00001 //*************************************************************************************** 00002 // 00003 // File supervisor: Softimage 3D Games & 3D Bridge team 00004 // 00005 // (c) Copyright 2001-2002 Avid Technology, Inc. . All rights reserved. 00006 // 00007 //*************************************************************************************** 00008 00009 /**************************************************************************************** 00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS". 00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE 00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE . 00016 00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 00018 00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other 00021 trademarks contained herein are the property of their respective owners. 00022 ****************************************************************************************/ 00023 00024 #ifndef _FXTREE_H 00025 #define _FXTREE_H 00026 00027 #include "Template.h" 00028 00029 class CSLFXOperator; 00030 00032 class XSIEXPORT CSLFXTree 00033 : public CSLTemplate 00034 { 00035 public: 00036 00043 CSLFXTree(CSLScene* in_pScene, CSLModel *in_pModel, CdotXSITemplate* in_pTemplate); 00044 00046 virtual ~CSLFXTree(); 00047 00051 SI_Error Synchronize(); 00052 00056 ETemplateType Type(){ return XSI_FXTREE; } 00057 00062 virtual CSLAnimatableType* ParameterFromName(SI_Char *in_szName); 00063 00065 // FXOperators Functionality ////////////////////////////////////////////////// 00067 00071 CSLFXOperator* AddFXOperator(); 00072 00077 SI_Error RemoveFXOperator( SI_Int in_nIndex ); 00078 00083 SI_Error RemoveFXOperator( CSLFXOperator* in_pToRemove ); 00084 00088 SI_Error ClearFXOperators(); 00089 00094 CSLFXOperator* ConnectFXOperator( CSLFXOperator* in_pToConnect ); 00095 00099 CSLFXOperator** GetFXOperatorList(); 00100 00104 SI_Int GetFXOperatorCount(); 00105 00110 virtual CSLFXOperator* FindFXOperator(SI_Char *in_szName); 00111 00112 private: 00113 CSIBCArray<CSLFXOperator*> m_FXOperators; 00114 00115 SI_Void *m_pReserved; 00116 }; 00117 00118 #endif