070E-1842.htm
Animating Masks Using Spline Keyframing
./files/GUID-FB4F45CC-290E-41AC-9C2F-A0286E55438-1843.htm
Animating Masks Using Tracking
./files/GUID-594E6340-3CA2-45BF-BF02-0D4204FB8F5-1844.htm
Applying Motion Blur to Garbage Masks
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Blurring a Stationary Garbage Mask
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Rendering Garbage Masks in Interlaced Mode
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Using Multiple Garbage Masks
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Refining the Mask
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Applying Softness Using a Uniform Gradient
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Applying Softness Using Pickers
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Mixing Advanced Gradient and Pickers
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Applying Softness Using the Tracer
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Animating a Tracer Mask
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Tracking with the Tracer
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Troubleshooting the Tracer
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Saving Garbage Mask Setups
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Loading Garbage Mask Setups
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Preset Garbage Mask Setups
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Importing and Exporting Raw Setup Files
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Compositor and Optics
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About the Compositor and Optics
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Accessing the Compositor
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Cropping the Front Clip
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Controlling the Camera in the Scene
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Setting Front Clip Attributes
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Adding a Shadow to the Front Clip
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Creating Motion Paths
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Tracking Clips
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Applying the Tracking Data
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Colour Correcting Clips
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Processing Your Clips
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Quick Compositing
./files/GUID-BDC7C501-A236-4EC5-AAB5-49AF5C1BD89-1873.htm
Creating Glow Effects Using Optics
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Animating Glow Effects
./files/GUID-6231C7D6-09A1-41A8-8C4C-96BDF0E66AA-1875.htm
Setting Keyframes Automatically
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Tracking and Stabilizing
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About Tracking and Stabilizing
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Accessing the Stabilizer
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How the Stabilizer Works
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Working with Trackers
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Selecting a Reference Point
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Selecting a Tracker
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Positioning the Reference and Tracker Boxes
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Moving the Reference
./files/GUID-8F2F8C71-92C0-43BA-BDE7-BD669C3A92B-1885.htm
Resetting the Reference and Tracker Boxes
./files/GUID-540A482F-C0EE-4D21-88BB-9FC9D8B01B9-1886.htm
Resizing the Reference and Tracker Boxes
./files/GUID-FA091F73-412C-4FBC-9234-D3D9549D18B-1887.htm
Working with Multiple Trackers
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Stabilizing
./files/GUID-A3D9E2FD-B74E-4F3B-B3E2-FF471A7DDFB-1889.htm
Simple Stabilization
./files/GUID-C17B7B5A-7F77-4FEB-AF5B-A57D47FEE12-1890.htm
Stabilizing a Clip from Action
./files/GUID-C854B301-5CA5-47F9-96E2-3EA4AC16C9D-1891.htm
Removing Jitter While Keeping Overall Motion
./files/GUID-533CA977-C6B5-496A-B975-A335BE129D8-1892.htm
Removing Jitter with Fixed X and Fixed Y
./files/GUID-47AD31A4-985A-429E-8C5F-17C37D0D77B-1893.htm
Smoothing Out Camera Motion
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Tracking
./files/GUID-CD7C030B-AAFB-4B3D-977F-DC4AD353180-1895.htm
Tracking from the Compositor
./files/GUID-08CD2419-19D9-4049-8828-1AF3E0AA1B0-1896.htm
One-Point and Two-Point Tracking
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Four-Point Tracking
./files/GUID-43508309-7C2C-41FB-A2C8-218B8FAD23E-1898.htm
Tracking Difficult Shots and Correcting Errors
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Resetting the Shift Data
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Adjusting the Size of the Tracker Box
./files/GUID-61495662-46E7-4C11-9534-92C7FC6EEA1-1901.htm
Positioning the Tracker Box Manually
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Locking Keyframes in Place
./files/GUID-397EB8A9-0D7E-467E-8BD4-170B3D74BEF-1903.htm
Changing the Reference Point
./files/GUID-02B59C4F-CA09-4100-A163-FA3F7BDE84D-1904.htm
Finding the Best Tolerance Value
./files/GUID-373222A9-F9AA-4D18-BB50-ED7B6F8CF94-1905.htm
Analysing Backward
./files/GUID-7D5A3E3D-957E-488C-897B-3C88FE23845-1906.htm
Tracking Manually
./files/GUID-24D61370-36D1-4F4E-A54B-C5E0FE4CDA4-1907.htm
Analysing One Frame at a Time
./files/GUID-DFC3B7A6-7A07-45E7-9BC3-F291A803229-1908.htm
Editing the Stabilizer Channels on the Image
./files/GUID-98B6EC0E-05F6-4480-A0E2-79CAEA7D7BB-1909.htm
Tracking a Degraded Copy of the Clip
./files/GUID-562D8A73-7B1E-4CE9-B69B-BE12D4AF210-1910.htm
Setup Options
./files/GUID-2352F662-FDF9-4FCF-9285-80EE8B93A2E-1911.htm
Rendering Options
./files/GUID-30488B79-6957-46C5-A5E4-9A468DA6958-1912.htm
Tracker Options
./files/GUID-0E0976A6-2CAC-4658-833E-2F935FA79DA-1913.htm
Display Options
./files/GUID-60B8F0A5-154E-4C94-A2F1-6A6932A7C30-1914.htm
Other Tracking Options
./files/GUID-AE7A100E-AA01-4E2A-9933-4517AD5CBBE-1915.htm
Copying Shift Channels
./files/GUID-F21D740B-D2A2-4D63-A4FC-9C9FBDD541C-1916.htm
Importing and Exporting Data
./files/GUID-F9094065-F992-44C7-A303-953E7A23B81-1917.htm
Distort
./files/GUID-569BF544-0B65-40A0-B3BD-C5EAB893EE6-1918.htm
About Distort
./files/GUID-8A5CAFFB-6621-4158-85F1-2C6B2A62296-1919.htm
Warping in the Distort Module
./files/GUID-B638C675-7B41-418D-A5F0-408FF712515-1920.htm
Morphing in the Distort Module
./files/GUID-EF7833AC-9B11-466D-9766-3599FDDE51D-1921.htm
Mesh-Based Warps and Morphs
./files/GUID-4DE6494F-E406-4310-8B62-EF1BA5ABEAE-1922.htm
Accessing the Distort Menu
./files/GUID-99B1374A-B7A5-492B-BB49-D3499D12B0C-1923.htm
Using Distort\'s Views and Clip Display
./files/GUID-9A8FAAA2-B769-4B77-B2E4-2C4C077B06E-1924.htm
Changing Views
./files/GUID-6011895A-87F5-43BB-9415-5A5A782B081-1925.htm
Displaying Clips
./files/GUID-C2305A76-FA67-473D-9C04-4173FA7BFBC-1926.htm
Creating Splines
./files/GUID-CF5CD9E4-2ED2-44AB-B62C-14A3551A544-1927.htm
Using Garbage Masks as Distort Splines
./files/GUID-42767E05-E71D-4E71-8313-6565FE1D43B-1928.htm
Drawing Splines
./files/GUID-DBDEEF44-7A78-4A15-9F4F-C3226B8D773-1929.htm
Changing the Colour of Tangents
./files/GUID-598D4954-A86D-4030-B898-43E3316B07A-1930.htm
Linking and Unlinking Splines and Axes
./files/GUID-7D9668A4-DEAB-4ACE-BACE-4BD2CF62B76-1931.htm
Editing Splines
./files/GUID-7F18D147-4D0D-41F5-964F-6FF95257905-1932.htm
Transforming Splines
./files/GUID-CE5FA16F-E182-46FA-BD00-D0B87293767-1933.htm
Instancing Distort Splines
./files/GUID-0532346A-3299-47B4-9E0F-AFF8E93AF4D-1934.htm
Using Distort\'s Schematic
./files/GUID-6E51CA97-C54D-4392-AB92-DB88076C4E3-1935.htm
Node Types
./files/GUID-3E830AD2-B568-44CF-A4C8-890658725D2-1936.htm
Adding Spline Node Trees
./files/GUID-C4F6ED77-2DB1-4173-ADF7-3361F51DD7D-1937.htm
Toggling Spline Nodes from One Input to Another
./files/GUID-FEF3C60E-7593-45A6-9EA2-47B1CF9DB41-1938.htm
Linking Source Nodes
./files/GUID-E5F00060-11A1-422A-931D-210D069E30F-1939.htm
Animating and Tracking Splines
./files/GUID-6C0907EE-7DD3-4FD9-AE80-A1CAEE2A358-1940.htm
Animating Splines
./files/GUID-862A741E-E7DC-4067-9B28-371ADA0ACEE-1941.htm
Loading a Clip into the Stabilizer
./files/GUID-7BC0720C-0A92-4780-AE60-4855930E748-1942.htm
Blending Clips
./files/GUID-441EDB06-ED47-4985-80C5-1BF58D590F7-1943.htm
Interpolating Features
./files/GUID-82942827-2967-4A9A-9804-B81712E93C1-1944.htm
Refining Distortions
./files/GUID-940ADB74-D97C-44BA-848B-5C9F8E2DE3B-1945.htm
Working with Correspondence Points
./files/GUID-D7C89A0C-333D-42E9-9A8D-F2E2705EA3A-1946.htm
Adjusting Resolution
./files/GUID-B0D51ED2-9599-4749-818A-504D7456E3B-1947.htm
Adjusting the Degree of Distortion
./files/GUID-9FF961C5-EF86-4404-8F80-E122DF246A8-1948.htm
Filling in Gaps at Edges of Distorted Clips
./files/GUID-0FF5B0F1-D1DE-4C04-8001-21DD900C172-1949.htm
Warping Example
./files/GUID-9CC0FD43-29E7-4CB0-9D4C-B156B69120F-1950.htm
Distort Animation Channels
./files/GUID-88DCB3DD-72A2-4550-A082-404AD615929-1951.htm
Interpolation and InterpShape Channels
./files/GUID-97FD7550-8091-43C0-9943-842ECFF6FAF-1952.htm
