3D Compositing with Action > Action: The Particle System >
Customizing the Particle Stream

Whether you use a light source, 3D object, or surface, the particle stream uses the same properties, allowing you to create custom particles and apply textures to particles. To access these properties, double-click the particle generator in the schematic, or follow the tab population rules for the Object menu. See Populating Menu Tabs of Selected Objects.

#### Topics in this section

- Setting Stream Properties
- Setting Particle Properties
- Setting Particle Rendering Properties
- Setting Additional Generator Properties
- Setting Geometry Properties
- Setting Channel Editor Properties
- Using Custom Particles
- Applying Textures to Particles