IKEffector.h

00001 //***************************************************************************************
00002 //
00003 // File supervisor: Softimage 3D Games & 3D Bridge team
00004 //
00005 // (c) Copyright 2001-2002 Avid Technology, Inc. . All rights reserved.
00006 //
00007 //***************************************************************************************
00008 
00009 /****************************************************************************************
00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS".
00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE
00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY
00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE .
00016 
00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 
00018 
00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 
00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other
00021 trademarks contained herein are the property of their respective owners. 
00022 ****************************************************************************************/
00023 
00024 #ifndef _IKEFFECTOR_H
00025 #define _IKEFFECTOR_H
00026 
00027 #include "IK.h"
00028 
00029 
00031 class XSIEXPORT CSLIKEffector
00032     : public CSLIK
00033 {
00034 public:
00035 
00042     CSLIKEffector(CSLScene* in_pScene, CSLModel *in_pModel, CdotXSITemplate* in_pTemplate, CSLModel* in_pRoot);
00043 
00046     virtual ~CSLIKEffector();
00047 
00051     SI_Bool GetRotationFlag();
00052 
00057     SI_Void SetRotationFlag(SI_Bool in_bValue);
00058 
00063     virtual SI_Error Synchronize();
00064 
00068     virtual ETemplateType Type();
00069 
00074     virtual CSLAnimatableType* ParameterFromName(SI_Char *in_szName);
00075 
00080     virtual SI_Bool ValidateParent(CSLModel *in_pNewParent);
00081 
00082     CSLIntProxy*    GetRotationFlagProxy() { return &m_RotationFlag; };
00083 
00084 private:
00085     CSLIntProxy m_RotationFlag;
00086 
00087     void *m_pReserved;  // reserved for future extension
00088 };
00089 
00090 #endif