Using Distort in Batch
./files/GUID-9F875F0A-5879-48BD-A19A-F518429DF0E-1953.htm
Creating a Distortion to Feed into Action Media
./files/GUID-D5522362-2687-4315-AE82-7CA4D0EA5AD-1954.htm
Saving Preferences
./files/GUID-603DF83A-78ED-4676-969D-8B8789994B9-1955.htm
Saving and Loading Distort Setups
./files/GUID-4B7C5DE3-30C4-44C8-8A13-B890A4AED9B-1956.htm
Warper
./files/GUID-3C7972FF-C938-4947-91DB-0FA776CCED6-1957.htm
About the Warper
./files/GUID-A87C5069-ABC4-42E2-A769-02F5828350E-1958.htm
Accessing the Warper
./files/GUID-83607DBB-7A1E-42A5-8BB7-E60F1664F3D-1959.htm
Setting Up the Clips
./files/GUID-1B3C545A-A1F4-411A-8D54-26A81279D39-1960.htm
Activating Clips
./files/GUID-841DC1B4-C432-4879-9BEB-9E815E6740B-1961.htm
Creating Meshes
./files/GUID-08DADDC6-E22A-4FCF-A489-6FBE8ACD360-1962.htm
Defining a Mesh
./files/GUID-1F9669C6-D0B1-401A-9E23-BCA1A510297-1963.htm
Adding Patches
./files/GUID-A6835EE4-14F1-4DF6-A8BB-DA5DA6BA59B-1964.htm
Modifying a Mesh
./files/GUID-A5D198C7-7D58-46F7-902A-927AC32DEE2-1965.htm
Moving Control Points, Edges, and Tangent Handles
./files/GUID-04D7A932-04FB-4C45-998F-531627B1E8A-1966.htm
Selecting Multiple Control Points
./files/GUID-7208D907-AC94-4DED-AB13-3A9DF1DE49C-1967.htm
Translating, Scaling, and Rotating the Mesh
./files/GUID-ABCF622D-6A65-47C6-93B8-AC83D1CB8BA-1968.htm
Subdividing a Patch
./files/GUID-19202BE2-1CED-4815-81CA-72ABC46E9CB-1969.htm
Adding a Vertex
./files/GUID-A0E7C468-BE67-4263-A368-9073E77985B-1970.htm
Using the Freehand Mesh Tool
./files/GUID-F387725C-00A3-4A2B-8931-132E9D54B45-1971.htm
Warping with the Magnet Tool
./files/GUID-9E10AE37-B4E9-4357-9B7E-BAFAE13C077-1972.htm
Modifying the Meshes for Live-Action Clips
./files/GUID-E65DD17D-0AFF-4516-B2EF-95AD6D01CAF-1973.htm
Loading a Clip into the Stabilizer
./files/GUID-3FC62128-9FA0-4B64-98FC-8D492410B84-1974.htm
Copying and Pasting Meshes for a Live-Action Clip
./files/GUID-7A3CB41E-D933-40D2-A1DB-CD4B493C56A-1975.htm
Copying and Pasting Meshes for a Still Clip
./files/GUID-C139F1AA-B831-4228-B393-F79647717D5-1976.htm
Warping
./files/GUID-5B5D2335-2E38-4ED9-BB06-71811FD6ACA-1977.htm
Defining the Source Mesh
./files/GUID-F68A7D13-355A-4111-96D1-3F77761DBF6-1978.htm
Defining the Destination Mesh
./files/GUID-8C96EC45-6FAF-4DE8-B6D3-2A7AE15C3BC-1979.htm
Warping a Still Clip
./files/GUID-A892820D-33CD-4C88-B0BF-EF4AF203E62-1980.htm
Warping a Region of a Clip
./files/GUID-C912EB66-DEA7-4529-BB35-C755DCFDA72-1981.htm
Morphing
./files/GUID-967FD69B-DCD5-4B3A-958E-FC206C2448C-1982.htm
Defining the Front Source Mesh
./files/GUID-87923DBB-7F01-473F-B52C-0530A73D01F-1983.htm
Defining the Back Source Mesh
./files/GUID-B830FD60-73D7-4DE7-8DB4-809ED3F370D-1984.htm
Using Source Interpolation
./files/GUID-4BE949F8-0FDB-455A-8F9C-D52CF96E347-1985.htm
Setting Keyframes Manually
./files/GUID-7C689A19-E1CE-484C-BE87-74583ACB2C9-1986.htm
Morphing Between Two Still Clips
./files/GUID-A3E47105-016D-4393-B133-4E4F52DAA60-1987.htm
Morphing Between Two Live-Action Clips
./files/GUID-A2764EF4-2DAE-48EC-BB7C-0D5BB12EE3E-1988.htm
Setup Options
./files/GUID-058BACF9-6A8A-4149-A073-AADB5CBB41B-1989.htm
Rendering Settings
./files/GUID-B4E54753-A6F5-4126-9B42-75F44EE6AE9-1990.htm
Texture Settings
./files/GUID-DB87B42F-CB13-49B3-AF65-EBFF9F2582E-1991.htm
Warper Settings
./files/GUID-7BADC098-C85E-4ECD-8768-B1118140D32-1992.htm
Slip Settings
./files/GUID-69365E74-0342-4B17-92EF-CB151C3D859-1993.htm
Display Settings
./files/GUID-D64B6FFE-2C80-45E8-8C43-26CE869E47B-1994.htm
Text
./files/GUID-507A95A7-FE4F-49A6-BBBC-0DA03B1828D-1995.htm
About Text
./files/GUID-4BCA91AD-6312-479B-B301-5837C75D438-1996.htm
Text Workflow
./files/GUID-C1725D2E-B4C6-44BD-AB0D-020FC7E5818-1997.htm
Accessing the Text Module
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Setup and Processing Options
./files/GUID-7C9CD592-38F3-42ED-8229-E2EF8044210-1999.htm
Processing Text Clips
./files/GUID-416B0705-2650-4B6B-B68C-36CBF6893F8-2000.htm
Processing Considerations
./files/GUID-A4525DB9-0ADD-49FD-84FB-C2CA8BD3058-2001.htm
Saving and Loading Files
./files/GUID-8EB5720F-E21D-4B39-A07B-128EC3B4825-2002.htm
Saving Text Files
./files/GUID-D1BC5357-156A-4145-A4EB-0ECE7F6DC3C-2003.htm
Loading Text Files
./files/GUID-F6FBC9F5-E1EF-44B8-AB87-724AAF3066A-2004.htm
Adding Text to Clips
./files/GUID-00E3F3E7-7845-426A-A31A-456E12670EE-2005.htm
Creating a Layer
./files/GUID-84986849-40C1-4757-9E98-C174A82FA18-2006.htm
Entering Text
./files/GUID-9B29CD96-1D7A-4102-ABC4-9BD5CF86EAD-2007.htm
Word Processing Hotkeys
./files/GUID-B6C6690D-ECE9-4C3F-9E4E-55434C71F67-2008.htm
Creating Text Effects
./files/GUID-1E56B3B6-9942-4AB8-828F-E19B5ED5769-2009.htm
Modifying Layer and Character Properties
./files/GUID-242050A5-9023-468D-9174-F42672D6DFE-2010.htm
Copying and Pasting Character Channels
./files/GUID-B48ACBEF-DBCC-4CBE-8C90-37EA36D4BFB-2011.htm
Grouping Text Layers
./files/GUID-B3E52D08-EDC4-43C7-84D3-40BF2EBB5CA-2012.htm
Loading Logos
./files/GUID-FD7E989B-8EC7-422A-9E8F-205DC5CAA68-2013.htm
Tabulating Text
./files/GUID-E7182111-A1F2-48BB-A666-A6F520F924F-2014.htm
Spell Checking
./files/GUID-01AFEA65-E8A6-4D3A-BBD9-A6F7A60E24D-2015.htm
Creating Text Rolls and Text Crawls
./files/GUID-CDE55710-DEA5-4AB3-9179-71281C3EF0D-2016.htm
Animating Text
./files/GUID-8A7BD659-C3CE-44E9-9C23-BC1A1447DF8-2017.htm
Animating Paragraph Channels
./files/GUID-45555F65-F4F8-4CE0-99A7-5CEC8AB1328-2018.htm
Animating Text on a Motion Path
./files/GUID-5E830CBA-4C78-40BA-90F3-6D79544E5A8-2019.htm
Defining Styles
./files/GUID-376B65B0-5FCE-4A72-8774-0415D547378-2020.htm
Saving and Loading Styles
./files/GUID-B4F2C977-9680-496E-BDA5-9B419C34DF5-2021.htm
Saving Multiple Styles Automatically
./files/GUID-4CD688DA-2A98-4873-A1CF-BA4C557A080-2022.htm
Changing Fonts
./files/GUID-434E157F-BC7C-42D9-B728-88EB6671B83-2023.htm
Pasting Text from an External Source
./files/GUID-FC4FCC88-7E41-4869-BC14-51280253453-2024.htm
Entering Non-Latin Text
./files/GUID-CA5ED08D-BECF-4190-A9F1-B2DA01D3C01-2025.htm
Sparks
./files/GUID-9C16103E-76FC-4203-8B8B-142685D7C81-2026.htm
About Sparks
./files/GUID-57885C41-9D44-48F2-9714-A1EF8B195D4-2027.htm
Loading a Sparks Plug-in
./files/GUID-F6523ACA-3E07-4849-9D8F-99E31A002E3-2028.htm
Replacing a Sparks Plug-in
./files/GUID-CA05A497-051F-4AFA-A188-6443D22BFF1-2029.htm
Using a Sparks Plug-in
./files/GUID-B8C2411D-8E77-4E28-B0E8-F3A79DDD1FD-2030.htm
Developing Sparks
./files/3D_Compositing_with_Action.htm
3D Compositing with Action
./files/GUID-B29B65DE-C7DB-4F5B-8A8A-1A3C9C30532-2032.htm
Action: Basics
./files/GUID-88DD7753-49FA-4E83-BBDE-A2B9DA88668-2033.htm
About Action
./files/GUID-0A433FB3-7BDB-4865-88C4-417C4F77D6E-2034.htm
Action Concepts
./files/GUID-83284F77-82E0-4921-9C1F-B19997A90DA-2035.htm
Accessing the Action Module
./files/GUID-20F3CD85-D8D9-4517-8007-4A836930500-2036.htm
Automatically Creating Image Nodes
./files/GUID-D56453BD-2DDA-454A-BB34-8777CBEF095-2037.htm
Loading from a Multitrack Clip
./files/GUID-9EB240B3-A563-4116-B160-BBE434F45BB-2038.htm
Loading from a Multitrack Clip with Selfkey or Self Gaps
./files/GUID-C310D11C-88C5-433B-BD76-2A8C28C2DA8-2039.htm
Accessing Action through Batch
./files/GUID-F9C4E493-4BE8-4FF7-8AFD-C8268DCC1F9-2040.htm
Resetting Values
./files/GUID-4A02109C-7450-4E5E-8EEC-349006C994F-2041.htm
Using Floating Point Images
./files/GUID-8119860B-A695-4907-B620-6DE029698D4-2042.htm
Action Module Overview
./files/GUID-4A332DE9-9CF9-44B5-97B9-4FC7419ECC4-2043.htm
Changing Views
./files/GUID-1CACEA45-144B-4924-BA1E-1A9E5DEB211-2044.htm
Accessing Action Menus
./files/GUID-D03FD3B4-FC70-4141-BDA9-90DF53DE822-2045.htm
Using the Node Bin
./files/GUID-C441801C-D502-4D0E-9FFD-8FCBDE767DF-2046.htm
Animating with the Channel Editor
./files/GUID-9C7ABA23-336B-4D4E-BFEE-FFB29A21336-2047.htm
Using the Schematic and Menu Tabs
./files/GUID-B9BC29A6-A235-47E3-9F4E-DF5E8F077DE-2048.htm
Populating Menu Tabs of Selected Objects
./files/GUID-6CC12095-F548-4297-B7AE-FB07A16C5EF-2049.htm
Using the Object Menu for Multiple Selections
./files/GUID-F2E4A853-E981-47BA-AE94-A42ACD4AE31-2050.htm
Parenting Nodes
./files/GUID-D4C0D2C3-8847-4C56-AD37-72B78F51FA7-2051.htm
Duplicating Objects
./files/GUID-D4A698BF-2F24-4A55-A332-D2E8A8E0413-2052.htm
Soloing Objects
./files/GUID-AD193F04-16FF-4FC3-B8E2-842D1EB5F16-2053.htm
Collapsing Branches
./files/GUID-704BED3C-E8D7-43CA-9BC3-7EA1DDED055-2054.htm
Setup and Processing Options
./files/GUID-5DDE39DC-351E-497D-B1A9-BDF08670DE2-2055.htm
Rendering Tab
./files/GUID-ED9D1C3D-C45F-49CB-9F74-5676F80EF1D-2056.htm
Preferences Tab
./files/GUID-4ADAFC73-A7D2-4C14-957F-E1B9DE72690-2057.htm
Adaptive Degradation Tab
./files/GUID-BEE7B509-DB4A-4763-8882-04E7B58F276-2058.htm
Saving, Loading, and Importing
./files/GUID-45CD0C36-E3FB-46EC-9656-744ECEF33FA-2059.htm
Importing Photoshop Files into Action
./files/GUID-B174C8C1-6489-4F95-9FF9-9BBC5469A7C-2060.htm
Processing Multiple Outputs
./files/GUID-BF905E9B-5433-4B88-9AB0-275521A8EAB-2061.htm
Output Options
./files/GUID-4A3BCABF-ACF5-4363-91D8-575FB9910D6-2062.htm
Render Options
./files/GUID-B29752CC-9A42-4B6E-ABA4-DEA2B83F61A-2063.htm
Selecting Objects to Output
./files/GUID-E9747ACC-F69D-4DE6-A6C1-5BD26E96B3F-2064.htm
