UserGuides/

Curves Overview

Curves help create controlled strokes by acting as guides for brush strokes.

Curves are useful for creating features such as ridges on armor, hair-like strokes for hair, or for adding details on hard inorganic-shaped meshes.

Curves can be used to achieve a constant brush stroke along a path by using the Stroke On Curve feature.

Creating a curve

Snapping to a curve

Editing a curve

Moving a curve

The controls for moving curves in the 3D View are similar to the camera's. Use c instead of Alt.

To: Hotkey Action/Results
Rotate c + LMB Press c then click-drag in the 3D View with the left mouse button. The curve rotates around its center.
Translate c + MMB Press c then click-drag in the 3D View while pressing the middle mouse button. The curve moves across the 3D view.
Scale c + RMB Press c then click-drag in the 3D View while pressing the right mouse button. The curve increases or decreases in size.
Create a curve Ctrl + c Begins curve creation mode. Click in the 3D View to place points.
End a Curve Enter Completes the curve and exits curve editing mode.

Deleting a curve

Creating a constant stroke using a curve

Note: For a curve to be used with Stroke On Curve, its beginning point must be over the mesh.

Tips for working with curves