IBipMaster Member List

This is the complete list of members for IBipMaster, including all inherited members.
AddFootprint(Point3 pos, float dir, Matrix3 mtx, int appendFS)=0IBipMaster [pure virtual]
AddFootprints(MultFprintParams *Params)=0IBipMaster [pure virtual]
AddPreferredClip(const MCHAR *clipname, int prob=100)=0IBipMaster [pure virtual]
AdjustTalentPose()=0IBipMaster [pure virtual]
BeginModes(DWORD modes, int redraw=TRUE)=0IBipMaster [pure virtual]
BendFootprints(float angle)=0IBipMaster [pure virtual]
CanSwitchMode(DWORD mode)=0IBipMaster [pure virtual]
ClearAllAnimation()=0IBipMaster [pure virtual]
ClearPreferredClips()=0IBipMaster [pure virtual]
ClearSelectedAnimation()=0IBipMaster [pure virtual]
CollapseAllPosSubAnims(BOOL perFrame, BOOL keep)=0IBipMaster [pure virtual]
CollapseAllRotSubAnims(BOOL perFrame, BOOL keep)=0IBipMaster [pure virtual]
CollapseAtLayer(int index)=0IBipMaster [pure virtual]
CollapseMoveAllMode(BOOL msg)=0IBipMaster [pure virtual]
CollapsePosSubAnims(BOOL perFrame, BOOL keep, INode *node)=0IBipMaster [pure virtual]
CollapseRotSubAnims(BOOL perFrame, BOOL keep, INode *node)=0IBipMaster [pure virtual]
ConvertFromBuffer()=0IBipMaster [pure virtual]
ConvertToFootSteps(bool keyPerFrame=false, bool flattenToZ=true)=0IBipMaster [pure virtual]
ConvertToFreeForm(bool keyPerFrame=false)=0IBipMaster [pure virtual]
CopyPosture(int copyType, BOOL copyHor, BOOL copyVer, BOOL copyTurn)=0IBipMaster [pure virtual]
CreateLayer(int index, const MCHAR *name)=0IBipMaster [pure virtual]
CreatePosSubAnims(Control *controlToClone, BOOL checkIfOneExists)=0IBipMaster [pure virtual]
CreateRotSubAnims(Control *controlToClone, BOOL checkIfOneExists)=0IBipMaster [pure virtual]
CreateScaleSubAnims(Control *controlToClone, BOOL checkIfOneExists)=0IBipMaster [pure virtual]
DeleteAllCopies(int copyType, BOOL holdIt=true)=0IBipMaster [pure virtual]
DeleteCopy(int copyType, char *name)=0IBipMaster [pure virtual]
DeleteLayer(int index)=0IBipMaster [pure virtual]
DeletePreferredClip(const MCHAR *clipname)=0IBipMaster [pure virtual]
DoDisplayPrefDlg(HWND hParent)=0IBipMaster [pure virtual]
DoMultipleFSDlg()=0IBipMaster [pure virtual]
DoSetMultipleKeysDlg()=0IBipMaster [pure virtual]
EndModes(DWORD modes, int redraw=TRUE)=0IBipMaster [pure virtual]
GetActiveModes()=0IBipMaster [pure virtual]
GetAdaptLocks(int id)=0IBipMaster [pure virtual]
GetAirDur()=0IBipMaster [pure virtual]
GetAnkleAttach()=0IBipMaster [pure virtual]
GetAttachNode()=0IBipMaster [pure virtual]
GetBipedPos(TimeValue t, INode *node)=0IBipMaster [pure virtual]
GetBipedRot(TimeValue t, INode *node, BOOL local=FALSE)=0IBipMaster [pure virtual]
GetBipedScale(TimeValue t, INode *node)=0IBipMaster [pure virtual]
GetBodySpaceNeckRotation()=0IBipMaster [pure virtual]
GetBodyType()=0IBipMaster [pure virtual]
GetClavicleVals(TimeValue t, int id, float &val1, float &val2)=0IBipMaster [pure virtual]
