00001 //*************************************************************************************** 00002 // 00003 // File supervisor: Softimage 3D Games & 3D Bridge team 00004 // 00005 // (c) Copyright 2001-2002 Avid Technology, Inc. . All rights reserved. 00006 // 00007 //*************************************************************************************** 00008 00009 /**************************************************************************************** 00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS". 00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE 00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE . 00016 00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 00018 00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other 00021 trademarks contained herein are the property of their respective owners. 00022 ****************************************************************************************/ 00023 00024 #ifndef _CONNECTIONPOINT_H 00025 #define _CONNECTIONPOINT_H 00026 00027 #include "Template.h" 00028 #include "Scene.h" 00029 #include <dotXSIParam.h> // CdotXSIParam 00030 00031 // Forward declaration 00032 class CSLXSIShader; 00033 00035 class XSIEXPORT CSLConnectionPoint 00036 { 00037 friend class CSLScene; 00038 public: 00044 CSLConnectionPoint 00045 ( 00046 CdotXSITemplate *in_pTemplate, 00047 SI_Int in_nValueIndex 00048 ); 00049 00052 virtual ~CSLConnectionPoint(); 00053 00058 SI_Void SetName( SI_Char *in_szName ); 00059 00063 SI_Char* GetName(); 00064 00068 SI_TinyVariant* GetValue(); 00069 00074 SI_Void SetShader( CSLXSIShader *in_pShader ); 00075 00079 CSLXSIShader* GetShader(); 00080 00085 virtual SI_Error Synchronize(); 00086 00087 protected: 00088 CdotXSIParam *m_pParam; 00089 00090 CSLXSIShader *m_pShader; 00091 }; 00092 00093 #endif