3D Compositing with Action > Particle Presets >
Abstract/Backdrops

Use these presets as backdrops or to create abstract art particle effects in your scene.

Proxy | Name/Description/Comments
--- | ---
| Animated_Coloured_Background Use Number and Lifetime to slow down or speed up the animation. Try with Z Rotation and Spin settings.
| Art_Coloured_Lines Speed sets the amount of stripes. Try with Colour variance in motif_generator menu.
| Autumn_Leaves Use Number, Size, and Speed settings. Try with the Rotation and Spin settings.
| Burning_Text Particle Generator and cascade effect to burn the text and make it disappear.
| Circles Use Number, Lifetime, and Size settings. Try with the Spin setting.
| Colour_Blob Animated coloured gradients. Use Number, Lifetime, and Size settings. Try with Blending modes and Lighting.
| Colour_Cloud Animated. Use Number and Size settings. Try with Z Rotation and Lighting.
| Colour_Vortex Animated. Play with circ_gradient_ax (especially Y Scaling). Try with Z Spin setting. For a nice spiral effect, try Timesteps = 2 and Trail values up to 50.
| Coloured_Arcs Arcs rotating towards the camera. Try text_ax (posX=140, RotZ=200, ScaleX=30).
| Concentric_Circles Animated. Use circles_emitter Number and Lifetime fields to set the amount of circles.
| Concentric_Circles_2 Use Number and Size. Speed up or slow down animation with Lifetime.
| Crazy_Serpentine Random circular patterns. Try with the size manipulator (Magnitude). Modify the Power animation in vortex manipulator.
| Crazy_Stars Pulsing coloured stars. Use Number and Size settings.
| Digital_Animation Animated rectangles. Use Number, Lifetime, Size, and Speed settings. Change colour using light_colour.
| Dots_Spiral Animate Size setting. Try with Magnitude in size manipulator. Change colour using the Geometry settings of dots_generator.
| Dots_Vortex Use the Size setting. Try with Magnitude in the size manipulator and with Power in the vortex manipulator (try Power = 5). Move the camera and see the effect of gravity.
| Fairy_Text 3D text made of coloured stars. Try star_text_ax (Scale=22) and generator (Number=95, Number_V=25, Lifetime=75, Size=12, Size_V=20, Speed_V=0,1).
| Flashing_Squares Influence the colour using the light’s colour settings.
| Glow_Scanline Vertical and horizontal moving glows. Use Number, Lifetime, and Size to characterize horizontal & vertical glows. Use Magnitude in the V_size and H_size manipulators to set the scaling’s amplitude. Use Magnitude in the V_horizontal_osc manipulator to set the horizontal motion’s amplitude. Change colour with the light.
| Glowing_Streaks Coloured streaks coming from behind the camera to the centre of the frame. Try Number=110, Number_V=35, Lifetime=1, and Speed_V=70. Orbit the camera.
| Glowline Moving horizontal glows. Use Number, Lifetime, and Size settings to characterize the glow. Try with Magnitude in the size manipulator to scale the glows.
| Hypno Influence the colour using the light’s colour settings.
| Hypnotic Try with Rotation and Spin settings. Orbit the camera.
| Kaleidoscope Change the colour using the light’s colour settings.
| Light_Canvas Grid of animated glows. Influence the colour using the light’s colour settings. Characterize the vertical and horizontal glows using the circgrad_V_ax and circgrad_H_ax axes.
| Light_Dots Speed up or slow down the effect using the Power setting in the size Animator.
| Moving_Glows Circular illuminated glow. Change colour by colour correcting the white media. Use Number and Size to characterize the ring. Use the pos_scale axis to set the position and rotation of the ring in the scene.
| Path_Light Animated glow on a path.
| Pop_Art Try with a close-up shot of a face as REPLACE_ME media. Zoom in to have fewer coloured squares in the frame, or zoom out to have more.
| Psychedelic_Texture Animated. Use Magnitude in the size manipulator to set pattern size. Try with the Trailsize field in the Generator menu.
| Random_Texture Animated. Use Number, Lifetime, Size, and Speed settings to characterize the texture. Try with the Spin settings to set the animation.
| Raying_Sphere Black sphere emitting coloured streaks. Use Number and Speed settings. Try with the Tailsize field.
| Sky Moving cloudy sky. Use Number and Colour_V settings to characterize the sky. Use Position settings in the sky_motion manipulator to set how the clouds are moving.
| Space_Blob Coloured glows with a burning effect. Try the PD_ax settings, and influence colour using the Light's colour settings.
| Spectrum_Lights Animated vertical glows. Use Number, Lifetime, and Size to characterize the lights. Try with Magnitude in the size manipulator to control the scaling amplitude of the lights.
| Stagelights Use Number, Lifetime, and Size. Try with Magnitude in the size manipulator to control the scaling amplitude of the stagelights.
| Star_Spiral Use Number, Lifetime, and Size. Try with Magnitude in the size manipulator to control the scaling amplitude of the stars.
| Text_Atom Animated 3D Text birth.
| Text_Distort Use Number, Lifetime, and Size. Try with Rotation_V, Spin, and Spin_V settings. Try also to change the light's colour and the glow_generator's Material settings.
| Text_Dots Use Number, Lifetime, and Size. Try with Rotation_V, Spin, and Spin_V settings. Try also to change the light's colour and the glow_generator's Material settings.
| Text_Glow Use the Size setting. Try with Magnitude in the size manipulator.
| Text_Particules Animated cascade effect with the 3D Text Geom node.
| Texture Use the Size setting. Try with the Rotation_V setting. Play with the texture_ax settings.