XSI_ActionClipContainer

Stores an action clip container. An action clip container is like an action clip except that it can also hold tracks.

This template is a child of the XSI_Track template.

Introduced

6.0 (Crosswalk v2.5)

Template

XSI_ActionClipContainer <action clip name>
{
   <start>,
   <duration>,
   <instanced_ref>,
   <active>,
   <weight>,
   <fill_action>,
   <fill_priority>,
   // XSI_TimeControl template goes here...

   // There can be one or more XSI_Track templates here...
}

Members

Member name

Description

start

Start time of the clip.

duration

Length of the clip.

instance_ref

Reference to the instanced action source.

active

Determines whether or not the clip contributes to the animation. Possible values are:

• True = The clip contributes to the animation.

• False = The clip does not contribute to the animation.

weight

Specifies the relative weight of the action clip when it is mixed with other clips that affect the same parameters or clusters at the same frames.

fill_action

Fill actions determine parameter values only when there is no non-fill action driving particular parameters. They can be used to set parameters to reference values between action clips. Fill actions are not mixed with other clips. Possible values are:

• True = The clip is a fill action.

• False = The clip is not a fill action.

fill_priority

Specifies the priority of the fill action. If two fill actions drive the same parameter at a given frame, the one with the higher priority is used.

Example

   XSI_Mixer Scene_Root { 
       0, 
       0, 
       0, 
       0, 
       0, 
       0, 
       XSI_Action ShapeKey { 
          0.000000, 
          10.000000, 
          3, 
          XSI_ShapeReference { 
              "cube.polymsh.cls.Shape.ShapeKey", 
          }

       }

       XSI_Action Shape_ClusterClip_source { 
          1.000000, 
          100.000000, 
          6, 
       }

       XSI_Action ShapeKey1 { 
          0.000000, 
          10.000000, 
          3, 
          XSI_ShapeReference { 
              "cube.polymsh.cls.Shape.ShapeKey1", 
          }

       }

       XSI_Track Mixer_Shape_Track { 
          0, 
          0, 
          0, 
          XSI_ActionClipContainer Shape_ClusterClip { 
              0.000000, 
              100.000000, 
              "Shape_ClusterClip_source", 
              0, 
              1.000000, 
              0, 
              0, 
              XSI_TimeControl { 
                 0.000000, 
                 100.000000, 
                 0.000000, 
                 1.000000, 
              }

              XSI_Track Mixer_Shape_Track1 { 
                 1, 
                 0, 
                 0, 
                 XSI_ActionClip ShapeKey_Clip { 
                     0.000000, 
                     100.000000, 
                     "ShapeKey", 
                     0, 
                     1.000000, 
                     0, 
                     0, 
                     XSI_TimeControl { 
                         0.000000, 
                         100.000000, 
                         0.000000, 
                         1.000000, 
                     }

                     SI_FCurve { 
                         "Scene_Root", 
                         "weight", 
                         "CUBIC", 
                         1, 
                         5, 
                         2, 
                         0.000000,1.000000,-16.666666,0.000000,16.666666,0.000000,
                         50.000000,0.000000,-16.666666,0.000000,16.666666,0.000000,
                     }

                 }

              }

              XSI_Track Mixer_Shape_Track2 { 
                 0, 
                 1, 
                 1, 
                 XSI_ActionClip ShapeKey1_Clip { 
                     0.000000, 
                     100.000000, 
                     "ShapeKey1", 
                     0, 
                     0.000000, 
                     0, 
                     0, 
                     XSI_TimeControl { 
                         0.000000, 
                         100.000000, 
                         0.000000, 
                         1.000000, 
                     }

                     SI_FCurve { 
                         "Scene_Root", 
                         "weight", 
                         "CUBIC", 
                         1, 
                         5, 
                         2, 
                         0.000000,0.000000,-16.666666,0.000000,16.666666,0.000000,
                         50.000000,1.000000,-16.666666,0.000000,16.666666,0.000000,
                     }

                 }

              }

          }

       }

   }


Softimage|Crosswalk v3.11