1D LUTs
See also LUTs
about
applying to monitors
creating
formatting
LUT file
2-3 Pulldown
about
capturing inconsistent
configuration options
EDLs capture
importing EDLs
inserting, on clip output
inserting, on EditDesk
maintaining while exporting EDLs
monitoring, dual timecodes in Player
monitoring, hybrid transitions
node in Batch
removing, on capture
removing, on EditDesk
saving/loading tape list
tools
2D Histogram node
in Batch
in Modular Keyer
2D luma histogram, in Colour Warper
2D Transform effect
2D vectorscope, in Colour Warper
3-2 Pulldown. See 2-3 Pulldown
3-point edits
3D LUTs
about
accessing from Deliverables menu
applying, to broadcast monitor
applying, to image window
applying, to Player
applying, to reference area
creating using scripts
formatting
LUT file
processing clips with
viewing in multiple viewports
3D models
3ds Max import, in Action
importing, in Action
modifying, in Action
specular highlights, in Action
transparency, in Action
3D path
creating, in Action
look-at, in Action
3D text
adding presets
bevelling, in Action
creating, in Action
3D vectorscope, in Colour Warper
3ds Max
cameras, in Action
models, importing
4-point edits
A
A/V tools
accessing
adding glow
combining RGB channels
consolidating clips
containing clips
creating colour bars
creating compound images
creating custom colour sources
creating negative clips
creating noise clips
creating SMPTE colour bars
creating virtual sources
deactivating
dividing into smaller clips
flipping clips
generating difference matte effects
generating high-contrast mattes
generating monochrome clips
interleaving clips
keeping active after use
letterbox format
modifying chroma
modifying luma and chroma
removing noise
repeating frames or clips
separating RGB channels
simulating motion blur
strobing clips
A/V tools, previewing results
AAF
defined
exporting from Avid
importing
optimizing recapture
relinking to media [1], [2]
supported effects
supported metadata
supported transitions
Action
See also 3D models, 3D text, 3D tracker, media, particles, source nodes, surfaces
accessing
accessing through Batch
adaptive degradation options
axes
axis planes
bicubic surfaces
bilinear surfaces
blending curves per surface
blending surfaces
blurring clips
camera clipping planes [1], [2]
camera, stereo
cameras, adding
cast shadows
creating branches in schematic
cropping clips
diffuse mapping
displacement mapping
drop shadows
duplicating objects
DVE Layer Objects
flipping normals
grouping media
hotkeys in Batch
len flares
lights
loading clips
locking clips
Magnet Curve Editor
material node [1], [2]
Media list
menus, accessing
models, importing
Modular Keyer, accessing
motion blur
multitrack clips, loading
node bin
OpenEXR support
outputs
Photoshop files, importing
Priority Editor
processing options
rays
reflection mapping
replacing front or matte clips
schematic, using
selective lighting
setup options
setups, loading
slipping clips
source nodes
specular highlights [1], [2]
stabilizing
stabilizing clips
stereo camera
stereo footage
stereo objects
stereoscopy
surfaces
textures
tracking
wireframe
Z-buffer for shadows
Z-buffer setting
Action node in Batch
Add, Logical Operation
additive key
creating in Keyer
creating in Modular Keyer
Adobe Type1 fonts, installing
Advanced Authoring Format. See AAF
advanced gradient
defined
pickers, using with
removing, in Tracer
softness borders
Tracer
ALE files, loading
aligned edits
anaglyph
And, Logical Operation
AndInv, Logical Operation
AndRev, Logical Operation
animating
AudioDesk effects
DVE Layer Objects
garbage masks
garbage masks with tracking
in Keyer
in Modular Keyer
Paint strokes
shapes
text
Tracer
wipes
animation
Channel Editor
channel hierarchy
channels, framing
channels, showing and hiding
expressions, creating
linking audio
linking channels with expressions
motion paths
previewing in Paint
Universal Channel Editor, in Batch
Animation Curve window
accessing
channel view
translating curve
animation curves
adding keyframes
breaking and resetting keyframe tangents
changing display colour
copying
defined
extrapolation mode
flipping channels
framing keyframes
mattes, deleting in Colour Warper
moving
moving keyframes
resetting tangents
selecting
timing
anti-aliasing
in Text
append edits
applying 1D LUTs to monitors
ArchiveLibrary keyword [1], [2]
archives
appending entries to
browsing
closing
compact, about
deleting TOCs
estimating size
file. See file archives
HDCAM, creating
header information slate. See VTR archives
in dual view mode
normal, about
opening
opening multi-tape
recovering
restoring entries from
restoring previous versions
saving clips to
structure
tape. See tape archives
viewing using HTML TOC
viewing using XML TOC
VTR. See VTR archives
archiving
choosing medium
clips with clip history
clips with different bit depths
hardware, configuring
Linked mode, using
menu, accessing
mixed resolution projects
preferences for restoring
setups
soft-imported clips
software, configuring
Stone mode, using
tips for VTR
to HDCAM SR device
to USB/FireWire storage devices
workflow
ARRI
import settings
ARRIRAW
import settings
arrow keys, using in Player
ASCII table of contents, recovering
Asian character sets
aspect ratio
changing. See resizing clips
forcing on import
of proxies
Player
setting when resizing
assemble mode
blacking tapes
outputting using
ATN files, loading
audio
AAF, supported effects
AAF, supported transitions
animating effects
Auxiliary Effects
capturing with EDLs
committing
context in Batch
converting to another frame rate
creating fades
definitions
Dolby E
exporting
FCP XML, supported effects
formats supported on export
formats supported on import
generating keyframes
importing
limiting output strip
mixing down
muting in timeline
output strips
patching, in EDLs
preferences
scrubbing in modules
scrubbing in timeline
signal path, illustrated
sliding
soft effects
soloing in timeline
synchronizing in broadcast monitor
track patching, EDLs
tracks, assigning
trimming
waveforms, viewing in timeline
working with in timeline
audio file extensions
Audio Timewarp
applying on a segment
options
soft effect
audio tone, creating
AudioDesk
animating audio effects
controls
Audiodevice keyword
Auto Edit after Add
Auto Key
in Channel Editor
Auto Matte
node in Batch
Auto Point
Auto Stabilize effect
Auto-Connect
disabling
in Gateway library
in network library
Automatte Controls
Gain
Maximum
Minimum
AutoPaint
playing recorded strokes
Random mode
recording brush strokes
tracking
User mode
using graphics
Wipe mode
Auxiliary Effects
about
adjusting settings
Average node in Batch
Average tool
Average Over field
Past and Future Frames
Weighted and Uniform Averages
averaging clips to simulate motion blur
Avid
exporting AAF
logging and capturing from tape
preparing sequences for export
axes, in Action
Axis Editor
Axis Keyer
Axis soft effect
Axis transition
B
BackburnerManagerGroup keyword
BackburnerManagerGroupCapability
BackburnerManagerHostname keyword
BackburnerManagerPriority keyword
Background Import/Export Queue
baking keyframes
banking, 3D path in Action
Batch
accessing
Action hotkeys
animating in
audio contexts
caching frames
clip history nodes, naming
clip information, displaying
clips, adding
clips, connecting
clips, offsetting
clips, replacing
clips, viewing
missing clips, identifying
missing media, defining output
modules, accessing
multiple-resolutions clips, importing
node bins
node Setup menu, accessing
notes, creating
preferences
previewing
process trees, building
process trees, defined
process trees, multiple connections
processing
proxies
reference clip, displaying
rendering formats
resize considerations
resizing clips in
saving sources
schematic, navigating
Tools bin, customizing
Universal Channel Editor
workflow
Batch FX
BFX Output node
BFX View
committing
converting soft effects to nodes
copying clips to EditDesk
copying setups
