Lights illuminate the objects in your scene and help you accurately evaluate the form of your sculpted mesh. You can modify the brightness (intensity) and color properties (diffuse and specular) for a light. A default light always exists for the 3D View in Mudbox, but additional lights can be created.
For a description of light properties see Reference>Properties>Light Properties.
Do one of the following:
) then edit its
properties in the Properties window.
), and select
Properties from the menu that appears. Edit the properties in the
new Properties window.Do one of the following:
) then edit its X,
Y, Z Translate properties found under the Transform tab in the
Light's Properties window.
) then press L and
click-drag in the 3D view while pressing the left-mouse
button.
), and select Delete
Light from the menu that appears.Note: The default light cannot be deleted.