XSITriangleList.h

00001 //***************************************************************************************
00002 //
00003 // File supervisor: Softimage 3D Games & 3D Bridge team
00004 //
00005 // (c) Copyright 2001-2005 Avid Technology, Inc. . All rights reserved.
00006 //
00007 //***************************************************************************************
00008 
00009 /****************************************************************************************
00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS".
00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE
00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY
00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE .
00016 
00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 
00018 
00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 
00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other
00021 trademarks contained herein are the property of their respective owners. 
00022 ****************************************************************************************/
00023 
00024 #ifndef _XSITRIANGLELIST_H
00025 #define _XSITRIANGLELIST_H
00026 
00027 #include "XSISubComponentList.h"
00028 #include "Material.h"
00029 
00030 
00032 
00042 class XSIEXPORT CSLXSITriangleList
00043     : public CSLXSISubComponentList
00044 {
00045 public:
00052     CSLXSITriangleList(CSLScene *in_pScene, CSLModel *in_pModel, CdotXSITemplate *in_pTemplate);
00053 
00056     virtual ~CSLXSITriangleList();
00057 
00061     virtual ETemplateType           Type() { return XSI_TRIANGLE_LIST; }
00062 
00066     CSLBaseMaterial*                GetMaterial() { return m_pMaterial; }
00067 
00071     CSIBCString                     GetMaterialName();
00072 
00077     SI_Void                         SetMaterial(CSLBaseMaterial *in_pNewMaterial);
00078 
00083     SI_Void                         SetMaterialName(const CSIBCString& in_szNewMaterialName);
00084 
00088     CSLIntArray*                    GetVertexIndices();
00089 
00093     SI_Int                          GetTriangleCount();
00094 
00098     virtual SI_Error                SetCount(SI_Int);
00099 
00103     virtual SI_Error Synchronize();
00104 
00105 private:
00106     CSLIntArray                     m_VertexIndices;
00107 
00108     CSLBaseMaterial*                m_pMaterial;
00109 
00110     CSIBCString                     m_szMaterialName;
00111 
00112     void *m_pReserved;  // reserved for future extension
00113 };
00114 
00115 #endif