BezierShape Member List

This is the complete list of members for BezierShape, including all inherited members.
AddAndWeld(BezierShape &from, float weldThreshold)BezierShape
AddSpline(Spline3D *spline)BezierShape
AffectBackface()BezierShape
BezierShape()BezierShape
BezierShape(BezierShape &fromShape)BezierShape
bezVecPolyBezierShape
bezVecVertBezierShape
BindKnot(BOOL isEnd, int segIndex, int splineSegID, int splinePointID)BezierShape
bindListBezierShape
Bubble()BezierShape
BuildBoundingBox(void)BezierShape
ClearDispFlag(DWORD f)BezierShape
CloneSelectedParts(BOOL reverse=FALSE)BezierShape
CopyShapeDataFrom(BezierShape &fromShape)BezierShape
DeepCopy(BezierShape *ashape, ChannelMask channels)BezierShape
DeleteSelectedPolys()BezierShape
DeleteSelectedSegs()BezierShape
DeleteSelectedVerts()BezierShape
DeleteSelSegs(int poly)BezierShape
DeleteSelVerts(int poly)BezierShape
DeleteSpline(int index)BezierShape
DeleteSplines(const unsigned int *indices, unsigned int n)BezierShape
dispFlagsBezierShape
EdgeDist()BezierShape
Falloff()BezierShape
FindSegmentPoint(int poly, int segment, GraphicsWindow *gw, Material *ma, HitRegion *hr, int ptype=PARAM_SIMPLE)BezierShape
FreeChannels(ChannelMask channels, int zeroOthers=1)BezierShape
GetBoundingBox(Matrix3 *tm=NULL)BezierShape
GetClosures(BitArray &array)BezierShape
GetDeformBBox(TimeValue t, Box3 &box, Matrix3 *tm, BOOL useSel)BezierShape
GetDispFlag(DWORD f)BezierShape
GetInterface(Interface_ID id)BaseInterfaceServer [virtual]
GetInterfaceAt(int i) const BaseInterfaceServer [virtual]
GetKnotIndex(int poly, int knot)BezierShape
GetMatID(int poly, int piece)BezierShape
GetNumSegs()BezierShape
GetNumVerts()BezierShape
GetPolyAndKnot(int index, int &polyOut, int &knotOut)BezierShape
GetPolyAndVert(int index, int &polyOut, int &vertOut)BezierShape
GetSpline(int index)BezierShape
GetTopology(BezierShapeTopology &topo)BezierShape
GetTotalKnots()BezierShape
GetTotalVerts()BezierShape
GetVert(int poly, int i)BezierShape
GetVert(int index)BezierShape
GetVertIndex(int poly, int vert)BezierShape
GetVSelectionWeights()BezierShape [inline]
HideSelectedSegs()BezierShape
HideSelectedSplines()BezierShape
HideSelectedVerts()BezierShape
Init()BezierShape
InsertSpline(Spline3D *spline, int index)BezierShape
interfacesBaseInterfaceServer [protected]
InterpCurve3D(int poly, float param, int ptype=PARAM_SIMPLE)BezierShape
InterpPiece3D(int poly, int piece, float param, int ptype=PARAM_SIMPLE)BezierShape
InvalidateCapCache()BezierShape
InvalidateGeomCache()BezierShape
InvalidateVertexWeights()BezierShape
LengthOfCurve(int poly)BezierShape
Load(ILoad *iload)BezierShape
mAffectBackfaceBezierShape
MakeCap(TimeValue t, MeshCapInfo &capInfo, int capType)BezierShape
MakeCap(TimeValue t, PatchCapInfo &capInfo)BezierShape
MakeFirst(int poly, int vertex)BezierShape
MakePolyShape(PolyShape &pshp, int steps=-1, BOOL optimize=FALSE)BezierShape
mBubbleBezierShape
mEdgeDistBezierShape
mFalloffBezierShape
mPinchBezierShape
mpVertexDistsBezierShape
mpVertexEdgeDistsBezierShape
mpVertexWeightsBezierShape
mUseEdgeDistBezierShape
mUseSoftSelectionsBezierShape
NewAndCopyChannels(ChannelMask channels)BezierShape
NewShape()BezierShape
NewSpline(int itype=KTYPE_CORNER, int dtype=KTYPE_BEZIER, int ptype=PARM_UNIFORM)BezierShape
NumInterfaces() const BaseInterfaceServer [virtual]
numVertexWeightsBezierShape
operator delete(void *ptr)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