copying soft effects to BFX clips
creating
defined
deleting setups
duration, setting
editing setups
head and tail frames, displaying in timebar
matching sources
navigating setups
nested setups, expanding
offsetting frames
outputting mattes
previewing setups
record clip, setting
source clip, setting
splitting timeline layers into clips
timecode
viewing in context
Batch nodes
adding to schematic
bin classification
bypass, disabling
bypassing
caching
connecting
connecting automatically
copying between bins
custom, creating
defined
deleting from bins
grouping
moving between bins
render-only
reordering in bins
tab colours
viewing in context
Batch Paint
accessing
brush attributes, setting
canvas, clearing strokes
canvas, wiping
cloning
custom brushes, using
reference image overlay
saving setups
sources, clearing strokes
sources, deleting a node
sources, displaying reference image overlays
sources, locking
sources, removing
sources, revealing
strokes, applying
strokes, blending with current image
strokes, clearing
strokes, hiding
strokes, limiting with matte
strokes, limiting with source matte
Batch setups
automatic backups
loading
reusing
saving
Batch timeline
Timing View
Bezier curves, for polygons
Bézier interpolation
BFX level. See Batch FX
BFX Output node in Batch
BFX setups. See Batch FX
bicubic surfaces, in Action
bilinear surfaces, in Action
bin. See EditDesk Library
bit depth, changing
blacking VTR tapes
Blend & Comp effect
Blend Editor undo, local
blend nodes. See Modular Keyer blend nodes
Blend soft effect
blending
between fields in interlaced video
front and back clips in Keyer
front and back clips in Master Keyer
front and back clips in Modular Keyer
surfaces, in Action
blending curves
per surface, in Action
Blur effect
Blur medium
blurring
in Colour Warper
bookmarks in file browser
broadcast monitor
adjusting aspect ratio
anaglyph, stereo
colour space
interlaced stereo
LUTs
multiview preferences
overlays
preferences [1], [2]
reversing field dominance
stereoscopic display
stereoscopic preferences
synchronizing audio
viewport,working with
browser. See file browser
brush attributes
Direction [1], [2], [3]
Jitter [1], [2]
modes
Opacity [1], [2]
Pressure [1], [2], [3]
Rate [1], [2]
Roll [1], [2]
Size [1], [2]
using reference images
Brush Spacing preference
brushes
See also special effects media
attribute modes, setting in Batch
attributes, setting in Batch Paint
custom
selecting
setups, saving and loading
strokes, applying
types [1], [2]
Bump Displace effect
Burn In Letterbox node in Batch
Burn In Timecode node in Batch
Burn, using for processing
burning in
letterbox format
options
timecode and keycode
buttons, using
By frames, Strobe Mode
C
calculator
using with keycode
using with timecode
cameras, in Action
adding
clipping planes [1], [2]
exporting
importing
modifying [1], [2]
stereoscopic
canvas
clearing strokes
rotating
wiping
capturing
See also recapturing
clips using EDLs
frame grab
inconsistent pulldown
live video signals
mixed resolution clips
single frames
using HSDL devices
using VTR emulation
with 2-3 Pulldown removal
YUV material
cascading 3D text, in Action
cast shadows
adding, in Action
catalogues, hotkeys
Centre overlay
Channel Editor
accessing
analysing audio
Auto Key
automatically selecting channels
breaking and resetting tangents
contextual menu
deleting keyframes
display options
filters
framing channels
hiding channels
hiding tangents
keyframe indicators
linking channels with expressions
moving keyframes
selecting keyframes and channels
selection sets
showing channels
Universal Channel Editor, in Batch
viewing channels
channels
defined
editing properties
framing keyframes
hierarchy
selecting
views, in multiple viewports
Chorus audio effect
chroma
modifying
modifying, in Colour Warper
clamping
colours, in Colour Warper
Cleaner XL, exporting to
CleanerDestinationPath keyword
clearing
canvas
strokes, sources
clip history
committing clips
compatibility between products
deleting intermediates and sources
managing clips
modifying
modifying in Batch
naming nodes
saving and archiving
searching
viewing
clip I/O
See also clips, capturing, outputting
configuring hardware
generating proxies at capture
HD formats, supported
input using VTRs
monitoring video
naming clips and tapes for
outputting to a VTR
software initialization configuration file
using HSDL devices
using VTR, general workflow
clip libraries
adding comments to clips in
auto-connecting
Batch, accessing from
creating
deleting
deleting entries
differentiating between entries in
displaying clip information in
dual view
expanding and collapsing entries in
gateway, accessing
List View mode
loading clips
loading clips from local and remote projects
loading entries to the EditDesk
moving contents in
opening
organizing clips in
reel entries, adding
remote, accessing
renaming entries in
renaming tapes in
resizing clips
saving clips to
selecting entries from
selecting local and remote
sorting in List View mode
sorting titles and proxies
structure
troubleshooting lock files
viewing clip information
viewing modes
viewing proxies
viewing titles
clip library tools
Consolidate
Publish
Clip List view
in Source Area
ClipManagementDevice keyword
ClipMgtDevice File keyword
ClipMgtDevice HDCAM keyword
ClipMgtDevice Tape keyword
ClipMgtDevice VTR keyword
clips
See also clip I/O
adding comments to
adding notes
aligning in timeline
appending to edit sequence
archiving soft-imported
arranging in Source Area
capturing using EDLs
changing the default scan mode
committing in soft clip libraries
consolidating in clip libraries
copying in clip library
copying on the EditDesk
defined
deinterlacing
deleting from a project
displaying information
displaying timecode and keycode
dividing into smaller clips
ganging in Source Area
information overlay
inserting 2-3 Pulldown on output
inserting in edit sequence
interlacing
jogging
key-in clips, defined in Keyer
loading and resizing
loading from another project
loading in Player
locking duration
managed media
matching in Source and Record Area
merging fields
metadata
modules, loading into
modules, selecting
moving in clip libraries
naming
native frame rate, playing
navigating
overwriting in edit sequence
playing in modules
playing in Player
prepending to edit sequence
processing
reformatting
renaming tape
Repeat Item
repeating frames
replaying from timeline
reversing
reversing field dominance
Same Clips option
sampling colours
saving to archives
saving to clip library
searching
searching for in Source Area
selecting in Source Area
selecting modules
selection order numbers
setting default proxy height in Source Area
shortcuts for saving
sliding
slipping
trimming gesturally
unlinking media from
unlocking duration
unmanaged media
using Reformat tool
versioning with subtitle XML
viewing information about
Clone medium
cloning, in Batch Paint
codec profiles
Collapsed view
collapsing
entries in clip libraries
colour balance
adjusting, in Colour Corrector
colour bars, PAL and SMPTE
Colour Blend node in Modular Keyer
colour casts, in Colour Warper
Colour Correct node
in Batch
in Modular Keyer
colour correcting
clamping, in Colour Warper
colour balance, adjusting
colour values, remapping
contrast, adjusting
contrast, decreasing
contrast, in Colour Warper
contrast, increasing
deleting, in Colour Warper
desaturation, in Colour Warper
front clip when keying
gamma, adjusting
highlights
hue, adjusting
imbalances, in Colour Warper
in Action
in Colour Warper
in Paint
inverting mattes, in Colour Warper
luma ranges, defining
matching colours
matching, in Colour Warper
midtones
offsets, adjusting
pivot, adjusting
removing colours, in Colour Warper
resetting in Colour Warper
result clip when keying
sampling colours
sampling, in Colour Warper
saturation, adjusting
shadows
spills, removing in Colour Warper
suppressing colours
suppressing colours, in Colour Warper