Action: Media
./files/GUID-4EE2E5C3-B3DA-4356-8D39-589878555CD-2065.htm
About Media
./files/GUID-9C570195-1101-468D-AB39-7DCA4E915FD-2066.htm
Media Workflow
./files/GUID-501F553C-B885-49CE-92AE-46E54B60C4D-2067.htm
Accessing the Media Menu
./files/GUID-CF189B72-F6A9-4D17-9366-E0B3270D8FE-2068.htm
Media Menu Shortcuts
./files/GUID-B2F538CE-0D84-417B-91C8-CF81B5F6B75-2069.htm
Adding Media
./files/GUID-4BE8FBF4-352E-4717-B30F-2111DC5DC34-2070.htm
Viewing Media
./files/GUID-8120FC28-583F-460F-B951-6CA1FD47444-2071.htm
Modifying Media
./files/GUID-5C8A7831-C73B-4B50-8AB8-E355207BDF3-2072.htm
Replacing Media Clips
./files/GUID-D7B6941F-D441-4A2A-A5E5-9B349EB64BE-2073.htm
Locking the Front or Back Clip
./files/GUID-81BBE908-84CB-4F5F-AC3A-8325FA9D8CF-2074.htm
Reassigning Media
./files/GUID-4D232404-33C6-4A0A-ACEF-7572A865F4A-2075.htm
Copying Media Settings
./files/GUID-992AC54C-B6F2-4211-8E57-2A2989D1EB5-2076.htm
Deleting Media
./files/GUID-06FFD03C-01EA-48E6-A999-F5F64F34558-2077.htm
Adding Effects to Media
./files/GUID-07B0CD4E-EC6A-4A4F-B1B9-A794BE5ED38-2078.htm
Blurring a Clip
./files/GUID-43F882CD-2470-4D3E-9FC5-5DD06EFB2C4-2079.htm
Cropping a Clip
./files/GUID-4F969273-FB05-42F7-A462-66F8508739B-2080.htm
Eliminating Unwanted Black in Areas of Media Transparency
./files/GUID-59E8CA6C-2F4E-4866-A657-308A43EA0E7-2081.htm
Slipping Media
./files/GUID-05DC879A-BFAB-4646-A057-139E325E79C-2082.htm
Accessing the Colour Corrector and the Keyer from Action
./files/GUID-33D4D535-1419-4002-96FF-754A10DEC5A-2083.htm
Muting Media Effects
./files/GUID-06F155BF-2F70-4BE9-91F4-EE7282AD833-2084.htm
Accessing the Modular Keyer from Action
./files/GUID-292BDFC2-C1A4-4E4E-A314-3E49CDEC511-2085.htm
Action: Axis
./files/GUID-18DB5101-DE13-4BCB-B2E5-04DBC94EC8F-2086.htm
About Axes
./files/GUID-786B936C-87F9-4B55-8629-083443F507D-2087.htm
Manipulating an Object\'s Axis
./files/GUID-71E16828-AA36-4D37-A3D0-3AE9F9FB423-2088.htm
Action Views
./files/GUID-97F18C02-D8D9-4966-A99E-7746F8BF7D7-2089.htm
Accessing the Axis Menu
./files/GUID-49C42196-9C52-41F8-A5F2-90241694E8F-2090.htm
Selecting an Axis
./files/GUID-F39EDDEC-6919-41F3-B780-776FD6962BA-2091.htm
Moving and Rotating Axes in the Scene
./files/GUID-07DA767F-F57F-4737-8D59-7B041DB58F2-2092.htm
Changing the Plane
./files/GUID-809D8EF4-74F8-4377-BB3C-EA83716A193-2093.htm
Applying an Axis Look-at Connection
./files/GUID-DC51D862-69E9-4E3F-90EC-9F07E66BEC7-2094.htm
Applying Tracking Data to an Axis
./files/GUID-71018935-B6D5-4CDF-9DFC-346C63F9CED-2095.htm
Stabilizing an Axis
./files/GUID-50836C76-7E73-4CBF-8EF2-05C2DBF7807-2096.htm
Tracking a Feature in the Back Clip
./files/GUID-C110408D-F017-4D37-98AD-96032F18087-2097.htm
Action: Surfaces
./files/GUID-2F789613-260A-4D4B-BC65-D799116CD8C-2098.htm
About Surfaces
./files/GUID-439895F5-0DDF-473E-8341-FD531A4A946-2099.htm
Adding Surfaces
./files/GUID-0F36148D-C92A-4866-95CF-BDA0E1CFB26-2100.htm
Applying Media to Surfaces
./files/GUID-F881BD6C-5F0B-4FFA-B43F-429EAB84A64-2101.htm
Modifying Surfaces
./files/GUID-0F308869-6F89-49C9-92B7-0FA7836BA04-2102.htm
Surface Settings
./files/GUID-3F6DB5A4-69E1-4D56-836B-71721981F68-2103.htm
Vertices Settings for Bilinear Surfaces
./files/GUID-3FDAD4CB-4320-4DAF-9501-DA7D5E989B5-2104.htm
Vertices Settings for Bicubic and Extended Bicubic Surfaces
./files/GUID-F68FDEE3-1217-4B42-BC76-9D352E98123-2105.htm
Blending Settings
./files/GUID-CCEE95EF-BF77-4E99-B70E-2AA6133483E-2106.htm
Lens Distort Settings
./files/GUID-D94D8A21-8E83-4C5D-9400-AB25CE4D2AD-2107.htm
Sources Settings
./files/GUID-C8CAF8B1-B6DE-41B0-BBC4-AFA22F92A4B-2108.htm
Changing the Shape of a Surface
./files/GUID-90733BC9-A21F-4EE0-94D7-8AA47483F46-2109.htm
Surface Blending Modes
./files/GUID-48621EAC-B087-4769-A5F8-31EDDAD7C78-2110.htm
Offsetting a Surface
./files/GUID-26AFD63B-93D7-4F7C-8593-B3549E149D7-2111.htm
Reshaping Using the Channel Editor
./files/GUID-A2BA9716-AAE4-4377-9B45-7B9FC6159EA-2112.htm
Applying Blending Curves per Surface
./files/GUID-48709761-6D23-41FD-B092-56CCF9C76F1-2113.htm
Editing Tracker Offsets of a Bilinear Surface
./files/GUID-E57D4FA7-DCA1-434F-85F3-C6ED35A4031-2114.htm
Warping an Extended Bicubic Surface
./files/GUID-7FC8A261-3446-477C-8EAD-EB536AF4E9B-2115.htm
Subdividing an Extended Bicubic
./files/GUID-9DA8065D-B4E5-42B9-87B7-C074FD0AFC9-2116.htm
Transforming Multiple Points
./files/GUID-B8A03B63-F5C1-428B-A5C9-DFD2C2FCA09-2117.htm
Adding Drop Shadows
./files/GUID-A310DEDD-2B76-4DCC-B7D5-C52BF90E827-2118.htm
Adjusting Shadow Softness
./files/GUID-0379D8BF-95E6-426D-8656-C849A7FE7ED-2119.htm
Adjusting Shadow Colour and Transparency
./files/GUID-B7A97F86-4169-4539-8800-EDAB78BD4ED-2120.htm
Moving a Shadow
./files/GUID-8E912180-D937-46A3-A65C-DF1B968FAD1-2121.htm
Using Shadow Mix
./files/GUID-8C1D008A-5928-465E-8DFB-2CA29F3A729-2122.htm
Reordering Surfaces
./files/GUID-241CBCC7-AC8E-458C-B430-ACDD27A7B79-2123.htm
Accessing the Priority Editor
./files/GUID-36421CD3-4427-4C6C-AB16-F0D81BFD507-2124.htm
Changing the Drawing Order
./files/GUID-0F6F441C-7078-4BE9-B44B-E427C00E94E-2125.htm
Grouping Media
./files/GUID-E8E8E5E2-DCC0-49F1-9F51-8ABFC45CF0A-2126.htm
Analyze, Z-Sort, and the Z-Buffer
./files/GUID-1FF216A5-050D-43F2-904A-1036831241D-2127.htm
Creating Keyframes Using the Priority Editor
./files/GUID-80A3D8DB-85C9-482A-B97B-612BAF8D49F-2128.htm
Action: DVE Layer Objects
./files/GUID-FB1ABBBB-4C58-48E5-B09A-A55BE7D0958-2129.htm
About DVE Layer Objects
./files/GUID-AEF8C12A-4E5C-41AD-81B2-2BD1E4DAF0E-2130.htm
Adding a DVE Layer Object
./files/GUID-2B2D1675-69F6-499A-9ACC-E950DE2ECB7-2131.htm
Navigating with DVE Layer Objects
./files/GUID-8E06E115-E791-40C1-9FB6-3FAEB018EB5-2132.htm
DVE Layers Bar
./files/GUID-C51C3E62-AF6F-47B8-AF8C-66455835948-2133.htm
Object Tab Navigation
./files/GUID-DFCBD868-8144-4303-B076-C23A258A964-2134.htm
Resetting Objects
./files/GUID-BD9579EB-4DE7-4622-93A8-3FF5EA0A373-2135.htm
Modifying DVE Layer Objects
./files/GUID-5C0A3E6C-E6E0-4B28-BB2D-36CF9CCB48A-2136.htm
Instancing DVE Layer Objects
./files/GUID-5BDD33BF-1D39-4C9C-AABB-8BEBD66F1A2-2137.htm
Copying DVE Layer Objects
./files/GUID-F8665E9D-CC35-4558-A39E-C36408BFD54-2138.htm
Displacing DVE Layer Objects
./files/GUID-0CA053EA-63E2-43D7-AE1B-90009672E1F-2139.htm
Animating DVE Layer Objects with the Channel Editor
./files/GUID-02DB2E5A-E975-4F7D-B649-0259782E0EF-2140.htm
Expanding a DVE Layer Object
./files/GUID-EF316148-8E66-4195-96A1-7F9DC16D9B6-2141.htm
Replacing a DVE Layer Object\'s Clip with Another
./files/GUID-96075DE0-B421-4033-B3D0-1B625A85609-2142.htm
Expanding DVE Layer Objects with Re-entry
./files/GUID-2263BB68-78F6-4D4F-99FD-F126DAE4169-2143.htm
Reordering Surfaces with Re-entry
./files/GUID-C5128B39-D676-4737-B391-52F21CCC6F5-2144.htm
Limitations of Re-entry with DVE Layer Objects
./files/GUID-FCFB7473-C599-4444-A7C3-DC3098B72C2-2145.htm
Action: Stereo
./files/GUID-51020986-456C-4D4F-A97A-9632E0A3339-2146.htm
About Stereoscopic Workflow in Action
./files/GUID-4CEC63F2-355C-4CAB-BCA1-FC483D55AC8-2147.htm
Starting a Stereoscopic Session
./files/GUID-A11C18E7-E56F-40A0-8B67-55FFC13F75E-2148.htm
Working with the Stereo Scene
./files/GUID-4E6B3C7F-EFD2-414F-8E70-F264D74373E-2149.htm
Stereo Object Axis Settings
./files/GUID-557D13D2-A8FA-4254-B8D2-A64225B0EA3-2150.htm
Stereo Object Correction Settings
./files/GUID-6E0E88AB-CF8A-482E-83C9-E1666C95FEE-2151.htm
Stereo Object Surface Settings
./files/GUID-8D9C3C6E-FF00-4842-AFE8-98E1775527B-2152.htm
Stereo Object Texture Settings
./files/GUID-F478C5CF-1F45-4B19-AAA2-70164140E56-2153.htm
Stereo Object Blending Settings
./files/GUID-5A0861AE-67F7-4360-B2CC-6DA879CADA7-2154.htm
Strereo Object Lens Distort Settings
./files/GUID-BE176060-EF3C-491F-A3CE-D514A28EE7F-2155.htm
Action: Lights and Lighting Effects
./files/GUID-0C3B9E60-8C8B-4A1F-B9CE-B94EDB47842-2156.htm
About Lights
./files/GUID-B0307730-8A48-4DEA-9BAE-A53D94BB8FC-2157.htm
Adding a Light Source
./files/GUID-A8CB1C06-BA2E-4A46-B345-B5A65EBEEDE-2158.htm
Selecting a Light Source
./files/GUID-8E104ED3-2D23-4327-AC04-1913A8ED805-2159.htm
Importing Lights
./files/GUID-AD7A6BE4-FAC1-45EF-910C-281A3787896-2160.htm
Light Menu Settings
./files/GUID-554AD4A7-F61B-4DED-ADF1-23F38F2F18B-2161.htm
Using the Light Bevel Curve
./files/GUID-45A74FCE-9B65-4884-9EC1-AA84BB1B724-2162.htm
Applying Selective Lighting
./files/GUID-F583B952-B998-4962-882E-74296F9201E-2163.htm
Modifying Surface Lighting
./files/GUID-1CBF5A4C-E769-4D77-9090-61DC0200EAE-2164.htm
Adjusting Specular Highlights
./files/GUID-9F9F2BF1-04CE-4770-BF8C-9837B55B57E-2165.htm
Applying Incidental Light Reflection
./files/GUID-F1646C50-9D5B-4986-ACC9-64173E513E4-2166.htm
Converting to Wireframe
./files/GUID-01BBC357-7CBB-4EED-AC89-0F3F8D9256E-2167.htm
Flipping a Surface\'s Normals
./files/GUID-BAB188E0-2CB9-4AAC-B70D-1F313D7BD12-2168.htm
Relighting: Casting Shadows
./files/GUID-25C115BA-FFB4-4B47-A42E-406B1F69B7F-2169.htm
Adding a Shadow Cast to a Light
./files/GUID-0456A20D-D597-4E15-8C07-7695E666B99-2170.htm
Shadow Cast Menu Settings
./files/GUID-183DAE48-D0DF-4562-BB30-DA5EC9A8A21-2171.htm
Surface and Geometry Shadow Casters
./files/GUID-4CE47936-0075-4272-B217-D5282B123A6-2172.htm