operator delete[](void *ptr)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
operator new[](size_t size)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator+=(BezierShape &from)BezierShape
operator=(BezierShape &fromShape)BezierShape
operator=(PolyShape &fromShape)BezierShape
optimizeBezierShape
OrganizeCurves(TimeValue t, ShapeHierarchy *hier=NULL)BezierShape
patchCapBezierShape
patchCapCacheValidBezierShape
PerformTrimOrExtend(IObjParam *ip, ViewExp *vpt, ShapeHitData *hit, IPoint2 &m, ShapeContextCallback &cb, int trimType, int trimInfinite)BezierShape
Pinch()BezierShape
polySelBezierShape
PrepKnotBaseIndex()BezierShape
PrepVertBaseIndex()BezierShape
ReadyCachedPolyShape()BezierShape
ReadyPatchCap()BezierShape
RecordTopologyTags(int channel=0)BezierShape
Render(GraphicsWindow *gw, Material *ma, RECT *rp, int compFlags, int numMat)BezierShape
RenderGizmo(GraphicsWindow *gw)BezierShape
Reverse(int poly, BOOL keepZero=FALSE)BezierShape
Reverse(BitArray &reverse, BOOL keepZero=FALSE)BezierShape
Save(ISave *isave)BezierShape
segSelBezierShape
Select(GraphicsWindow *gw, Material *ma, HitRegion *hr, int abortOnHit=FALSE)BezierShape
selLevelBezierShape
SelSegsSameType()BezierShape
SelSplinesSameType()BezierShape
SelVertsSameType()BezierShape
SetAffectBackface(int affectBackface)BezierShape
SetBubble(float bubble)BezierShape
SetClosures(BitArray &array)BezierShape
SetDispFlag(DWORD f)BezierShape
SetEdgeDist(int edgeDist)BezierShape
SetFalloff(float falloff)BezierShape
SetPinch(float pinch)BezierShape
SetUseEdgeDists(int edgeDist)BezierShape
SetUseSoftSelections(int useSoftSelections)BezierShape
SetVert(int poly, int i, const Point3 &xyz)BezierShape
SetVert(int index, const Point3 &xyz)BezierShape
SetVertexWeight(int i, float w)BezierShape [inline]
SetVertexWeightCount(int i)BezierShape
ShallowCopy(BezierShape *ashape, ChannelMask channels)BezierShape
Snap(GraphicsWindow *gw, SnapInfo *snap, IPoint2 *p, Matrix3 &tm)BezierShape
Snap(GraphicsWindow *gw, SnapInfo *snap, IPoint2 *p, Matrix3 &tm, DWORD flags)BezierShape
splineCountBezierShape
SplineCount()BezierShape [inline]
splinesBezierShape
SplineSelectDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)BezierShape [friend]
stepsBezierShape
SubObjectHitTest(GraphicsWindow *gw, Material *ma, HitRegion *hr, DWORD flags, SubShapeHitList &hitList)BezierShape
SupportVSelectionWeights()BezierShape
TangentCurve3D(int poly, float param, int ptype=PARAM_SIMPLE)BezierShape
TangentPiece3D(int poly, int piece, float param, int ptype=PARAM_SIMPLE)BezierShape
Transform(Matrix3 &tm)BezierShape
UnbindKnot(int splineID, BOOL isEnd)BezierShape
UnhideSegs()BezierShape
UnselectHiddenSegs()BezierShape
UnselectHiddenSplines()BezierShape
UnselectHiddenVerts()BezierShape
UpdateBindList(BOOL useGeometricTracking=FALSE)BezierShape
UpdateEdgeDists()BezierShape
UpdateSels(BOOL save=FALSE)BezierShape
UpdateVertexDists()BezierShape
UpdateVertexWeights()BezierShape
UseEdgeDists()BezierShape
UseSoftSelections()BezierShape
VertexFlagSel(int poly, DWORD flag)BezierShape
VertexTempSel(int poly, int level=-1)BezierShape
VertexTempSelAll(int poly=-1, BOOL includeVecs=FALSE, int level=0, BOOL forceSel=FALSE)BezierShape
VertexWeight(int i)BezierShape [inline]
VertexWeightSupport()BezierShape [inline]
vertSelBezierShape
~BaseInterfaceServer()BaseInterfaceServer [virtual]
~BezierShape()BezierShape
~InterfaceServer()InterfaceServer [virtual]