undo, local
Colour Correction soft effect
Colour Corrector
about
accessing from Action
accessing from other modules
background brightness, changing
clips, loading
clips, viewing
colour curves
colour patches
crop box
cutouts
gain
histogram
input levels
menu, hiding
output levels
overlay user interface
processing
resetting
RGB channels, rewiring
setup options
setups and preferences, saving
Colour Curves node
in Batch
in Modular Keyer
colour matching
using Triptych Player
colour models
selecting to key with in Keyer
Colour Noise
colour palette
colour gradient
in Paint
mixing colours
colour picker
mixing colours
mixing palette, using
sampling colours from clips
setting colour channel values
storing colours in the colour pots
using channel sliders
using colour pots
colour sources
Colour Noise
creating
creating custom
Noise
PAL bars
SMPTE bars
colour space conversion, enabling on clip I/O
colour space, broadcast monitor preferences
colour spill
removing, in Colour Warper
suppressing in Keyer
suppressing in Master Keyer
Colour Warper
about
accessing
colour correcting
reference clips, viewing
resetting colour corrections
subsetups
undo levels
viewports, displaying
working environment
Colour Warper node
in Batch
in Modular Keyer
Coloured Frame node in Batch
colours, selecting
ColourSpace keyword
Combine node in Batch
comments
adding to cue and segment marks
adding to timeline elements
Commit tool
committing
Batch FX
clips with history
soft clips in clip libraries
soft effects
timeline elements with transitions
timelines
compact archives, about
compatibility
clip history
complex publish
compositing
with Action
compound images, creating
Compound node in Batch
Compression audio soft effect
configuration file
See also software initialization configuration file
selecting
template
Configuration Template box
configuring, LUTs
Consolidate tool
consolidating
clips
clips in clip library
timelines
Constant shape, for garbage masks
containers
creating
creating matte containers
creating mattes
viewing results in context
Containers view
contrast
adjusting in Colour Corrector
adjusting in Colour Warper
adjusting, pivot in Colour Corrector
controlling in image display [1], [2]
decreasing, in Colour Corrector
gamma, in Colour Warper
increasing, in Colour Corrector
saturation, in Colour Warper
copying
clips on the EditDesk
objects in Paint
setups
text
crawls, text
credits, creating text rolls
crop box
creating in Colour Corrector
in DeGrain/Regrain
in Keyer
in Modular Keyer
using, in Colour Warper
cropping
in Action
in Resize
cursors
for gestural editing
trim [1], [2]
cursors types
curves
extrapolation
interpolation
custom brushes, in Batch Paint
custom nodes
in Batch
in Modular Keyer
cutouts
adding drop shadows
animating
blending
colour correcting
drop shadows
embossing
extruding
FrameCut
GeoCut
Keep Cut On
PolyCut
RectCut
cuts
creating
linking to elements
sliding with
trimming with
D
Damage effect
Deal node in Batch
dealing clips
default
directories
preferences
Default Resolutions list
DefaultWebBrowser keyword
Degrain node
in Batch
in Modular Keyer
DeGrain tool, using
Deinterlace Format command
Deinterlace node in Batch
Delaunay tesselation
Delay audio effect
Delay Send audio soft effect
deleting
all clips associated with a project
media files from system [1], [2]
projects
setups
source nodes
users
Deliverables
See also Real-Time Deliverables
about
accessing LUT Editor
benchmarks
creating
creating real-time settings
deleting
displayed information
loading
managing
managing from the library
menu
moving to other systems
multiple Deliverables, outputting
output workflow
outputting
previewing material
processing material
renaming
saving
searching for
settings
timings
transferring to other systems
viewing from the library
virtual clip
Wire
working with
Denoise effect
Depth of Field effect
Desk node
in Modular Keyer
Desk node in Batch
Destination settings menu
Difference
Logical Operation
Difference Matte
Back
Front
Gain
generating
Lift
Difference Matte node
in Batch
in Modular Keyer
diffuse maps, in Action
Direction brush attribute [1], [2], [3]
directories
accessing
default
loading preferences
loading setups
removing multiple setups from
removing preferences
removing setups
saving setups and preferences to
DiskHealthNotify keyword
displacement
DVE Layer Objects
displacement maps, in Action
displaying, sources as overlays
dissolves
See also transitions
colours, setting
creating
Dissolve Editor, accessing
fades, creating
in EDLs
dlcfg command
DLEDLs
about
editing
examples
structure
Dolby E, about
dominant field. See first active line
double-speed tape
DPX files
DPX transfer characteristics
exporting
importing
drag and drop, using in clip libraries
Drag medium
drawing. See painting
drop shadows
adding to cutouts
in Action
dual library view
in archives
using
dual-serial link I/O, configuring
duplicating, in Action
DVE Layer Objects
adding, in Action
animating
displacing clips
instancing
navigating menus
Priority Editor
re-entry
DviRamp keyword
E
edge code. See keycode
Edge Detect effect
edge-detection filters
Prewitt
Sobel
edit sync groups
EditDesk
archiving material from
clips, loading into modules
copying clips
deleting from
loading clips
loading Sparks
matching clips
menu
mixed-resolution clips
naming items
navigating
search options
using Sparks
EditDesk Library
display
folders
selecting entries
EditDesk list
Areas, Source and Record
clearing entries
deleting items
editing
renaming items
saving to clip library
editing
DLEDLs
EDLs
in EditDesk list
keycode in EDLs
subtitle XML
timecodes in EDLs
timewarps in EDLs
tracks in EDL
transitions in EDLs
edits
aligned
append
four-point
insert
inserts on transitions
overwrite
overwrites on transitions
prepend
replace
ripple replace
soft
source-only replace
three-point
EDLs
2-3 Pulldown options
2-3 Pulldown removal on import
See also FCP XML
See also AAF and FCP XML
about
acts, creating
assembling
assembly options
audio patching
audio track patching
audio, capturing
capturing options
clips, capturing
closing
converting frame rate
creating
display options
editing
editing commands
editing comments
editing events
editing options
editing titles
editing transitions
export options
exporting with 2-3 Pulldown insertion
files, importing
generating
importing
importing options
keycode
loading files
marking events for capture
non-native frame rates
other options
output options
outputting
player
preferences, importing
recapture, accessing
save options
saving
search events
searching
selecting tracks
supported formats
Tape List view
tape name, editing
timecode
timewarps, editing
tracks, editing
transitions, editing
Undo list
Varicam
view
viewing material
wipes
workflow
EDM files, loading
effects
AAF, supported
adding glow
creating matte container
creating negative clips
FCP XML, supported
flipping clips
generating difference matte
generating high-contrast mattes
generating monochrome clips
modifying luma and chroma
OMF, supported
removing noise
simulating motion blur
strobing clips
effects modules, accessing
elements. See timeline elements
emulating VTRs
Emulator keyword
end and start points. See in and out points
environment directory keywords
EQ
adjusting EQ settings
bypassing
controls, EQ Desk
filter effects, about
resetting
soft effect
estimating archive size
Exclusion, Logical Operation
expanding
entries in clip libraries
export
managing in background
Resize
exporting
AAF from Avid
audio
background
Cleaner XL
DPX images
FCP XML sequences from FCP
image export options
image files
OMF files
RGBA images
using codec profiles
video files
exposure
controlling, gesturally
in image display viewer
in LUT Editor
expressions
applying
CascadeChannel keyword
frame keyword
functions [1], [2]
linking channels
modifying
operators
overview
samples
SelectionOrder keyword
setups
user-defined functions
vectors
extracting
