Use Recursive Ops to perform a wide range of recursive, animation-based blending effects.
You can access the Recursive Ops Effect in the following ways:
- As a Batch node.
- From the Desktop. Select Flame FX2 then click Recursive Ops.
Recursive Ops uses the processed result of the previous frame and blends it with the current frame using a selected blending
mode. It features a built-in colour selection, which will constrain the accumulation effect within that selection. Additionally,
it accepts an external matte input which will also condition the way in which the internal blending occurs.
Repeat Mode Settings
- Repeat Mode options box
-
Select an option to fill the empty portions of the frame.
Range Settings
- Range from field
-
This field displays the beginning of the range of frames that will be impacted by the accumulation effect.
- Range to field
-
This field displays the beginning and end of the range of frames that will be impacted by the accumulation effect.
- Range before button
-
Select between bypass and cycle. Bypass eliminates the recursive ops effect. Cycle repeats the accumulation effect. This
is applied before the set frame range.
- Range after button
-
Select between bypass and cycle. Bypass eliminates the accumulation effect. Cycle repeats the recursive ops effect. Applied
after the set frame range.
Effects Settings
- Effects crumple distortion button
-
Enable this button to active the crumple effect.
- Effects amplitude field
-
This field displays the amount of distortion. Increase the value to increase the effect.
- Effects octave field
-
This field displays the number of layers summed in the operation, from 0 to 10. Increase the value to increase the fractal
effect.
- Effects blur button
-
Enable this button to active the blur effect.
- Effects amount field
-
This field displays the amount of blur applied to the image.
2D Transform Settings
- 2D Transform active button
-
Enable this button to activate the 2D transform effect.
- 2D Transform show icons button
-
Enable this button to display the vertex editing tools in the image window.
- 2D Transform position X field
-
This field displays the horizontal position of the transformation.
- 2D Transform position Y field
-
This field displays the vertical position of the transformation.
- 2D Transform centre X field
-
This field displays the centre point value of the transformation along the horizontal axis.
- 2D Transform centre Y field
-
This field displays the centre point value of the transformation along the vertical axis.
- 2D Transform scale X field
-
This field displays the horizontal scale factor.
- 2D Transform scale Y field
-
This field displays the vertical scale factor.
- 2D Transform proportional button
-
Enable this button to scale X and Y values proportionally.
- 2D Transform rotation field
-
This field displays the rotation of the transformation.
Colour Correction Settings
- Colour Correction Active button
-
Enable this button to activate the color correction effect.
- Colour Correction clamp options box
-
Select a clamping option.
- Colour Correction saturation field
-
This field displays the level of color purity in the image.
- Colour Correction gamma field
-
This field displays the gamma level.
- Colour Correction offset field
-
This field displays a value that modifies all of the colour parameters.
- Colour Correction gain red field
-
This field displays the amount of color values in the red channel.
- Colour Correction gain green field
-
This field displays the amount of color values in the green channel.
- Colour Correction gain blue field
-
This field displays the amount of color values in the blue channel.
- Colour Correction gain luminescence field
-
This field displays the amount of luminance value.
- Colour Correction proportional button
-
Enable this button to adjust the gain of the color values proportionally.
Blending Settings
- Blending options box
-
Select a logical operation that can be used to blend the front clip and the result clip.
- Blending transparency field
-
This field displays the percentage of blending when the result is composited on the front clip.
- Blending use matte button
-
Enable this button to apply the blur with the areas defined by the matte.
Rendering Settings
- Rendering clamp options box
-
Select a rendering option for color and luminance values in the 16-bit floating point processing pipeline.
Matte Output Settings
- Matte Output options box
-
Select input, invert or selective. Choose selective to select the color you wish to keep.