3ds Max to Softimage: Supported Scene Elements and Attributes
| Geometries | Lights | Cameras | Hierarchies | Deformations | Animation | Constraints | Physics | Shading | User Data | File Referencing | Update Mechanism
The following tables list the features supported when exporting from a Crosswalk-enabled installation of 3ds Max and importing into Softimage using the dotXSI (*.xsi) format.
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Mesh |
Yes |
|
|
Triangles |
Yes |
|
|
Polygons |
Yes |
|
|
Nulls |
Yes |
Converted to dummy objects. |
|
UVs |
Yes |
|
|
Vertex Color |
Yes |
|
|
Normals |
Yes |
|
|
Splines |
No |
|
|
NURBS |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Omni |
No |
|
|
Directional |
No |
|
|
Spot |
No |
|
|
Light Common Shading |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Perspective Lookat |
No |
|
|
Perspective Rotation |
No |
|
|
Orthogonal |
No |
|
|
Extra Camera Data |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
SRT Node Transforms |
Yes |
|
|
Advanced SRT Node Transforms |
Partial |
Support for pivot, neutral pose, etc. Shearing not supported. |
|
Instances (model) |
No |
|
|
Instances (primitive) |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Skinning (Envelopes) |
Yes |
|
|
Shapes |
Yes |
Support for Max morph targets only. Imports shape sources (Shape Keys). No weight animation. |
|
Bones |
No |
Converted to nulls. |
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Fcurves (constant) |
Partial |
Animation is plotted as linear on export from 3ds Max. |
|
Fcurves (linear) |
Partial |
Animation is plotted as linear on export from 3ds Max. |
|
Fcurves (spline) |
Partial |
Animation is plotted as linear on export from 3ds Max. |
|
Fcurves (hermite) |
Partial |
Animation is plotted as linear on export from 3ds Max. |
|
Fcurves (per key interpolation) |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Constraints |
No |
Plotted on export from 3ds Max. |
|
IK |
No |
Plotted to FK. |
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Rigid Body Dynamics |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Common Shading |
Partial |
The specular component is not supported well. 3ds Max has an inversely proportional system. |
|
DirectX |
No |
|
|
Cg Profile Effects |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Custom Psets |
No |
|
|
User Data Blob |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Model Files |
No |
|
|
Images |
Yes |
|
|
Shaders |
No |
|
|
Element |
Max Export vs. Softimage Import |
Comments |
|
Update |
No |
|
Autodesk Crosswalk v4.0