Relighting: Lens Flares
./files/GUID-64798C83-73ED-4B73-9284-2FA7996E47D-2173.htm
Using Lens Flare Presets
./files/GUID-9EA9F162-6A7E-480D-89D7-DA2A397D125-2174.htm
Adding a Lens Flare to a Light
./files/GUID-5BAB05CD-14F4-424F-8038-9F31AB9E243-2175.htm
Using a Lens Flare
./files/GUID-8D32271E-31FB-4865-BD7C-3A5F696A8BA-2176.htm
Lens Flare Menu Settings
./files/GUID-CFEA1F30-DA01-4CF9-94A8-4FF9FB17106-2177.htm
Component Menu Settings
./files/GUID-9CC53D1A-D12B-4AAD-BAB1-673433A8B0B-2178.htm
Relighting: Rays
./files/GUID-8DDFB866-5109-4881-97D1-91E3168B69D-2179.htm
Adding a Rays Object to a Light
./files/GUID-38CEE87B-2D3A-4F50-B376-2336F0F3E76-2180.htm
Rays Menu Settings
./files/GUID-1A896D72-29BC-4751-AD89-D135614BBF2-2181.htm
Relighting: Image-Based Lighting (IBL)
./files/GUID-8E64B96A-9C03-492B-B594-C7A38EA5BBE-2182.htm
Adding an IBL Map
./files/GUID-CF32B3A4-EB06-4DA3-817A-2CDFA58CB92-2183.htm
IBL Menu Settings
./files/GUID-C4872E6E-0FE0-42F6-894C-26F76F1CE28-2184.htm
Action: 3D Geometry
./files/GUID-9157EE39-65F0-4453-83CC-E6B32EF6A25-2185.htm
About 3D Geometry
./files/GUID-644B6B0A-EAAD-4B3D-828B-1FA5180DF0E-2186.htm
Importing 3D Models
./files/GUID-9A29A2E3-3E1D-406A-B9F4-74A753C35D8-2187.htm
Importing the FBX Format
./files/GUID-97C5980A-0C6C-45B0-AF80-3E94D2A7CE3-2188.htm
Working with 3D Geometry
./files/GUID-311C4B33-41F7-41EF-97BA-6A4BE10DEA7-2189.htm
Using Materials
./files/GUID-641D3BA4-E9EA-453C-B196-147EDC6B0BF-2190.htm
Using UV Mapping
./files/GUID-B021D2B5-18FC-4851-BCB3-6DA5F7C6258-2191.htm
Creating a Specular Highlight on a Model
./files/GUID-36702074-EF7A-4263-8514-88F4C33B68D-2192.htm
Adjusting Normals
./files/GUID-8CB28017-A202-4117-8B7E-79F62A54CAF-2193.htm
Subdividing a Model
./files/GUID-6A8B8148-5B85-4263-BAE6-F295B6CA2AB-2194.htm
Deforming Models and Surfaces
./files/GUID-BFA80FA6-A90E-48CF-9124-B85312448CF-2195.htm
Adding a Deformation Mesh
./files/GUID-7EDBEDB1-EECA-48EF-836A-6E68108FC3C-2196.htm
Modifying a Deformation Mesh
./files/GUID-F638B51A-AE36-40E5-B775-530D9EC0D74-2197.htm
Passing a Deformation Mesh Over an Object
./files/GUID-58E50061-0A82-4DB9-B89C-D83551F1A70-2198.htm
Transforming a Range of Points
./files/GUID-44D69042-FE18-472F-A1B0-303DD9EB9E5-2199.htm
Using Garbage Masks as 3D Geometry
./files/GUID-CCD151AA-B266-492F-BEAE-C91127E1540-2200.htm
Action: 3D Text
./files/GUID-A345F537-3F4D-45D5-8311-991C91C7A7A-2201.htm
About 3D Text
./files/GUID-9A91BB77-CC30-4344-858F-09CB549E524-2202.htm
Using 3D Text Presets
./files/GUID-F4524509-E52D-4A7A-945D-604C92F638E-2203.htm
Adding a 3D Text Node
./files/GUID-D3DF1AF6-124F-44BD-BB9A-420339715B5-2204.htm
Changing 3D Text Properties
./files/GUID-0343F3C4-B5EF-447D-A837-F3B572D4ACC-2205.htm
Creating Bevelled Text
./files/GUID-331C1FD5-5C68-4BB9-ACBF-901145D80BC-2206.htm
Separating Text
./files/GUID-5B6DD7B2-5890-424F-932E-28506934284-2207.htm
Changing Geometry Settings
./files/GUID-A53655A3-A9AA-44B1-A740-6D40CEF5454-2208.htm
Changing Character Axis Properties
./files/GUID-3AAAA28D-5F87-47A5-8874-9C278898262-2209.htm
Changing Tessellation Properties
./files/GUID-A0266681-2F6A-4BE9-9DB4-F49A5C6F2BC-2210.htm
Animating 3D Text
./files/GUID-0B258D50-B07D-4E47-9A3E-B2CD99B2FEF-2211.htm
3D Text Presets
./files/GUID-99D77184-2CE3-464A-84A9-365B5EC4C9D-2212.htm
Introduction
./files/GUID-21F22006-071F-4F6B-88EB-A5ABEBEB441-2213.htm
3D Text Presets Usage Tips
./files/GUID-687A2DDC-E553-4BAB-A7B1-FBB0BA8EE83-2214.htm
3D Text Preset List
./files/GUID-9A221159-292F-4785-ABF9-78792F3CF1C-2215.htm
Action: Textures
./files/GUID-35B86E35-5727-4A28-ABA3-3BBABB4A58D-2216.htm
About Shading and Textures
./files/GUID-DC8C37DC-191B-4029-8F5E-2A297789CF7-2217.htm
Substance Textures
./files/GUID-7DECE323-15ED-4025-9C0F-90D1F4129C2-2218.htm
Navigating the Schematic with a Substance Texture
./files/GUID-4D9AA1BE-9710-49C4-87BD-0E6C7DDDAE5-2219.htm
Substance Textures with Inputs
./files/GUID-09E79274-2C08-4241-9B34-7F786E5589D-2220.htm
Substance Menu Settings
./files/GUID-42FC01D6-79F1-4503-B0F6-28AB9705686-2221.htm
Material Node
./files/GUID-FBE4B7F7-8553-462E-8696-27625C7AE7A-2222.htm
Using the Shader Node
./files/GUID-2C7ED459-594C-4D63-AFD0-E907B702589-2223.htm
Shader Types
./files/GUID-6F530798-5323-451B-A284-4285B4F0E66-2224.htm
Anisotropic Shader
./files/GUID-074CED68-A3DD-4749-91CB-33AD08F8203-2225.htm
Cook-Torrance Shader
./files/GUID-07EACAAE-275D-45D9-AF01-0C45F952F97-2226.htm
Fresnel Shader
./files/GUID-518006A7-DE59-4B74-ADD0-FC2844E3F5B-2227.htm
Car Paint Shader
./files/GUID-92F08AC1-6304-47AF-BA7C-42333E991B5-2228.htm
Applying a Selective Shader
./files/GUID-B02BBB9F-45AD-4D48-89CD-1C3C4086EA7-2229.htm
Displacement Mapping
./files/GUID-0F2427DD-9185-4A8B-938E-32A2CC53078-2230.htm
Displacement Menu Settings
./files/GUID-5672E18D-2C68-4E5F-AA67-FAB0E376C64-2231.htm
Parallax Mapping
./files/GUID-38FD9DA9-05B0-41DA-A5F4-A3B3EF6B8F1-2232.htm
Parallax Menu Settings
./files/GUID-1A2F6A6D-F2A1-4BE7-8B36-1D2F1773DB2-2233.htm
Normal Mapping
./files/GUID-D7D7C9B7-FE85-497A-BBC2-455BEB112FC-2234.htm
Normal Menu Settings
./files/GUID-268E7DBB-3298-4B74-A5AC-7F26303CD4D-2235.htm
Specular Mapping
./files/GUID-2436B3A0-790F-424D-ACD9-5C4AD8ECAB3-2236.htm
Specular Menu Settings
./files/GUID-F551997B-42B1-4969-942D-D281054FD34-2237.htm
Emissive Mapping
./files/GUID-EB4C6400-31C4-4B3D-B494-2A5F380A476-2238.htm
Emissive Menu Settings
./files/GUID-624238CC-71B2-4990-9EEA-0B237AD2A6C-2239.htm
Diffuse Mapping
./files/GUID-EB66DEE2-8215-4B09-9028-CCA7EA3E554-2240.htm
Diffuse Menu Settings
./files/GUID-4980E66F-83D9-4C44-AD8F-90085566947-2241.htm
Reflection Mapping
./files/GUID-6980A1CD-E55E-4630-A035-FB7975661AF-2242.htm
Reflection Menu Settings
./files/GUID-979C5544-F2C2-4100-8D29-D127FC43EBC-2243.htm
Projecting Textures
./files/GUID-C5AD4710-D980-4F44-BDA7-D884947AEA8-2244.htm
Blending Projections
./files/GUID-B8321528-C168-4A7D-8CD5-D98797F13CC-2245.htm
Applying Selective Projections
./files/GUID-82C58659-5BDE-433C-8031-199949A47E3-2246.htm
Action: 3D Paths
./files/GUID-E154D096-119A-410B-A2F5-631A4A48A02-2247.htm
About 3D Paths
./files/GUID-749991DD-E212-4696-95FA-F92AA6AFA55-2248.htm
Adding a 3D Path Node
./files/GUID-2FD4A4BD-8AE3-403B-93CE-E7D3C2F5109-2249.htm
Creating Splines
./files/GUID-14AA912C-07AA-48BA-BE55-C33A2BCC1A0-2250.htm
Editing Splines
./files/GUID-FC308724-7CDC-44F3-A11C-80F60CA5E0A-2251.htm
Changing Spline Display Properties
./files/GUID-2BA7DF44-1A99-439E-B9AB-0DFF5C6B47E-2252.htm
Positioning Objects on the Path
./files/GUID-0250CBD3-BE55-4235-B12F-FB6437A01AB-2253.htm
Aligning Objects on the Path
./files/GUID-289F5873-E30A-4FD7-B282-9ABF02050E7-2254.htm
Applying a Look-At Connection
./files/GUID-ED722A7F-09FA-425E-A6F0-655D4CC02D4-2255.htm
Using the Banking Curve
./files/GUID-FA27C536-7A9F-4231-982E-33432967163-2256.htm
Action: Camera
./files/GUID-5178CBB3-03AD-47DD-BFDE-3BA2DA2AD5C-2257.htm
About the Camera
./files/GUID-CBC8003C-B672-4E58-8767-B8551D5E3A0-2258.htm
Adding a Camera
./files/GUID-F4837EBC-8A0C-4680-9BC6-1C049B1B2C4-2259.htm
Working with the Frustum
./files/GUID-7AEA3961-DAF2-4988-88E6-E33F43D17E7-2260.htm
Moving the Clipping Planes
./files/GUID-42EA1150-512E-47F1-94F9-0C2EFBCF8EE-2261.htm
Moving the Camera Eye and Point of Interest
./files/GUID-34C1EA9B-0557-4757-B94B-6EC2460DB69-2262.htm
Adjusting the Depth of Field
./files/GUID-D034A630-EB3B-4F9B-AA6C-2FA019462E7-2263.htm
Importing and Exporting Cameras
./files/GUID-F4C25A85-A621-4146-9FD6-494B06A8E2C-2264.htm
FBX Cameras
./files/GUID-01866797-FEF2-4C92-9CBD-251902A6FA6-2265.htm
3ds Max Cameras
./files/GUID-D88EC6BF-1853-474F-B4D9-F3788D71C1C-2266.htm
Setting Camera Views
./files/GUID-43201CF7-47F5-4A02-B48B-267E0898F18-2267.htm
Camera and Orthographic Views
./files/GUID-AC854ED0-8824-4952-AEBC-B3AC7EE124E-2268.htm
Modifying the Camera
./files/GUID-058A953F-8D9F-4F11-A567-32CF7420E5C-2269.htm
Zooming In and Out
./files/GUID-C3077FFD-94F1-42F1-AB85-3DEE131822A-2270.htm
Applying Motion Blur
./files/GUID-8CB96931-74F1-4EA9-BB36-D875923B2BD-2271.htm
Blurring a Single Object
./files/GUID-6BAD86B3-4F78-4694-A7DB-DA25CA7B534-2272.htm
Creating Custom Motion Blurs
./files/GUID-A4E67B3E-8B1E-42A2-8FFF-96FB65731CD-2273.htm
Simulating Motion Blur on a Still Object
./files/GUID-EF193598-72CA-49B8-A1F1-F4F8AA4781B-2274.htm
Applying Fog to the Scene
./files/GUID-A28232CA-20E5-40E6-8769-02F1164527A-2275.htm
Action: FBX Camera
./files/GUID-E5D79F07-7F3F-423B-9A5D-4E11745180C-2276.htm
About the FBX Camera
./files/GUID-C35B0BAC-F3A2-4E25-8BF9-464366C251C-2277.htm
Adding an FBX Camera
./files/GUID-E854182F-99EC-4BF9-8E15-BA9CA9ECB5C-2278.htm
FBX Camera Parameters
./files/GUID-B3611CBB-6314-4E31-A182-7FEE56BF134-2279.htm
Basics Tab
./files/GUID-ADA49FD2-2596-426D-8B52-01C0B5E485E-2280.htm
Aim/Up Tab
./files/GUID-553B1F1E-5C01-473D-8B4D-6B4AC9B84C8-2281.htm
Stereo Tab
./files/GUID-34BC7BA6-65D7-41D4-BC73-3301698F271-2282.htm
Film Back Tab
./files/GUID-F87D2786-1E52-4568-9EDF-9D273D7DFD8-2283.htm
Working with the Frustum
./files/GUID-08559B2A-8940-460F-9948-30232870538-2284.htm
Moving the Near and Far Clipping Planes
./files/GUID-46B98575-50FB-4E0F-8BCC-A14B0956C98-2285.htm
Moving the FBX Camera
./files/GUID-EC31675B-8536-4B66-85C7-30263CCE981-2286.htm
