00001 //*************************************************************************************** 00002 // 00003 // File supervisor: Softimage 3D Games & 3D Bridge team 00004 // 00005 // (c) Copyright 2001-2002 Avid Technology, Inc. . All rights reserved. 00006 // 00007 //*************************************************************************************** 00008 00009 /**************************************************************************************** 00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS". 00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE 00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE . 00016 00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 00018 00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other 00021 trademarks contained herein are the property of their respective owners. 00022 ****************************************************************************************/ 00023 00024 #ifndef _SHADER_INSTANCE_DATA_H 00025 #define _SHADER_INSTANCE_DATA_H 00026 00027 #include "Template.h" 00028 00029 class CSLVariantParameter; 00030 00032 class XSIEXPORT CSLShaderInstanceData 00033 : public CSLTemplate 00034 { 00035 public: 00036 00043 CSLShaderInstanceData 00044 ( 00045 CSLScene* in_pScene, 00046 CSLModel *in_pModel, 00047 CdotXSITemplate* in_pTemplate 00048 ); 00049 00052 ~CSLShaderInstanceData(); 00053 00055 00058 inline ETemplateType Type(); 00059 00063 SI_Error Synchronize(); 00064 00065 // Reference Functionality //////////////////////////////////////////////////// 00066 00068 00071 CSLModel* GetReference(); 00072 00074 00077 SI_Void SetReference( CSLModel* in_pReferedModel); 00078 00079 00080 // Parameters Functionality /////////////////////////////////////////////// 00081 00085 CSLVariantParameter* AddParameter(); 00086 00091 SI_Error RemoveParameter( SI_Int in_nIndex ); 00092 00097 SI_Error RemoveParameter( CSLVariantParameter* in_pToRemove ); 00098 00102 SI_Error ClearParameters(); 00103 00108 CSLVariantParameter* ConnectParameter( CSLVariantParameter* in_pToConnect ); 00109 00113 CSLVariantParameter** GetParameterList(); 00114 00118 SI_Int GetParameterCount(); 00119 00124 virtual CSLAnimatableType* ParameterFromName(SI_Char *in_szName); 00125 00131 CSLAnimatableType* ParameterFromType(EFCurveType in_Type, SI_Char *in_szParameterName); 00132 00133 private: 00134 CSLModel *m_pReferedModel; 00135 CSIBCArray<CSLVariantParameter *> m_Parameters; 00136 00137 SI_Void *m_pReserved; // reserved for future extension 00138 }; 00139 00140 00141 #endif // _SHADER_INSTANCE_DATA_H