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Toggling Spline Nodes from One Input to Another

Morphs work best when the source spline and destination spline have the same orientation—that is, were both drawn clockwise or counterclockwise—and the same number of vertices. You can ensure this is the case by drawing your spline on one input, then copying it to the other. To do this, first copy the spline, and then “move” the copy using the Morph menu's Toggle Input button. It toggles the selected spline from one input to the other.

TipWhen morphing, you can copy splines and then toggle their input, which results in corresponding splines on the Input1 and Input2 clips that can then be linked for source interpolation.

To toggle a Spline node's input:

1. Select the source or corresponding destination Spline node you want to change from Input1 to Input2, or from Input2 to Input1.
   NoteYou can also select the spline directly in the clip.
2. Click Toggle Input.

   The source and destination spline nodes change either from Input1 to Input2, or from Input2 to Input1.