#include <XSIPolygonList.h>
Inheritance diagram for CSLXSIPolygonList:

Public Types |
|
| typedef CSLArrayProxy< SI_Int, SI_Int, 1 > |
CSLIntArray |
Public Member Functions |
|
| CSLXSIPolygonList (CSLScene *in_pScene, CSLModel *in_pModel, CdotXSITemplate *in_pTemplate) | |
| virtual | ~CSLXSIPolygonList () |
| virtual ETemplateType | Type () |
| CSLBaseMaterial * | GetMaterial () |
| CSIBCString | GetMaterialName () |
| SI_Void | SetMaterial (CSLBaseMaterial *in_pNewMaterial) |
| SI_Void | SetMaterialName (const CSIBCString &in_szNewMaterialName) |
| SI_Int | GetPolygonCount () |
| CSLIntArray * | GetPolygonNodeCountArray () |
| CSLIntArray * | GetVertexIndices () |
| SI_Error | Synchronize () |
| virtual SI_Error | SetCount (SI_Int) |
| CSLXSIIndexList * | ConnectIndexList (CSLXSIIndexList *in_pNewXSIIndexList) |
| virtual CSLXSIIndexList * | AddIndexList () |
| CSLXSIIndexList * | GetIndexList () |
| SI_Error | RemoveIndexList () |
The CSLXSIPolygonList class describes a list of polygons that are made up of N number of vertices. The polynodes in this list can have N number of attibutes like vertex, normals, UV and color information.
To find out, you may use GetVertexIndices() to get the mendatory vertex index attributes and the parent class (CSLXSISubComponentList) functionality to get the other generic attributes index.
To get the number of polygons in the list, use GetPolygonCount(). To find out how many vertices a particular polygon uses, get the list of polygon vertex count using GetPolygonNodeCountArray().
| typedef CSLArrayProxy<SI_Int, SI_Int, 1> CSLIntArray |
Proxy class that allows modifying a list of SI_Int like an array.
Reimplemented from CSLXSISubComponentList.
| CSLXSIPolygonList | ( | CSLScene * | in_pScene, | |
| CSLModel * | in_pModel, | |||
| CdotXSITemplate * | in_pTemplate | |||
| ) |
Constructor
| in_pScene | Parent scene | |
| in_pModel | Parent model | |
| in_pTemplate | Refered template |
| virtual ~CSLXSIPolygonList | ( | ) | [virtual] |
Destructor
| virtual ETemplateType Type | ( | ) | [inline, virtual] |
Returns the type of this template (XSI_POLYGON_LIST)
Implements CSLTemplate.
| CSLBaseMaterial* GetMaterial | ( | ) | [inline] |
Return the material object of the polygon list.
| CSIBCString GetMaterialName | ( | ) |
Return the material object name of the polygon list or an empty string if there's none.
| SI_Void SetMaterial | ( | CSLBaseMaterial * | in_pNewMaterial | ) |
Change the material object of the polygon list.
| CSLBaseMaterial* | New material object. |
| SI_Void SetMaterialName | ( | const CSIBCString & | in_szNewMaterialName | ) |
Change the material object name of the polygon list. Should ONLY be called if we don't export the material.
| const | CSIBCString& New material object name. |
| SI_Int GetPolygonCount | ( | ) |
Get the number of polygon.
| CSLIntArray* GetPolygonNodeCountArray | ( | ) |
Get the polygon count array.
| CSLIntArray* GetVertexIndices | ( | ) |
Get the polynode vertex indices array.
| SI_Error Synchronize | ( | ) | [virtual] |
Commit the current template information
Reimplemented from CSLTemplate.
| virtual SI_Error SetCount | ( | SI_Int | ) | [virtual] |
Set the number of polynode in this polygon list.
Reimplemented from CSLXSISubComponentList.
| CSLXSIIndexList* ConnectIndexList | ( | CSLXSIIndexList * | in_pNewXSIIndexList | ) |
Connect a new index list.
| virtual CSLXSIIndexList* AddIndexList | ( | ) | [virtual] |
Add a new index list. If an index list already exists, it will be deleted, and replaced.
| CSLXSIIndexList* GetIndexList | ( | ) |
Get the index list. May return NULL if it does not exist.
| SI_Error RemoveIndexList | ( | ) |
Remove the index list.