Adjusting the Aim of the FBX Camera
./files/GUID-824BC427-2458-410B-BB31-B2129AED513-2287.htm
Adjusting the Field of View
./files/GUID-87E8652D-1DD9-491C-981F-0B36A2AD877-2288.htm
About the Angle of View
./files/GUID-738DAD10-0C11-4F05-8155-CE505EE40B2-2289.htm
Focal Length
./files/GUID-A988CF62-2D67-48CD-B8BF-B4F8B8510CA-2290.htm
Adjusting the Angle of View
./files/GUID-A50BA0A7-6659-4560-8719-C265A836E02-2291.htm
Importing and Exporting FBX Cameras
./files/GUID-385A9295-C8D1-4264-ABAA-F80E7DB174D-2292.htm
Setting Camera Views
./files/GUID-00B983E0-6303-49FB-9A06-8E0390A39EF-2293.htm
Camera, Working, and Orthographic Views
./files/GUID-16FDB5F6-3117-4373-838A-B1C8D060DE5-2294.htm
Modifying the Camera
./files/GUID-680A4428-0D97-442F-9E93-1571076FC21-2295.htm
Zooming In and Out
./files/GUID-25A5513B-90AF-4131-B8BA-3A219DB8170-2296.htm
Optimizing Attributes of the FBX Camera
./files/GUID-B11357CF-0389-45C8-949D-B8CF4F0209F-2297.htm
Action: Analyzer
./files/GUID-88A21AB7-77F4-449A-89C9-CE46F1FF009-2298.htm
Analyzer Workflow
./files/GUID-53431185-DDCE-486F-BF64-C9212CF6050-2299.htm
Preparing to Analyze
./files/GUID-03AAD1FA-9F73-4613-A738-785044880CE-2300.htm
Adding an Analyzer Node
./files/GUID-652E376C-9E57-49B6-A900-38EAE88C5AC-2301.htm
Viewing Analyzers
./files/GUID-70B64EE8-0402-4842-ACF6-10D8492CCFC-2302.htm
Camera Tracking
./files/GUID-1CD458DF-2B9D-4835-9247-14294B47C6C-2303.htm
Analysis Settings
./files/GUID-76D7F45C-6E01-47E0-9E53-E5E141893DF-2304.htm
Fine Tuning the Analysis
./files/GUID-7BDB6186-C0CB-4A65-B879-532687C2FDD-2305.htm
Converting the Camera Analyzer Results
./files/GUID-A1888747-30AC-4980-8ACD-505119BFEF8-2306.htm
Object Tracking
./files/GUID-E729FDFA-68A8-45F1-8F0E-CDA59698474-2307.htm
Using the Point Cloud Object
./files/GUID-50684C48-36DD-4896-A424-9B9B20D7C43-2308.htm
Action: Sources
./files/GUID-82739421-9774-43F1-A7E9-E3BAF9EEA2D-2309.htm
About Source Nodes
./files/GUID-0028EE72-4468-4702-A6EA-D25177D407B-2310.htm
Creating a Matte or Front Source
./files/GUID-21348724-187B-41F5-B17D-23ECCD1BE69-2311.htm
Accessing the Source Menu
./files/GUID-C0E13131-AEB0-47F1-A22E-3419AEAD83E-2312.htm
Parenting and Redrawing Source Nodes
./files/GUID-43A0B121-D69B-4E15-864E-CCD3E73FC39-2313.htm
Applying Effects with Source Nodes
./files/GUID-185E2572-18A8-4B63-B674-5EE62ED4B9A-2314.htm
Replacing the Front or Matte Clip
./files/GUID-DEE205FB-9858-46CF-B15A-0DE08F7C576-2315.htm
Viewing a Source Node
./files/GUID-8D8464EC-BE5F-4CBC-B7C0-7214FCED420-2316.htm
Blurring with Source Nodes
./files/GUID-F25FDAB0-1B33-4C67-821C-E836373D0FE-2317.htm
Adding Cameras
./files/GUID-C80EB861-C950-4963-A10A-64A87FFA14A-2318.htm
Action: Masks
./files/GUID-2166B0A7-B1E8-419C-B4A4-3E6E1362196-2319.htm
About Masks
./files/GUID-BA621870-9669-4749-B669-D97F6CD83F2-2320.htm
Adding a Mask
./files/GUID-D23FD43A-75B6-4BFE-BE41-62DECFBC883-2321.htm
Changing Basic Mask Properties
./files/GUID-FB145DCA-4C11-4828-B17B-94F5C5CAEC2-2322.htm
Creating a Mask
./files/GUID-FFD54833-D5ED-4266-9655-9456C70821B-2323.htm
Editing the Mask
./files/GUID-D0561AC5-F893-4DBE-9D75-9575C5B6B6B-2324.htm
Closing the Mask
./files/GUID-B034F20A-1CD1-4E7A-93EC-D48A452C3B7-2325.htm
Finishing the Mask
./files/GUID-9E7D6D15-27CC-4311-AF8D-A050AAD73FF-2326.htm
Using the Mask in a Stereoscopic Workflow
./files/GUID-DB4EC1CB-F030-45B7-823D-9ACA6B72FBB-2327.htm
Manipulating Vertices and Tangents
./files/GUID-C90FB178-7D67-4092-BD92-8F21267A4C9-2328.htm
Selecting Vertices and Tangents
./files/GUID-3E6EE121-054F-49FB-B34F-E38D40FBF1B-2329.htm
Moving Vertices and Tangents
./files/GUID-F83F0049-4324-4E7B-9487-B1AD396A000-2330.htm
Transforming a Selection of Vertices
./files/GUID-31E77E34-F468-4960-93C9-FBC8030EF65-2331.htm
Breaking Tangents
./files/GUID-DA5A6645-B65B-48E6-B12C-8C1BB72E323-2332.htm
Removing and Adding Tangents
./files/GUID-1B648D3D-17E9-4005-AFA0-8F2D5CE7380-2333.htm
Adding a Gradient to a Mask
./files/GUID-0EADFF47-289D-4B74-8BF2-95E8EDF3A24-2334.htm
Tracking a Mask
./files/GUID-73DF02E1-4F0C-47CD-A48E-CC89F6ADCF8-2335.htm
Changing Display Properties
./files/GUID-E0479F63-36F5-4D46-947F-C33DE6C55F4-2336.htm
Rendering the Mask
./files/GUID-A7A42DDA-32F0-4573-AC5A-2906DFA0200-2337.htm
Action: The Particle System
./files/GUID-EC88B305-3010-4831-9830-86AE47512FD-2338.htm
About Action\'s Particle System
./files/GUID-98D73987-806E-4B00-8852-4C5E4C13D1F-2339.htm
Particles Workflow
./files/GUID-BF78E6A9-5072-4E71-BCAE-DC2B9ECA7D7-2340.htm
Generators
./files/GUID-83B9B7FD-DD1D-4DA7-ABAC-BD6994776DB-2341.htm
Manipulators
./files/GUID-8E3E1EB8-DADF-4EDF-925C-5E68AE8B8B3-2342.htm
Bouncers
./files/GUID-F532D1D1-485B-4317-A3ED-C6DB231CACC-2343.htm
Particle Setup Compatibility
./files/GUID-8C57F03E-8175-4614-8B18-C785A86AAED-2344.htm
Using Particle Presets
./files/GUID-64C65359-087E-45C1-830F-FDC314F071B-2345.htm
Generating Particles
./files/GUID-59E795FA-93C6-437A-B953-7376149F34A-2346.htm
Using a Light Source
./files/GUID-FA881FC4-48D2-4C97-B7C1-79E144D172B-2347.htm
Using a Surface
./files/GUID-4F77B524-4A64-44C2-BC6C-BB593C52869-2348.htm
Using a 3D Object
./files/GUID-8D51064A-43F2-4C34-BED0-8339361CE00-2349.htm
Customizing the Particle Stream
./files/GUID-634B4A73-E04D-44C5-8C5D-FB5C68B487E-2350.htm
Setting Stream Properties
./files/GUID-4DA9365E-AC2C-47E7-8FDA-384AB44CC01-2351.htm
Setting Particle Properties
./files/GUID-7CE87C66-63C7-4C5A-BC9E-8E110A7668C-2352.htm
Setting Particle Rendering Properties
./files/GUID-85EDA02E-84AF-4247-AD80-2F555065E4C-2353.htm
Setting Additional Generator Properties
./files/GUID-078F1BC4-BDE2-4E28-A533-A3DF11F796D-2354.htm
Setting Geometry Properties
./files/GUID-59D36E00-AD0D-4AB7-B3D9-79E5BAEB2B9-2355.htm
Setting Channel Editor Properties
./files/GUID-D88984BC-1467-48C7-AE9E-702B4120C42-2356.htm
Using Custom Particles
./files/GUID-A108CB3B-AA91-49C6-B632-88AEFBD37A7-2357.htm
Applying Textures to Particles
./files/GUID-E3A2EECB-6174-445B-895C-0F0C1BBDD92-2358.htm
Exploding Objects and Surfaces
./files/GUID-7BB8A7E8-9398-49D4-AE36-88E5BC612A5-2359.htm
Exploding Objects
./files/GUID-BA384EAE-4876-4BDE-9033-0C31945AD1B-2360.htm
Exploding Surfaces
./files/GUID-D990D8EF-4998-444E-8EF4-F90FBE0F4B9-2361.htm
Manipulating Particles
./files/GUID-2A0F9F1B-5A4B-42B4-9F91-6907EDA0A47-2362.htm
Setting Manipulator Properties
./files/GUID-C62E861E-6E56-4DAD-AC3A-56FA14A5286-2363.htm
Applying Transformations
./files/GUID-2D373011-58FA-487F-A633-D802F8F0CF7-2364.htm
Simulating Gravity
./files/GUID-5387DE53-53B3-4D78-97E1-4B1BEFE7F19-2365.htm
Creating a Vortex Effect
./files/GUID-100DD2AD-0464-46B8-84E1-AC893F58F2F-2366.htm
Using an Acceleration Point Manipulator
./files/GUID-A29DBA2E-B2D0-409C-B60C-8E36F95B82A-2367.htm
Using an Acceleration Line Manipulator
./files/GUID-314336C1-1B61-4903-A1A2-B920AD86799-2368.htm
Using an Acceleration Plane Manipulator
./files/GUID-6F65C249-5894-4A73-923F-793E2C09487-2369.htm
Forming a Particle Path
./files/GUID-AFF04594-34AF-425A-8473-24A83875691-2370.htm
Using a Function as a Manipulator
./files/GUID-A6736652-CD09-44B3-BDD0-3C3EA5ADDF9-2371.htm
Bouncing Particles
./files/GUID-B1AF47B6-79E2-44C4-8B5C-21DEBC00593-2372.htm
Bouncing Particles Off an Image
./files/GUID-EF8B2467-F14E-4F63-9649-97A7A6D39BE-2373.htm
Bouncing Particles Off a Bouncer
./files/GUID-5C13E237-615F-418D-83CF-6E56B39049D-2374.htm
Combining Particle Streams
./files/GUID-D93C53A7-B617-4879-AE6C-F9DC3E88E9D-2375.htm
Particles Generating Another Particle Stream
./files/GUID-3EADF524-8A5A-4BB1-82AE-88FFFF81644-2376.htm
Particles Bouncing into Another Particle Stream
./files/GUID-DFD414E8-7B32-4E77-8038-372C6D267A9-2377.htm
Sample Particle Setups
./files/GUID-5E031D71-7C88-4B5F-8285-FE3D1119FCA-2378.htm
Particle Presets
./files/GUID-DB4C307A-D2EF-4DF5-96E7-6A516B3AF3E-2379.htm
Introduction
./files/GUID-CFBFC025-4C99-4437-B50A-20911F20228-2380.htm
Abstract/Backdrops
./files/GUID-B21F03D3-0707-45E2-A210-E9878F5EECB-2381.htm
Atmospheric
./files/GUID-E4072B20-BD7B-4D0F-BA39-62EEDD3E03A-2382.htm
Liquids
./files/GUID-7A3EEA50-620B-4383-A137-6F53C9E566F-2383.htm
Miscellaneous
./files/GUID-86C162D9-9945-4261-B551-FF6E89629D6-2384.htm
Pyrotechnic
./files/GUID-3AD9E5A1-E211-45DB-860C-D00FAFEEE66-2385.htm
Smoke
./files/GUID-3AF14B20-B340-4711-96AE-A7DA8396AF9-2386.htm
Space
./files/GUID-DCE499D1-3361-4FF7-9245-3498C94EA2D-2387.htm
Paint
./files/GUID-B243183E-CEE1-49E7-A171-0015EDE5C0D-2388.htm
Batch Paint
./files/GUID-281A8E2D-6437-4DB5-855E-F2A7D1D90B4-2389.htm
About Batch Paint
./files/GUID-55F8E7BF-2AAF-4DCE-B7FC-BE2505EAF8E-2390.htm
Accessing Batch Paint
./files/GUID-7752D2CF-00B5-4C96-B0DF-13620D7F5EB-2391.htm
Using Sources
./files/GUID-8FB460CB-C337-4BF6-8DD9-AAC7848D63E-2392.htm
Adding a Source
./files/GUID-91377110-2698-4B30-82AA-351C2F52DC3-2393.htm
Removing a Source
./files/GUID-34B8529C-A933-478F-90E3-7005F63EBAF-2394.htm
Clearing Strokes on a Source
./files/GUID-31BDFC4E-1433-4C46-9CBA-48D053FFB62-2395.htm
Hiding Strokes
./files/GUID-1D8501B3-06B3-4A77-BE26-1CBE514DD4E-2396.htm
Restricting Strokes with the Source Matte
./files/GUID-DAEE5D6E-4EAE-47DC-BFE2-EA566E00325-2397.htm
Locking Sources
./files/GUID-16DF5D80-2615-4364-B14E-2B5B284793C-2398.htm
