XSI_TextureLayerPort

This template represents each shader port connected in a texture layer. It is a child of the XSI_TextureLayer template.

 

The parameters of this template can be animated so this template can have SI_FCurve templates as children.

This template corresponds to the CSLXSITextureLayerPort class.

 

This template corresponds to the CSLSurfaceMesh class.

Introduced

6.0

Template

XSI_TextureLayerPort {
   <target>,
   <mute>,
   <scale>,
   <colorsource>,
   <invert>
}

Members

Member name

Description

target

Name of the port (eg., "ambient", "diffuse", etc.).

mute

Mute parameter.

scale

Float value to use for layer port scaling.

colorsource

Color value to use for base input.

invert

Invert layer color.

Example

See the XSI_TextureLayer template for an example using this template.



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