00001 /**************************************************************************************** 00002 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS". 00003 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE 00004 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 00005 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 00006 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 00007 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE . 00008 00009 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 00010 00011 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 00012 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other 00013 trademarks contained herein are the property of their respective owners. 00014 ****************************************************************************************/ 00015 /******************************************************************************\ 00016 * 00017 * File: UVCoordArray.h 00018 * Creation date: January 23, 2002 00019 * Purpose: Declaration of class 'CSLUVCoordArray' 00020 * 00021 \******************************************************************************/ 00022 #ifndef _UVCOORDARRAY_H 00023 #define _UVCOORDARRAY_H 00024 00025 #include "BaseShape.h" 00026 00034 class XSIEXPORT CSLUVCoordArray 00035 { 00036 public: 00037 CSLUVCoordArray(CdotXSITemplate *in_pTemplate, SI_Int in_nFirstIndex, CSLBaseShape::EShapeType in_Type); 00038 virtual ~CSLUVCoordArray(); 00039 00043 SI_Int GetUVCoordCount(); 00044 00048 CSLBaseShape::CSLVector2DArray* GetUVCoordList(); 00049 00053 CSIBCVector2D* GetUVCoordListPtr(); 00054 00058 CSLBaseShape::CSLIndexedVector2DArray* GetIndexedUVCoordList(); 00059 00063 SLIndexedVector2D* GetIndexedUVCoordListPtr(); 00064 00068 SI_Char* GetTextureProjection(); 00069 00074 SI_Void SetTextureProjection(SI_Char* in_szValue); 00075 00079 SI_Error Synchronize(); 00080 00081 private: 00082 CSLIntProxy m_NbUVCoords; 00083 CSLStringProxy m_TextureProjection; 00084 CSLBaseShape::CSLVector2DArray* m_pUVCoords; 00085 CSLBaseShape::CSLIndexedVector2DArray* m_pIndexedUVCoords; 00086 00087 void *m_pReserved; // reserved for future extension 00088 CSIBCVector2D* GetUVCoords(); 00089 }; 00090 00091 #endif