Displaying Sources
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Brush Attributes and Attribute Modes
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Setting Brush Attributes
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Setting Brush Attribute Modes
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Painting Brush Strokes
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Applying Brush Strokes
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Removing Brush Strokes
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Restricting Brush Strokes
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Scaling Brush Strokes
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Using Paint Modes
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Blur
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Impression
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Smear
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Clone
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Recursive Clone
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Revealing Sources
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Using Blending Modes
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Using the Canvas
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Clearing the Canvas
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Wiping the Canvas
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Rotating the Canvas
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Previewing a Reveal Operation Using a Reference Image
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Slipping a Reference Image
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Saving Setups and Preferences
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Paint: Basics
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About Paint
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Loading Clips into Paint
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Locking and Unlocking the Duration of a Clip
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Using the Mouse
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Displaying a Reference Image
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Using Grids and Guides
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Grid Controls
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Resetting the Grid and Guides
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Using the Player in the Paint Module
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Selecting Colours
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Using the Current Colour
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Using the Colour Palette
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Previewing an Animation
./files/GUID-FDD3107B-0BA2-4568-8DDD-2996E310A57-2436.htm
Painting on Full-Resolution Film Images
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Saving and Restoring the Image
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Exiting Paint
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Painting on the Canvas
./files/GUID-0E083C23-1F61-4890-99E0-2B32847B3D8-2440.htm
About Canvas Mode
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Selecting a Brush
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Using the Large Canvas
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Rolling the Image
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Painting with Geometry
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Painting Lines
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Painting Rectangles
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Painting Circles
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Painting Triangles
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Setting Brush Attributes and Modes
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About Brush Attributes and Modes
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Brush Attributes
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Brush Opacity
./files/GUID-2C0C9BB9-4D1B-4532-882E-ABBEB132014-2453.htm
Brush Size
./files/GUID-ACAC88D8-8FC0-4270-AEB7-6CEEB9152E5-2454.htm
Brush Rate
./files/GUID-6F3AD7A2-550B-4FAD-8F99-2012CA26073-2455.htm
Brush Pressure
./files/GUID-9BA5531D-0755-4E20-83CF-C0B7C6F913F-2456.htm
Brush Jitter
./files/GUID-567DB40F-827E-4858-9C2D-6035F36282E-2457.htm
Brush Direction
./files/GUID-F553947B-2E49-4B24-9123-3CD74C5BD3D-2458.htm
Brush Roll
./files/GUID-728A654C-9EE8-4394-B037-5684411096A-2459.htm
Brush Attribute Modes
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Using Reference Images
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Direction of the Brush
./files/GUID-EDF1E7EE-35F2-43E0-9D41-6333C20D7E9-2462.htm
Pressure Exerted on the Pen
./files/GUID-937E7963-C712-48A5-AD18-D4C60F0C41E-2463.htm
Preferences Affecting Brushes
./files/GUID-DACA072B-808C-40D4-B836-6B103E843B4-2464.htm
Using Filters and Special Effects Media
./files/GUID-721390EF-4949-494D-8769-29A98134EBE-2465.htm
Applying Filters
./files/GUID-36A0CEFD-6BCA-4419-B6A9-56A53C55C43-2466.htm
Using Special Effects Media
./files/GUID-D2BF924F-E065-4823-96E5-BFCADA24CE6-2467.htm
Blurring the Image
./files/GUID-52D8E090-AD09-42C2-8B78-D6058E938E4-2468.htm
Cloning the Image
./files/GUID-04BD55F4-D42D-4D63-94FD-7C76B550CF8-2469.htm
Dragging the Image
./files/GUID-06DBC39A-4352-43A5-9854-AFF74337974-2470.htm
Using the Impressionist Medium
./files/GUID-44F4263E-258A-4AFA-9A16-B03E93DD248-2471.htm
Revealing a Reference Image
./files/GUID-257FA410-8519-464F-9B3B-5524E6AA498-2472.htm
Using the Recursive Clone Medium
./files/GUID-C860F8EE-962D-41CC-B141-D252478C637-2473.htm
Smearing the Image
./files/GUID-1124E488-EB78-41F9-AC68-F040A10EA6F-2474.htm
Using the Stamp Medium
./files/GUID-D67F7BF9-BC96-4C08-A2DF-BB4A964C455-2475.htm
Warping the Image
./files/GUID-0D80F4C5-0EF6-4C9A-815E-2CAA53AB317-2476.htm
Washing and Shading the Image
./files/GUID-862FBC1B-1538-4EC9-9C07-3676900351E-2477.htm
Using Wipe, Fill, and AutoPaint
./files/GUID-A7492925-5F58-45CD-8610-DC0A08A88D3-2478.htm
Wiping an Image
./files/GUID-C1DD34F9-76FA-4059-82CB-B6EAC2DAB42-2479.htm
Wiping Using a Colour
./files/GUID-DAA10296-D9AF-478A-958E-6CA66655EDB-2480.htm
Wiping Using Special Effects Media and Filters
./files/GUID-FD9EB48F-8778-4CCC-9994-D009899394C-2481.htm
Using the Wipe Command in Graphics
./files/GUID-85130975-E5D5-4805-BE9F-ACB1B48920F-2482.htm
Filling an Image
./files/GUID-C3C97E95-B77F-460E-8247-91BA9E007B1-2483.htm
Defining the Range for the Fill
./files/GUID-B51C802D-C727-45B6-8506-84DF9F1221B-2484.htm
Selecting Colour Channels
./files/GUID-65DAEE46-E65A-4635-8AAB-47ED8090013-2485.htm
Adjusting the Softness
./files/GUID-4F5F7508-9C96-4C6D-87F4-8C275F1B8F8-2486.htm
Filling a Region with a Colour
./files/GUID-22D7DD55-43A0-4E6F-8553-AE2872FED6F-2487.htm
Filling a Region with an Image
./files/GUID-05CA7067-98E7-4FA7-84E9-08EF30C75F3-2488.htm
Filling a Boundary
./files/GUID-CE95349E-2F7D-4C0A-8DBA-75E011377B9-2489.htm
Using AutoPaint
./files/GUID-E1F25ED4-623C-4FE6-B14A-2A78A46B92B-2490.htm
Wiping the Canvas in AutoPaint
./files/GUID-E9A77B71-4805-4FEC-B9CE-9B1FBEAD596-2491.htm
Applying Random Strokes
./files/GUID-A25DD57F-42BC-4308-BCC4-81FCC03636A-2492.htm
Recording Brush Strokes
./files/GUID-581525F8-909F-412E-B55E-D27B52EA2CC-2493.htm
Tracking with AutoPaint
./files/GUID-2DC7C0EF-0597-45E8-8DCB-84063A5FA2F-2494.htm
Playing Recorded Brush Strokes
./files/GUID-8997E90C-59D8-40D2-8FD5-9DF50357B36-2495.htm
Using Mattes in Paint
./files/GUID-721CC186-1F3E-4858-88C3-2CB1465D1CE-2496.htm
About Mattes
./files/GUID-FD6B7FF6-8110-49F9-AF65-2D3C4343177-2497.htm
Using Mattes with Cutouts
./files/GUID-2E8E7D52-C046-40DA-9EE2-13CECEC2300-2498.htm
Viewing Mattes
./files/GUID-6CA26700-63D2-4857-B85E-19DC3D79CA7-2499.htm
Changing the Matte Colour
./files/GUID-35332E7F-18C2-4CE4-9B71-4A6BA7C3C6F-2500.htm
Changing the Matte Display Transparency
./files/GUID-30FBBA77-E2A6-4A10-ADF4-6C0548DC32A-2501.htm
Inverting the Matte Clip
./files/GUID-9E00D976-DA8D-40F4-87DC-040B630DA3C-2502.htm
Creating or Modifying Mattes
./files/GUID-63E598E6-D4AE-4A4A-9EED-8F8C7B8D5EA-2503.htm
Painting on the Matte and Image
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Resetting the Matte
./files/GUID-C777B40B-2DF8-4F0E-95DC-1C7B71D7E7C-2505.htm
Creating a Gradient Matte
./files/GUID-BFDB264D-0302-4251-98F4-60958D83440-2506.htm
Creating High-Contrast Mattes
./files/GUID-BC85E301-EBF1-479B-869C-511A1CA7899-2507.htm
Using Graphics in Paint
./files/GUID-33F43E0F-7C6D-4956-9171-10E026A79EE-2508.htm
Accessing the Graphics Menu
./files/GUID-1E85650A-975C-4D4D-9C3B-3A4D15E61EE-2509.htm
Creating Graphics
./files/GUID-07DC9A8C-2B91-4FE6-BFBD-11D558E0DD9-2510.htm
Auto Edit After Add
./files/GUID-3AEBF7F3-5993-4377-B70F-40B9AA2D5BF-2511.htm
Using the Object Tools
./files/GUID-7AB2C329-556D-4CD9-908F-4750D078234-2512.htm
Drawing a Line
./files/GUID-AF57BC15-B843-4508-B5D3-A730E4E0907-2513.htm
Drawing a Rectangle
./files/GUID-ED6E18F0-1420-4E1C-AEA1-2DFE9FBDB69-2514.htm
Drawing a Triangle
./files/GUID-DF992686-4429-4454-B537-48637946FAD-2515.htm