GetClipAtTime(TimeValue t)=0IBipMaster [pure virtual]
GetCopyName(int copyType, int index)=0IBipMaster [pure virtual]
GetCurrentClip()=0IBipMaster [pure virtual]
GetCurrentLayer()=0IBipMaster [pure virtual]
GetCurrentRange()=0IBipMaster [pure virtual]
GetDispBuffer()=0IBipMaster [pure virtual]
GetDispBufferTraj()=0IBipMaster [pure virtual]
GetDisplaySettings()=0IBipMaster [pure virtual]
GetDynamicsType()=0IBipMaster [pure virtual]
GetEnableSubAnims()=0IBipMaster [pure virtual]
GetFingerVal(TimeValue t, int id, int link, float &val)=0IBipMaster [pure virtual]
GetFSAppendState()=0IBipMaster [pure virtual]
GetFSInsertState()=0IBipMaster [pure virtual]
GetGaitMode()=0IBipMaster [pure virtual]
GetGravAccel()=0IBipMaster [pure virtual]
GetGroundDur()=0IBipMaster [pure virtual]
GetHasArms()=0IBipMaster [pure virtual]
GetHeadTarget()=0IBipMaster [pure virtual]
GetHeight()=0IBipMaster [pure virtual]
GetHingeVal(TimeValue t, int id, float &val)=0IBipMaster [pure virtual]
GetHorizontalControl()=0IBipMaster [pure virtual]
GetHorseAnkleVal(TimeValue, int id, float &val)=0IBipMaster [pure virtual]
GetIdLink(INode *node, int &id, int &link)=0IBipMaster [pure virtual]
GetIKActive(TimeValue t, int id)=0IBipMaster [pure virtual]
GetKeyHighlight()=0IBipMaster [pure virtual]
GetLayerActive(int index)=0IBipMaster [pure virtual]
GetLayerName(int index)=0IBipMaster [pure virtual]
GetManipSubAnims()=0IBipMaster [pure virtual]
GetMaxLinks()=0IBipMaster [pure virtual]
GetMaxNodes()=0IBipMaster [pure virtual]
GetMixer()=0IBipMaster [pure virtual]
GetMoFlow()=0IBipMaster [pure virtual]
GetNode(int id, int link=0)=0IBipMaster [pure virtual]
GetNumFingers()=0IBipMaster [pure virtual]
GetNumLinks(int keytrack)=0IBipMaster [pure virtual]
GetNumToes()=0IBipMaster [pure virtual]
GetParentNodePos(TimeValue t, int id, int link)=0IBipMaster [pure virtual]
GetParentNodeRot(TimeValue t, int id, int link)=0IBipMaster [pure virtual]
GetPelvisVal(TimeValue t, float &val)=0IBipMaster [pure virtual]
GetPosParentNode(int id, int link)=0IBipMaster [pure virtual]
GetPreferredClip(int i)=0IBipMaster [pure virtual]
GetPreferredClipProbability(int i)=0IBipMaster [pure virtual]
GetProp1Exists()=0IBipMaster [pure virtual]
GetProp2Exists()=0IBipMaster [pure virtual]
GetProp3Exists()=0IBipMaster [pure virtual]
GetRootName()=0IBipMaster [pure virtual]
GetRotParentNode(int id, int link)=0IBipMaster [pure virtual]
GetSeparateTracks(int id)=0IBipMaster [pure virtual]
GetShowAllTracksInTV()=0IBipMaster [pure virtual]
GetShowBipedInTrackBar()=0IBipMaster [pure virtual]
GetTalentFigMode()=0IBipMaster [pure virtual]
GetTrackSelection()=0IBipMaster [pure virtual]
GetTrianglePelvis()=0IBipMaster [pure virtual]
GetTurnControl()=0IBipMaster [pure virtual]
GetVerticalControl()=0IBipMaster [pure virtual]
GetVisibleAfter()=0IBipMaster [pure virtual]
GetVisibleBefore()=0IBipMaster [pure virtual]
