IGameSkin Member List

This is the complete list of members for IGameSkin, including all inherited members.
EffectedNodes(Tab< INode * > &nodeList)IGameModifier [virtual]
GetBone(int vertexIndex, int boneIndex)=0IGameSkin [pure virtual]
GetBone(int index, bool usedList=false)=0IGameSkin [pure virtual]
GetBoneID(int vertexIndex, int boneIndex)=0IGameSkin [pure virtual]
GetBoneIndex(IGameNode *boneNode, bool usedList=false)=0IGameSkin [pure virtual]
GetBoneIndex(INode *boneNode, bool usedList=false)=0IGameSkin [pure virtual]
GetClassName()=0IExportEntity [pure virtual]
GetIGameBone(int vertexIndex, int boneIndex)=0IGameSkin [pure virtual]
GetIGameBone(int index, bool usedList=false)=0IGameSkin [pure virtual]
GetInitBoneTM(IGameNode *boneNode, GMatrix &intMat)=0IGameSkin [pure virtual]
GetInitBoneTM(INode *boneNode, GMatrix &intMat)=0IGameSkin [pure virtual]
GetInitialPose()=0IGameSkin [pure virtual]
GetInitSkinTM(GMatrix &intMat)=0IGameSkin [pure virtual]
GetInternalName()IGameModifier [virtual]
GetIPropertyContainer()IExportEntity [inline, virtual]
GetMaxModifier()IGameModifier [virtual]
GetModifierType()=0IGameModifier [pure virtual]
GetNumberOfBones(int vertexIndex)=0IGameSkin [pure virtual]
GetNumOfSkinnedVerts()=0IGameSkin [pure virtual]
GetSkinType()=0IGameSkin [pure virtual]
GetTotalBoneCount()=0IGameSkin [pure virtual]
GetTotalSkinBoneCount()=0IGameSkin [pure virtual]
GetUIName()IGameModifier [virtual]
GetVertexType(int vertexIndex)=0IGameSkin [pure virtual]
GetWeight(int vertexIndex, int boneIndex)=0IGameSkin [pure virtual]
IGAME_GENERAL enum valueIGameModifier
IGAME_MORPHER enum valueIGameModifier
IGAME_PHYSIQUE enum valueIGameSkin
IGAME_RIGID enum valueIGameSkin
IGAME_RIGID_BLENDED enum valueIGameSkin
IGAME_SKIN enum valueIGameSkin
IGAME_SKINNING enum valueIGameModifier
IGAME_UNKNOWN enum valueIGameSkin
IGameModifier(Modifier *mod, INode *node)IGameModifier
IGameSkin(Modifier *mod, INode *node)IGameSkin [inline]
IsEntitySupported()IExportEntity [inline, virtual]
IsMorpher()IGameModifier [virtual]
IsSkin()IGameModifier [virtual]
ModType enum nameIGameModifier
operator delete(void *ptr)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
operator delete[](void *ptr)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
operator new[](size_t size)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
SkinType enum nameIGameSkin
VertexType enum nameIGameSkin
~IExportEntity()IExportEntity [inline, virtual]
~IGameModifier()IGameModifier [virtual]