elements from an edit sequence
extrapolation, setting in animation curve
F
fades
audio, creating
creating video
FBX
cameras, in Action
importing
materials
textures
FBX cameras, in Action
exporting
importing
FCP XML
defined
importing
recapturing
relinking to media
supported effects
Field 1, Strobe Mode
Field 2, Strobe Mode
field dominance
about
resolving conflicts with
reversing on broadcast monitor
Field Merge node in Batch
fields
copying and pasting text
described
entering values
merging
file archives
creating
opening
pros and cons
file browser
bookmarks
filtering file names
selecting and loading files
file formats
See supported formats
file interchange formats
See EDLs
file system, accessing media
files
reloading imported
fill objects, drawing
filling areas, in Paint
film
attributes, in keycode
gauges, supported in keycode
film gamma, modifying
film grain
See also grain, ReGrain tool, DeGrain tool
about
adding
adding monochrome
adding using custom/monochrome signature
adding with a matte
adjusting size
analysing back clip
defining area with crop box
matching between clips
removing
saving and loading setups
using preset signature
Filter node in Batch
filtering in file browser
filters
See also audio filters
applying to a clip
blur filters in Keyer
blurring
custom
in Channel Editor
in graphics
in Paint
inverting
KeyIn filter
library
matrix
opening the Filter menu
Prewitt for edge detection
procedural
Sobel for edge-detection
Final Cut Pro
exporting FCP XML
logging and capturing from tape
setting one timecode track
Final Cut Pro XML. See FCP XML
FireWire storage devices
first active line, differences per format. See field dominance
fit-to-fill edits. See four-point edits
Flame FX
2D Transform effect
Auto Stabilize effect
Blend & Comp effect
Blur effect
Bump Displace effect
Damage effect
Denoise effect
Depth of Field effect
Edge Detect effect
Glow effect
Gradient effect
Map Convert effect
Matte Edge effect
Pixel Spread effect
Flanger audio effect
flatten publish
Flip
H & V
Horizontal
Rev Dominance
Shift Lines
Vertical
Flip node in Batch
flipbook, previewing animation in Paint
flipping clips, with A/V tools
floppy disk, loading from or saving to
FLX files, loading
focus clip
focus, switching between Areas
folders in EditDesk Library
FontDPSAFM keyword
FontDPSBase keyword
FontMapping keyword
FontProxyHighString keyword [1], [2]
fonts
Adobe Type1, installing
in Text module
installing
nonstandard fonts, converting
supported fonts
TrueType, installing
formatting
1D LUTs
3D LUTs
See also reformatting
burning in letterbox format
combining RGB channels
consolidating clips
dividing clips into smaller clips
interleaving frames
repeating frames or clips
separating RGB channels
four-point edits
frame capture
frame code mode
changing [1], [2]
frame grab
frame rate
adjusting audio
changing [1], [2]
converting in EDLs
playing clips at native frame rate
FrameCut command
Framerate keyword
frames
Repeat Item
frames in clip, Repeat Item
Frames view
framestores
accessing remotely
freeing space in [1], [2]
writing media
framing channels, in Channel Editor
Front, Difference Matte
fullscreen Player
functions, in expressions
G
gain
adjusting in Colour Corrector
adjusting luminance of key in Keyer
Gain
Automatte Controls
Difference Matte
Gain audio soft effect
gamma
adjusting in Colour Corrector
adjusting, in Colour Warper
applying a correction to monitors
modifying in LUT Editor
ganging clips
selecting
gaps
controlling transparency
creating
creating gap effects
garbage masks
animating
animating in Tracer
animating with tracking
defined
drawing
drawing order
interlaced rendering
loading and saving setups
motion blur, applying
moving
node in Batch
opacity
order they are drawn
ROI (Region of Interest), using with multiple garbage masks
rotating
scaling
schematic, viewing
setups, preset
setups, raw
softness
softness, with advanced gradient
straight edges
tangent handles, moving
tangent handles, selecting
Tracer
turning on and off
vertices, activating
vertices, adding
vertices, adjusting number drawn freehand
vertices, deactivating
vertices, deleting
vertices, moving
vertices, removing
vertices, selecting
Gateway Import, in Batch
Gateway libraries
auto-connecting
selecting local and remote
gateway library
accessing
Gateway library
auto-connecting directories
selecting local and remote directories
structure
Gaussian blur
applying, in Colour Warper
in Action
GeoCut command
geometry
importing in Action
painting with
gestural editing
aligning clips
clip hot spots
cursors
on the timeline
placing clips on timeline
previewing clip placement
rippling timeline elements
sliding clips
sliding transitions
slipping clips
trimming
Glow effect
glow, adding
GLU tesselation
Gmask node in Batch
gradient
advanced, applying to garbage masks
animating in Paint
creating colour sources
Gradient effect
gradient mattes, creating in Paint
grain
See also film grain
adding or removing in Modular Keyer
removing from key in Keyer
removing from key in Master Keyer
graphics processing bit depth, setting
graphics, in Paint
adding
anamorphic geometry
animating
animating gradients
Auto Point
Bezier curves
blending
brush tools
buffer, recalling from
buffer, storing to
changing order for objects
deleting objects
drawing objects
drop shadows
editing objects [1], [2]
embossing
extruding
fill tool
gradients [1], [2]
hiding objects
hiding vertices
increasing speed
menu
moving objects
object attributes
outlining objects [1], [2]
resizing objects
resolution, setting for objects
rotating objects
rubber banding
saving
selecting objects
shape animation
shapes
solid and soft edge objects [1], [2]
tacking
text object
transforming objects
using AutoPaint with
wireframe [1], [2]
wireframe options
grids and guides
accessing from all modules
aspect ratio guides
centre point
custom safe title and safe action
default safe action
default safe title
displaying the proper aspect ratio
frame border
free guides
grids
in Paint
loading setups
safe areas
saving setups
selecting presets
snapping to in Source Area
working area guides
guides. See grids and guides
H
H & V, Flip command
handles, consolidating using Video tools
hard committing. See committing
HardLight, Logical Operation
HDCAM archives, creating
HDCAM SR
capture
output
HDCAM SR device, archiving
Head/Tail view
header information slate, about
hermite interpolation
hiding strokes
hiding tangents, in Channel Editor
High Cut audio filter
High Shelf audio filter
highlights
colour correcting, in Colour Corrector
matching, in Colour Warper
modifying in LUT Editor
modifying, in Colour Warper
removing colour, in Colour Warper
Hires keyword
histogram
2D histogram in Batch
in Colour Corrector
in Keyer
luma, viewing in Colour Warper
History button
History view
history, committing
Horizontal, Flip command
hotkeys
catalogues
cloning
creating
determining for buttons
displaying errors
domains
editing
functional
Hotkey Editor
keyboard type
keystroke conventions
managing
trimming
HSDL
about
Engineering menu
software initialization configuration file
workflow
HTML TOC, viewing archives with¶
HtmlLog keyword
HtmlTemplates keyword
hue
adjusting, in Colour Corrector
cube, in Colour Warper
shifting in Keyer
shifts, in Colour Warper
I
IEEE 1394 devices. See FireWire storage devices
image data type
controlling gesturally
preferences
image display
controlling in modules
controlling in Player
controlling, exposure and image data type
controlling, gesturally
image file extensions
image files
deleting from file system [1], [2]
exporting
importing
substituting for video sources
Image Import controls, in Batch
image window
displaying the frame border
displaying the proper aspect ratio
monitoring dominant fields
monitoring full frames
monitoring RGB channels
multiple views
panning and zooming
playback controls
playing clips in
reference area
setting up grids and guides
