00001 //*************************************************************************************** 00002 // 00003 // File supervisor: Softimage 3D Games & 3D Bridge team 00004 // 00005 // (c) Copyright 2001-2002 Avid Technology, Inc. . All rights reserved. 00006 // 00007 //*************************************************************************************** 00008 00009 /**************************************************************************************** 00010 THIS CODE IS PUBLISHED AS A SAMPLE ONLY AND IS PROVIDED "AS IS". 00011 IN NO EVENT SHALL SOFTIMAGE, AVID TECHNOLOGY, INC. AND/OR THEIR RESPECTIVE 00012 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY 00013 DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 00014 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 00015 CONNECTION WITH THE USE OR PERFORMANCE OF THIS CODE . 00016 00017 COPYRIGHT NOTICE. Copyright © 1999-2002 Avid Technology Inc. . All rights reserved. 00018 00019 SOFTIMAGE is a registered trademark of Avid Technology Inc. or its subsidiaries 00020 or divisions. Windows NT is a registered trademark of Microsoft Corp. All other 00021 trademarks contained herein are the property of their respective owners. 00022 ****************************************************************************************/ 00023 00024 #ifndef _GLOBALMATERIAL_H 00025 #define _GLOBALMATERIAL_H 00026 00027 #include "Template.h" 00028 00029 // Forward declaration 00030 class CSLBaseMaterial; 00031 00033 class XSIEXPORT CSLGlobalMaterial 00034 : public CSLTemplate 00035 { 00036 public: 00038 enum EPropagationType 00039 { 00040 SI_BRANCH, 00041 SI_NODE, 00042 SI_INHERITED 00043 }; 00044 00046 00053 CSLGlobalMaterial 00054 ( 00055 CSLScene* in_pScene, 00056 CSLModel *in_pModel, 00057 CdotXSITemplate* in_pTemplate 00058 ); 00059 00061 ~CSLGlobalMaterial(); 00062 00064 00067 CSLBaseMaterial* GetMaterial(); 00068 00070 00073 CSIBCString GetMaterialName(); 00074 00076 00079 SI_Void SetMaterial( CSLBaseMaterial* in_pNewMaterial ); 00080 00082 00085 SI_Void SetMaterialName( const CSIBCString& in_szNewMaterialName ); 00086 00088 00091 EPropagationType GetPropagationType(); 00092 00094 00097 SI_Void SetPropagationType( EPropagationType in_PropagationType ); 00098 00100 00103 CSLTemplate::ETemplateType Type(); 00104 00106 00109 SI_Error Synchronize(); 00110 00111 private: 00112 CSLBaseMaterial* m_pMaterial; 00113 CSIBCString m_szMaterialName; 00114 CSLStrEnumProxy<EPropagationType, SI_INHERITED> m_PropagationType; 00115 00116 // reserved for future use 00117 SI_Void *m_pReserved; 00118 }; 00119 00120 #endif