DirectionalLight.h

00001 //***************************************************************************************
00002 //
00003 // File supervisor: Crosswalk team
00004 //
00005 // Copyright 2008 Autodesk, Inc.  All rights reserved.  
00006 // Use of this software is subject to the terms of the Autodesk license agreement 
00007 // provided at the time of installation or download, or which otherwise accompanies 
00008 // this software in either electronic or hard copy form.
00009 //
00010 //***************************************************************************************
00011 
00012 #ifndef _DIRECTIONALLIGHT_H
00013 #define _DIRECTIONALLIGHT_H
00014 
00015 #include "Light.h"
00016 
00018 class XSIEXPORT CSLDirectionalLight
00019     : public CSLLight
00020 {
00021 public:
00028     CSLDirectionalLight(CSLScene* in_pScene, CSLModel *in_pModel, CdotXSITemplate* in_pTemplate);
00029 
00032     virtual ~CSLDirectionalLight();
00033 
00037     CSIBCVector3D GetDirection();
00038 
00043     SI_Void SetDirection(CSIBCVector3D &in_rValue);
00044     
00049     virtual SI_Error Synchronize();
00050 
00054     virtual ETemplateType Type();
00055 
00060     virtual CSLAnimatableType* ParameterFromName(SI_Char *in_szName);
00061 
00067     virtual CSLAnimatableType* ParameterFromType(EFCurveType in_Type, SI_Char *in_szParameterName);
00068 
00069     CSLVector3DProxy* GetDirectionProxy() { return &m_Direction;};
00070 
00071 protected:
00072     virtual SI_Bool ConstraintTypeIsValid(CSLConstraint::EConstraintType in_ConstraintType);
00073 
00074 private:
00075     CSLVector3DProxy m_Direction;
00076 
00077     void *m_pReserved;  // reserved for future extension
00078 };
00079 
00080 #endif