images
applying colours and filters
applying random paint strokes
Import node in Batch
importing
AAF
aspect ratio, forcing on import
audio
background
DPX images
EDLs
EDLs, non-native frame rates
FBX
FCP XML
files using EDLs
image files
image import options
managing in background
OMF files
OpenEXR images
Photoshop files
Resize
RGBA images
subtitle XML
Varicam with EDLs
video files
importing 3D LUTs
importing in Batch, LUTs
Impressionist medium
in and out points
four-point edits
sliding to
three-point edits
trimming to
information overlay
Information Table, in Channel Editor
Input Clip menu
input strip
adjusting pan settings
assign to output strip
audio
gain adjust
muting
phase shifting
soloing
insert edits
insert edits with transitions
installation
updating configuration file with xdiff
instancing, DVE Layer Objects
Interlace node in Batch
interlaced video
about
adding value of blending between fields
garbage masks, rendering
working with mixed-resolution projects
interleaving clips
interpolation
expressions
setting, in Channel Editor
inverting mattes
J
jitter
in Stabilizer, removing
removing from animation curve
Jitter brush attribute [1], [2]
K
kerning text
keyboard
on-screen
using in Text
keycode
assigning manually
burning in
calculator
changing [1], [2]
changing frame rate
defined
displaying in clip information overlay
displaying in List view
displaying in Player
displaying in timeline
editing in EDLs
film gauge support
syntax
Keyer
See also keying, mattes, Master Keyer
accessing from Action
blur filters
clips, loading
colour curves, editing
Colour Suppression tools
colour values, plotting
Degrain controls
garbage masks, using with
histogram
keyed area, limiting
KeyIn filter
luminance curve, adjusting
Matte Edge controls
processing options
solid colour background, using
Keyer nodes in Batch
Channel
HLS
Keyer [1], [2]
Luma
Master Keyer
Modular Keyer
RGB
RGBCMYL
YUV
keyframes
adding to animation curve
adding to speed curve
averaging
baking
copying
defined
deleting
displaying on timeline
keyframe indicators
moving
selecting
setting automatically
setting manually
snapping to frames
keying
additive key, creating in Keyer
additive key, creating in Modular Keyer
animating in Keyer
animating in Modular Keyer
blending front and back clips in Keyer
blending front and back clips in Master Keyer
blending front and back clips in Modular Keyer
colour correcting front clip in Keyer
colour correcting result clip in Keyer
colour models, selecting in Keyer
colour spill, suppressing in Keyer
colour spill, suppressing in Master Keyer
custom colours, extracting in Keyer
edges of key, adjusting in Keyer
grey areas, removing from key in Keyer
grey areas, removing from mattes in Master Keyer
hue, shifting in Keyer
in Action
limiting area in Modular Keyer
luminance, adjusting in matte curves in Modular Keyer
luminance, creating keys in Keyer
negatives, generating in Modular Keyer
primary colours, extracting in Keyer
softness range, setting in Keyer
tolerance range, setting in Keyer
workflow in Master Keyer
keypad. See numeric keypad
keywords
FontMapping
Video
VTR
L
Lanczos filter
layer order, of garbage masks
layers. See timeline layers
lens flares
adding presets
adding, in Action
letterbox formats
applying
Burn In Letterbox node
burning in
outputting clips with letterbox
removing
saving and loading
Library node in Batch
lift
adjusting luminance of key
Lift, Difference Matte
lifting elements from an edit sequence
lights
adding, in Action
flipping normals, in Action
selective lighting, in Action
specular highlights, in Action
limiting strokes
linear extrapolation
linear interpolation
Linked mode archiving
linking
transitions and cuts
List View
displaying keycode and timecode
in EditDesk list
List View mode
live video signals, inputting and outputting
loading
clips
clips in Player
different projects
different users
EDL files
setups and preferences
lock files, troubleshooting
locking
clips duration
clips when trimming
sources
timeline elements
LogDailyReports keyword
Logic Op node
in Batch
in Modular Keyer
Logical Operations
Add
And
AndInv
AndRev
Difference
Exclusion
HardLight
Max/Lighten
Min/Darken
Multiply
Nand
Nor
Or
OrInv
OrRev
Overlay
Screen
SoftLight
Subtract
Xnor
Xor
logos
loading into Text module
overlay controls
overlay requirements
overlay, inserting in real-time
look-at
3D path in Action
axis in Action
looping playback, in Player
Low Cut audio filter
Low Shelf audio filter
luma
adjusting after colour correction
adjusting ranges
adjusting, in Colour Warper
defining ranges, in Colour Corrector
modifying
viewing with 2D luma histogram
luminance
adjusting in matte curves in Modular Keyer
adjusting in mattes in Keyer
calculated by two source clips in Modular Keyer
creating keys according to in Keyer
curves, adjusting in Modular Keyer
curves, choosing mattes for composites in Keyer
mattes, values for
Lustre
interoperability with
projects
user
LUT Editor
1D LUTs, creating
3D LUTs, processing clips with
accessing, from Batch
accessing, from Deliverables menu
accessing, from EditDesk
accessing, from Import Image menu
advanced editing curves
exporting LUTs
film gamma, modifying
gamma correction
importing LUTs
loading setups
modifying basic conversion curves
node, accessing
patches, sampling
saving setups
selecting a basic LUT type
setting the output bit depth in Batch
softclip, setting
viewing reference clips
LUT Editor node
in Batch
in Modular Keyer
LUTs
See also 3D LUTs, 1D LUTs
advanced editing using RGB curves
applying, on export
applying, on import
broadcast preferences
configuring
exporting
highlights, setting
in Keyer
preferences
reference black, setting
reference white, setting
sample LUTs, applying
shadows, setting
softening shoulder of gamma conversion curve
workflow
M
Magnet Curve Editor, in Action
Map Convert effect
marks. See in and out points
masks
See also garbage masks
creating for wipes
Master Keyer
See also mattes, keying, Keyer, patches
Degrain tools
steps for creating and refining a key
Master Keyer node
in Batch
in Modular Keyer
matching
colours, in Colour Corrector
colours, in Colour Warper
material node
material node, in Action [1], [2]
materials
matrix filters
Matte Blend node
adding a matte
in Modular Keyer
matte containers, creating
Matte Curves node
in Batch
in Modular Keyer
Matte Edge effect
matte keys, creating for text
mattes
adding to blend nodes, in Modular Keyer
Auto Matte in Paint
changing colour
containing clips
creating
creating gradients
creating with Text soft effect
defined in Keyer
deleting from animation curve, in Colour Warper
deleting, in Colour Warper
enabling
garbage masks, removing parts
generating
generating for selective colour correction
generating high-contrast
generating in Keyer
generating in Master Keyer
generating in Modular Keyer
inverting
inverting, in Colour Warper
limiting strokes with matte
limiting strokes with source matte
loading
luminance values
outputting from a BFX setup
resetting, in Paint
saving
transparency
using
viewing
viewing in Image Display Viewer
Max/Lighten, Logical Operation
Maximum, Automatte control
MaxLibrarySize keyword
media
See also special effects media
adding, in Action
defined
deleting from file system [1], [2]
exporting to Cleaner XL
grouping, in Action
loading, in Action
managed
modifying, in Action
recapturing
relinking
relinking to clips
slipping, in Action
unlinking from clips
unlinking from timeline segments
unmanaged
writing to the framestore
Medial Axis tesselation
MemoryApplication keyword
menu
bar, selecting from Menu Priority box
customizing
EditDesk
Menu keyword
merging
fields
timeline layers
message bar
message history
metadata
AAF, supported
contents of clip
Mid Notch audio filter
Mid Presence audio filter
MidiDevice keyword
midtones
colour correcting, in Colour Corrector
defining range, in Colour Warper
removing colour, in Colour Warper