Drawing an Ellipse
./files/GUID-FDE75CEB-6E69-4E97-B1F0-4151D89BF41-2516.htm
Drawing a Circle
./files/GUID-991C40BD-37F7-4D70-B887-6509B353C1B-2517.htm
Drawing a Polygon
./files/GUID-033FDB71-F237-471B-884C-A0777BD2DCD-2518.htm
Drawing a Fill Object
./files/GUID-1BC84282-668A-4C03-B396-D1E4776B396-2519.htm
Drawing a Text Object
./files/GUID-BC63381E-2A38-4CF9-AC2C-E15177B0D67-2520.htm
Selecting Objects
./files/GUID-5DB7252B-2D31-401A-A43F-E787DBD146A-2521.htm
Using the Selected Field
./files/GUID-19541E52-742E-481A-9FA5-5C850D25783-2522.htm
Selecting More than One Object
./files/GUID-289C3801-A062-445D-A1AA-4F9ECD7FF76-2523.htm
Deselecting Objects
./files/GUID-D3BF3549-B223-4198-8F2E-43A49CF48D1-2524.htm
Selecting All Objects
./files/GUID-69AAB357-F459-4EE7-B98A-C15CE6A27C8-2525.htm
Editing Objects
./files/GUID-7DD8F12F-23B4-4BE6-9AAF-A4F7D6FA39B-2526.htm
Copying Objects
./files/GUID-B93B4531-447C-4417-BB11-B198E24D9E5-2527.htm
Deleting Objects
./files/GUID-364CE9E0-A076-4C06-A491-5171D3675D6-2528.htm
Hiding Objects
./files/GUID-CE47B95F-53F2-41B3-8A50-F3FC4989603-2529.htm
Changing the Order of Overlapping Objects
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Setting the Object Resolution and Display
./files/GUID-39DFAD9C-053C-470F-B289-FE1E5A7445E-2531.htm
Wireframe Display Options
./files/GUID-326A0F2D-DBCD-4B89-A4BA-D47FE87C75F-2532.htm
Increasing Editing Speed
./files/GUID-F6EFC7EF-A8E7-4844-89D7-835FECF9674-2533.htm
Hiding the Object Vertices
./files/GUID-244FB000-1F2E-4F10-99A1-7ED4EFDF9DF-2534.htm
Displaying Anamorphic Geometry
./files/GUID-37806552-3527-4579-ACA1-C3F6899D9EF-2535.htm
Anti-Aliasing for Objects
./files/GUID-68B1B7F9-4E55-433E-AFD8-3E3545A644C-2536.htm
Setting the Object Attribute
./files/GUID-9AF9EB91-FAA9-4932-B805-459A1FE34FC-2537.htm
Changing the Object\'s Appearance
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Setting Brush Attributes and Modes
./files/GUID-28FC08FC-66BE-4295-9E41-AAE4883863A-2539.htm
Using Filters and Special Effects Media with Graphics
./files/GUID-8D187FCF-130D-484D-B5BF-DCBDE0F1B5A-2540.htm
Changing the Object Gradient
./files/GUID-6F7FA62C-3CFB-47A8-A83C-70EF7BDC16C-2541.htm
Changing the Size or Position of an Object
./files/GUID-BA97B0A2-3531-44B7-B0CC-6EA13D0555D-2542.htm
Using the Transformation Box
./files/GUID-21EED124-1729-4C24-AF2C-A54492D12F5-2543.htm
Using the Transformation Controls
./files/GUID-5A0ED884-DC3A-4F8C-BC4D-37D21AB03D8-2544.htm
Changing the Shape of an Object
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Adding and Deleting Vertices on a Polygon or Line
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Editing a Bezier Curve
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Converting Graphics to AutoPaint Strokes
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Animating Graphics
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Animation Parameters
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Shape Animation
./files/GUID-C1B394E8-21D5-4496-9CA5-464EB89E402-2551.htm
Gradient Animation
./files/GUID-D87EBC98-29BA-495B-9B42-00838A7EFB6-2552.htm
Processing the Animation
./files/GUID-57DA206D-A249-41F0-B412-F595DE389A8-2553.htm
Saving and Restoring Objects
./files/GUID-8EC24297-2F87-4CD3-8F69-EA826FE16CC-2554.htm
The Store and Recall Commands
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Tacking Down Objects
./files/GUID-F02C9F37-1A1D-4C8B-AF9D-8F9D5754394-2556.htm
Tack Modes
./files/GUID-734F5C02-0C1C-4AFB-918B-64E298DF128-2557.htm
Tacking Down Selected Objects
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Cutting and Pasting in Paint
./files/GUID-7B80B9EB-E49E-4B61-ACBF-A0F99F94FC5-2559.htm
Accessing the CutOut Menu
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Creating a Cutout
./files/GUID-8B44AE9C-DADD-49D4-BAAD-1951C665916-2561.htm
Keep Cut On
./files/GUID-E241A063-2BB7-4697-B388-9350B69970C-2562.htm
Using the Cutout Commands
./files/GUID-D04DB872-E625-475B-BE24-5C26A0C9A58-2563.htm
The FrameCut Command
./files/GUID-E6914056-59DF-4228-AC59-E94B83784C6-2564.htm
The RectCut Command
./files/GUID-4B62B96E-8295-4323-90FA-F9FE9E8A86E-2565.htm
The PolyCut Command
./files/GUID-59EBAFA0-4C94-4005-A162-4E4A4F259BA-2566.htm
The GeoCut Command
./files/GUID-51C5F150-FB84-41D7-BDCE-A27067D92AC-2567.htm
Increasing Editing Speed
./files/GUID-0AFF21E3-2C99-42A6-B192-13700628A82-2568.htm
The Graphic Regen Button
./files/GUID-49E8A984-D291-422C-8DC4-CEA71E90352-2569.htm
Texture Cut/Paste and Texture Button
./files/GUID-7C27089F-22CD-48AB-97E4-FDDA9DE8747-2570.htm
Pasting Cutouts
./files/GUID-BF0687C0-E992-4839-A484-5C121AEF559-2571.htm
The Emboss Option
./files/GUID-253064A7-D796-4062-96DC-FDF3159192A-2572.htm
The Extrude Option
./files/GUID-2D5484E3-EEC1-47CC-BE72-DB7908D4890-2573.htm
The Blend Options
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The Drop Shadow Option
./files/GUID-936CB135-6BE7-4039-BE2F-38248D2042D-2575.htm
Colour Correcting Cutouts
./files/GUID-5C761D97-82B9-419C-93D9-47AACBFA802-2576.htm
Animating Cutouts
./files/GUID-5768647E-ABB0-409C-A50C-D9A730A39C2-2577.htm
Loading and Saving Cutouts
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Preserving Paint Cutouts
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Paint: Setups
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About Paint Setups
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Saving Setups
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Cropping a Setup
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Loading Setups
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Deleting Setups
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Creating and Saving Brush Setups
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Copying Brush Setups
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Creating a Custom Brush
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Changing the Brush Profile
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Changing the Curve
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Drawing and Updating a Brush Shape
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Selecting an Area of the Image
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Updating an Existing Brush
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Customizing the Pressure Profile
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Using Colour Correction Setups
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WiretapCentral
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Overview
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Using Wiretap Central
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Overview
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WiretapCentral User Interface
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Network Tree
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Main View Area
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Details Area
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Changing the Layout
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Browsing using the Network Tree
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Using Bookmarks
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Managing Libraries and Reels
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Browsing using Thumbnails
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Playing Thumbnail Previews
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Browsing Using the List View
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Browsing and Viewing Clips in the List View
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Using the Player
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Loading a Clip into the Player
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Playing a Clip
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Panning and Zooming a Clip
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Decoding RED Media
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About Importing RED Media
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Importing RED R3D Media Files
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Importing FCP XML Containing RED Media Files
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Working in Final Cut Pro
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Avoiding the Log&Transfer Tool
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Using the xml_adsk_tapename Script
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Importing FCP XML
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Importing an EDL Containing RED Media Files
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Working in Avid
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Using the edl_adsk_tapename Script
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Importing the EDL
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Adjusting the Settings
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Preview Panel
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Format Tab
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Color Tab
