00001 //*************************************************************************************** 00002 // 00003 // File supervisor: Softimage 3D Games & 3D Bridge team 00004 // 00005 // (c) Copyright 2001-2005 Avid Technology, Inc. . All rights reserved. 00006 // 00007 //*************************************************************************************** 00008 00009 /**************************************************************************************** 00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS". 00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE 00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE . 00016 00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 00018 00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other 00021 trademarks contained herein are the property of their respective owners. 00022 ****************************************************************************************/ 00023 00024 #ifndef _XSIPOLYGONLIST_H 00025 #define _XSIPOLYGONLIST_H 00026 00027 #include "XSISubComponentList.h" 00028 #include "Material.h" 00029 #include "Scene.h" 00030 #include "Model.h" 00031 #include "XSIIndexList.h" 00032 00034 00046 class XSIEXPORT CSLXSIPolygonList 00047 : public CSLXSISubComponentList 00048 { 00049 public: 00053 typedef CSLArrayProxy<SI_Int, SI_Int, 1> CSLIntArray; 00054 00061 CSLXSIPolygonList(CSLScene *in_pScene, CSLModel *in_pModel, CdotXSITemplate *in_pTemplate); 00062 00065 virtual ~CSLXSIPolygonList(); 00066 00070 virtual ETemplateType Type() { return XSI_POLYGON_LIST; } 00071 00075 CSLBaseMaterial* GetMaterial() { return m_pMaterial; } 00076 00080 CSIBCString GetMaterialName(); 00081 00086 SI_Void SetMaterial(CSLBaseMaterial *in_pNewMaterial); 00087 00092 SI_Void SetMaterialName(const CSIBCString& in_szNewMaterialName); 00093 00097 SI_Int GetPolygonCount(); 00098 00102 CSLIntArray* GetPolygonNodeCountArray(); 00103 00107 CSLIntArray* GetVertexIndices(); 00108 00112 SI_Error Synchronize(); 00113 00117 virtual SI_Error SetCount(SI_Int); 00118 00119 //********************************************************************************** 00120 // Index position helper (always only one index position list) 00121 //********************************************************************************** 00122 00126 CSLXSIIndexList* ConnectIndexList( CSLXSIIndexList* in_pNewXSIIndexList ); 00127 00131 virtual CSLXSIIndexList* AddIndexList(); 00132 00136 CSLXSIIndexList* GetIndexList(); 00137 00141 SI_Error RemoveIndexList(); 00142 00143 private: 00144 CSLIntArray m_PolygonNodeCountArray; 00145 00146 CSLIntArray m_VertexIndices; 00147 00148 CSLBaseMaterial* m_pMaterial; 00149 00150 CSIBCString m_szMaterialName; 00151 00152 CSLXSIIndexList * m_IndexList; 00153 00154 void *m_pReserved; // reserved for future extension 00155 }; 00156 00157 #endif