Min/Darken, Logical Operation
Minimum, Automatte control
mixed resolution clips
archiving
capturing and outputting
on EditDesk
Model keyword
Modular Keyer
See also keying, mattes
accessing
accessing from Action
blending front and back images
colours, comparing
context points
images, changing in image window
luminance curve, adjusting
processing
setups
Modular Keyer blend nodes
adding mattes
bypassing pipes
defined
using layers
Modular Keyer node in Batch
Modular Keyer nodes
accessing menus
custom
pipeline placement
pipeline setup
types
Modular Keyer processing pipeline
branches
clips, adding
context points, setting
default
pipes, defined
pipes, in blend nodes
Modulation audio effect
Modulation Send audio soft effect
modules
accessing [1], [2]
preferences
monitoring during clip I/O
monochrome clips, generating
Monochrome node
in Batch
in Modular Keyer
motion blur
garbage masks, applying
garbage masks, applying to stationary
in Action
simulating
motion paths
control points, in channel Editor
creating motion path animation
creating with text
mouse
preferences
pressure levels
using in Paint
multi-camera edits
ganging to view clips
with Triptych Player
multiple clips, selecting in clip libraries
multiple views in modules
3D LUTs
broadcast settings
multiple-resolution clips
in Batch
Multiply, Logical Operation
multitrack clips, in Action
MUX node
in Batch
in Modular Keyer
MXF, supported codecs on import
N
naming
entries in clip libraries
items on the EditDesk
projects
tapes in clip libraries
Nand, Logical Operation
native frame rate
playing clips at
negative clips, creating
Negative node
in Batch
in Modular Keyer
network library [1], [2]
accessing local and remote libraries
auto-connecting clip libraries
entries
refreshing [1], [2]
selecting local and remote libraries
structure
NetworkPanelDisplay keyword
node bins
in Batch
in Modular Keyer
Node bins
in Action
Noise
Colour Source
removing
noise clips, creating
Noise Gate audio soft effect
Nor, Logical Operation
normal archives, about
notepad. See notes
notes
adding to Batch schematic
Notes
adding to clips
Notes node in Batch
numeric fields
entering values
numeric keypad
O
Object Group node
offsets
adjusting, in Colour Corrector
animating, in Stabilizer
in trimming
offsetting
clips, in the Modular Keyer
cloned sources
sources in Batch Paint
OMF
about
exporting
importing
supported effects
supported transitions
Opacity brush attribute [1], [2]
opacity of garbage masks, controlling
Open Media Format. See OMF
OpenEXR
importing
in Action
LUT Editor node, converting images
Optics node in Batch
Or, Logical Operation
OrInv, Logical Operation
OrRev, Logical Operation
out points. See in and out points
output channels, activating on timeline
Output Clip menu
accessing from EditDesk
output strips
audio
gain
limiter
outputting
assemble mode
EDLs
letterbox overlay
live video signals
mixed resolution clips
multiple clips
single clips
to VTR emulator, clips
using HSDL devices
YUV material, using a VTR
overlay
in Batch Paint
user interface in Colour Corrector
viewing
Overlay, Logical Operation
overlays
broadcast monitor preferences
oversampling, in Stabilizer
overwrite edits
with transitions
P
P2 MXF
See MXF
Paint
See also graphics, in Paint
about
animating Paint strokes
Auto Matte command
AutoPaint
brush attributes
brush setups
colour correcting the clips
colour palette
copying graphics
creating a matte
custom brushes
filling an area with colour
filters
full-resolution film images
library
loading a matte
media. See special effects media, brush attributes
node
previewing animation
recording brush strokes
reference images
revealing the back image
Roll command
saving a matte
saving and restoring images
selecting brushes
selecting colours
setups
tracking with AutoPaint
using a matte
Wipe command [1], [2]
Paint node
See also Batch Paint
in Batch
painting
circles with geometry
circles with object tool
ellipses
full-resolution film images
in Batch Paint
limiting strokes with matte
limiting strokes with source matte
lines [1], [2]
on the canvas
rectangles [1], [2]
squares
triangles
triangles with geometry
with geometry
PAL bars
Colour Source
creating colour bars
pan and scan
panning the image window
Parametric Mid audio filters
Past and Future Frames, Average tool
patches
removing unwanted greys in Master Keyer
sampling in LUT Editor
patching
channels
on the timeline
with the keyboard
pathname
pen and tablet
phantom marks, enabling on timeline
Phaser audio effect
Photoshop files
importing, in Action
importing, overview
pickers
advanced gradient, using with
animating
assigning to vertices
defined [1], [2]
interpolation between keyframes
selecting
ping pong option, in the Player
pipeline. See Modular Keyer processing pipeline
Pixel Spread effect
play once option, in the Player
playback controls
in modules
in the Player
Player
2-3 Pulldown, monitoring
accessing from modules
aspect ratio, displaying
aspect ratio, viewing
clips, loading
clips, playing
controlling image display
cycling through clips
display options, setting
displaying timecode and keycode
dual timecodes, monitoring
EDLs
full screen, displaying
grids and guides, setting up
letterbox options
looping playback
overlays, viewing
ping pong option
play once option
play speed, adjusting
playback controls
playback options
preview options, setting
replaying shots
Safe Title mode
scan mode options
selecting playback scan mode
Source/Record, displaying
split screen, setting
switching between Record and Source Area clips
timesmear
Triptych, displaying [1], [2]
Triptych, viewing clips
playing
timelines
plug-ins (Sparks)
developing
loading from EditDesk
replacing currently loaded
using as a module
using on the EditDesk
pointer, preferences
polygons, drawing
portable archives. See FireWire storage devices
positioner
in timebar, meaning of colours
Posterise
Posterise node in Batch
preferences
accessing
audio
Batch
broadcast colour space
broadcast LUTs
broadcast monitor [1], [2]
broadcast multiview
broadcast overlays
broadcast stereo
Channel Editor filter
copying
custom menus
defined
documentation
for restoring archives
general
image data type
loading
loading factory default
LUTs
modules
pointer
project management
removing from directories
saving
saving as default
sharing
soft effects
storage
timeline
tooltips
transitions
user interface
prepend edits
Pressure brush attribute [1], [2]
mode
pretracking, in Stabilizer
preview
Player options, setting
Preview FX option, in Player
previewing
A/V tools results
Batch FX
clip placement on timeline
in Batch
Prewitt filter for edge detection
Priority Editor, in Action
priority, garbage masks
drawing order
order
procedural filters
process trees. See Batch, Batch nodes¶
processing
about
clips and proxies
in Colour Corrector
in Keyer
in Modular Keyer
in modules
in Source or Record Area
in timeline
selected frames of timeline
status of timeline
project configuration file. See configuration file
project configuration files
modifying
template files
viewing
project management, preferences
projects
auto-connecting clip libraries
configuration template, selecting
copying setups
creating
deleting
deleting all clips
deleting all setups
entering a description
graphics processing bit depth, setting
loading on start-up
Lustre, sharing with
modifying
naming
proxy management options
scan mode, changing default
sharing clip libraries
sharing home directories
sharing setups
switching
working with proxies
proxies
about [1], [2]
displaying timecode and keycode
extracting
generating at clip capture
import settings
in Batch
management options for projects
mode, in clip libraries
outputting in Action
playback
processing [1], [2]
project settings
quality box
regenerating
resizing in Source Area
setting default height for Source Area
using in Action
working with
Publish menu
Publish tool [1], [2]
publishing
about
background task