IsCreating()=0IBipMaster [pure virtual]
IsNodeDeleted()=0IBipMaster [pure virtual]
IsPreferredClip(const MCHAR *clipname)=0IBipMaster [pure virtual]
LoadBipFileDlg()=0IBipMaster [pure virtual]
LoadBipStpfile(const MCHAR *fname, BOOL redraw, BOOL msgs, BOOL MatchFile=false, BOOL ZeroHgt=false, BOOL loadMaxObjects=false, BOOL promptForDuplicates=false, BOOL retargetHeight=false, BOOL retargetLimbSizes=false, BOOL scaleIKObjectSize=false, BOOL loadSubAnimControllers=false, Tab< MCHAR * > *selectedNodes=NULL, Tab< LoadSubAnimInfo > *selectedControllers=NULL)=0IBipMaster [pure virtual]
LoadCopyPasteFile(char *fname)=0IBipMaster [pure virtual]
LoadFigfile(const MCHAR *fname, BOOL redraw=false, BOOL msgs=false)=0IBipMaster [pure virtual]
LoadMocapfile(const MCHAR *fname, BOOL redraw=false, BOOL msgs=false, BOOL prompt=false)=0IBipMaster [pure virtual]
Mirror()=0IBipMaster [pure virtual]
NewFprintKeys()=0IBipMaster [pure virtual]
NumCopies(int copyType)=0IBipMaster [pure virtual]
NumLayers()=0IBipMaster [pure virtual]
NumPreferredClips()=0IBipMaster [pure virtual]
operator delete(void *ptr)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
operator delete[](void *ptr)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
operator new[](size_t size)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
PasteFromBuffer()=0IBipMaster [pure virtual]
PastePosture(int copyType, int opposite, char *name)=0IBipMaster [pure virtual]
ResetAllLimbKeys()=0IBipMaster [pure virtual]
SaveBipfile(const MCHAR *fname, BOOL SaveListCntrls, BOOL SaveMaxObjects, Tab< SaveSubAnimInfo > *selectedControlers=NULL, Tab< INode * > *selectedNodes=NULL)=0IBipMaster [pure virtual]
SaveBipFileDlg()=0IBipMaster [pure virtual]
SaveBipfileSegment(const MCHAR *filenamebuf, int StartSeg, int EndSeg, int SegKeyPerFrame, BOOL SaveListCntrls, BOOL SaveMaxObjects, Tab< SaveSubAnimInfo > *selectedControlers=NULL, Tab< INode * > *selectedNodes=NULL)=0IBipMaster [pure virtual]
SaveCopyPasteFile(char *fname)=0IBipMaster [pure virtual]
SaveFigfile(const MCHAR *fname)=0IBipMaster [pure virtual]
SaveStpfile(const MCHAR *fname)=0IBipMaster [pure virtual]
SaveTalentFigFile(const MCHAR *fname)=0IBipMaster [pure virtual]
SaveTalentPoseFile(const MCHAR *fname)=0IBipMaster [pure virtual]
ScaleFootprints(float scale)=0IBipMaster [pure virtual]
SeparateTracks(int id, BOOL separate)=0IBipMaster [pure virtual]
SetAdaptLocks(int id, BOOL onOff)=0IBipMaster [pure virtual]
SetAirDur(int val)=0IBipMaster [pure virtual]
SetAnkleAttach(float aa)=0IBipMaster [pure virtual]
SetAttachNode(INode *node)=0IBipMaster [pure virtual]
SetBipedKey(TimeValue t, INode *node=NULL, BOOL setHor=TRUE, BOOL setVer=TRUE, BOOL setTurn=TRUE)=0IBipMaster [pure virtual]
SetBipedPos(const Point3 &p, TimeValue t, INode *node, BOOL setKey=TRUE)=0IBipMaster [pure virtual]
SetBipedRot(const Quat &q, TimeValue t, INode *node, BOOL setKey=TRUE)=0IBipMaster [pure virtual]
