ConnectionPoint.h

00001 //***************************************************************************************
00002 //
00003 // File supervisor: Softimage 3D Games & 3D Bridge team
00004 //
00005 // (c) Copyright 2001-2002 Avid Technology, Inc. . All rights reserved.
00006 //
00007 //***************************************************************************************
00008 
00009 /****************************************************************************************
00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS".
00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE
00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY
00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE .
00016 
00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 
00018  
00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 
00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other
00021 trademarks contained herein are the property of their respective owners. 
00022 ****************************************************************************************/
00023 
00024 #ifndef _CONNECTIONPOINT_H
00025 #define _CONNECTIONPOINT_H
00026 
00027 #include "Template.h"
00028 #include "Scene.h"
00029 #include <dotXSIParam.h>    // CdotXSIParam
00030 
00031 // Forward declaration
00032 class CSLXSIShader;
00033 
00035 class XSIEXPORT CSLConnectionPoint
00036 {
00037     friend class CSLScene;
00038 public:
00044     CSLConnectionPoint
00045     ( 
00046         CdotXSITemplate *in_pTemplate, 
00047         SI_Int in_nValueIndex 
00048     );
00049     
00052     virtual ~CSLConnectionPoint();
00053 
00058     SI_Void SetName( SI_Char *in_szName );
00059 
00063     SI_Char* GetName();
00064 
00068     SI_TinyVariant* GetValue();
00069 
00074     SI_Void SetShader( CSLXSIShader *in_pShader );
00075 
00079     CSLXSIShader* GetShader();
00080 
00085     virtual SI_Error Synchronize();
00086 
00087 protected:
00088     CdotXSIParam *m_pParam;
00089 
00090     CSLXSIShader *m_pShader;
00091 };
00092 
00093 #endif