managing in background
types
pulldown. See 2-3 Pulldown
Q
Quick Composite node in Batch
QuickTime
supported codecs on export
supported codecs on import
R
R3D file See RED
Rate brush attribute [1], [2]
rays
adding, in Action
re-entry, with DVE Layer Objects
Real-Time Deliverables
See also Deliverables
about
AJA limitations
formats
Mac support
requirements
use case, film to video
use case, PAL to video
Realtime option
in Player
recapturing
AAF, relinking to material
FCP XML
files
from a VTR
images to substitute for video source
media
media from tape
Record Area
adding clips to
processing
resizing
switching focus
view modes
record clip
See also timeline
setting in Batch FX
recovering archives
Recursive Clone medium
RED
redo
reels
Desk node
loading
reference area
cycling through multiple frames
displaying
loading clip into
moving split bar
reference overlay
showing and hiding split bar
storing frames
turning split bar on and off
reference black, modifying in LUT Editor
reference clip
See also contexts
in Batch
viewing, in Colour Warper
reference image, overlay in Batch Paint
reference white, modifying in LUT Editor
reflection maps, in Action
Reformat tool
reformatting clips
regenerating proxies
Regrain node
in Batch
in Modular Keyer
Regrain, using tool
relinking
AAF, file-based media
AAF, to captured material
FCP XML, file-based media
files, before reloading
media
media to clips
reloading, imported files
remote systems, accessing clip libraries
render-only nodes in Batch
rendering
See also processing
by fields or frames in Keyer
Repeat Item
clip
frames
frames in clip
repeating frames or clips
replace edits
keeping soft effects on replaced clip
resetting
in Colour Corrector
timewarp speed
users
Resize
accessing from a clip library
accessing in Batch
accessing on export
accessing on import
animating settings
animating the frame size of a clip
changing the appearance of the crop box
changing the padding colour
Default Resolutions list
default values
Destination settings
filters [1], [2]
fit methods
getting dynamic feedback
loading setups
menu
node
pan and scan
processing soft clip handles
resetting in Batch
saving setups
Soft Clip button
split views
Resize node
in Batch
in Modular Keyer
Resize soft effect
resizing
Record Area
Source Area proxies
resizing clips
from source
to destination
using the crop box
resolution
changing with Reformat tool
supported in AAF
restoring
archived setups
archives
restricting strokes
Result node in Modular Keyer [1], [2]
Rev Dominance, Flip command
Reveal medium
revealing, sources in Batch Paint
Reverb audio effect
Reverb Send audio soft effect
reversing clips
RGB channels
adjusting, in Colour Warper
combining
combining using logical operations
separating
RGBA files
exporting
importing
ripple-replace edits
ROI (Region of Interest), using with multiple garbage masks
Roll brush attribute [1], [2]
rolls, text
rotating the canvas
rotoscoping [1], [2]
S
S button
Safe Title
action areas
in Text
mode, in Player
Same Clips option [1], [2]
sampling
adjusting in the Tracer
colours from clips
colours, in Colour Corrector
saturation
adjusting, in Colour Corrector
correcting colour suppression, in Colour Warper
in Colour Warper
matching, in Colour Warper
saving
EDLs and tape lists
generated EDLs
output EDLs
setups and preferences
setups in Batch Paint
scan mode
changing default
changing in Resize
changing metadata tag
schematic
adding nodes
breaking links
connecting nodes
copying nodes
creating branches, in Action
displaying
DVE Layer Object expansion
garbage mask, viewing
hiding elements
in Action
moving nodes
naming nodes
navigating in Batch
removing nodes
selecting nodes
Screen, Logical Operation
scrubbing
audio in modules
audio in timeline
searching
EDLs
for clips in Source Area
notes added to clips
Secondary video track
showing in the Player
selecting
clips in Source Area
colours
tracks for EDLs
selection sets, in Channel Editor
selectives
creating, in Colour Warper
resetting, in Colour Warper
SetupArchiveTape keyword
setups
Action, loading
adding film grain
archiving and restoring
Batch, loading
brushes
copying
defined
deleting
garbage masks
in Modular Keyer
loading
LUT Editor, loading
LUT Editor, saving
Paint
removing from directories
removing multiple items
saving
saving in Batch Paint
sharing
sharing between projects
Shade medium
shadow cast
adding, in Action
shadows
See also softness
colour correcting, in Colour Corrector
matching, in Colour Warper
modifying in LUT Editor
modifying, in Colour Warper
removing colour, in Colour Warper
shape animation
Shape channel, used for garbage mask animation
shapes, in Graphics (Paint)
Shift Lines, Flip command
shot. See clip
simple publish
Size brush attribute [1], [2]
size estimation, for archiving
sliding
audio
clips
defined
linking transitions and cuts
to in and out points
transitions
slipping
clips
clips, in Action
defined
soft effects
Smear medium
SMPTE
bars, Colour Source
colour bars, creating
wipes, adding
SMPTE Bars
setting for 2D vectorscope
Sobel filter for edge detection
Soft Clip button
soft clips
committing in clip libraries
soft edits
soft effects
audio [1], [2]
Axis
Blend
Colour Correction
colour sources, creating
committing
converting to BFX nodes
copying to BFX clips
creating
deleting
displaying quick menus
editors, accessing
keeping with source-only replace edits
linking
locking
muting
preferences
processing
processing background layer
proxies, generating
Resize [1], [2]
shadows, creating
slipping
Sparks
Text
Timewarp
trimming with animation channels
viewing in context
Wipe
soft-imported clips, archiving
soft-importing
audio
background
image files
SoftLight, Logical Operation
softness
adjusting by plotting colour values in Keyer
in Colour Warper
refining garbage masks
softness range, defined in Keyer
softness range, setting in Keyer
softness border
gradient in Tracer, removing
separating from mask border
software initialisation configuration file
modifying
samples
software initialisation
updating with xdiff
viewing
software initialization configuration file
configuring for HSDL
configuring VTR emulators
configuring VTRs
sorting
clip libraries [1], [2]
in List View
Source Area
arranging clips
ganging clips
managing clips
menu
processing
selecting clips in
setting default proxy height
snap to grid
switching focus
source clips
setting in Batch FX
source nodes in Action
anti-aliasing
applying effects
cameras
creating
motion blur
replacing front or mattes
source-only replace edits
Source/Record Player
sources in Batch Paint
about
adding
blending with current image
cloning
displaying overlays
limiting strokes
locking
removing
revealing
wiping
space calculation
Sparks
about
developing
loading from EditDesk
replacing currently loaded
soft effect
using as a module
using on the EditDesk
Sparks Load node in Batch
Sparks node in Batch
special effects media
Blur
Clone
Drag
Impressionist
in graphics
Recursive Clone
Reveal
Shade
Smear
Stamp
Warp
Wash
specular highlights, on 3D models
spell checking
splice. See cuts
splines
3D path, in Action
split bar
moving
showing and hiding
turning on and off
split screen
setting in Player
Stabilizer
accessing
accessing from Action
correcting errors
gang option
importing and exporting data
jitter, removing
offsets
oversampling
pretracking
reference point, selecting
rendering options
shift channels
shift values
smoothing camera motion
tracker and reference boxes
tracker box
tracker, selecting
tracking
stabilizing clips
Stamp medium
start and end points. See in and out points
starting
projects
stereo tape
capture
output
stereo track
creating
splitting into mono clips
stereoscopy
broadcast monitor
capture from tape
in Action
output to tape
outputs, in Action
stereo camera
stereo footage in Action
stereo objects
Stone mode archiving
storage, preferences
Store tool
Storyboard view
Strobe Mode
By frames
Field 1
Field 2
strobing clips