SetBipedScale(BOOL relative, const ScaleValue &scale, TimeValue t, INode *node)=0IBipMaster [pure virtual]
SetBodySpaceNeckRotation(BOOL val)=0IBipMaster [pure virtual]
SetBodyType(int bodytype)=0IBipMaster [pure virtual]
SetCopyName(int copyType, int index, char *newName)=0IBipMaster [pure virtual]
SetCurrentLayer(int index)=0IBipMaster [pure virtual]
SetDispBuffer(BOOL onOff)=0IBipMaster [pure virtual]
SetDispBufferTraj(BOOL onOff)=0IBipMaster [pure virtual]
SetDisplaySettings(DWORD disp)=0IBipMaster [pure virtual]
SetDynamicsType(int dyn)=0IBipMaster [pure virtual]
SetEnableSubAnims(bool onOff)=0IBipMaster [pure virtual]
SetFreeKey(TimeValue t, INode *node=NULL)=0IBipMaster [pure virtual]
SetFSAppendState(BOOL onOff)=0IBipMaster [pure virtual]
SetFSInsertState(BOOL onOff)=0IBipMaster [pure virtual]
SetGaitMode(int mode)=0IBipMaster [pure virtual]
SetGravAccel(float grav)=0IBipMaster [pure virtual]
SetGroundDur(int val)=0IBipMaster [pure virtual]
SetHasArms(BOOL arms)=0IBipMaster [pure virtual]
SetHeadTarget(INode *node)=0IBipMaster [pure virtual]
SetHeight(float h, BOOL KeepFeetOnGround=TRUE)=0IBipMaster [pure virtual]
SetKeyHighlight(bool onOff)=0IBipMaster [pure virtual]
SetLayerActive(int index, bool onOff)=0IBipMaster [pure virtual]
SetLayerName(int index, const MCHAR *name)=0IBipMaster [pure virtual]
SetManipSubAnims(bool onOff)=0IBipMaster [pure virtual]
SetMultipleKeys()=0IBipMaster [pure virtual]
SetNumFingers(int n)=0IBipMaster [pure virtual]
SetNumLinks(int keytrack, int n)=0IBipMaster [pure virtual]
SetNumToes(int n)=0IBipMaster [pure virtual]
SetPlantedKey(TimeValue t, INode *node=NULL)=0IBipMaster [pure virtual]
SetPosSubAnim(const Point3 &p, TimeValue t, INode *node, BOOL absolute)=0IBipMaster [pure virtual]
SetProp1Exists(BOOL prop)=0IBipMaster [pure virtual]
SetProp2Exists(BOOL prop)=0IBipMaster [pure virtual]
SetProp3Exists(BOOL prop)=0IBipMaster [pure virtual]
SetRootName(const MCHAR *rootname, bool incAll=true)=0IBipMaster [pure virtual]
SetRotSubAnim(const Quat &q, TimeValue t, INode *node, BOOL absolute)=0IBipMaster [pure virtual]
SetScaleSubAnim(const ScaleValue &s, TimeValue t, INode *node)=0IBipMaster [pure virtual]
SetShowAllTracksInTV(bool onOff)=0IBipMaster [pure virtual]
SetShowBipedInTrackBar(bool onOff)=0IBipMaster [pure virtual]
SetSlidingKey(TimeValue t, INode *node=NULL)=0IBipMaster [pure virtual]
SetSnapKey(TimeValue t, INode *node=NULL)=0IBipMaster [pure virtual]
SetTalentFigMode(BOOL onOff)=0IBipMaster [pure virtual]
SetTrackSelection(int track)=0IBipMaster [pure virtual]
SetTrianglePelvis(BOOL tri)=0IBipMaster [pure virtual]
SetVisibleAfter(int val)=0IBipMaster [pure virtual]
SetVisibleBefore(int val)=0IBipMaster [pure virtual]
UnifyMotion()=0IBipMaster [pure virtual]
UpdateLayers()=0IBipMaster [pure virtual]
~IBipMaster()IBipMaster [inline, virtual]