UserGuides/

Lights

Lights illuminate the objects in your scene and help you accurately evaluate the form of your sculpted mesh. You can modify the brightness (intensity) and color properties (diffuse and specular) for a light. A default light always exists for the 3D View in Mudbox, but additional lights can be created.

For a description of light properties see Reference>Properties>Light Properties.

To create a light

To edit a light

Do one of the following:

To move a light

Do one of the following:

To delete a light

Note: The default light cannot be deleted.