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Defining the Output Destination
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Submitting the Job
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Monitoring the Job
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Decoding OpenEXR Media
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About Importing OpenEXR Media
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Importing OpenEXR Media Files
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Adjusting the Settings
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Format Tab
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Defining the Output Destination
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Submitting the Job
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Monitoring the Job
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Monitoring the Decoding Jobs
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Overview
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User Access Control
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Understanding the Monitor User Interface
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Jobs Tab
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Servers Tab
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Server Groups Tab
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Manager Tab
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Viewing Job Details and Job Tasks
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General Info Tab
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Tasks Tab
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Server Assignment Tab
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Advanced Info Tab
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Encoding Clips
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About Encoding Clips
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Supported Export Codecs
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Encoding Clips
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Customizing Encoding Presets
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Configuration Files
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Overview
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About the Software Initialisation Configuration File
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Sample Software Initialisation Configuration Files
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Modifying a Software Initialisation Configuration File
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Updating the Software Initialisation Configuration File
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About Project Configuration Files
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Project Configuration File Templates
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Supported HD Formats in Project Templates
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Modifying Project Configuration Files
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Software Initialisation File Keywords
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DiskHealthNotify
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MemoryApplication
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Working with 4K 12-bit Film
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Cannot Allocate Memory Buffer Messages
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Memory Panic
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Video
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DviRamp
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VideoPreviewDevice
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Configuring Readback Mode
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TabletDriver
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MidiDevice
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Vtr
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Configuring Colourspace Conversion for Device I/O
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Emulator
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Audiodevice
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ClipMgtDevice
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ClipMgtDevice Vtr
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ClipMgtDevice HDCAM
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ClipMgtDevice Tape
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ClipMgtDevice File
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MaxLibrarySize
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ArchiveLibrary
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SetupArchiveTape
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Environment Directory Pathnames
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Menu
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Model
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HtmlTemplates
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HtmlLog
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TextDefaultFont
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FontDPSBase
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FontDPSAFM
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FontProxyLowString
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FontProxyHighString
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TextFileEncoding
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Image File Extensions
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Audio File Extensions
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DefaultWebBrowser
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BackburnerManagerHostname
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BackburnerManagerPriority
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BackburnerManagerGroup
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BackburnerManagerGroupCapability
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CleanerDestinationPath
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LogDailyReports
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NetworkPanelDisplay
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Project Configuration File Keywords
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Framerate
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Timecode
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ColourSpace
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Hires
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VideoPreviewWindow
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ArchiveLibrary
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Environment Directory
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What's New in Compressed Media Support
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GMask Preset Shapes
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What's New in Batch and Batch FX
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Blooming Menu Settings
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Managing and Working with Gap Batch FX
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GMask Plane
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Capturing Side by Side Footage
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UV Menu Settings
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What's New in Flame FX
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Timewarp Node
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Adding a Blooming Object to a Light
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What's New in Stereoscopic Workflow
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Matchbox
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What's New in Miscellaneous
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What's New in Gateway Import Workflow
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Import: Support for AVC HD Files
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Import: Support for GoPro HD MP4
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Motion Blur
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Action: Perspective Grid
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Stylize
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Outputting Side by Side Images to VTR
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Creating Your Own Matchbox Effects
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UV Mapping
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Import: Updated RED Support
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Recursive Ops
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Relighting: Blooming
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Working with FBX Scenes Linked to the Original Files
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What's New in Action
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Export: Supported MXF OP-1a Files
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What's New in Interoperability