strokes in Batch Paint
applying
blending with current image
clearing
clearing canvas
hiding
limiting with matte
limiting with source matte
subclips, creating
subsetups in Colour Warper
comparing
naming
replacing
saving and loading
storing and retrieving
substituting, image files for video sources
Subtitle XML
about
adding to timeline
editing
importing
sample code
syntax
text setup files
Subtract, Logical Operation
supported formats
AAF
audio files, export
audio files, import
EDLs
FCP XML
files on export
files on import
MXF import codecs
QuickTime export codecs
QuickTime import codecs
suppressing
colours, in Colour Corrector
suppressing colours
in Keyer
surfaces in Action
adding
applying media
bicubic
bilinear
changing order
system
messages
T
tab stops, setting in Text
table of contents
deleting
using to recover an archive
XML/HTML
tablet
preferences
TabletDriver keyword
tangent handles
automatic adjustment
breaking and reconnecting in garbage masks
moving, in garbage masks
removing in garbage masks
scaling in garbage masks
selecting, in garbage masks
tangent handles, hiding in Channel Editor
tangents
setting, in Channel Editor
tape archives
creating
opening
pros and cons of
tape lists
recapture, accessing
saving
telecine log files
supported
supported data types
templates, for SMPTE wipes
test disks, in Preferences menu
Text
accessing
adding text to a clip
animating
Asian character sets
copying and pasting in fields
copying character channels
creating rolls
creating text layers
fonts, Asian
fonts, using
formatting in Text module
grouping layers
in Paint
loading files
loading logos
locking layers
modifying layer properties
on-screen keyboard
resizing
safe title
saving files
setup files
spell checking
tab stops
text columns
text motion paths, creating
text rolls and crawls
text styles, defining
Text node in Batch
text objects, in Paint
Text soft effect
matte keys, creating
mattes, creating
TextDefaultFont keyword
TextFileEncoding keyword
texture maps, using in FBX
textures
applying in Action
three-point edits
timebar
positioner colours
timecode
about
assigning manually
Burn In Timecode node in Batch
burning in
calculator
changing [1], [2]
changing frame rate
defined [1], [2]
displaying in clip information overlay
displaying in List view
displaying in Player
displaying in timeline
editing in EDLs
Timecode keyword
timecodes
timeline
See also edits, soft effects, timeline elements, timeline layers
accessing
accessing BFX setup
adding subtitle XML
audio soft effects
audio waveforms
committing
consolidating
containers, creating
creating audio fades
cue marks, adding
cue marks, setting colour
cuts, creating
cuts, navigating
displaying keycode and timecode
frame-stepping
frames, navigating
gap effects, creating
gaps, controlling transparency
gaps, creating
gestural editing
in and out points, setting
interface elements
keyframes, displaying
large view
matte containers, creating
monitoring hybrid transitions
muting audio
panning
partial processing
patching channels
phantom marks, enabling
phantom segments, displaying
placing clips gesturally
playing
preferences
process status
processing effects
removing clutter
replaying
rippling
scrolling
scrubbing
scrubbing audio
segment marks, adding
segment marks, setting colour
sliding clips
slipping clips
snap options, setting
soloing audio
timecode, navigating
unlinking clips
working with audio
zooming
timeline elements
comments, adding
deleting [1], [2]
extracting
information, displaying
lifting
locking
maintaining sync
naming
overlays, displaying
searching
selecting
swapping
timeline layers
collapsing
creating
hiding from output
interface elements
merging
muting
timeline tracks
activating output channels
adding
current track, setting
locking
naming [1], [2]
resizing
selecting
Timeline view
timesmear
displaying and updating
navigating with
rendering automatically
rendering manually
Timewarp soft effect
timewarps
anchoring frames
blending frames
changing timing
constraining
deleting
explicit
fit-to-fill
implicit
in EDLs
interpolation options
motion estimation
resetting speed
reversing clips
strobe effects
trimming
undo, local
variable speed
timing
animation curves
preferences
Timing View in Batch
Titles mode, in clip libraries
TLC files, loading
TOC. See table of contents
tolerance
adjusting by plotting colour values in Keyer
in Colour Warper
tolerance range, setting in Keyer
tooltips
preferences
Tracer
advanced gradient mode
animating
animating pickers
defined
matte, fine-tuning
pickers, defined
pulling keys
troubleshooting
when to use
Track Editor
accessing
channel view
translating track
Tracker. See Stabilizer
tracking
animating garbage masks
animating selected vertices on garbage masks
in Paint
tracks
See also timeline tracks
selecting
selecting for EDLs
snapping keyframes to frames
transforming
garbage masks
objects in Paint
text
transitions
AAF, supported
aligning
Axis, creating
copying
creating
custom, creating
duration, setting
editing elements with
FCP XML, supported
handles
in EDLs
linking
monitoring hybrid on timeline
OMF, supported
preferences
removing
removing with elements
selecting
sliding
swapping from Source Area
trimming
types
triangles, painting
Trim view
trimming
animated soft effects
audio
cursors [1], [2]
defined
gesturally
head and tail frames
hotkeys
linking transitions and cuts
locking clips
resulting offsets
timewarps
to in and out points
transitions
viewing frames in context
Triptych Player
colour matching
displaying [1], [2]
for multi-camera edits
multiple elements, monitoring
viewing clips
troubleshooting lock files
TrueType fonts, installing
U
undo
local
Universal Channel Editor in Batch
unlinking
clips on timeline
media
timeline segments
unlocking clip duration, in Paint
unrendering
USB storage devices, archiving to
user
Lustre, sharing with
user interface
customizing
preferences
users
copying preferences
creating
deleting
managing
modifying
resetting
sharing preferences
switching
V
Varicam
importing with EDLs
vectors, in expressions
vectorscope, in Colour Warper
Vertical, Flip command
vertices in garbage masks
activating and deactivating
adding and removing
adjusting number drawn freehand
animating
applying tracking data
deleting
moving
selecting
setting keyframing options
video
See also clip I/O
AAF, supported effects
AAF, supported transitions
converting audio
export options, files
exporting files
FCP XML, supported effects
importing files
OMF, supported effects
OMF, supported transitions
video I/O timing
preferences
setting initial
Video keyword
VideoPreviewDevice keyword
VideoPreviewWindow keyword
view modes, in clip libraries
view options, in Player
View Src option, in Player
viewport
broadcast monitor, using
viewports, displaying
virtual clips, Deliverables
virtual sources
creating
defined
timewarping
VTR
See also clip I/O
emulation
inputting clips
outputting clips
transport controls
VTR archives
creating
header information slate
opening
pros and cons of
VTR emulation
about
capturing clips
outputting clips
VTR keyword
W
Warp medium
warping
colours, in Colour Warper
Wash medium
Weighted and Uniform Averages
Average tool
widescreen viewing
Wipe command
in AutoPaint
in Paint
Wipe soft effect
wipes
See also transitions
AAF, supported
animating masks
custom, adjusting
edges, smoothening
editing
FCP XML, supported
global axis, adjusting
in EDLs
mask effects, setting
masks, creating [1], [2]
masks, drawing options
masks, tracking
OMF, supported [1], [2]
Schematic view
SMPTE templates
SMPTE, creating
Wipe Editor, accessing
wiping
Wire transfers, aborting
wireframe
converting, in Action
display options
in garbage masks
workflow
1D custom LUTs
LUTs
X
XDCAM MXF
See MXF
XML
subtitle
XML TOC, viewing archives with
Xnor, Logical Operation
Xor, Logical Operation
Y
YUV material, inputting and outputting
Z
Z-buffer
setting in Action
zooming
image window
in Paint