Transcode / Format user interface modifications
To better present the new options for the Red 4.0 SDK, the Debayering options located in the Format menu have been re-arranged.

Format / Debayering options
Note: the Transcoded Shot Media options are now in the Output menu.
The Wiretap Gateway 2012 Extension 1 server now supports the new Red SDK version 4 and brings with it a number of new features.
It is now possible to select the working bit depth when working with R3D files (regular or HDRx files):
When selecting the 16 bit fp option, the Gamma Curve setting is automatically set to Scene Linear (16bit fp) to keep it scene-referred and not prematurely tone-map the floating-point image.
R3D transcoding to OpenEXR files
It is now possible to select OpenEXR as a transcoding file format (in the Output menu). The resulting transcoded media will be 16-bit half float RGB files.
The Red Epic camera is able to record R3D files in two modes: standard and HDRx. The HDRx option allows the recording of two exposures as video tracks within the same R3D file. When you import HDRx footage in Lustre, there are new settings in the Format menu to select how you want to use the two exposures.


HDRx High Dynamic Range Options
A Technique to Set Highlight Threshold
Regarding the Grading of HDRx Footage
In the High Dynamic Range mode, Lustre imports HDRx footage as half-float (aka 16 fp). The same considerations apply as when reading OpenEXR files.
As with OpenEXR, RED HDRx images (in High Dynamic Range mode) come into Lustre with values above the normal grading range. For example, with 10-bit film scans 1023 comes in at the top of the normal grading range. If you turn your viewing LUT off the full grading range is mapped across the black-to-white on your projector, and you can see all the highlights detail on the negative. However, internally Lustre has a much larger working range and as with OpenEXR, HDRx images may start out with highlight detail that is outside the usual grading range. As such, even if you turn your tone-map off, you may still need to go into the Colour > Grading menu and grade down the image to see all of the highlight information available. So even though it may not be initially visible, keep in mind that there may be a vast amount of information in the Lustre working space that is available to grade via secondaries and al.
When working with a Stereoscopic camera rig where the camera orientation has been modified to capture footage, it is possible to set the orientation of the image. Wiretap Gateway is able to read this data and automatically present the image in the right orientation. Note that any timeline created with media files with this metadata prior to Wiretap Gateway Server 2012 Extension 1will not show the media orientation based on this metadata. This may create different results than previous versions.
It is now possible to import multi-channel OpenEXR files from Wiretap Gateway and see the imported clips as multiple channels. You can then use the various channels for secondary color grading.
Note: Since OpenEXR is a very flexible file format, there are some limitations regarding what is supported by Lustre:
When you import Photoshop files (PSD), Lustre creates a multi-channel clip. You can use the the mattes for Secondary color grading.
It is now possible to select OpenEXR as an output format for rendering. The resulting files are encoded as single channel RGB OpenEXR 16-bit half float.
Note: The ability to render OpenEXR files is only available on the Linux version of Lustre. Also, it is not possible to render OpenEXR files through Browsed.
It is now possible to import AVC-HD content in Lustre through Wiretap Gateway. Video and audio media, and timecode tracks are supported.
Note: Only PCM audio is supported. Some cameras can record AC-3 audio, but this format is not supported. Only the video portion of AVC-HD media with AC-3 audio content is accessible from the application.
GoPro camera records H.264 files with an "mp4" extension. Files from this camera are now supported by Wiretap Gateway Server.
The following frame rates and resolution are now supported (with audio):
Due to limitation in the GoPro 59.94p files, the application assigns to those files the timing of the project. So if your project is set at 30fps, 59.94 GoPro files are imported at 30fps. To play back 59.94 GoPro files correctly, you must be using a 59.94 project.